The new build 922 should be more stable, since we have fixed some critical errors connected to memory usage.
- Reduced memory leaks, less random crashes (especially on loading screens)
- Fixed incorrect description of Oran Park track
- Fixed grey parts on loaded vehicles caused by memory corruption in dynamic textures
- Improved calculation of trigonometric functions in Java virtual machine
- Added wheel kits
- Camera animations can be disabled now (Options -> Advanced game options -> Race intros)
Game still could crash and we keep working on fixing that, it's an extremely difficult task.
Also, today is the last day of December and we wish you happy new year, dear Street Legal fans! The next year is going be exciting!
Build 921
Finally, the new build 921 is available!
This update was the longest one, we apologize for huge delay. This build brings following changes:
- Improved stability after engine fall off
- If part has no paintable texture, color pigment will not be consumed anymore in paint booth
- Decreased chance of bots crashing into the back after finishing night drag race in the city
- Vehicles parts (especially, engine blocks) are more resistant to external damage
- Added ability to trash all paintcans in paint booth (collect some paintcans, then click on trash button in the left bottom corner)
- Fixed incorrect descriptions for V12 NOS rails
- Fixed unclickable racing V12 NOS rail bug (special thanks to ramrom for this)
Workshop support is not available yet, because it needs a special ingame installer. We need some more time to implement it in the best way possible.
If the game keeps restarting after this update, please reinstall it, sometimes Steam updater corrupts important files after applying delta updates.
Thank you for supporting this amazing game and many thanks for your patience on waiting for the new builds!
October sale!
We're finally introducing a special 20% discount! If you still didn't buy the game, do that NOW to catch the best price!
Promotion will start from October 15th and end at 30th, in two weeks.
Build 920
An another update is now available!
- Maximum capacity of paintcans increased from 1000ml to 3000ml
- Fixed incorrect butterfly driver's door flap on MCA Kurumma (thanks to KRisTiaNGD for reporting this bug)
- Fixed incorrect name of MCA Whisper stock left mirror (thanks to KRisTiaNGD again!)
- Increased chance of getting higher bet or pink slips in city night drag races
- Fixed file overwrite errors when attempting to save car or paintjob
- Fixed bug when event list could save incorrect last played event after racing in freeride mode
- Improved buy/sell ratio at trade-in dealership for better profit
- Fixed dead skydome at 8:30PM-10:00PM
We keep working on adding workshop support. Please, be patient, this feature is expected to come in build 921 or 922.
Thank you for posting bug reports and reviews! We keep tracking them and replying, when possible.
Build 919
We announce the new build 919!
In this update we have found and fixed critical error that was leading to frequent crashes after leaving track racing events. Full list of updates:
- Fixed incorrect saving settings in hidden options menu
- Fixed crash with !Instance::getArrayElement: index (10) out of bounds (10) for variable length at file "java.util.Vector" at line 299
- Fixed incorrect saving of career events progress
- Fixed incorrect negative weight distribution bug
Important update
We have finally announced an important upgrade to build 917.
- Improved code of game initialization and options menu
- Fixed random behavior of hidden settings menu
- Fixed random switching to 640x480 resolution in fullscreen mode after accessing options menu
- Improved blower hood mesh for Hauler's Badge (thanks to ramrom for that)
- Fixed incorrect names of some tuner parts for Stallion (thanks to ramrom)
== WARNING! YOUR OLD SAVEGAME WILL BE LOST AFTER THIS UPDATE. IF YOU TRY TO LOAD IT, GAME WILL CRASH. ==
In order to fix the issues with saving game settings, we had to modify the structure of savegame files. For safe transition to build 917 follow the instructions below:
1. Delete all old careers and start new one;
2. If the game won't start or if it shows "Create hw 3d device FAILED", uninstall it from Steam (right-click on the game, select "Delete local content", then go to game folder and delete ALL files from there, install the game again)
3. If neither of steps above help, contact support@image-code.com for help.
If you want to enable cheats, to the following:
1. Go to your game folder (usually located at Program Files\Steam\steamapps\common\Street Legal Racing Redline v2.3.1)
2. Open file Player.java in sl\scripts\game\src\
3. Look for these lines of code:
int c_enabled = 0; //defines if player has access to cheats menu
int c_garage = 0; //garage codes: money, car selector, roc teleporter, etc.
int c_track = 0; //track cheats: slowmotion, osd on/off, freeze, etc.
int c_eventlist = 0; //eventlist stuff: join any race, one-click prize
int c_catalog = 0; //show/hide kits in catalog
int c_autosave = 1; //automatic career progress save
int c_ghost = 0; //no drivers in vehicles
Replace with these:
/code]
int c_enabled = 1; //defines if player has access to cheats menu
int c_garage = 1; //garage codes: money, car selector, roc teleporter, etc.
int c_track = 1; //track cheats: slowmotion, osd on/off, freeze, etc.
int c_eventlist = 1; //eventlist stuff: join any race, one-click prize
int c_catalog = 1; //show/hide kits in catalog
int c_autosave = 1; //automatic career progress save
int c_ghost = 1; //no drivers in vehicles
Save this file, run the game again, START NEW CAREER and save it.
Build 916
Due to many requests, we have released an update for improving availability of DTM cars. Build 916 brings following improvements:
- Fixed invalid renders in neon scripts producing errors like "Invalid renderdef (00060aa6) in 00200023 (parts\neons.rpk)"
- Fixed resource loading errors in HotActionCop gamemode
- DTM parts and V8 DTM engine are now available for purchase
- Fixed bug when DTM mufflers could stuck in the inventory even after selecting another car
- Fixed water sink/camera bug that appeared after leaving the city and getting to other tracks
Build 915
In this update we have done two important things:
- Fixed game freeze on returning from race in ROC or getting into garage
- Added chassis section to catalog
By lots of requests, you can finally buy chassis from catalog and build your car from scratch.
More important updates to come very soon!
Build 913
We are releasing an another urgent update to build 913. List of improvements:
- Fixed crashes in ROC caused by corrupted Nonus GT2
- Improved headlights meshes for Kurumma (thanks to ramrom for this)
- Minor texture fixes for Zed and Ninja (once again, thanks to ramrom)
- More comprehensive description of MIGHTY ERROR for better debugging
- Black font in the catalog for better readability
Build 912
Thank you for patience, we highly appreciate that and release an urgent update to build 912.
This build should be more stable on loading screens, but it could still randomly crash in Valo City, we're doing our best to stabilize it. We are also aware of many other issues posted in the discussions, but we assume that stability problems have highest priority, so currently we spend literally all time on fixing random crashes.