Stonks-9800: Stock Market Simulator cover
Stonks-9800: Stock Market Simulator screenshot
Genre: Simulator, Indie

Stonks-9800: Stock Market Simulator

Patch with bug fixes 0.2.1

- Friends can no longer have more than 100 friendship levels;
- More readable rate display in the "2 Courses" menu;
- Reduced the required reputation level for unlocking short trades;
- Allows you to delete save files;
- Fixed a bug that caused the chart to not update on days when a player was working part-time;
- Fixed a bug with the game crashing when investing in Future Tech;
- Fixed a bug that caused mailstones for friends to be counted incorrectly;
- Fixed a bug that could cause the game to crash after certain events;
- Fixed a bug that prevented you from participating in a shareholder meeting in the hospital.

Update 0.2: Improved trading

Finally, the first major update. It is dedicated to more convenient trading and communication with contacts.

New features:


- Added income and expense book;
- Added the ability to conveniently view your own portfolio, where you can easily track the most profitable companies for you;
- You can now call, communicate, and invite your contacts to a bar on weekends;
- You can now see the picture of the contact communicating with you;
- 4 new music tracks in the game;
- Your contacts with a good friendship level can now offer exclusive deals at the bar;
- New random events;
- Two modes of time passing speed;
- The possibility to go on a vacation on your own once every three months;
- In vacation, Amy now talks about vacation, not work;
- New achievements;
- Some more secret stuff.


Changes in the exchange:


- In the stock exchange, when you hover over "+" or "-", you can now see the price of the stock at which you last bought it;
- Restrictions on trading on the stock exchange have been introduced: you won't be able to buy 100% of the shares of all companies as easily as you want, because not all of their owners want to sell them;
- Now your purchase of shares has a more active impact on their price and the market as a whole;
- Two new difficulty settings: the speed of time on the stock exchange and the presence of the FSA (State Financial Regulator)
- FSA: If you quickly sell and buy shares on the stock exchange, shaking up the market, the FSA may issue you a warning or sue you.

Note: some of these changes will not be visible in old saves. Start a new game on Normal or higher.

Quality of life:


- Improved ability to create fan localizations (read more here);
- Ability to make a lower game speed;
- Shareholder meetings are now held no more than once a week;
- Removed decimal numbers from money amounts;
- A small rebalancing;
- It is now impossible to click Options during some events and while dialogs are present;
- The boss now automatically gets behind the wheel of a newly bought car if there was no car before;
- The speed of increasing or decreasing the bet on horse racing has been increased;
- The chance of an investment offer from Future Tech has been increased;
- You can now produce much more pachinko balls at a time;
- The speech mini-game now works on the G H J buttons, as a unified solution for different keyboards. (Z X C will also continue to work);
- Friendship level changes are now visible in the notification;
- Japanese localization has been improved (but it may not be the best in the new timeline, this is temporary);

Bugs:


- There are new bugs;

Bug fixes:


- Fixed a bug where predictions in the bar could appear only once in the entire game;
- Fixed a bug that could cause companies that have already been liquidated to appear in events;
- Fixed a bug that caused the shares of all companies to drop dramatically for no reason;
- A bunch of other minor bugs have been fixed.

Update 0.1.5

Another small update for the game. Next I will be working on version 0.2 with improved trading, so it will take longer.

- Added a few events related to the presence or absence of a car;
- Amy can now invite you to go for a walk on weekends;
- The chart is no longer updated on weekends;
- On the stock exchange, the share purchase multiplier no longer changes the displayed share price;
- Fixed a bug with identical names of different companies;
- Yakuza will no longer offer you a partnership after the second refusal;
- Small rebalancing of company indicators.

Update 0.1.4

Improvements:
- Improvements for chart: you can hover over the company name to highlight its series of metrics, and you can hide the metrics of certain companies;

- Added new professions for people (only works in the new game);


Fixes:
- Companies that have been liquidated will no longer leave an empty space on the stock exchange and will no longer appear as NaN in the graph;
- A bunch of fixes to the behavior of people moving to different companies;
- People will no longer work for liquidated companies;
- In pachinko, you can now control the direction of the ball on the A and D keys;
- Fixing bugs related to an illegal company and its exit from the market;
- Fixed a game crash on Steam Deck;
- Fixed Amy's incorrect phrase when the player is in jail;
- Fixed a bunch of errors in the chart;
- Fixed incorrect strings in the name of professions (only works in the new game)
- The player is now displayed correctly in the board of directors of companies;
- Fixes various other minor bugs and issues;
- Correction of typos in the text, improvement of Japanese localization.

