- quad handling update (enable drifting) - merchants, training, store UI tweaks - map updates and optimisations
v1135 - Optimisations
- point lighting optimization - improved framerates all maps - improved framerate when proximity mines, grenades or ammo packs spawned
v1131 - Optimisations + Turret Bug Fix
- hide turret mesh fix quad and 3rd person - fixed tick mushroom pickups
v1128 - Double Jump Fixes
- fixed double jump
v1127 - Knee Actuator Fixes
- fixed Knee Actuator suit mod
v1126 - SuitMod + Skill Training Fixes
- fixed problem with inventory not loading from new merchant ID's
v1123 - Meaty Bits
- carcass pickups for special squirrels (to be used in artisan crafting) - map work - carcass texture update - drop lights on proximity mines, grenades, max ammo - turret damage upgrade skill - speed walking skill - FIX: persistent inventory save after selling items - FIX: no more exiting vehicles in glider state - FIX: correct modified max health and battery stats during character selection
v1117 - Multiplayer Hotfixes
In fixing a single player issue I broke the multiplayer character select. (soz!)
FIXED: you can now select your character proper in Multiplayer Lobby
NOTED BUG TO FIX: pop up notification if you are trying to add a character already reserved by someone on the server...
v1115 - Suit Modifications
- suit mods added -- double jump mod -- aim walk speed -- suit battery recharge rate - merchant fixes - training fixes - new training -- speed walker