The game now supports Steam Workshop.
Workshop can be used to share the ships you made.
You can also download ships uploaded by other players through the workshop.
Welcome to join the Workshop beta test, upload your ships, and let other players download them :D
More related features (such as ARENA) will come in the future.
IMPORTAND,
Workshop is still in the Beta test,
If you want to join the test,
please enter the test code "starshipworkshop2019" to unlock the workshop beta branch.
UPDATE OVERVIEW:
Support for basic workshop functions.
Ship upload and sharing.
Subscribe and download ships in game client.
Load the subscribed ships.
How to join the workshop beta.
Other regular update.
UPDATED DETAILS:
WORKSHOP:
The workshop of "Starship Constructor" is currently used to share the ships made by players.
Upload your ships or download ships made by other players.
You can uploading, querying, subscribing, downloading, directly in the game client.
You can also subscribe from the workshop page.
UPLOAD SHIPS:
Upload your ship in game client.
Once the upload is complete, your ship will be posted to the workshop page.
Other players can subscribe to your ship or rate it.
To upload your ship, you need to enter the build page, click the "Upload" button in the lower right corner to open the upload page.
The upload and workshop buttons are located in the lower right corner of the build page:
After clicking the "UPLOAD" button, you will open the upload page and ready to upload your current ship:
You need to add the name and description of the ship (not null).
Once the basic information is complete, click "UPLOAD TO STEAM" to start uploading.
Uploading may last for tens of seconds, please don't switch to other pages during the time.
After the upload is complete, the item will not be displayed to the workshop page immediately. It may take 10-20 minutes for other players to see the item you uploaded.
Subscriptions and downloads in game client:
You can subscribe to and download items from the workshop in game client.
To subscribe to ships, click on the "WORKSHOP" button on build page.
Or click on workshop icon in game..
UPDATE 0.9.8.0 CLOUD STORAGE SUPPORT, AND UPDATE PLAN
For several reasons , the game has not been updated for a while.
Thank you all for continuing to play this game,your support is my biggest motivation.
This time I mainly updated the cloud storage and some camera filters.
UPDATE OVERVIEW:
Cloud storage support.
New camera filters.
More completed font system.
Other minor adjustments.
CLOUD STORAGE SUPPORT
After this update,the game will support steam cloud storage.
It may take some time to upload the first time.
The cloud storage is not just for uploading and downloading your save file.
It can also be used to share the ships you made.
In subsequent updates, you will be able to manually upload your own spaceship,and other players' ships will appear in your game as AI.
Of course, your ship will also appear in other players' games as well.
This feature will be the focus of future updates.
CAMERA FILTERS
Add a sci-fi style Glitch filter.
And made some minor adjustments to art resources and visual effects.
The game should look a little better.
FONT SYSTEM
The game no longer uses the default font.
This is just a small update.
Unpredictable bugs may occur after cloud storage is supported..
Welcome to tell me if you find any.
Welcome to the steam community if you got any question.
Thanks for your support and advice :D
UPDATE 0.9.8.0 MODULE MERGE
Added the module merge function.
The same type of modules will be automatically connected together.
After this update, The shape of the ships will change, Suggest that you reconstruct a spacecraft after update. Update the game engine to a new version.
UPDATE OVERVIEW:
Hull module merge.
Adjacent modules will be visually linked together.
Delete saved ship.
Canceled the module zoom.
Upgrade the game engine and fix the upgrade issues.
Damage effect upgrade.
Automatic weapons update.Fix the laser weapon bug.
Update the module textures.
Fix the missile bug.
Add some new ships.
Other regular update.
UPDATED DETAILS:
Module merge:
When building a spacecraft, adjacent modules would be automatically merged together.
Merging of the same type of module may change the module shape.
For example, if multiple engine modules are adjacent, they can be merge into one larger engine.
Construction process will be different:
The shape of your ship might change:
Notice that the shape of player's spacecraft will change.
Suggest that you reconstruct a spacecraft after update.
Delete saved ship:
You can delete saved ship at the build page.
Click the trash can icon to delete the ship.
Note that this operation can not be undone.
Damage effect upgrade:
Damaged modules will only appear around the intact module.
Automatic weapons update:
Improve the accuracy of automatic shooting.
Laser weapons will not miss anymore.
Game engine update:
Upgrade to the new version of Unity.
Fixed the bug caused by the upgrade.
Added noise and other image effects.
Canceled the module zoom:
The zooming of the module caused some problems, now it has been canceled.
This update made a big change to the shape of the spacecraft.
Do you like this new look or not..
If you don‘t have the game yet, welcome to get one :D
Welcome to the steam community if you got any question or ideas.
