Steredenn cover
Steredenn screenshot
Linux PC PS3 Mac PS4 XONE Steam
Genre: Shooter, Indie, Arcade

Steredenn

Steredenn 1.3.2: Space Tags

Hello!

This is a small release with some minor bug fixes.

For iOS 10 users, we have also released an awesome Sticker Pack for the Messages app! Go get it and blast some monstrous pirate spaceships and explosions on your friends. ;)



Open the "Messages" app, click on App Store icon, press the "+" button and search for "Steredenn Stickers" in the Messages App Store.

Enjoy!

Features



  • Add thousand separators.
  • Add some catchphrases.
  • Dev nicknames are green.

Bug fixes/technical stuffs



  • Fix a D-Pad bug in the menus on Windows.
  • Fix some sounds.

As always, thanks for your support and do not hesitate to send feedbacks on the Steam forums. ;)

Out.

— Steredenn’s team.

Steredenn 1.3.1: Reprogram

Hi,

Small update: we have only changed the conditions to unlock bosses in the Arena… and the Superplay mode.

Features



  • Superplay is unlocked when you beat the Destroyer.
  • To unlock the Bombers, Frigates and Destroyers in the Arena, you need to beat them once (or face them a few times).
  • To unlock the others in the Arena, you just need to encounter them once.
  • Tweak keyboard acceleration slightly.
  • Add `-inverty` command-line argument to invert the Y axis.

As always, thanks for your support and do not hesitate to send feedbacks on the Steam forums. ;)

Out.

— Steredenn’s team.

Steredenn 1.3.0: Reaching Andromeda

Hello!

We have some new goodies for you. We thought that the game would be better with some new space landscapes. Some? Ok, we added tons of them. 10. New. Landscapes. And, god, they are pretty:





Features



  • New landscapes.
  • New rocks.

Bug fixes/technical stuffs



  • Fix the Daily Run difficulty when starting from loop 1 or more.
  • Fix some minor bugs.

As always, thanks for your support and do not hesitate to send feedbacks on the Steam forums. ;)

Out.

— Steredenn’s team.

Steredenn 1.2.3: Spaceship Repairs

Hey,

Today, we proudly present a… new bugfixes release.

I'm secretly hoping that it will be the last of the cursed 1.2 chain.

Features



  • Do not capture the mouse on Linux.
  • Add a fade out after starting a Daily Run.

Bug fixes/technical stuffs



  • Fix the dreadful ghost bullets. Remember when a Homing Missile disappeared without any reason? Well, no more. We expect. We hope?
  • Fix the Daily Run starting without weapons or upgrades, even if the panel said otherwise.
  • Fix the invisible label on bonuses and upgrades on some screen resolutions.
  • Fix the gap between text and the capsule on some bonuses on some screen resolutions.
  • Fix a bug with the resolutions in the Settings.

As always, thanks for your support and do not hesitate to send feedbacks on the Steam forums. ;)

Out.

— Steredenn’s team.

Steredenn 1.2.2: Crash Hyperpad

Hi,

More bugfixes for Linux users. This time, we really hope it will eradicate the problem once and for all (see 1.2.1 and 1.2.0 for more information). Sorry again! :s

Bug fixes/technical stuffs



  • Change OpenGL config for Linux. Again. And again.
  • Fix a rare occurence of an infinite wave.
  • Fix small flames position on the Destroyer MK-II.
  • Hide small flames when a boss dies.

As always, thanks for your support and do not hesitate to send feedbacks on the Steam forums. ;)

Out.

— Steredenn’s team.

Steredenn 1.2.1: Crash Pad

Hello,

This is a very small bugfix release.

We hope it will fix the bug crippling Linux users with the (now-retired on Linux) 1.2.0 update. We don't have many Linux machines, so please, tell us if the game has any problem on this platform and your particular Linux flavor.

We also fixed some UI glitches and improved the Raygun.

Bug fixes/technical stuffs



  • Change OpenGL config for Linux.
  • Improve UI buttons display in non-english languages.

Balance



  • The Raygun deals more damages (twice, to be exact).

As always, thanks for your support and do not hesitate to send feedbacks on the Steam forums. ;)

Out.

— Steredenn’s team.

Happy Birthday Pixelnest!

Pixelnest Studio, our company, is two years old today: happy birthday!

Let's celebrate this awesome day and new release (1.2.0) with a special sale of -33%.

Enjoy. :)

— Damien & Matthieu
Pixelnest Studio

Steredenn 1.2.0: Days of Conquest

Hi,

Today is the second anniversary of Pixelnest. We cooked a small surprise for the occasion. ;)

We all love Daily Runs. They bring a breath of fresh air to the game every day. We thought we could improve them quite a bit by adding new options, like upgrades or loops right from the beginning.

The new musics are also there. Science Magic and Tensor Forces join the roster. Thanks to Zander Noriega, as usual. ;)

Users on Linux might have to upgrade their OpenGL installation. It's beyond our control, unfortunately.

Features



  • New musics: Science Magic and Tensor Forces.
  • Improved "Daily Run" with upgrades, loops, cargos and weapons.
  • Add new controllers.

Bug fixes/technical stuffs



  • Fix the mines against the Destroyer MK-II.
  • Fix the raygun sound when swapping.
  • Fix some labels.
  • Increase the size of the raygun.

Balance



  • Increase the damages of the Boomerang.
  • Increase the damages of the Rockets.
  • Increase the damages of the Megagun.
  • Reduce the max time of a wave the further you loop the game.

As always, thanks for your support and do not hesitate to send feedbacks on the Steam forums. ;)

Out.

— Steredenn’s team.


UPDATE: We rollbacked the Linux version to 1.1.1. The issue with OpenGL was bigger than we expected. Because we are dependent on our engine's updates, we need a bit more time to fix the situation. Sorry for the inconvenience. :/

Steredenn 1.1.1: New Horizons

Hi,

Small update today, with two new awesome landscapes!

We also continue to try to improve the way the game handles gamepads and sticks. Read more on our FAQ if you have any trouble with your controller.

Features



Bug fixes/technical stuffs



  • Fix a bug on Linux where floating numbers parsing could break the game. Once again, and for all eternity we shall hope.

As always, thanks for your support and do not hesitate to send feedbacks on the Steam forums. ;)

Out.

— Steredenn’s team.

Steredenn 1.1.0: Hyperspace Reactors

Hello,

A big thank to everyone who purchased the game during the last weeks. It means a lot to us. :)

Good news: Zander Noriega is working on new tracks!

For this update, we improved boot time and controllers support (there's also an hidden way to handle unknown controllers). We have a FAQ about that. Read it here.

Features



Bug fixes/technical stuffs



  • Improve boot time. It should be WAY faster to launch Steredenn now. ;)
  • Fix the bug where the same upgrade could be dropped twice.
  • Fix a bug on Linux where floating numbers parsing could break the game.

Balance



  • Rework the "+15% cargo frequency" upgrade to "+1 cargo per level".
  • Balance some upgrades probability.
  • The "Absorb lasers temporarily" is now improved by the shield upgrade.
  • Autocannon focus new targets more quickly.
  • Bots and Autocannon ignore shields.

As always, thanks for your support and do not hesitate to send feedbacks on the Steam forums. ;)

Out.

— Steredenn’s team