Get Hyped: Explaining the Revolutionary Hi-Tecs of Starfighter General
This MMORPG will have live game masters in about 6 months as we add some expected PVE, PVP scripted content. Those who role play well whether good guy bounty hunter, bad guy pirate, emporer or whatever will attract the eye of a live Game Master for live sessions. Nothing held back, nothing off table, change the universe you play in in any fashion! Your choices matter. Break out of scripted MMORPG! You can do literally anything your imagination can think of and your character's skills and power allow! Then this will be recorded in history forever in game...
And the best role play sessions(that you may be in), we're going to contract a Japanese or South Korean animation studio and make an #anime for Netflix and U.S.A Movie Theatres! Nothing like this has ever been done before. Maximize your chances of being in Live Game Master Sessions. Buy the most coveted preorder/kickstarter/crowdsource award ever, the Starfighter General: Role Play Founders Medallion! https://store.steampowered.com/itemstore/658480/browse/?filter=all
REVOLUTIONARY Hi-Tecs:
1) Basically all previous video games in human history one core. This is using the emerging UNITY DOTS/ECS to unlock em' all! We allow 10-1000x as many things rendered and processed! And in the future will be 1,000-1,000,000x as much performance as any primitive screw head video game you ever played before.
2) Networking that breaks all the rules. i) 1/2 latency of traditional games. ii) Lower cost of mainatince(This MMORPG will never close as long as I live. And I'll find successors) iii) Infinite players in same zone. Literally your GPU and such will be the bottle neck before the networking will. We could have every human being on Earth in the same zone, no lag.
3) Based on a custom RPG (Intergalactic Bounty Hunter) that everyone who plays likes more than Dungeons and Dragons! The Pencil and Paper version is based on D&D with armor done right, expanded attributes and Wasteland the Commodore 64 game which later spawned the Fallout franchise. Be ready to be shocked at a really really really fun RPG with thousands of hours of play test, never released on the public!!!
4) First MMO designed for late game. Everyone enjoys mmos until power capped and then get bored. There is no power cap to begin with, but there are many many many other end game design elements to make it so want to keep playing end game! This is the future. I was giving some RIOT developers ideas on their upcoming MMO on Linkedin and told em they should design for end game, and they said they were.
5) Easter Eggs: Will contain literal Easter Eggs. You find an Easter Egg in a quest. Then you hide somewhere in space. Every day it isn't found by another player, you get a daily reward that increases. When they find it, they get an instant reward! Then the egg comes back to you. Enjoy. Go find some place obscure in the game, space is big. I'm sure you can handle this. ;)
6) Space Dungeons: Competitive zones with different rules, find em, dominate em, and can you find the clues around space to find the one which will be dropping special event rewards? Always keep an eye out for clues in Starfighter General's universe.
7) Resource Trading like Elite, but also factory building like Factorio and Satisfactory. Your econonmy and drones can build stuff up, but make sure no pirate, NPC or player tries to sabotauge your supply chain. There will be illegal substances like ficitious drugs and contraband weapons which you can profit from greatly, but you risk your cargo being scanned by a random and getting a bounty on your head.
8) PVP bounty system. Everyone can PVP at all times. Stakes are low if your ship explodes. If you get attacked without declaring aggressive mode or an opponent to duel, the aggressor gets a bounty on their head in accordance with the damage dealt to you. If this bounty gets high enough, and they get caught, they will be put in jail. When they log on for the next few hours or days, their character can play only in jail, and visitors come see him and such. Global chat disabled.
9) Grand Space Opera-> 4x emporers around you trying to conquer the galaxy like Master of Orion on a 500 billionish system scale! They ain't even players at first, just NPCs waging war. Who's side will you choose? Will it be based on morality or space bucks? Ok Han Solo, what it will be? Do it for the money, until you realize money doesn't mean anything living under a totalitarian empire.
10) Of course, live game masters in about 6-12 months after the content updates roll through. We bias people with Founder's RP tokens some and good manner role players who stay in character(we have chat logs and even game logs). This promotes good role play even when not live GMing. Who doesn't want to bring their friends to a movie and surprise em with their own character in it? So stay in character for a better game!