Update 0.1.3

New features:
- A borderless full-screen mode has been added;
- In the stock exchange, shares are now bought and sold faster by holding the left mouse button longer;
- New contacts in the list are now marked as "New" until you hover over them;
- You can now leave the CEO position or add your own funds to the company's reserves;
- More different professions have been added to contacts (will work in the new game);

Bugs:
- Fixed overlapping notifications in the bar or on a walk;
- Fixed a bug with the company menu overlay on entertainment screens;
- Fixed the sprite of your house on the main screen;
- Fixed excessive notification after a birthday in the bar;
- First and last names have been swapped to match Japanese spelling;
- Fixed a bug where owning shares in the same company can deduct ethics points;
- Fixed a bug when the research was freezing forever;
- Fixed a bug when the status of a research was not saved;
- A little work on the CRT filter to make its last levels more comfortable for reading;
- Fixed a bug where the player became a director of several (often random) companies;
- Fixed a bug that caused a random person to become a director of a company instead of a member of the board of directors;
- Fixing various other minor bugs;
- Correction of errors in the text, partial improvement of Japanese localization.

STONKS-9800 Early Access Roadmap

This is something I had planned for the game, but haven't realized yet. Maybe I'll figure out something else thanks to your feedback!




In addition, the game is always subject to minor updates, and the game has already been updated about 10 times since its release, and each time it was a different little fix.

Thank you all!

Also come to my Discord server!

STONKS-9800 OUT NOW in Early Access!

STONKS-9800 сoming out in Early Access on July 17!

STONKS-9800 devlog #2: Reputation

Hello, fellow traders!

Today I want to tell you about an important thing: the reputation system in the game.
In STONKS-9800, your reputation isn't some fancy metric. It's like your shadow in the game, showing how well you're doing across a whole bunch of things that make up the life of a businessman.



Here's the structure of the criteria that form your reputation:

1. Public Image: This is all about how you are perceived by the general public and the media. It will rise when you maintain a clean and scandal-free image. It's all about PR here.

2. Financial Success: As the saying goes, money talks. Your financial prowess, captured by your total net worth, annual profit, and asset growth, speaks volumes about your business acumen.

3. Ethical Conduct: Here's where your moral compass comes into play. Collaborating with the Yakuza and engaging in illicit activities can offer short-term gains, but will negatively impact this score.

4. Networking: This isn't just about whom you know, but how you maintain these relationships. Attend social events, make the right friends, and your networking reputation will soar.

5. Market Knowledge: Are you on top of the latest trends? Do you have a knack for predicting market shifts? Prove it, and watch your market knowledge reputation grow.

6. Philanthropy: Generous donations and charity work boost your philanthropy reputation. After all, a businessman's role isn't limited to just making profits.

7. Innovation: Pour money into developing and promoting novel technologies or revolutionary ideas. Taking the lead in innovation always makes a mark.

8. Overall Reputation: The ultimate reflection of your standing in the business world, this is the sum total of all the above facets.

Each of these dimensions will not only influence how the world perceives you but also unlock new gameplay possibilities. A solid reputation might attract exclusive deals, special events, and unique opportunities, while a questionable reputation might incite public backlash or even attract government scrutiny.

Stay tuned for more updates!

STONKS-9800 devlog #1: Amy

Hello! It's Ternox.

I've decided to start a devlog of STONKS-9800 as I'm getting closer to releasing the game in Early Access. The devlog will continue as long as the game is updated, even after release. I'm excited to share my progress with everyone and give some insight into the development process.

Well, you probably already know what the game is about, right? Maybe you've even played the demo and noticed that Amy plays the role of a player's assistant. And I decided to expand her role a bit. But I should warn you that the game is still primarily a fun stock market simulator, so don't expect it to become a fully formed visual novel.

So, first devlog about Amy. Who is she?





Amy is a complex character with a range of emotions and experiences, which I wanted to reflect in her dialogues. She's a hard worker and takes her job seriously, but also has a playful and mischievous side to her personality. I wanted to make sure that her conversations with the player were not only informative and task-oriented, but also had some humor and lightheartedness to them.



To achieve this, I came up with a variety of dialogues that reflect different aspects of Amy's personality. For example, I created dialogues where Amy tells stories from her childhood, shares personal and intimate details from her life, and even gets a little bit tipsy and acts silly with the player while on a walk.

I wanted to create a character that would not only guide players through the game but also provide an engaging and memorable experience.



I also made sure to incorporate cultural references to Japan in the 80s, where the game takes place, to really immerse the player in the setting and make the dialogues feel more authentic. These references range from famous Japanese works to local customs and traditions.

In addition to crafting her personality and dialogues, I also designed a storyline connected to Amy that runs throughout the game, offering different endings based on the player's decisions and interactions with her.



This storyline adds a layer of depth and emotional investment to the game, as players will be able to see how their actions impact Amy's life and the development of their relationship. As they progress through the game, players will encounter various events and situations that challenge their bond with Amy and require them to make crucial choices that will ultimately determine the outcome of her story.
But I'll talk about the storylines some other time.

Thank you for your attention, and please add the game to your wishlist! I hope to provide you with an Early Access release date very soon!
https://store.steampowered.com/app/1539140/STONKS9800_Stock_Market_Simulator/