Stuffed cover
Stuffed screenshot
Genre: Shooter, Indie

Stuffed

Patch #6 - Build 0.12.02

Fixes
• Fixed issue with some weapon skins not showing for Player in Online Mode
• Fix issue with Player sometimes spawning out of the map in Online Mode
• Fixed issue with ‘Sk8rboi’ weapon having a slower fire rate whilst aiming down
sight
• Fixed issue with ‘Downed’ UI icon randomly appearing above player in Online
Mode
• Fixed issue with ‘Shadow Monster’ hit boxes not always working in Tutorial

Patch #5 - Build 0.12.01

Fixes
• Fixed issue with Gnome enemy not spawning in Tutorial
• Improved time it takes to join a lobby in Online Mode
• Fixed ‘Search for Game’ pop up not showing on second time its pressed
• Fixed Host closing lobby not always kicking out client players & leaves them hanging there
• Fixed clients being randomly disconnected in Online mode
• Fixed issues with some players being disconnected from a lobby
• Fixed issue with Host exiting gameplay in Online mode & it clients not being exited as well

Known Issues
• Some weapon skins not showing on Player weapon in online mode
• Sometimes player will be taken out the map on second map generated
• Head Hit colliders on Shadow Monster in tutorial are not working

Update #7 - Build 0.12.0

Changes
• Shadow Minions & Sock monsters spawn from spawn cupboard closer to the door
• Updated Social Media Links on Main Menu

Fixes
• Fixed multiplayer connection/disconnection issues
• Fixed issues with Real Bear Power Up in online mode
• Fixed issue with spectator camera freezing if observed player dies
• Fixed issue with 2 sets of bear arms sometimes spawning for Player
• Fixed issue of Health increase option appearing in Level Up station when already had max health
upgrades applied
• Fixed issue of door health not increasing after upgrade purchase
• Fixed issue of Player respawning with max health upgrade
• Fixed Ping Sound not working
• Fixed issue of Cola Cannon sometimes not doing damage in online mode

Known Issues
• Audio issues in Online mode

Patch #4 - Build 0.11.01

Updates
• Added Ultimate Power up – ‘Befriended’
• Added option to enable/disable Mouse Smoothing
• Added ability for all enemies to attack ‘Ellies Door’ when ‘Shadow Monster’ Appears
• Reduced feeling of Mouse Input Lag for client players in Online Mode
• Compressed Textures to improve performance
• Improvements to client camera movement in online mode

Fixes
• Fixed issue of ‘Infinite Sprint’ for players in Online mode
• Fixed issue of ‘Sock Monsters’ moving in front of players in Online Mode
• Fixed issue of player freezing if player jumps and opens pause menu in Online Mode
• Fixed ‘Aim Assist’ not working in Online Mode
• Fixed issue with game over scoreboard not always displaying correct stats
• Fixed issue with ‘Boxing Glove’ weapon sometimes not dealing damage in Online Mode
• Fixed issue of player getting stuck in ‘Reload’ loop after with ‘Level Up Station’ with gamepad
• Fixed issue of using pause menu when being downed doesn’t show downed health bar
• Fixed issue with game over music still playing once game restarted in Online Mode
• Fixed issue with not being able to select ‘Level Up Station’ with gamepad
• Fixed issue with right click on mouse caused ADS with ‘Rock em Pop em’ weapon
• Fixed issue with Aim Assist not working on ‘Flying Robots’
• Fixed issue with Grenade UI not updating on respawn

Changes
• Reduced local file size from 5gb to 2gb
• Increased spawn rate of Enemies
• Slowed down enemy walk speed for earlier waves
• Increase ‘Sock Monster’ enemy and ‘Minion’ enemy Damage

Known Issues
• Sound Effects can jitter sometimes
• Sometimes performance issues on Night 5 (Wave 40+)
• Sometimes a player can get stuck in ‘Real Bear’ mode when activating the ‘Rear Bear’ powerup
after another Ultimate power up

Content Update 2 Live Stream

Watch the devs play the latest update for STUFFED!!