Pulpy action, Levels, stats, skills, talents, items, fleet amassing, and great appocolyptic space plots, trippy Lewis Carrol level Mad Hatter humor along the way.
Game made by a soul gamer out for the player's best interest. 150,000 hours experience #1 in many online ladders world. I don't care about money. I just want to play games and help the poor and sick. I want you to have faith in the spirit of love.
Are you down? Cuz I need help, like crowd source and kick start to get this out faster. If you don't help me, it's still coming out. But do you have faith? It will be rewarded.
Buy the most coveted pre-release reward of all video game history: Founder's Medallions: https://store.steampowered.com/itemstore/658480/browse/?filter=all
Final Note to anyone: If you copy/paste this whole thing(including this line) or parts of it to promote the game in other forums/social media/etc, let me know and I'll give you in game rewards and become a friend of the company status which will lead too all kinds of cool stuff in real life like mailing you physical rewards and better! Come on guys. I'm not a soulless corporation out to suck your wallet dry. I love video games! I make games just to help people!
Please Promote this whole announcement all over the Internet. Get em hyped to know there is coming very soon a video game with never before techs and your character in game can get in professional quality anime. Get em talking. Let me know you're promoting, and the sky isn't the limit. We going beyond the sky. We going beyond even space. We going to heaven and beyond.
Limited Time Buy: Founders Role Play Favor Medallion
Limited Time Buy: Founders Role Play Favor Medallions.
When live game masters choose people to roleplay, it will be done by the following general way: First, the Game Master will look in the zone he wants the roleplay to happen, and will pick up the players with priority for live role play. Priority is assigned to those who properly role play in chat logs, have not been red flagged for roleplay offenses in the past(racism/sexism/hate/crudness/being totally boring). Not all players have the ability to respectfully role play, and we will have limited amount of game masters to do live role play. So we have to limit who gets to role play. We will choose from those who roleplayed well in the past, whether in game without a game master, or in their last live game master sessions. Having Founders Role Play Favor Medallions then will greatly increase your chances of being in a session.
We favor those who do entertaining roleplay. Roleplay sessions will be saved forever in game for others to see and can change history in the game. In fact the plan is to pay an
animation studio to immortalize role play sessions in an actual anime! Ever wanted one of your Role Playing Characters to be immortalized in an anime cartoon?
Then maximize your chances, but supporting the system and being respectful(unless pirate and such), but be respectful of the role play sessions at least.
I honest to God need help with keeping the lights on so I can dev this game 12 hrs a day. Imagine the craziest year you ever heard someone have in terms of misfortune then multiply it by 5. What I got going for me is that I have no known permanent condition, and the fight and drive to make this Action MMORPG. Consider this like a crowd sourced funding & chance to get a collectable that is valuable in the future. You may buy more than one Medallion and it will raise your chances of getting into Live Game Master groups significantly, but does not always guarantee it. God bless you for even considering helping advancing the next generation of MMORPGs and the mission of truth, love and humanity through entertainment.
To buy this Founder's Role Play Favor Medallion for 39.99 as an act of faith in the game's development and to reserve your priority for when the Live Game Masters arrive you can support us with this limited time offer: https://store.steampowered.com/itemstore/658480/browse/?filter=all
T minus 28 hours or so til MOBA could be done. 20 hrs after that MMORPG core
Guys, things looking good. Pray for me. My life is like the book of Job with cosmic influences trying to keep me from actually coding, with everyone around me struggling with health issues and dumb stuff. If you pray, this game could be out faster than 28 hours. Alright bros and sistas, lets do this! Lock myself in a room until game out. No sleep til Brooklyn. ;)
Last things I need to do, all easy or medium to do:
Collisions working, now handle:
1HR 1)Laser damage 1HR 2) Blow up drones 1HR 2/5 drop scrap 1HR 3) Blow up player 1HR 4) Blow up destroyer 1HR 5) Destroyers damage u. 3HR 6) Blow up shields/obelisks ->has component->tansfer GOT destroy entity convert
1HR 7) Hyperspace 2HR 8) Buy 2HR 9) Drones able to take out entire base solo. 2HR 10 Enemy player AI
4HR 11) Networked enemy player 8 HR 12) Networked enemy units
EST 28 HR OF WORK TIL moba LAUNCH
Expect Moba & MMORPG in next 2-4 weeks.
