Updates • Split Sound options into 3 volume sliders - Master, Music and SFX • Shadow Monster enemy health is now reduced by 80% on first appearance • Added confirmation window to Quit option in Pause Menu • Split Mouse and Gamepad sensitivity into 2 option settings
Fixes • Fix issue with Sock Monster not flopping for player if player died • Fixed issue with Shot Caller appearing to not inflict damage to Enemies in online mode • Fixed missing textures in Night 5 Rooms • Fixed hedges turning invisible in gardens • Fixed ceilings sometimes disappearing in bedroom tiles • Fixed issue where some weapon prices in Wardrobe weren't updating • Fixed issue with shooting weapon at floor would sometimes teleport player • Fixed an issue where some UI in the Main Menu said incorrect regions for server regions • Fixed issue with some weapons not having correct materials on weapon skins • Fixed issue with players being able to stand on flying robots • Fixed issue with player using level up station when downed in online mode
Changes • Changed sensitivity to be a float instead of an int for more fidelity • Changed colliders on weapon pickups so Player doesn’t collider with them anymore • Added LOD’s to weapon pickups in online mode • Removed Mute sound option • Changed Shot Caller weapon scope to use UI material instead of 2nd camera