Thanks for your support and advice :D
UPDATE 0.9.7.0 QUESTS, NEW MODULES AND OTHERS
Completed the basic function of the quest system.
Added some random quests.
Main quests will come later.
UPDATE OVERVIEW:
Random quests.
There are several types of random quests.
"Transport","Eliminate" and "Cleaning" are available now.
Fast options.
Press "SPACE" can open fast options.
New module : MPD thruster
The space ship can scan the surrounding objects.
Player can "self destroy" now.
Updated texture of the stations and the ore trading center.
Adding some new ships.
Fixed the problem that game delays when saving and loading ship.
Other regular bug fix.
UPDATED DETAILS:
Quests:
Player can accept quests on station,finish quests and get payment.
There are main quests and random quests,only random quests are available for now.
There are several types of the quests,There are currently three types available:
Transport : transport cargo to the target station;
Eliminate : get to a specific location and destroy your targets;
Cleaning : get to a specific location and clean up the space junk;
Players have to pay a certain amount of credits to accept a task,The higher the reward, the more bond you need.
Some easy quests have no bond.
The quest location will shows on your map.
Transport cargo is a quick way to get rich.But you need a lot of cargo hull for that.
Fast options:
You can open fast options by pressing "SPACE".
Options include:scan,navigate and self destroy.
Scan:
New module : MPD thruster:
Magnetoplasmadynamic (MPD) thruster is a form of electrically powered spacecraft propulsion which uses the Lorentz force to generate thrust.
The improved MPD engine can even directly travel through stars.
Because there is no high temperature flame, it can be installed any where of the ship.
MPD thruster:
New texture of the stations and the ore trading center:
New station texture:
New npc ships:
Add some new npc ships.
Fixed the problem that game delays when saving and loading ship:
Fixed the "saving ship delay" problem, the first time you save or load a ship after the update,there may be a delay, then it will be fine.
Because there's not enough time,there are only three types of quests are available.
Other type of quests and the main quests will come latter.
WINTER SALE is coming.
The game is just updated and it will be discounted during the winter sale.
Get it during the winter sale will be a okay choice : )
Welcome to the steam community if you got any question or ideas.
Thanks for your support and advice :D
Update 0.9.6.0 ---- FIRING MODE
I have been designing and developing a quest system recently.
It should be available before Christmas.
And it took me a lot of time.
So. This update is not very big.
UPDATE OVERVIEW:
Firing Mode.You can switch the weapons between full-automatic shooting and semi-automatic shooting.
Design and develop the quest sytem.(unavailable for now)
Adjust the recovery prices of ore trading center. The price will be lower than the stations.
A background texture for station interface.
Update the damage effects of the ship. Electric short circuit effects.
Update the explosion effects.
Other small change and optimize AI logic.
Regular bug fix.
UPDATED DETAILS:
Firing Mode:
The firing mode is an important new setting.
It can bring different operating experiences.
Weapons can be set to automatic or semiautomatic firing mode.
Press [TAB] to switch between two modes.
Automatic Mode:
The weapon fired at maximum firing rate.(Like before)
Semiautomatic Mode:
In semiautomatic mode, the shooting speed will decrease to improve the accuracy.
Hold the left mouse button to aim accurately, and fire when the aiming line is green.
Shooting after aiming will cause 200% damage.
Of course, aiming takes time,semiautomatic mode is more suitable for high damage, low - firing rate weapons.
New Damage Effect Electric short circuit effects.
Trading Center Price Changes:
Ore trading center only recycle items at half price now.
Quest System Quest system framework design.
It should be available before Christmas.
Random quests may be released first. The mainline quest will release later.
Developing the quest system took a lot time.
So this update is not very much.
Welcome to the steam community if you got any question or ideas.
I will always reply when I see it :)
And thanks for your support and advice.
0.9.5.0 Small Update
Update Overview:
New weapon Vulcan machine gun.
Updated some of the art works.
Modified the weapon generation rule of NPC ships.
Fixed the NPC ship overload BUG.
Updated the tutorial ships.
Updated the weapon FX.
Cancel the slow motion.
Other regular bug fix.
Updated details:
New Weapon:
Vulcan.
Description:Vulcan-I machinegun is a high-speed cartridge weapon developed by Terra technology. with a built-in cooling system,it overcame the overheating problem.High firing rate.Sophisticated design also makes it expensive.
Tech Level: 0(Any space port to buy)
Fire Rate: 600/Min
Cartridge Load: 1000
Damage Per Second: 80
Fire Angle: 360°
Average Price: 11200
Art Work Update:
Redraw some of the rougher ship hull modules.
And added some effects.
Weapon Generation Rule Of NPC Ships.
Each type of the NPCS has a weapons package before.
After the update,NPC weapons are randomly generated.
