As always, thanks for your support and do not hesitate to send feedbacks on the Steam forums. ;)
Out.
— Steredenn’s team.
Steredenn 1.3.0: Reaching Andromeda
Hello!
We have some new goodies for you. We thought that the game would be better with some new space landscapes. Some? Ok, we added tons of them. 10. New. Landscapes. And, god, they are pretty:
Features
New landscapes.
New rocks.
Bug fixes/technical stuffs
Fix the Daily Run difficulty when starting from loop 1 or more.
Fix some minor bugs.
As always, thanks for your support and do not hesitate to send feedbacks on the Steam forums. ;)
Out.
— Steredenn’s team.
Steredenn 1.2.3: Spaceship Repairs
Hey,
Today, we proudly present a… new bugfixes release.
I'm secretly hoping that it will be the last of the cursed 1.2 chain.
Features
Do not capture the mouse on Linux.
Add a fade out after starting a Daily Run.
Bug fixes/technical stuffs
Fix the dreadful ghost bullets. Remember when a Homing Missile disappeared without any reason? Well, no more. We expect. We hope?
Fix the Daily Run starting without weapons or upgrades, even if the panel said otherwise.
Fix the invisible label on bonuses and upgrades on some screen resolutions.
Fix the gap between text and the capsule on some bonuses on some screen resolutions.
Fix a bug with the resolutions in the Settings.
As always, thanks for your support and do not hesitate to send feedbacks on the Steam forums. ;)
Out.
— Steredenn’s team.
Steredenn 1.2.2: Crash Hyperpad
Hi,
More bugfixes for Linux users. This time, we really hope it will eradicate the problem once and for all (see 1.2.1 and 1.2.0 for more information). Sorry again! :s
Bug fixes/technical stuffs
Change OpenGL config for Linux. Again. And again.
Fix a rare occurence of an infinite wave.
Fix small flames position on the Destroyer MK-II.
Hide small flames when a boss dies.
As always, thanks for your support and do not hesitate to send feedbacks on the Steam forums. ;)
Out.
— Steredenn’s team.
Steredenn 1.2.1: Crash Pad
Hello,
This is a very small bugfix release.
We hope it will fix the bug crippling Linux users with the (now-retired on Linux) 1.2.0 update. We don't have many Linux machines, so please, tell us if the game has any problem on this platform and your particular Linux flavor.
We also fixed some UI glitches and improved the Raygun.
Bug fixes/technical stuffs
Change OpenGL config for Linux.
Improve UI buttons display in non-english languages.
Balance
The Raygun deals more damages (twice, to be exact).
As always, thanks for your support and do not hesitate to send feedbacks on the Steam forums. ;)
Out.
— Steredenn’s team.
Happy Birthday Pixelnest!
Pixelnest Studio, our company, is two years old today: happy birthday!
Let's celebrate this awesome day and new release (1.2.0) with a special sale of -33%.
Enjoy. :)
— Damien & Matthieu
Pixelnest Studio
Steredenn 1.2.0: Days of Conquest
Hi,
Today is the second anniversary of Pixelnest. We cooked a small surprise for the occasion. ;)
We all love Daily Runs. They bring a breath of fresh air to the game every day. We thought we could improve them quite a bit by adding new options, like upgrades or loops right from the beginning.
Users on Linux might have to upgrade their OpenGL installation. It's beyond our control, unfortunately.
Features
New musics: Science Magic and Tensor Forces.
Improved "Daily Run" with upgrades, loops, cargos and weapons.
Add new controllers.
Bug fixes/technical stuffs
Fix the mines against the Destroyer MK-II.
Fix the raygun sound when swapping.
Fix some labels.
Increase the size of the raygun.
Balance
Increase the damages of the Boomerang.
Increase the damages of the Rockets.
Increase the damages of the Megagun.
Reduce the max time of a wave the further you loop the game.
As always, thanks for your support and do not hesitate to send feedbacks on the Steam forums. ;)
Out.
— Steredenn’s team.
UPDATE: We rollbacked the Linux version to 1.1.1. The issue with OpenGL was bigger than we expected. Because we are dependent on our engine's updates, we need a bit more time to fix the situation. Sorry for the inconvenience. :/
Steredenn 1.1.1: New Horizons
Hi,
Small update today, with two new awesome landscapes!
Fix a bug on Linux where floating numbers parsing could break the game. Once again, and for all eternity we shall hope.
As always, thanks for your support and do not hesitate to send feedbacks on the Steam forums. ;)
Out.
— Steredenn’s team.
Steredenn 1.1.0: Hyperspace Reactors
Hello,
A big thank to everyone who purchased the game during the last weeks. It means a lot to us. :)
Good news: Zander Noriega is working on new tracks!
For this update, we improved boot time and controllers support (there's also an hidden way to handle unknown controllers). We have a FAQ about that. Read it here.