- FIX: pump shotgun reload now counts shells - FIX: double barrel reload sounds and timing - IMPROVED: reload sound timings all weapons
v1297 - Post Traumatic Squirrel Disorder
- NEW FEATURE: Difficulty Levels - NEW FEATURE: Soldier PTSD recovery time after missions - MULTIPLAYER FIX: moveable object replication - ACHIEVEMENT FIX: end game mission achievement - UI FIX: map selection image change - WEAPON FIX: plasma launcher - UI UPDATE: clean up scoreboard - FIX: specials spawn rate
v1153 - Multiplayer Fixes
- fix: player jump - fix: player squirrel sounds - fix: player squirrel attack
v1240 - Multiplayer Patch
- removed squirrel player pointer above actor so soldier player can not see location - server list work / multi lingual font - lobby multiplayer UI / character positions - multiplayer no longer loads or saves moveable objects (causing issues) - multiplayer no longer changes single player unit inventory - boss spawner fixes - end game save mission on completion fix #2
v1124 - Endgame + Special Events Reloaded!
After completing all 50 missions (including the new Special Event missions) the end game mission is available.
In addition to the new maps and missions, I have been busy prettying up the UI:
- NEW: skill and suit mod icons.
While these are marketplace assets, they look way better than anything I can design! While the visual aspects of a game are important, the actual core gameplay has always been my focus. I will be putting together some custom artwork to replace these once I have the full set of skills and mods programmed into the game.
RECENT BUG FIXES: - FIXED: mission select preview images where the wrong image would show - FIXED: broken navigation meshes (squirrels would only hop slowly around map) - FIXED: map loading bug for Paradise Squirreled missions where it would crash to logo / restart - FIXED: mission select screen where accept mission button no longer shows if no missions left - FIXED: XP transfer to never before loaded character in character select - FIXED: Player squirrel death events. AI no longer tracks phantom squirrel.
- NEW: Main menu 'Continue' and 'New Game' buttons
Creating a new game will clear all progress in current save! Be careful... a pop up confirmation dialogue coming soon!
- ADDED: all missions now have corresponding Steam Achievements. Currently 55 Steam Achievements active. More artwork coming soon!
- BALANCE: specials will spawn at an increased rate.
Instead of spawning 1 per wave, the number will increase per subsequent wave. This is still experimental and may be modified depending on player feedback and game performance.
- MULTIPLAYER: added multiplayer explanation and notes to host setup screen
Explains listen server + note: you can host a game and play the missions just like single player, but any players that join while in a mission will spawn as a 'chipped squirrel'.
- UNLOCKED: special event zones added with Squirrelloween and Winter Wonderland maps + 5 missions
- REVERTED: Quad Bike handling (needs work!)
SHOUT OUT TO Дотэйн !
Дотэйн has been working on completing every mission and getting every achievement. No wonder they are the World's #1 with a high score of 2,523,200. Дотэйн has also been helping out with some bug reports via Steam Chat - which has been extremely helpful! Thank you!!!
If you have any feedback, ideas or would like to report a bug directly to me, hit me up with an add friend request @ TOG|Necron99 - I may not always be able to respond straight away, but be assured I read all chat's.
See you top-side!
v1121 - Hotfixes
- BUGFIX: XP transfer on character select Sometimes when first selecting a character never before selected after a mission, the current character's XP from the last mission would be transferred to the newly selected character
- BUGFIX: accept mission button no longer shows if no missions available
- BUGFIX: map selection bug after adding Paradise Squirreled mission and map Sometimes after selecting a mission the previously selected map would load instead
v1198 - Hotfixes
- fix: navmesh Desert Squirrels - fix: objective 'Crane Climb' in Deadlands mission zone
v1196 - HUGE UPDATE: New Mission + Hotfixes
NEW MISSION MAP: I have added the very 'early alpha' retro map "Paradise Squirreled" to the game. It's a Summer Squirrels mission. Play on an old, but fun map that I just had to bring back to the game!
YOU MIGHT HAVE MISSED THESE FEATURE UPDATES! Most of my changes I put in as small updates / fixes - character training system active - suit mod system active
OTHER FIXES / IMPROVEMENTS: - CPU usage optimizations (improve performance on lower end machines) - added point lights to all weapons and bodies (easier to find, especially at night) - removed mouse speed limiting (more player speed control of mouse) - removed mouse smoothing (as above) - new more detailed overview map: Summer Squirrels - removed quad bikes from Summer Squirrels - fixed player pointer icon 'dead zones" on HUD Overview map: Summer Squirrels - fixed 'Big Bertha' weapon pickup failing to register in 'Grandpa Had a Gun' mission - fixed Hive Merchant item buy / sell: Automatic rifle - fixed Persistent Inventory (mission collected items were not clearing at start of mission causing previous mission items to be added again to inventory). - fixed Intermediate Squirreling training mission (was spawning a test squirrel training mission) - fixed First Person aiming (now shoots from Camera not weapon muzzle) - fixed firing weapon at window when standing really close does not break window (First Person)
I hate Mondays...
TODO / CURRENT FOCUS: - revert quad bike changes / improve handling - fix weapon reload animations for shotguns! - fix / replace HUD Overview Map on all missions - squirrel sounds for each squirrel type - more Steam Achievements + Images
v1173 - Achievement Hotfixes
- fixed skip Rookie 50 kills achievement if kill 150 first. Added achievement check at end of next game that will retro check kill achievements - added achievement check for completed missions at main menu in case there was no internet connection to Steam at the time of achievement completion