Addition of visual indicators for levels that require completion of tasks before leaving a level.
Refined messages in Tutorial and 1) Rendezvous levels.
Addition of highlight feature to the game objects including hibiscus, coconuts, gizer plants.
Update hummingbirds to damage player and a highlight to outline of artwork.
Addition of a blue highlight to the pile of coins.
Addition of shading to the coconut trees, coconuts, lime tree, and gems.
Update volcano art and animation.
Update player movement and animation for a smoother movement.
Remodeling of cauldrons, hotel and surrounding suites, Bread Shop, church, old mill, ship, and level 2) Davy Hill.
Freeze player movement when collecting the coconut cannon.
Change players initial position based upon the number of times the player is going through the game beginning to end.
Update working of the win windows based upon the number of times through the game.
Edit the Game lose window.
Shading of game foreground.
Shading of the hibiscus.
Removal of the yellow pineapple from game.
Replacement of game play music with custom tracks created internally by Isabelle Barker
Addition of music tracks to the Boss battle levels 6, 12 and 17, also by Isabelle Barker.
Optimize the skunk punch.
Add some new platforms for navigation in subsequent runs through the game.
Add poisonous plants for second and subsequent rounds of the game.
Removal of level access to the Witch’s Hut and replacing access only via completion of the Colonizer Quest on the second round of the game.
Replace exit pole with the only purple hibiscus in Witch’s Hut only.
Replace the Colonizer Box in the Witch’s Hut with a Witch’s Box.
Change level 14 name to Ogarras.
Change text size of score and level indicator font.
Update the sizing of the Level Select menu.
Update Volume Controls in Main Menu > Options > Controls.
Fix Player not able to throw coconuts without moving after dialogue.
Fix bug--deadzone in levels 13 through 17.
Move the player start location in level 17.
Patch Notes for Stinky Snake v2.3.3
Minor change to the how to play and curse messages.
Patch Notes for Stinky Snake v2.3.2
1) Update to game play music.
2) Clean up the skunk sprite sheet.
3) Update the boundaries for mystery plants.
4) Update Snake cart animation.
Patch Notes for Stinky Snake v2.3.1
Minor changes from WinterPlay playtesting:
Change level exit barriers on 0) Tutorials and 1) Rendezvous to disappear when the player has removed all the coconuts from the level in question.
Removal of some platforms from levels 1 and 2.
Also add some ground checks before triggering dialogue on levels 1, 2, and 8.
Patch Notes for Stinky Snake v2.3
Change messages to adjust to screen size--includes the coconut storefront.
Fix abnormally large dot for moving skunk in Level 17.
Fix the positioning of the life packs on Level 14.
Fix the elimination of the sitting coconut cannon with a coconut bug on Level 3.
Update sort order of dialogue system throughout each level.
Update sizing of storefront for smaller screens.
Addition of no coconut signage for witches platform.
Update main menu pages including load screens, controls page for PC (see webpage for Partial Controller Support), and credits page.
Update dialogue for Colonizer and his boxes throughout the game.
Update the leprechaun character--including reward system and dialogue.
Relocate the Mill on Level 10 and replace with extra keys.
Patch Notes for Stinky Snake v2.2.2
Code changes to witch and her location within Level 7) Salem.
Update to the mini map to include entry points for the hidden level entry points, mystery plant locations, and platforms.
Fix the hummingbird and butterfly animations.
Patch Notes for Stinky Snake v2.2.1
Bug fix - player falling through wall in level 6.
Rewrite the witch and clover code used in level 7. Clover has been moved to level 8.
Reduce player max speed.
Patch Notes for Stinky Snake v2.2
Fine tune the platform art plus new boat.
Simplify overlay messaging and dialogue script.
Fix layering issue within Pirate's Lair--affects the ball and chain, as well as, the Player weapons.
Raise the jump height and layering of mystery plants through levels 4, 5, 6, 7, and 13.
Increase the number of health reloads in level 14.
Addition of dead zone within levels 13 and 14.
Update the game icon image.
Patch Notes for Stinky Snake v2.1.1
Bug fix for following:
- lives being reset to 5 on Level 12) Kinsale and Level 17) Harris'.
- coin and coconut count error occurring in Level 12) Kinsale and Level 17) Harris'.
- score on win pages.
Patch Notes for Stinky Snake v2.1
Bug fix for treasure boxes allowing multiple access.
Fix level 1 exit limitation.
Fix collision on goat (level 12) and lizard (level 11).
Remove very low resolution option from build.
Fix 1. Pirate's Lair map issue.
Some minor housekeeping.