STUFFED: Content Update #2

Content Update #2
Build 0.11.0



In Depth Description: https://bit.ly/StuffedBlogPost2

Updates



  • Added third person attack animations to Player Character
  • Added Ultimate Power ups – Real Bear and Chest Burst
  • New culling system - This will save on rendering performance and makes an increase in frame rate
  • Rework of map generation system. Rather than picking maps from lists of empty rooms and connecting them randomly, now makes maps from pre-determined chunks (e.g., upstairs and downstairs). This should allow layouts that feel more similar to a normal house (i.e., doesn't have 5 kitchens and 9 living rooms) with better looping so you won't be hitting dead ends so often
  • Added new props to some rooms
  • When another player joins an online lobby, their bear outfit and fur now show in the Main Menu
  • Added DualSense to controller options
  • Added damage falloff to explosive damage
  • Added unicorn skin


Fixes



  • Fixed player character third person mesh t-posing whilst shooting
  • Fixed issue with ‘Shark’ enemy applying attack animation to player whilst down in online can cause player to never revive
  • Fixed issue with ‘Be Quiet’ gameplay event countdown timer stays on screen for client players in online after event complete, until countdown reaches 0
  • Fixed issue where lights would flicker on and off
  • Fixed issue with Third Person Camera not rendering certain layers
  • Fixed issue with Host Player not transiting to game over if Host Player Down and client player leaves
  • Fixed a bug where key rebinding wasn't working for controllers
  • Fixed a bug where 2 level up points would get used when levelling up using a controller
  • Fixed some UI bugs in the wardrobe that lead to the equipped and locked symbol showing at the same time
  • Fixed issue where the Remap button wouldn't get selected when using a controller
  • Fixed the bug where Steam would say the game was still playing
  • Fixed the bug where the UI message would sometimes say "sprite index=999" instead of showing the correct sprite
  • Fixed issue with equipped weapon UI changing to ‘Boom Corn’ image
  • Fixed the bug where the weapon/ammo pickup wouldn’t give the player the full amount of ammo if they had the increase Ammo perk
  • Players now stop reviving another player if they’re too far away
  • Fixed issue where music volume was incorrectly labelled volume
  • Fixed no outline around umbrella rifle in online mode


Changes



  • Reduced local file size from 11gb to 5gb
  • Changed the revive interaction to say Hold instead of Press
  • Added bonus XP for headshots
  • Player now gets more XP for shadow monster and shark kills
  • Added a cooldown to the ping system
  • Downed players now get shown the revive progress UI when another player is reviving them in online horde
  • New Rig and Animations for enemies to Improve performance
  • Ping has been switched from F/Alt to the Mouse Scroll Wheel button
  • Added ultimate steps to the tutorial
  • Reduced size of ping UI
  • Changed new night generating screen


Known Issues


  • Players sometimes briefly unable to move if at weapon pickup whilst another player is using level up station
  • Night 2 (Wave 11+) – Teleporter in start room sometimes unable to teleport player
  • Sometimes performance issues on Night 5 (Wave 40+)
  • Music sometimes jitters in game after clicking Restart

STUFFED new development blog!

Hi Everyone,

We've started a new development blog for STUFFED! We've been working hard behind the scenes and have a new update coming soon. You can read more about it here - https://medium.com/.../stuffed-first-blog-post-562cfa92377b

Patch #3 - Build 0.10.01

Build 0.10.01

Updates
• Added bullet VFX for ‘Rain Maker’ weapon
• Players can cancel weapon reloading by swapping weapon
• Removed ability to unlock ‘Lunar New Year’ cosmetics

Fixes
• Fixed issue with Pause Menu not scaling correctly with different resolutions
• Fixed issue where the Pause Menu would show over the loading screen when quitting the Tutorial
• Fixed issue with host played being downed by shark not dying properly in online mode

Changes
• Changed initial loading screen image to default image after Lunar Event

Lunar Content Update Stream

Pre-recorded footage of the lunar content update

Lunar New Year Content Update

Content Update #1
Build 0.10.0

Updates
• Added New Weapon – ‘Rain Maker’
• Added Limited Time ‘Dragon Dance’ outfit
• Added Limited Time – ‘Blossom’ skin for ‘Rain Maker’
• Added ‘Be Quiet’ gameplay event
• Overhaul of lighting system to reduce draw calls and increase frame rate
• Added extra props to certain room tiles to reduce open spaces and add more 'choke points'

Fixes
• Fixed issue with Explosive weapons sometimes instantly downing player once fired in online mode
• Fixed issue with player sometimes having incorrect weapons after being revived in online mode
• Fixed issue with host teleporting to start room when going down in online mode

Changes
• Tweaked Audio balancing
• Changed price of ‘Big Beefy’ pick up to 5k and ‘Big Beefy’ Ammo to 1.5k

Known Issues
• Initial load time into Main Menu increased
• Increased local file size
• T-Pose animation on shoot in online mode
• ‘Shark’ enemy applying attack animation to player whilst down in online can cause player to never revive
• ‘Be Quiet’ gameplay event countdown timer stays on screen for client players in online after event complete, until countdown reaches 0