Season and Match bug fixes - Patch 2.0.2 Notes - 06/08
Match engine
The default ball speeds for all actions has increased by 10-15%. This is still a work in progress and we may increase it further in the future.
Fixed the bug allowing bot players to intercept the ball in unrealistic positions.
Fixed some inconsistency with player morale during matches. After positive actions it would not update properly.
After a failed dribble, a player cannot attempt to tackle an opposition player straightaway.
Season
Fixed the match loading bugs experienced by some users in tournament matches. More logging has been added, so if this continues to happen we will have better data to analyse the issue. There are some syncing issues with the pre-match lobby still, but this should have no impact with the gameplay.
Fixed the tournament intro not loading for some players, giving them a blank pitch for the duration of the intro.
Fixed the bug when a club enters multiple ladder tournaments and has a shared ELO instead of unique ELO for each ladder.
Fixed some of the tournament stats showing incorrectly, for both player & club tab.
The post match lobby score and match events should now display correctly for tournament matches.
Fixed the inconsistency displaying additional position points as well as player value.
Filter and sorting bugs on the tournament page have been fixed.
Fixed the default match time slider in th tournament page to display all times. A bug with local times and the match time slider will be worked on soon.
Fixed a bug where players are able to use the paint tool in tournament matches.
Fixed a bug where both teams can see paint drawn.
If a manager fails to repond to a friendly match invite, the opposition manager can now re-invite them. It was previously blocked by the expired invite.
Manager notes in a match lobby now save properly.
Fixed the freezing on the customise logo screen.
Other
The positions for each formation have been fixed. Some unused formations have been removed.
Fixed some player stat bugs and no longer includes quick matches in lifetime stats.
Fixed the credits log, which allows users to see when credits are added or deducted from their account.
A bot player controlled by the manager using pro license can now be subbed off the pitch.
You can leave feedback in a review, through the steam forums or you can join our Discord and raise them directly to us there.
Bug Fixes - Patch 2.0.1 Notes - 05/22
Tournament registration has been fixed. Clubs are able to join the ladder tournaments again.
Some match engine bugs introduced in the last patch have been resolved.
Match availability will now apply to all characters owned by a user, rather than having to update it individually.
A bug when subbing a bot player controlled by the manager has been resolved.
You can leave feedback in a review, through the steam forums or you can join our Discord and raise them directly to us there.
Register for Tournaments now - Patch 2.0.0 Notes - 05/08
Tournament registration page is now available to use. For now, we are just having 2 ladder tournaments at 20:00 UTC and 02:00 UTC. Ladder matches have daily matches scheduled and uses an ELO rating system to calculate changes on the ladder. After registering for a tournament, a manager will need to opt-in to play for the next fixture.
Player & club stats, fixtures and awards for the current season and previous seasons are also active on a tournament page.
The match centre now displays upcoming fixtures and registered tournaments. You can access the match lobby from there, rather than the club calendar.
Bug fixes - Some scenarios causing match freezing have been identified and handled. We expect there will be more cases, so please let us know when you encounter an issue. - Sliding tackle has been added to action menu. - The 11v11 pitch outline for level 1 stadiums has been fixed. - AI centre midfielders will stop moving backwards from kick-offs
You can leave feedback in a review, through the steam forums or you can join our Discord and raise them directly to us there.
Tournaments Are Here - Patch 1.6.7 Notes - 04/29
Tournament features are now enabled. We are starting with daily ladders, to test connectivity and server capacity. Each day at the specified ladder time, fixtures will be generated against other teams in the ladder. We will trial leagues once the ladder tournaments are stable.
The match centre on your club page should now display upcoming fixtures (friendly & tournament). It also displays the tournaments the club is active in, so new players can easily see when matches are. A club can only take part in 3 active tournaments at once.
Club forums are now enabled. We suggest using it to give new users basic guidance and possibly direct them to a discord server or something easy to chat in, with other teammates. A match thread will automatically be generated in the forum for each fixture, if you wish to add scouting notes etc.
Characters are now able to message each other in game. Please let us know if you experience any issues with this (and capture screenshots if possible) as it's a super important feature to help new users!
We have made some adjustments to the player movement formulas. This impacts speed & acceleration attributes, as well as momentum slightly. We'll be making some adjustments to the ball speeds and player agility soon.
Tutorial videos have been added, to give a brief overview of the game features for new users.
Bug fixes - Our bots were very hesitant to use high passes, which often meant their low passes would get intercepted. There should be more of a balance between low and high passes now. - Some 11v11 formations caused a bug related to the kick-off circle. - Penalty kick position has been fixed for 11v11. - Managers should now get the appropriate number of trait points after levelling up. - Some bugs leading to the goalkeeper interaction problems have been identified and fixed. - Some issues with kit colours has been fixed. There are still more fixes to come to display kits correctly in the match. - Some win rate bugs have been fixed in the leaderboards. - Some missing nationalities have been added. - When going to your player profile, the "view as" should change to that character by default now. - The key bugs related to offering contracts have been resolved. - Players can not be offside for throw-in and goal kicks.
You can leave feedback in a review, through the steam forums or you can join our Discord and raise them directly to us there.
