We’re excited to share that the playtest for the Stolen Realm: Chaos Pack DLC is launching next week! Development is in full swing, and we’d love for you to be among the first to dive in and experience the chaos.
Join the Playtest
To secure your spot in the playtest, please follow these two simple steps:
1) Make sure you have Stolen Realm in your Library
We'll be selecting beta testers directly from our mailing list, so subscribing is essential to participate.
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Why Join the Playtest?
Your feedback is vital in shaping the Chaos Pack DLC for Stolen Realm! By joining the upcoming playtest, you’ll help us fine-tune gameplay mechanics, balance character progression, and elevate the overall experience. This is your chance to directly impact development and help us craft something truly epic for the entire community.
Pick Your Path: Skill Tree Survey
Hey adventurers!
One of the core ideas behind Stolen Realm has always been freedom—the freedom to build exactly the kind of hero you want to play. We didn’t want to lock you into rigid classes or force you down a single path. That’s why our skill tree system was built from the ground up to let you mix and match across trees, creating wild, unexpected, and sometimes completely broken combinations—and we love it that way.
Want a heavy-armor-wearing healer that summons skeletons and throws fireballs? Go for it. A stealth archer who rains lightning from the heavens? Be our guest. The point is: there are no restrictions—just your creativity.
Now, we want to hear from you.
We’ve put together a short survey to gather your thoughts, ideas, and most importantly—your favorite builds. Whether it’s a combo that melts bosses or a strange synergy that surprised even you, we want to hear all about it.
We’ll be reading through everything and sharing some of our favorite responses in a future post. So if you’ve crafted something amazing—or just plain fun—let us know!
Thanks for being part of the adventure!
Stolen Realm Reaches 200,000 Players!
200,000 Adventurers Unite in Stolen Realm!
Adventurers, we’ve hit an incredible milestone—200,000 players have ventured into the world of Stolen Realm! We’re thrilled to see such an amazing community formed around the game. Here’s a quick look at some staggering stats you’ve racked up so far:
28.49 million battles fought
4% of players have dedicated more than 100 hours to their journeys
But let’s talk about some of the toughest and easiest foes you’ve faced! Here’s a breakdown of success rates against some notable monsters:
Frost Giant: 49% success rate – 5k battles fought
Black Dragon: 60% success rate – 72k battles fought
Red Dragon: 61% success rate – 217k battles fought
And the extremes? Well…
The humble Target Dummy took 412k hits
Over 1.5M Forest Bear Cubs were dealt with…we’re not sure what they did to deserve it.
What’s Next for Stolen Realm?
We’re hard at work crafting the next big update, and it’s going to be epic. Here’s what’s in store:
Achievements & Uber Bosses
New challenges like The Gobfather Supreme and Elder Dragons are shaping up to test even the most seasoned adventurers.
Chaos Magic & Class Updates
We’re experimenting with chaos magic and debating which other class to add. Right now, the Bard and Tinkerer are leading the charge as possibilities for our next DLC.
We’d hoped to bring you these updates by the end of 2024, but as always, good things take time. Expect these exciting additions to land in the first half of 2025.
Looking for More Adventure?
If you can’t get enough of Stolen Realm, check out our upcoming project—a roguelike auto-shooter that’s a cross between Vampire Survivors and Diablo, packed with all the depth and wild combos you love from Stolen Realm. Wishlist it now and be among the first to experience this chaotic new adventure!
Thank you for being part of our journey. Your support means the world to us, and we can’t wait to bring you even more exciting content in the year ahead. Stay tuned, and keep conquering those realms!
Chaos Comes to the Realm!
Greetings, Adventurers!
We’re thrilled to share an exclusive preview of what’s coming next to Stolen Realm! In today’s update, we’re offering a first glimpse into the Chaos Skill Tree, one of the exciting new additions you’ll discover in the upcoming DLC. Get ready to explore this powerful new path and unleash its chaotic potential as you dive even deeper into the world of Stolen Realm.
Drop anvils to demolish demons, summon saws to sever your foes, Flip the coin of Fate to change the tides of battle! The Chaos Tree introduces the element of chance onto the battlefield.
Spawn various barrels and shrines: What will you pull out of the hat? Something that explodes? Or Freezes? Perhaps something to soothe the wounds of your allies or to strengthen their attacks.
Take a page from the playbook of the Mistress of Chaos and make your allies ‘more interesting’: Enchant your skin with Toxic, empower your allies to be Giants, ensure that your enemies will regret killing you with Explosive. Conjure power ups: What do you need? Some healing? Lowered cooldowns? An extra action?
The power is there but the results are random. Will you be able to control the chaos?
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If you’re curious to see what else we’ve been working on, don’t forget to wishlist our upcoming action roguelike in the same world!
We’re thrilled to share our latest game with you guys: Stolen Realm Survivors! Get ready to crush foes, explore mesmerizing environments, and dive into intense, online co-op action like never before.
Stolen Realm Survivors is here to deliver a fresh burst of action. Experience the rich world of Stolen Realm with the fast paced action of auto-shooting. Your character will automatically aim and fire, letting you focus on strategy, dodging, and surviving amidst the chaos. It’s a high-octane adventure where every moment counts!
