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Genre: Puzzle, Strategy, Indie, Card & Board Game

Sudoku Zenkai

Stellar Interface 1.8 beta - Lost Lords join the Lost Mode!



Today we release yet another update to our beta branch! We are almost finishing up the Anniversary update! Today we add Lost Lords to the Lost Mode, they are tougher, harder, faster and have some new tricks, so beware!

We also added a few other nice things to have like save indicator, fixed some endless performance issues and balanced some spacecrafts and formations, there is a lot new to check out so go try and kill the powered-up Lost Lost Lords xD!

The beta update is online, if you want to download it check out this post for instructions, use the Steam forum thread or our Discord Channel to send us feedback and issues reports!



1.7.9.2 Changelog
[New] Launch sequence
[New] Saving indicator
[New] Lost Mode Lords
[Improvement] Set a max number of spacecrafts that can be spawn during a wave
[Improvement] Increased enemies and player projectiles size
[Improvement] Miners on Lost Formations
[Improvement] Minions on infinite formations now fire
[Improvement] Lost spacecrafts initial fire timing
[Improvement] Some spacecrafts were rebalanced
[Improvement] Space Winner links
[Fixed] Black Background Issue
[Fixed] Enemies not firing sometimes
[Fixed] Spacecrafts no movement issue

For more news and updates you can follow us on our Patreon, Facebook, Twitter or Discord

Stellar Interface 1.8 beta - Lost Formations and Lost Mode are now online!



Hi guys!

We just released an update to the beta adding Lost Formations and the Lost Mode!

Lost formations are intended to be mini-boss formations, they have a big speed and weapon firing boost and were designed to make you flinch when you see one (specially the ones over the threat level 7). You can notice a Lost Formation simply by looking at the spacecrafts, we added a simple effect that makes easy to distinguish a normal spacecraft from a lost one.

In conjunction with our plans we also released on today's update the early access to the turbo mode. We renamed it Lost Mode and by enabling it, all the formations of the game will be Lost Formations! This mode will only be available after a player defeats Mirror but until the 1.8 update we will allow any beta tester to check it out!

The beta update is online, if you want to download it check out this post for instructions, use the Steam forum thread or our Discord Channel to send us feedback and issues reports!

1.7.9.1 Changelog

[New] Lost Formations
[New] Lost Mode
[Improvement] Mitigated wave change spurious lag
[Improvement] Changed spawning times on endless multi-wave formations
[Fixed] Enemies not firing sometimes
[Fixed] Cpt. Rogers and Cloak sinergy
[Fixed] Silver Days endless issue where the software removed stats instead of increasing them.
[Fixed] Black background issue on title screen



For more news and updates you can follow us on our Patreon, Facebook, Twitter or Discord

Stellar Interface Content Update Beta is now online!


Hi guys

The beta is finally online! You can download it now from the steam store, to do that just activate the 1.8 beta under game properties->betas, you can read more details about how to setup the beta on our blog.

Any bug, suggestion or issue that you encounter with the beta please use the dedicated thread created under the game forums.

We will try to make at least one update a week until the update is ready to be fully released.

A big thanks in advance to anyone that tries the beta out! As usual feedback, comments and suggestions are very welcomed!

For more news and updates you can follow us on our Patreon, Facebook, Twitter or Discord

Stellar Interface - 1.7.4.7 changelog



Hi guys!
Today we made a quick update to Stellar Interface (no new stuff yet) we basically went back in time and fixed some critical issues that we detected by some players. We also took the opportunity and fixed the screen issue that some of you reported!

Besides the screen fix, the other issues were only felt by users playing with an Xbox 360 controller (at least as far as we could figure out) so most of you won't notice any change at all.

A big shoutout and thanks to LorenzoLR for helping us debug and fix the issue!

1.7.4.7 Changelog

[Fixed] Infinite formations
[Fixed] Options bug that prevented users to come out of the options menu
[Fixed] Screen resolution issues on some screens

For more news and updates you can follow us on our Patreon, Facebook, Twitter or Discord

Stellar Interface - 1.8 Beta coming soon

Hi guys!

As you know we are working on the next content update that should arrive on the second anniversary of the game.

We made big changes to the engine and resource system internally and are almost ready to start to adding new content \o/.