Hey guys,
My #1 thing in life still is getting Starfighter General to MMORPG. I'm full of creative ideas that have never been used in video games before! And trust me, I'm right a grand majority of time on these things OWNING. I was making the world's first MMO in 1992, but Ultima Online beat me to the punch. If you want to support me, I'm the type of inspired creative spark the industry desperately needs... Give me a chance to prove it to you by making a game more awesomer than you ever saw or ever thought could be.
The arc looks like this:
MOBA to test engine, with good triderium rewards.
MMORPG could be made next day, but I want to do a week or two of content to have something fun to start out in.
Then I want to update the game at least once a week.
Next paragraph looks bleak, but has a happy conclusion, so it just the story of the fight. Don't let it get you down. Let it inspire you to fight on too:
The MOBA would have been out already, but I have life trials you would not believe unless you know there is a spiritual enemy who fights against the children of the spirit of love. I won't get into the long long arc of completely unbelievable adversity... But right now I'm fighting adrenal fatigue and micro broken glass in my foot. The adrenal fatigue is the toughy cuz it stopped my crunch time of the MOBA last week. I need to be more meditative, eat more vegetables and live a serene life. What happens with when you have your hormones out of wack due to stress, your whole body starts shutting down when you get even a little stress. So even if I listened to rock music, or coded hard, I'd need a nap. It isn't fun, but you know recovering from it is... Cuz having balance of exercise, rest and being one with the universe is not bad. I'm back on the horse after recharging, and I still have a long way to go to restore my Pituitary HPA axis(adrenal fatigue), but it is a winnable battle. One of the blessings I have is that despite being hit with a TON of crazy crazy crazy medical, social, economical and other bad events this year... None of them have proven to be of the permanent nature! I pray God helps those of you that do struggle with temporary or permanent issues.
Look forward to this MOBA in 2-4 weeks bros and sistas! I don't want to get you down, I want ya stoked! To be honest, the MOBA has 7-30 hours, so it could be out in as little as the next 3 days, but as a programmer, I learned a thing or two from Scotty from Startrek: Over empathize how hard a task is and how long it will take, then if you deliver in under time people are amazed. Heh. Good times, and we have good fantasy space culture which I'd like to expand and improve upon, be ready for a master piece of a game designer with 150,000 hours experience soon. Be stoked!
,Jim
Are we playable in France?
Are we playable in France? France has commas in stance of periods. I can't test in advance for happenstance I do not live in France I just gave it a glance as it makes me dance.
Patch notes:
Attempt at parsing globally including France.
Stats panel back.
Some minor fixes n stuff.
We're super super close to moba.
Small update before Moba: The Calm Before The Cosmic Wind becomes a Hurricane
Patch Notes:
Getting ready for MOBA very soon. I am testing the High Efficiency Packet Transfer tech: HEPT. This is research level stuff. I can't do it via Unity or apparently even desktop... I didn't want to push out an update now, but it is required for testing.
Update:
[X] Bars back in!
[X]Plasma Ball
[x] COllision softer
[] MOBA (not done yet, coming VERY Soon)
Supply Depot Scrap now properly displayed.
Text more visible.
Using new version of Unity
Lighting less gleaming, more gritty and realistic.
Scrap colorized properly
New Skybox
Hate to be sick, but it is what it is, development continues.
Yo, I came down with pre-diabetes insulin resistance and the first stage of kidney failure. It wrecked me at first until I knew what it was. I am still doing the best I can developing, but another one of life's hits.
Pre-diabetes can be exercised away, and I have been busting tail 3-6 hours a day exercising. I will not eat before I sleep. When I do eat, I do burst exercise to consume some calories, it is working out for me. No sweets, avoid fast food.
