Sound files were sent in by the sound team and they have outdone themselves on the new rain unit sounds, the new sounds include sound files for rain golem, ice cannon, and rain spawn beast..
These are the best polished sound effects we have yet gotten and once implemented into coming build with really give depth of feel to the rain faction and add more sound and life to the rain faction units and structures..
Sound files also in the work are
Rain Temple sound
Rain workshop Sound
Rain power generator
Stratus: Battle for the sky twitchTV channel
We are on the third day of general play streaming testing of the latest early access build of stratus RTS .. if anyone would be interested in checking out and watching some play testing of the streams then check out the twitch stream between 1 pm EST to 4 pm EST and from 6 PM EST to 10 PM EST
https://www.twitch.tv/barnebisssip
Tomorrow start of three day testing
Tomorrow will mark the first day our of planned three days play testing.
Yesterday we uploaded a new build that should hopefully fix some of the issues folks have had with loading the game and the islands not generating or getting black screens..
Stratus 23rd 24th and 25th Mark your calendars play test and coming patch
We are announcing well ahead of time a three day play test for the 23rd 24th and 25th to do stress play testing on coming patch our coder is readying to roll out with fixes and some new features...
We will be setting play tests up for the following times
Evening of 23rd USA Eastern Time starting from 6 PM until 11 pm
Evening of 24th USA Eastern Time starting from 6 PM until 11 pm
Afternoon of 25th from USA Eastern Time 1 pm until 4 pm + 6 PM until 11 PM
Mark your Calendars for this three day play testing event and we look forwards to playing the coming patch with the community.
Stratus Community Play Test Tonight!
Dev team will be on tonight for play testing starting at around 7:30 until 11:30 PM Eastern Time US
We invite everyone to drop by the lobby at this time to do play test testing with the devs.
MMO Hut posts review of early acces build of Stratus
Review of Stratus posted by MMOHUT
http://www.onrpg.com/news/editorial/stratus-battle-for-the-sky-first-look/?o=a
"but I’m of the opinion that Stratus: Battle for the Sky is going to be a stand-out RTS because it’s doing something no other game is doing right now. It’s hard to stand out among the sea of RTS/Strategy games in general, but I think that Stratus is doing just that. Even if I did lose every single time I played, I had fun! It really challenged me to think in new ways to get to the other players High Priest."
Changelog Jan-22-2017
We have just released a new update patch fixing some further issues and laying path implementing further game elements for matches!
New update adds
1.color coding for priest sphere for player color
2. Shift mouse drag select for multiple units allowing quick selection of multiple resource collectors.
3.Further resource collectors synchronization issue fixes
4. Ice golems can now capture priest + added mouse cursor capture icon when hover mouse over stunned enemy priest.
5. Mouse altar placement cursor when resource collector carrying priest when mouse cursor is hovered over altar is selected.
6. priest can now be ordered to start ritual but all points have not been added on the altar for each stage just yet.
7. Further adjustment to Unity 5.5 server
If anyone is wanting to test we will be aiming to do some testing
Wednesday night USA Eastern time
Start of Priest capture system now being implemented
Our coder has been busy working on starting to roll out the start of priest capture and sacrifice and has released small update that now when priest goes to zero health he becomes immobilized with red sphere around him to allow capture.
With Priest immobilization in the next to be done is priest capture with resource collectors to bring back to altar and start of ritual at altar..
Coder has also further patched a few further stability issue's with the server connection so be sure to check them out and let us know how it runs for you..
Coder has also added in start of AI with allowing placement of computer AI priest which currently at this time only places enemy priest but its being setup to and integrated into the Battle ring to allow selecting of AI or human player for slot.
Stratus: Thunder faction and Stratus Patch Status
We are very pleased to release a first look at the new thunder factions small thunder power generator structure mesh that is currently work in progress
Stratus patch status
Over the month we have collected a number of bug reports from playing with early access buyers and we are busy resolving some of the remaining critical ones that have been reported, We are also aiming in the coming patch to include the first of new features that will start to allow players to play a game from start to finish..
Our coder is currently working on these bug fixes and game feature additions but it will likely be following new years the main patch will be released.
Stratus: Battle for the sky weekend playtests
We are looking to have a set of play tests this weekend Saturday 17th and Sunday 18th, Devs will be looking to be in the channel between 1 to 3 pm East Coast US time, and again from 8 pm until 1 am East Coast US Time.
If you are planning to come on and play at any of these times be sure to let us know.