Starship Troopers: Terran Command cover
Starship Troopers: Terran Command screenshot
Genre: Strategy, Tactical, Adventure

Starship Troopers: Terran Command

Urban Onslaught DLC - Closed beta testers wanted

Calling all troopers! Closed Beta Testers Wanted.



Prepare for battle as we gear up for Closed Beta testing of the Urban Onslaught DLC in the upcoming weeks. This is your chance to influence the future of Starship Troopers: Terran Command and help us test the quality and stability of new units, maps, and features.

If you're ready to join the ranks, sign up now using the link below.

JOIN THE BETA HERE


https://www.slitherine.com/beta/starship-troopers-terran-command-urban-onslaught



https://store.steampowered.com/app/2139991/Starship_Troopers_Terran_Command__Urban_Onslaught/

Sneak Peek: Urban Onslaught DLC

Attention, troopers, listen up!

Our team is hard at work crafting new missions, props, and units for the upcoming Urban Onslaught DLC. The initial missions are nearing a stage where we can start closed alpha testing. As we continue our efforts, we'd like to offer you a sneak peek at the new environments featured in the DLC, along with some visual improvements we are implementing.

New environments



The upcoming “Urban Onslaught” DLC will introduce a range of exciting new environments. Set in a metropolis overrun by Arachnids, players can expect to explore various locations within the urban landscape. You will fight your way through towering skyscrapers, rooftops, construction sites, sewers, shopping streets, underground parking garages and more. Get set to defend the city and protect its civilians from the advancing Arachnid threat!



Dropship visual refinements



Refinements have been made to the visual presentation of dropships. Each dropship now has improved landing and take off animations with a more natural flight path. Furthermore, a new drop pod has been added to facilitate the deployment of larger units like the M11 Marauder or the upcoming Hover Autocannon unit. Larger squads, such as the Mobile Infantry, continue to be transported by the classic DR4-Viking, while smaller squads utilize the efficient DR8-Skyhook for deployment.



Turret pitching



Among the improvements implemented in both the base game and DLC, turrets now have the ability to pitch up and down. It's a subtle change to the turret visuals that adds character and is used by several of the new units coming in the DLC. For example, the Hover Autocannon featured in the video below has a central turret platform designed to engage airborne threats effectively. A new set of defensive turrets will also be available in the DLC, which will be explored in an upcoming post.



Underground radio stations



In this DLC, we're emphasizing expansive open maps, providing players with greater autonomy in choosing their own units. Given that several missions occur underground, we've introduced the ability to purchase units via underground radio stations. Moreover, players can now call in reinforcements from these stations, mirroring the mechanics of above ground scenarios.



We are starting closed alpha testing in the next few weeks. If you'd like to participate in alpha testing the new missions alongside developers in a live stream, you can sign up here: https://www.slitherine.com/beta/starship-troopers-terran-command-urban-onslaught

Keep an eye out for further updates!

https://store.steampowered.com/app/2139991/Starship_Troopers_Terran_Command__Urban_Onslaught/

Starship Troopers: Terran Command - New DLC: Urban Onslaught announced

BREAKING NEWS:


A new chapter in the war against the Bugs is coming in June 2024!



A ferocious Arachnid onslaught has swept through the city, completely overwhelming local police forces. The very homes of our citizens are now in grave peril! The Mobile Infantry is en route with the Federation’s latest war machines, but we’ll need more Troopers on the ground to crush the Arachnid threat.
Do your part and wishlist the new DLC today. Together we will drive back the Bugs and reclaim this beacon of human civilization!

WOULD YOU LIKE TO KNOW MORE?



https://store.steampowered.com/app/2139991/Starship_Troopers_Terran_Command__Urban_Onslaught/

Raising Hell DLC - Scenario Editor and Workshop support released

Heads-up Troopers!

We have just dropped another update for the Raising Hell DLC. Owners of the DLC can now create and play custom scenarios with all the new content and share these through the Steam Workshop.

https://store.steampowered.com/app/2139990/Starship_Troopers_Terran_Command__Raising_Hell/

Now available in the scenario editor:

  • The volcanic planet environment
  • Lighting modes exclusive for this environment
  • All new unit types from the DLC
  • Loads of new decorations




Dev Update: Raising Hell Scenario Editor & Next DLC

Troopers, listen up! Here's the intel on what you can expect in the coming weeks:

Scenario Editor & Workshop


On March 4th, another patch is slated for rollout. This one's for Raising Hell DLC owners. You'll be able to craft custom scenarios with all the new assets, share them on the Steam Workshop, and tackle challenges from fellow troopers.




Next DLC


We've got a new DLC in the works. It'll bring a fresh campaign, countless new units to command, vehicles to control and Arachnids to kill. So stay tuned for further briefings!




https://store.steampowered.com/app/2139990/Starship_Troopers_Terran_Command__Raising_Hell/

Challenge missions are now available in the Raising Hell DLC

The Raising Hell DLC now includes three new missions set on the planet Gehenna. Decide how to approach objectives and choose which units to deploy. Each mission also tracks a local high score to challenge your tactical and decision-making skills.

Read below to discover what is new:


1. Three new missions




Embark on the Prospect & Protect mission, where you'll gather soil samples by constructing and defending prospectors amidst relentless Arachnid attacks. Experiment with new mercenary units, survive waves, and earn a high score based on duration and territory clearance.





In the Raiding Inferno mission, Mercenaries and M.I. Troopers collaborate to purge an Arachnid-infested sector threatened by attacking hives. Strategically position units, respond to threats, and minimize losses for a commendable outcome.





The Wildfire mission focuses on the new Powered Suit Incinerators eliminating Bug Nests amid increasing Arachnid threats, all while ash storms come and go to disrupt reinforcements. For an outstanding high score, all Brood Nests and Stinger Nests need to be eradicated as quickly as possible, while additional points can be gained for clearing Bug Hives.






