All feedback welcome and please report any issues in the Bugs section.
Update v1.25
Added: Binoculars can now be used as a range finder (Use fire to show distance). Added: Can of peas on a fence to shoot for testing different weapons max ranges (Distance displays when shot). Changed: Increased cull distance for larger animals. Changed: Tweaks to some weapon fire distances (Rifles remain the same). Changed: Animals will no longer despawn at range while in view. Changed: Changes to random Alien ships (Increased time between appearance and will not appear in the same place during a gameplay session). Changed: Increased storage limit. Changed: Can now have a contract and job at the same time. Fixed: Ladder issue in Coober Pedy. Fixed: Chopper no longer causes dust when low over water.
All feedback welcome and please report any issues in the Bugs section.
Update v1.24
Changed: Busted bunkers no longer respawn the Abducted. Changed: Some tweaks to animal sounds (Volume and range). Changed: Reduced Horse flee zone (Nelly won’t scare so quickly from reptiles, etc). Added: Tourist Mode setting. This decreases general difficulty and turns off spider jump scares. Added: Random Abducted spawn after specific job complete. Added: Random Abducted spawn with random ship appearances. Fixed: Abducted sound issue. Fixed: Issue when you could not buy an item when you only had the exact amount of cash left. Fixed: Potential settings menu issue.
All feedback welcome and please report any issues in the Bugs section.
Update v1.233
Fixed: Locked shed at Cape York not opening with found key.
All feedback welcome and please report any issues in the Bugs section.
Update v1.232
Changed: Doors will remain locked until you open them with the required key. (Before they would unlock when you find the key) Changed: Keys are now a little bit more visible. Changed: Reposition some keys closer to the related locked door. Changed: Crates are now more likely to spawn cash based items. Added: Crate counter in Stats. Added: Found crate locations can be seen on the player map. Added: Warning when moving too far away from the area during the Stranger Things job. Fixed: Removed some foliage that was clashing with other objects.
All feedback welcome and please report any issues in the Bugs section.
Update v1.231
Added: Breakable stash crates. Added: Achievement ‘A Smashing Good Time’. Fixed: Movement setup changed to fix some issues caused when adding custom move key settings. Fixed: Movement issue after being knocked down. Fixed: Plant loot issue not giving correct amount. Fixed: Issue with Door / Gate collision. Fixed: Can no longer access loot from the outside of dongas.
All feedback welcome and please report any issues in the Bugs section.
Update v1.230
Added: Can now customize movement keys. Added: Warning when selecting an input key that is already being used. Added: Organs can now be collected from Bunyips for cash. (Nev has more info) Added: Mouse cursor now centers on screen when selecting quick use belt and other UI. Added: Some extra detail added around some areas including the West end of the Nullarbor train line. Changed: Changes and tweaks to landscape grass setup and defaults. Changed: Mouse cursor. Fixed: Remove some trees that were located in rocks.
All feedback welcome and please report any issues in the Bugs section.
Update v1.222
Changed: Fixes and tweaks to how the Abducted (bunker enemy) health / damage works. Dynamite now causes significant damage and causes noise. Changed: Bunkers are now shown on the map when found, and show an outlined icon when the bunker has been ‘busted’. NOTE: Currently the first found icon will not show on the map if you have already entered that bunker. Changed: Minor lighting tweaks. Added: Extra Owen mags in bunkers.
All feedback welcome and please report any issues in the Bugs section.
Update v1.221
Added: Handcar to use for travel along the Nullarbor train track. Changed: Tweaks for weapon fire sounds. Changed: Increased Rabbit and Fox counts. Changed: Size and locations of no music zones. Changed: Small increase to player step height (less getting stuck on small objects).
All feedback welcome and please report any issues in the Bugs section.
Update v1.22
Changed: Add and tweak FX for storms and weather. Changes: Changes and fixes for the land below. Changed: Moved location of special item. Changed: Some lighting tweaks. Added: Music track. Added: Completed Bunkers now show on map. Added: Roaming trucks are activated again. Fixed: Music track volume setting. Fixed: Changes to bunker areas to avoid some rendering issues. Removed: Weapons no longer jam. Player is shown info that the weapon is damaged and needs repair or will break.
WIP : Changes to music system and music zones.
All feedback welcome and please report any issues in the Bugs section.