We were wondering if any you guys wish to help us out and test the new changes, right now the most noticeable changes are the overall game performance and load times.

We will give more info next week (when the beta should go live) about how to get access to it, until then happy kills!

For more news and updates you can follow us on our Patreon, Facebook, Twitter or Discord

Stellar Interface 1.7.4.6 update and News



Hi guys!
Today we update Stellar Interface adding the ability to unlock achievements using cartridges, until today to unlock software related achievements you needed to actually catch them in a run, from today on you can unlock achievements simply by using a cartridge.

We also have some news regarding Stellar Interface, as of August we are working on a Nintendo Switch port! We are gathering feedback from any player for this upcoming release, so if you have ideas or suggestions to add to the game join us on our Discord Server or use the Steam forums thread to get your ideas heard!

On the dev part, we finally upgraded our engine (we use Unity) to a recent build so we will soon (hopefully during this month) open a beta track to test that build as well as the upcoming content update, if you are interested, let us know!

Thanks for playing!

For more news and updates you can follow us on our Patreon, Facebook, Twitter or Discord

Sudoku Zenkai - Online Update - 1.1.0 Changelog

https://store.steampowered.com/app/809850/Sudoku_Zenkai/
Hi guys!

We've been working on the latest update of Sudoku Zenkai, adding one of the most requested features, true online co-op.

From today on you will able to create public rooms where anyone can join! Making all those co-op achievements easier to achieve and generally giving all users a chance to play co-op puzzles with other players.

We also added a few tweaks requested by the speedrun community (yep that is a thing :D). Now the game displays a simple * in front of the difficulty if the player used any helps or paused the game mid session. We also extended the time to include milliseconds.

Finally a big shoutout to Jiří Řáha for helping us bring the game to all Czech native speakers!

The rest was the usual bug fixes and optimizations, hope that you guys enjoy it!

1.1.0 Changelog
[New] Online co-op matchmaking
[New] Czech language support
[New] Automatic language detection
[New] Speedrun features
[Improvement] Added eraser key binding on the Steam version
[Improvement] Some languages translations
[Fixed] Generated puzzles loop (they no longer repeat themselves)
[Fixed] Issue that prevented annotations to be removed automatically in a co-op game
[Fixed] Misc annotation sync issues
[Fixed] Rate issue on iOS
[Fixed] Average time display on the stats

For more news and updates you can follow us on our Patreon, Facebook, Twitter or Discord

Stellar Interface - 1.7.4.2 changelog



Hi guys
Today we made yet another incremental update fixing some reported issues we are still working on making another content upgrade but we don't know when it will come out, we are expecting greenlight to release the game on other platforms and are planning to release the update at the same time we release the game on that platforms.

Until then keep destroying Overloards and giving us feedback.

For more news and updates you can follow us on our Patreon, Facebook, Twitter or Discord

Steam Summer Sale | Beta testers for upcoming game


Hi guys!

We have some discounts on both our games and DLCs!

We are also looking for beta testers for an upcoming game, if you guys wish to check it out just go to the game website at
http://superbunnylaserspikes.imaginationoverflow.com

For more news and updates you can follow us on our Patreon, Facebook, Twitter or Discord

https://store.steampowered.com/app/809850/Sudoku_Zenkai/
https://store.steampowered.com/app/517330/Stellar_Interface/?beta=0
https://store.steampowered.com/app/750150/Stellar_Interface__Golden_Interface
https://store.steampowered.com/app/750151/Stellar_Interface__Stellar_Spacecrafts/
https://store.steampowered.com/app/567070/Stellar_Interface__Original_Soundtrack/

Sudoku Zenkai - 1.0.13 changelog



Hi guys!
Today we finally published the latest update! This time we make a few small additions and fix some annoying bugs (thanks to everyone that reported them!).

The game was also localized to Chinese, a big thanks to Joanne Ch'ng for the awesome work and dedication!

We will continue developing the game, so let us know what you guys think we should add!

1.0.13 Changelog

[New] Chinese Support
[New] Space Emblem
[New] Clear all annotations
[Improvement] Restart now only clears the board
[Improvement] Minor performance boost
[Fixed] Next/Prev issues
[Fixed] Crash bug on android when play services were turned off
[Fixed] iOS jittering on older iPads