2. What is your highest score?




Challenge yourself to achieve the highest score and share your triumphs with the Troopers community!
The in-game score counter will track your progress, enabling you to refine your strategy and approach objectives at your own discretion.



Join the Troopers community on Discord to share your highest score and
tune in on February 6th at 8:00 pm (UTC+0/GMT) for an epic livestream on our Twitch channel: twitch.tv/slitherinetv

Get ready to fight fire with firepower… and let the challenges begin!




https://store.steampowered.com/app/2139990/Starship_Troopers_Terran_Command__Raising_Hell/

Raising Hell DLC Scenario Editor & Workshop Beta update

Attention Troopers!
An update is now available on the open beta branch, adding Scenario Editor and Steam Workshop support for the Raising Hell DLC content. It allows you to create custom scenarios using DLC content, as well as play them through the Steam Workshop.
The update also includes an update of the new challenge missions for the Raising Hell DLC and several balance changes and fixes.



If you encounter technical problems or if you have feedback on the changes, you can let us know through the in-game feedback form (opened by pressing F11 while in the game), or on our discord’s beta channel.
Thank you for your service!

Important disclaimer: It is recommended that you only publish Raising Hell DLC scenarios using this beta. Scenarios created and published using the beta branch may not work for players that are on the default branch. Therefore, work on existing or new scenarios that only use the base game content should be done using the default branch.

To participate in the beta program, go through the following steps:

  • Right click on Starship Troopers: Terran Command in your Steam Library
  • Click on Properties
  • Click on Betas
  • Click on drop-down menu and select "Beta - Open Beta"
  • Then Steam should automatically update the game and download the beta


https://store.steampowered.com/app/2139990/Starship_Troopers_Terran_Command__Raising_Hell/

Beta Changelog:
Fixes

  • The game no longer minimizes when alt+tabbing in fullscreen
  • Fixed broken dropship effects and animation

General changes

  • Bombardiers reworked: They now execute a jump attack when near their target.
  • Marauder Flamethrower now uses flame weapon as primary weapon
  • Arachnid attacks: Rebalanced the amounts that various unit types spawn, especially scorpions and grenadiers.
  • Razor River scenario: Removed scorpions from attacks on the allied base

Raising Hell

  • Enabled Savegames and added checkpoints to the new Raising Hell challenge missions
  • Powered Suit Incinerators can repair mechanical units and turrets

Starship Troopers: Terran Command - Raising Hell DLC

See influencers playing the new Starship Troopers: Terran Command - Raising Hell DLC

3 New Challenge Missions for Raising Hell DLC

Three new challenge missions for the Raising Hell DLC are currently in development. Owners of the DLC can already play them on the Open Beta branch. Scroll to the bottom of this post for more information on how to gain access.

https://store.steampowered.com/app/2139990/Starship_Troopers_Terran_Command__Raising_Hell/

These missions give the player a lot of freedom in how to approach the objectives and which units to deploy. In addition, each mission has bonus objectives that increase your local high score.

Mission: Prospect & Protect



The main objective in this scenario is to gather soil samples at various locations by constructing and defending “prospectors”. In order to achieve this, you’ll have to muster a force of mercenaries in your outpost base and venture down into Bug territory.



At the same time, however, relentless Arachnid attack waves are pouring in from the opposite side of the outpost. Losing it will result in certain defeat, so while your expeditionary force takes care of the prospectors, other units must be assigned to defend the wall.



The scenario provides an excellent opportunity to experiment with various compositions of all the new mercenary unit types, both in an offensive and defensive role.

Your final score will be based on how long you managed to survive against the ever increasing attack waves, as well as the amount of hives and nests cleared in Arachnid territory.

Mission: Raiding Inferno



In this mission, mercenaries and M.I. Troopers collaborate to purge an Arachnid-infested sector. The main threat comes from a series of hives that are constantly spewing out attacks.



While your starting base is important for the deployment of new units and infrastructure, the terrain offers various treacherous routes between Bug hives and additional Radio Stations. It is up to you to determine how to best approach the situation.

The Federation cares for the wellbeing of its soldiers and their materiel. Your score will therefore be affected by the amount of losses taken. Careful positioning of your units and a correct response to new Arachnid threats will be vital to achieve a commendable outcome.

Mission: Wildfire



This mission has a strong focus on the new Powered Suit Incinerators and Officer. Together with a flamethrower-equipped Marauder and various support units, they are tasked to exterminate a concentrated Bug infestation.



To accomplish the mission, numerous Brood Nests and Stinger Nests must be eradicated. The operation demands resolute and aggressive tactics due to an increasing influx of Arachnids converging into the sector.

Adding to the challenge, an imminent ash storm threatens to impede reinforcements. Radio Stations sporadically dot the map, but time is scarce, and troops are limited to secure them for an extended duration.



For an outstanding high score, all Nests need to be eradicated as quickly as possible, while additional points can be gained for clearing Bug Hives.


To participate in the beta testing of these new challenge missions, go through the following steps:

  • NOTE: You have to own the Raising Hell DLC
  • Right click on “Starship Troopers: Terran Command” in your Steam Library
  • Click on Properties
  • Click on Betas
  • Click on drop-down menu and select "Beta - Open Beta"
  • Steam should now automatically update the game

Starship Troopers: Terran Command - v2.7.2 DLC Hotfix

A hotfix has gone live today on Steam for the regional issues that some players have encountered, the other platforms should expect the same fix as soon as possible.

Here is the changelog:


  • Fixed game not starting for users with specific system languages (Finnish,Swedish,...)


Please let us know if you have further problems on our Discord server or send an email to our Support: support@slitherine.co.uk