Street Legal Racing: Redline v2.3.1 cover
Street Legal Racing: Redline v2.3.1 screenshot
Genre: Racing, Simulator

Street Legal Racing: Redline v2.3.1

Store page of Street Tuning Evolution



Hello everyone!

Huge thanks for your support! As promised, there's a Steam store page for Street Tuning Evolution now, click HERE

There's no purchase button, but you can add the game to your wishlist to follow latest news. More great stuff to come soon, we're working very hard for you.

Street Tuning Evolution



Wondering how the new Street Legal game might look like? Then, Street Tuning Evolution is exactly what you're looking for. The game is currently in development and it's using Unreal Engine 4 with NVIDIA PhysX for vehicle physics.



Assembly your vehicles, tune, paint or repair parts and race against other players in a multiplayer mode!









PROJECT NEEDS YOUR SUPPORT



There's an important thing about this game. We're a small group of people and there's no any big publisher or investor behind us, so we're working on this independently and rely exclusively on the revenues of other projects. There won't be any other Kickstarter campaign this time, so if you really like Street Legal and want this new game to live as long as possible, please, do one of these things:

  • If you have bought all our products, add Street Tuning Evolution to your wishlist when we'll release its store page on Steam. If you don't want to buy anything at all, please, add our other products to your wishlist. This action is
    absolutely safe and it won't charge any money from your account

  • Purchase High Quality Cars Pack DLC or our DeepWeb game that will come out on Sep. 20th

  • If you're making music, sounds, 3D models, materials, textures or other assets and willing to help us, you can submit your content to Street Tuning Evolution


We'll make a special announcement when a Steam store page for this game will be released. Thank you for reading this long message!

Cross Racing Championship is now available on Steam!



The legendary CRC is here on Steam now!



It's a racing game that was released by Invictus after Street Legal Racing: Redline back in 2005 and it's using an improved version of Invictus Game Engine, so you can find a lot of familiar things when making mods for it.

We're glad to be an important part of this release and I'd like to say huge thanks to Adrian 'Silent' Zdanowicz for all his hard work that he has done on improving the game!

Steam store page of Cross Racing Championship Extreme

Build 936

We're sorry for being away for a very long time. Many people started to think that the game got abandoned, but that's not true!

It's a small update today, but more to come soon.

- No more "Invalid wear!" crash

- SteamCloud support

- Fixed memory leaks in ground physics, slightly better stability

- Proper names for all opponents

- Replaced some background mp3's

It also includes a workaround for the "falling through the ground" issue. If you're falling down even after this update, let us know in the comments, but pay attention to the build date on the top of your game window, it must say "Sep 17 2018". Many thanks to Adrian 'Silent' Zdanowicz for working very hard on that issue!

There's a one more thing again. Stay tuned!

Workshop uploader

We have released the new version of workshop uploader for Street Legal Racing: Redline. Now it has 4 modes for working with workshop:

1. "Create": allows you to upload new items to workshop

2. "Modify": edit previously published workshop items

3. "Delete": delete items

4. "Info": list your published items

You can read an updated documentation for this utility HERE

And this update also includes the new build 935 with few minor improvements:

- No more "MSVCP140.dll" errors on Windows 7

- Less memory leaks in resource engine, better stability

- Game could move you to the garage after exiting freeride mode

- Cheats and inputs will work if your default keyboard layout is not english

- No more corrupted images in screenshots folder

- Vehicles could suddenly fall through the ground in the city, that must not happen now

High Quality Cars Pack DLC

The first DLC for Street Legal Racing: Redline is now released!





It will add 9 high-quality versions of normal Street Legal cars to your game, I hope you will like them! You can purchase this pack at Steam store page of Street Legal Racing: Redline.

Build 934

We keep working on Street Legal Racing: Redline and here's what we got in this new build:

- Fixed minor interface bugs on Test Track

- Improved SteamAPI support (Steam achievements should not glitch anymore)

- DLC support

- Fixed crash with "Negative array index" error in car lot

- High-quality meshes for 21 mufflers (thanks to Green2989)

- High-quality textures for headlight lens effects and rays

- New lens effect texture for light stamps

- New decal textures by VellonGamer

- Some opponent names have been replaced

- Added dark tail lights for all stock vehicles (thanks to ramrom for them!)

- Added missing reflections for Duhen Axis and Duhen Coyot tail lights (by ramrom)

- Improved meshes for Shimutshibu ST9 and Baiern Yotta tail lights (by ramrom)

- Improved tail light glow scripts for Hauler's Badge, Duhen Coyot, Einvagen Remo, MCA Stallion and Shimutshibu Sunset (by ramrom)

- Description fixes for Einvagen Codrac and Duhen Coyot tail lights (by ramrom)

- Added missing paintcan refill option for spray mode in paintbooth

- Game could load incorrect default paint color when entering paintbooth

If your game crashes after this update, please, try to start new career.