Maximum two different type weapons for each ship.
This is a small update,other contents are being planned and developed :D
Welcome to the steam community if you got any question or ideas.
I will always reply when I see it :)
Thank you for your support and encouragement.
UPDATE 0.9.4.0
For various reasons,I haven't posted an update notice for a while.
Actually, the game has been updated several times.
Apologize for not updating the log in time :(
And thank you for your attention!
Update Overview:
You can check the NPC ships for details now.
Radio System.Players can talk to the NPC for better understanding of the game world.It can also interact with the task system that will come soon.
Understand the history of galaxies in dialogs.
Add shadow effect to the ship.
Adjusted the game mechanism.There will be no pirates if you have already cleared the star field.
Adjusted the production of the items.High level items will only appear on high level station.
New warp effects.
Canceled the Hotkey "B".
BUG fixes for drones.
BUG fix for wrong warp location.
Suns may appear in the star fields.
Small performance optimization.
Regular bug fix.
Updated details:
Radio System: Radio system is the system that the player talks to NPCS.
Radio System UI:
Players can understand the game world better by talking to NPCS.
The dialogue also describes the history of mankind and other civilization.
It can also interact with the task system that will come soon.
NPC Details You can access the details through the NPC's options.
Details about the NPC's spaceship and ship's captain.
NPC Details UI:
Ship Shadow Effect The shadow effect gives the spaceship a better sense of depth.
A ship with shadow:
New Warp Effect Add the particle effects.
Canceled the Hotkey "B" Because there are some bugs in the construction interface that the hotkey "B" opens.
And this setting doesn't conform to the common sense.
So I canceled it.
The game is in the process of development and improvement.
Welcome to the steam community if you got any question.
I will always reply when I see it :)
Thank you for your support and encouragement. :D
UPDATE 0.9.2.0 New StarMap
Update Overview:
New StarMap.
Larger, more rational structure, more information, More free while exploring.
New Module: "Antimatter WarpDrive".
The ship with WarpDrives can warp without warpgate.
Cost fuel each time you use it.
The number of warpdrives and the mass of your ship will affect the warp distance and fuel cost.
Old Version Savefile Support.
If you have an old version savefile,the game will generate a new unexplored starmap when you continue the game.
Trade Center Display Bug Fixed.
The trade center interface should be fine now at 4:3 or other resolution.
Hull Damage Flame Effect.
Weapon's FX Update.
Repair Bug Fixed.
Regular bug fix.
NEW STAR MAP
Updated the star map.
The new star map has thousands of different star fields.
And it's not liner process anymore.
Explore the starmap in a more free way.
More Information.
The player can see the signal emitted by the space station now,represented by a green spot on the map.
WarpDrives are important for your exploration,and you can see the warp related information on top-left of the map.
Old Version SaveFile Support:
If you have an old version savefile,the game will generate a new unexplored starmap when you continue the game.
New StarMap:
NEW MODULE
Antimatter WarpDrive:
The ship with WarpDrives can warp without warpgate.
The warp range will show on your starmap in green.
The number of warpdrives and the mass of your ship will affect the warp distance and fuel cost.
The farther you warp,the more fuel it will cost.
Warp Engine Parameters:
Warp Range : 2
Standard Warp Mass : 50000
It means that a ship that weight 50000 with one WarpDrive,would warp maximum 2 units.
Besides the weight of the ship, the weight of the cargo will also affect the distance of the warp.
Equipment Type : Special Weapon
Equipment Level : 3
Effective distance : 300
Cooling time : 80s
EMP Launcher can generate an Electromagnetic Pulse.
The pulse fade with distance and it can disable ship's electronic equipment.
EMP ShockWave can be blocked by "energy shield".
The ships that hit by the shockwave will overload for a short time.
EMP Detail:
Screenshot:
Equipment Panel
1.Limit the rotation of the weapon to 16 directions.
2.You can change all weapons of this type to the same setting by clicking the "Apply TO THIS TYPE" button.
Thanks for your support! :D
Update 0.9.0.0
Update Overview:
<*>2 New Basic Hulls.
<*>Station Inventory.
Items can be stored in Station Inventory.
The inventory of each space station is independent.
If your ship storage if full,
the items you got will automatic transfer to station inventory.
<*>New Weapon: Laser Blaster.
Energy Weapon.
<*>Show the mass center in construction panel.
<*>Automatic aim updated.
<*>More realistic bullet tracks.
Ship speed will affect the trajectory of the bullet trajectory.
<*>Regular bug fix.
New Modules:
New Weapon:
Laser Blaster:
Weapon Type:Energy Weapon
Item Level:0
Aim Angle:110°
Bullet Speed:100
Fire Rate:120/min
Fire Range:500
Damage Per Second:36