Customize Your Hero Like Never Before
As you level up, choose from a range of rogue-like power-ups that can bolster your character as well as upgrade your abilities. You’ll find items that grant exciting new abilities, which you’ll keep between runs, enhancing your gameplay experience. Additionally, choose from a variety of skill trees to allocate points and unlock permanent upgrades, giving you the power to tailor your character’s strengths and abilities as you see fit.
Venture into the Stolen Realm’s Iconic Regions
Step into environments that will be instantly familiar to fans of Stolen Realm. Journey through the lush, enchanted Freewind Forest, battle through the fiery dangers of the Emberlands, and explore the ominous depths of Castle Gloom. Each region is filled with unique challenges, events and opportunities for epic loot.
We can't thank you enough for joining us on this incredible journey through the Stolen Realm. Over 150,000 adventurers have united to fight in more than 20 million epic battles. Together, you've vanquished more than 3 million bandits and triumphed over 100,000 fearsome black dragons. You've proven your valor against perilous foes such as the the Mad Mage, the Lady of the Well, and the great Red Dragon, where most have fallen but the brave have prevailed.
Your unwavering dedication deserves to be rewarded with a glimpse into the future of the Stolen Realm. We're thrilled to share the upcoming updates that await you.
New Skill Trees (DLC)
Prepare to expand your arsenal with two brand new skill trees, available as DLC. Will you master the enchanting melodies of the legendary bards, or wield the unpredictable power of chaos magic? Perhaps you'll tinker with the battlefield using barrels, shrines, and your own ingenious contraptions, or harness the might of the earth itself to reshape the land. While the final skill trees remain a mystery, our team is diligently working to bring these exciting additions to life!
Steam Achievements
No more conquering roguelike difficulty IV in silence! With the introduction of Steam Achievements, your triumphs will be celebrated far and wide. Earn recognition for your valor in defeating the mighty Red Dragon and showcase your accomplishments to the world!
Uber Bosses
Brace yourself for the ultimate challenges as you face off against the Gobfather Supreme, whose power warps reality itself. Confront the Decaying One and her legion of powerful undead horrors. Test your mettle against the Elder Dragons, ancient beings imbued with the strength of the ages. These familiar bosses return with new tricks up their sleeves, and with greater challenges come greater rewards in the form of new mythic items!
New Shrines and Barrels
Unleash chaos upon the battlefield with the new chaos barrel, a game-changer that will keep you on your toes. Take advantage of the new ranger shrine to extend your attack range, or gain a tactical edge with the conduit shrine, granting you additional action and movement points.
Rebalancing Spells and Abilities
We're working on balance changes to ensure that spell abilities can hold their own against physical counterparts. This will open up new possibilities for combining builds that incorporate both physical and magical abilities, while also addressing late-game scaling to maintain a fair and engaging experience.
--- The Stolen Realm awaits, brave adventurers! While timelines may shift, these updates along with many other improvements are set to arrive sometime in Q4 2024, and we can't wait for you to experience them firsthand. Stay tuned for more details as we continue to shape the future of this epic fantasy RPG!
All dates and features are subject to change.
Update v1.1.13 - Chilled Changes & Various Fixes
Features
Added a 'Confirm All' button to confirm placement for all your characters when you are controlling more than 1 character in the party
General Changes
Getting Frozen no longer removes all stacks of Chilled
Enemies with Control Resistance and Inner Warmth now cannot resist Chilled, but Control Resistant targets get half of the movement reduction from Chilled stacks and targets with Inner Warmth completely ignore the movement reduction
The Chilled to Frozen check only occurs upon applying a new Chilled stack and is no longer checked at the start of each turn
Mana Steal is now based on percentage of Max Mana instead of damage dealt
Bug Fixes
Fixed issue where Edwin's Enchantment, Taste of Blood, and Vampirism wouldn't scale correctly
Fixed issue where turn sequences could malfunction forcing the player to end their turn early
Fixed issue that would cause characters to have issue with character creation when the character name starts with 'chr'
Fixed issue where if you sent an item that you obtained while a client wasn't in the game, but later joins. That client wouldn't get the item
Fixed issue where if you linked an item that you obtained while a client wasn't yet in the game, but later joins. That client wouldn't see the correct item
Fixed visual effect of Poison Weapon
Fixed issue where The Mad Mage quest chain wouldn't spawn correctly
Update v1.1.12 - Various Fixes
Bug Fixes
Fixed more issues that could potentially cause battles to lock up
Fixed issue where previous games sometimes would not properly clear causing issue with rooms not loading properly and incorrect towns to appear
Fixed issue where the client could accept party prior to the host after losing a roguelike run and returning to the character select menu causing issues with loading into the run
Fixed issue where you couldn't ping a hex when your characters are dead
Update v1.1.11 - Various Fixes
General Changes
Red Dragon Whelps spawned from Red Dragon Eggs will no longer have the ability to use evasion.
The Baron no longer heals from Vengeful Shadows
Bug Fixes
Fixed issue that could cause the next room to not spawn correctly
Fixed issue where you couldn't change a presets starting skills
Fixed an issue that could cause turns to stop progressing normally in battle
Fixed issue where sometimes bosses would use their phase specific skills more than they are supposed to
Fixed issue where your offhand would get unequipped when dual wielding 2-handed weapons with Might of the Ymir when upgrading the level of an existing fortune
Update v1.1.10 - Roguelike Portal Fix
Bug Fixes
Fixed issue that caused portals to the next area not to work when using 'Continue' from a Roguelike game using save data created from a patch earlier than v1.1.9