We got one more thing for you. Stay tuned!

Build 933

An another update is here:

- Sometimes the game could ask for a turbocharger when the it's actually not required to be installed

- Einvagen 100 series has incorrect position of rear wheels

- Added special boost calculation formula for legacy engine mods

- New render object for kits in catalog

- Fixed supercharger boost calculation bug on Vee engines

- Improved decal quality in paint booth (many thanks to Medek for the new textures!)

- If there's no car in the garage, kits and some other parts still could be installed to nowhere after clicking on them

- Improved paintbooth floor texture

- Duhen SunStrip 1.5, 1.8 and 2.2 front shock absorbers were missing from catalog

- Duhen SunStrip 2.2 rear shock absorbers have incorrect damping

- Default visibility flag for workshop uploader has been changed to "private", this should reduce amount of garbage mods and items that were uploaded by accident

- Fixed sideskirt texture for Baiern chassis (many thanks to ramrom for this!)

- Stock Baiern CoupeSport now comes without sideskirts

- Baiern sideskirts moved to aftermarket parts

- Two additional kits for Baiern in catalog

- More launch options

- Partial code refactoring for better stability

- Red Flames vehicles could appear in ROC garage

- Fixed corrupted interface in ROC garage

This build has 4 launch options:

1. Standard option

2. Steam Achivements support (if the game will crash on launch, use another option)

3. Fast legacy build (run legacy executable if you have extremely low framerates)

4. Game editor (will launch workshop installer)

Updates may come out less frequently, since we're working very hard on moving the game to the new game engine and preparing to release remakes of 9 original Street Legal Redline cars.

Build 932

Build 932 is now available.

- New rear wing meshes

- Fixed incorrect positions for all rear wings in the game

- MCA Kurumma Z3 stock trunk has a wrong name

- MCA Stallion has no water object

- Parts of the car can be moved to a greater distance in garage

- Added ability to refill paint cans when the pigment ends up

- Some opponent names have been replaced

- Fixed incorrect steering wheel diameter for Shimutshibu Sunset

- Vehicle class and engine power are now printed in the garage and being refreshed in a real time

- Fixed missing shadow casting for all exhaust pipes of Shimutshibu Sunset, Einvagen Teg, Baiern Yotta, MCA Stallion, Shimutshibu ST9, Einvagen Remo, Duhen Ninja, MCA Kurumma, Duhen Coyot, PFAA Naxas, Hauler's Badge, Einvagen Codrac, Duhen Axis and PFAA Whisper

- Fixed missing shadow casting for all mufflers

- Improved game fonts

- The game now says "You lose!" instead of "Holy shit!" after applying cheat codes

- Refactored code of ghost driver cheat, increases stability

- Huge work on refactoring the code of body and engine parts

- Added simulation of multiple turbochargers

- Improved calculation of turbo boost calculation on Vee engines

- Simplified car class differentiation, no more "Vehicle class: unknown"

- Added additional hints and information button to the racing events list

- Added new test drive option in the garage (appears in the upper left-hand corner after clicking "Test engine and steering" button)

- Player's prestige could drop down way too fast when holding the "Advance time" button

- Progress of racing events didn't reset after loading or starting another career

- Added Roltzy's GUI for resconvert/resdecode (modding_tools\Resource tools\resgui.exe)

- If you try to leave career mode and select FREERIDE or QUICKRACE in main menu, a notification will pop up and you don't loose your unsaved career progress after pressing these buttons anymore

- Added "Safe mode" launch option that might help if the game crashes on launch

NOTE: we strongly recommend you to start the new career after this update.

Build 931

The new, more stable build 931 is here.

- Steam trading cards support

- Returned Steam achievements support

- Reduced memory leaks, improved stability

- Fixed bugs in assembly scripts of all PFAA Naxas models

- PFAA Naxas steering wheel has incorrect diameter

- Fixed driver position for all PFAA Naxas models

- Added missing water object to all PFAA Naxas models

- Tire wear multiplier has been decreased

- Shimutshibu Sunset E96S right mirror appears in incorrect section of parts catalog

- Fixed crash in Hot Action Cop gamemode caused by a corrupted Furrano police car

- Fixed choppy decal update on mouse hover in paint booth

- Race Of Champions wins count doesn't reset after loading another career

- New high-resolution texture of Betsy (night drag race lady) by Anathlyst

- Removed 8-hour time skip button and changed behaviour of a normal 1-hour time skip button, single press: skip one hour; press and hold: keep skipping time in a fast forward mode

- Added vehicle lift in the garage for easier suspension disassembly

NOTE: workshop tools have stopped working due to changes in SteamAPI. We're working on the new versions of these tools, they'll become available as soon as possible.