Super Club Soccer - Patch 1.5.10b Notes - 04/13
Although we have fixed the custom build bug in new characters, we still had to find a solution for the existing characters. Only a small number of characters were intentionally created to abuse the bug, so we didn't want to punish all characters with a full reset. During investigation we identified another bug, which made it harder to separate the bugged characters from the rest. We have come to a solution which will be fair to all and effective immediately.
All users who made a custom build character will have to re-skill their character, due to the previous bugs. Any training done since creation will be added to the total attribute points. You will have 24 hours after logging in, to re-skill characters without impacting your club bank balance. Please note, you may experience a long loading time after applying the new attributes.
Due to an additional training bug found, all characters have had their training reset and been given their training points to use again. So if you created your character 7 days ago, your attributes will be reset and you get 7 training points to use.
Super Club Soccer - Patch 1.5.10 Notes - 04/10
Addressed the bugs below in this update.
Custom build -The bug for custom build characters, where attributes under 50 were being doubled, has been resolved.
Club net worth -The net worth of clubs should now update properly. If you see your bank balance not updating after club friendly matches please let us know.
Bank balance boost -Due to the delay to the start of the season, all bank balances under 500k have been reset.
User match rating -Some adjustments have been made to the match rating formula. Please let us know if you still see extreme match ratings.
Match freeze -Some bugs related to match freezing have been identified and fixed. This mainly applied to friendly matches.
Training bug -When training an attribute to 100, it was getting reduced back down to 99 on the attributes page. That's been fixed now.
Day Light Saving -Match times should now be adjusted to DLS.
You can leave feedback in a review, through the steam forums or you can join our Discord and raise them directly to us there.
Super Club Soccer - Patch 1.5.1 Notes - 03/25
Fixes for bugs and some changes for previously implemented features.
- Last online not displaying correctly - Logo customisation bug after club is created - Full name shown in View As dropdown - Trial contract inbox bug, after joining another club - Blocks in match not rebounding correctly - Ball interaction bug near edge of pitch - Multiple kit issues (more colours to be added in the future) - Career path of player added to profile page - Custom build attribute points can be added faster
You can leave feedback in a review, through the steam forums or you can join our Discord and raise them directly to us there.
Super Club Soccer - Patch 1.5.0 Notes - 03/03
With this update, we are giving a first glimpse into what our Seasons mode will be. We'll be releasing features throughout the next few weeks & months, to get the competitive gameplay started!
Here are the features included in this release: New footballer career paths
All career paths start at the same age, however the rate that they improve & decline is vastly different
Early - Expect an explosive start but be prepared for an early decline
Mid - If consistency is what you’d prefer, then this is the build for you
Late - Despite a slow beginning, this build has the highest potential for greatness
Player contracts
Improve your training performance with wages
For this patch we encourage users just to use trial contracts
For an 18yo player, the optimal wage is 20000. After 30 days, a player increases in age and the optimal wage increases by 10000
Manager characters introduced
Customise the look of your manager with unique outfit options
Create your own club or learn the ropes as an assistant manager
Profile pages
At a user & character level, we have organised the most relevant information to be displayed for you and others viewing your profile
Keep track of stats and any awards earned too
Create a club
Design your own kit and logo
Start with a small budget to recruit players on trial contracts
Challenge other clubs to friendly matches, to generate funds and build a connection with your players from around the world
Develop the club further by upgrading the club stadium and/or training ground
And also...
Coming soon
Club forums to discuss match times, match tactics & scouting info on opponents
Join tournaments and keep track of upcoming fixtures with the tournament centre
Buy and sell players to suit your club ambitions with the transfer market
Show off your achievements with tournament & season awards
You can leave feedback in a review, through the steam forums or you can join our Discord and raise them directly to us there.
Super Club Soccer - Patch Notes - 12/09
Following on from the feedback we've had since we released in early access here is the first patch notes for this new update.
Quick Match lobbies have been changed. Our intention is to group active users together, to provide more competitive & enjoyable matches.
The AI has also been improved. Bots should now be positioned better in open play and set pieces. Bot goalkeepers will position themselves better.
The username of players is now displayed on the lobby formation panel, by hovering over the player.
The scroll speed of the camera zoom during matches has been reduced.
A bug where sub players couldn't be controlled has been resolved.
A bug related to attribute points during character creation has been resolved.
A leaderboard bug where all characters are not being displayed has been resolved.
Thank you all for playing and enjoying the game and we appreciate all feedback. You can leave feedback in a review, through the steam forums or you can join our Discord and raise them directly to us there.
Every Sunday and Wednesday evening we will be hosting a ladder tournament through our Discord server. This will be ongoing until we have our future planned update with in-game tournaments and teams.
You can choose how many games you play during the 7pm to 11pm GMT time slot on these days and you can join up at any time as all new teams will start with a base ELO rating that will make sure they're not hampered by starting later than other teams.
Every fortnight we will then host a tournament for the top 8 teams in the ladder and the winners of that tournament will win prizes.
To sign up, join the discord server and post in the #Find-a-team channel if you're looking for a team to join. If you already have a team ready to go you can enter yourselves by filling out the form in the #Team-Sign-Up channel.
Join now and prove you're the best in the game by climbing to the top of the ladder!