Kidney Failure is not something that can be reversed, it can only be delayed. Diabetes can cause kidney failure to deteriorate faster. So I am really all in on removing pre-diabetes insulin resistance. Kidney failure can make you so you can't eat as much salt. If you do eat too much salt, go sweat it out. Contrary to what you think, you do not just drink tons of water, that taxes kidneys... And there is this vicious cycle of always having dry mouth due to diabetes and drinking too much water which double taxes kidneys... Don't do that, find a doctor if you have non stop dry mouth. Managing pre-diabetes helps a ton and doesn't have to be a bunch of needle pricks if you know your system. Also protein is a balance, foam in urine means too much protein and taxes kidneys. So you want to eat enough protein to keep muscle, brain, skin and hair kicking, but not so much that your kidneys die. Manage this by foam.
I am not a doctor, but the last 12 months of my life have been VERY VERY difficult. My friend said paraphrased,"In the last 12 months, you had 60 years of bad things happen to you."
But like Rocky says,"It ain't how hard you hit, it is how hard you can get hit and keep moving forward."
Expect Moba, but give me 2-3 weeks plz.
Captains Log Stardate 7/25/2021: MOBA coming in prep for MMO
Journal today: 1) Tested performance of HDRP: Passable! I don't have to revert. This is great! 2) Plan on rushing out a MOBA that will be the first space dungeon in the MMO [Space dungeon mode] 3) Want to colorize scrap when I get a chance, not aestetic and unfair when blue scrap drops that give nothing but denial when picked up. 4) Actual dev path, get a major networking thing done, followed by trying to get lasers and damage in. 5) Next two days after that, reconstruct Moba 6) Launch Update with MOBA in prep for MMO.
The MOBA will actually be a "Space Dungeon" which is a place you can fight specialized battles. Space dungeons can be FFA, last standing get reward. Space Dungeons could be one team vs another team, last standing get reward. Space Dungeons can be PVE, kill the most stuff before timer out. They can be, Highlander FFA, every kill you get, you get more powerful. Chess Team Battle: Kill their king and win. It goes on and on.
These "Space Dungeons" will be all throughout the MMO. When you discover them, they will show up on your "Fly Mission" panel as "Space Dungeon" option then pick which one you want. You unlock them in game by finding them then you can just use the menu instead of navigating in the MMO across the universe.
Once a day... At a time you can discover by detective work, a very powerful version of the "Space Dungeon" will occur. The rules will be subtly different. Everyone attending will gain power. And the winners will get bigger rewards than normal. The game design decision behind this is that: We want the way to maximally get power in the MMO is to go from one space dungeon to another, doing a variety of types instead of just grinding one style. This is more fun, and also discourages one player winning every time so it is more fun again.
I want to ASAP launch this MOBA because its techs are required to make the MMO, and is not a side grade at all. We're pushing forward boldly. Don't mark my words... But I have a week of peace and prayer. I would love to have the MOBA out in a week. I only spent 2 weeks making it before when I originally learned unity, but couldn't find beta testers, so I kept trying to attract a player base. Pray for me bros and sistas. We doing mass development.
,Jim
High Definition Render Pipeline in
High Definition Render Pipeline in
Better graphics in, and some side grades in... There is a performance hit, and most quality computers wont notice, but if you do, go into the directory this is installed, and go to the directory called "HIGH PERFORMANCE VERSION" and 2x click the starfighter.exe in it: it uses old rendering.
I need about 1-2 weeks to finalize some complicated never been written networking code: aka revolutionary.
Then another week to get tools to my level designers.
Then the earliest the game could launch is in 4 weeks... But don't keep hopes up til 12 to be the average target, and it could be up to 20 weeks... But we bustin tail!
We know if we get this out there, and stable, it will blow away all Space MMOS as we know it.
Next Update: High Definition Render Package(shiney metal and cray cray effects)
Next Update: High Definition Render Package(shiney metal and cray cray effects) + MMO CHAT WINDOW ENABLE
Check out the before and after of cool looking buildings we have now vs super cool looking ones because of the High definition render package! My coworker Tristian Riggi helped with this.
The chat window will be cool to be chatting even if the MMO exploration mode ain't up yet. :)
Ok, we want this out soonish... How soon? Soon.
Watch video too of hdrp comparison: https://youtu.be/N-TrCE56nKQ