A new version of Stellar Overload has been released!
The 3 new main features are:
◾ Next chapter of the story: a part of planet Istara journey (new dungeons, new boss ...)
◾ Craft upgrade, with new material, new recipes, and the possibility to craft basics items without any station
◾ Player progression mechanisms upgrade, in story mode, that demands more crafting to players
Other new features:
◾ Steam dedicated server ◾ New items like craft station, chests ...
◾ Levels suppression: now, a block is either breakable or unbreakable
◾ Add in Codex: recipes, craft station, resources and other items linked to craft
As always, do not hesitate to give us all your feedbacks!
PS: you will see that some translations are missing (German and Portuguese). Indeed we didn't have the time to send the files to our partner for this release. We will update them as soon as possible. We are sorry for the inconvenience.
Dev Diary #5 - Music cubed
In this last episode, cross the musical universe of Stellar Overload: discover the colors, the interaction with the planets and the close relationship with the player.
https://youtu.be/22VuanXC9FA
Directed by Valentin Ducloux
Dev diary #4 - Creation of a boss
From the brainstorming to the boss being in-game, follow the path through the various development trades necessary to create a boss.
https://youtu.be/CkCm4Nvd57A
Directed by Valentin Ducloux
Dev Diary #3 - From blocks to enigmas
The team introduces all the tools you can use in Stellar Overload: see all the possibilities of creation of enigmas and dungeons from complex or simple blocks.
https://youtu.be/UeAlKVlwaXE
Directed by Valentin Ducloux
Crafting stations
A while ago, we showed you the art concepts of the new crafting stations.
Here they are in-game!
https://youtu.be/Dc5xL-2fZ1U
Dev diary #2 - Birth of a planet
After exploring the Stellar Overload Genesis, you'll discover the creation process of a planet: from the flat cube to the planet's geology, fauna and flora.
https://youtu.be/4RkW6BJWEuA
Directed by Valentin Ducloux.
Big winners!
We are happy to announce the big winners of the escape room construction contest.
Here they are : Nico, CJ & PMS and Eyefighter.
And finally the developers' choice also goes to Nico: he wins the first choice and the developers' prize, his construction will be integrated in-game!