Evil Tonight is now available for purchase on Steam!
We are proud to announce this is our best work to date... and we truly hope you'll enjoy all the love and effort we've put into every single aspect of this project.
The game is also available on Nintendo Switch (Europe, Australia and Americas only).
Evil Tonight is finally releasing on October 14th 2021, which is right around the corner and right on time for an early Halloween surprise! Please add the game to your WISHLIST and follow the project for announcements, as well as to make sure you don’t miss out on our launch discount!
The game will also be available on Nintendo Switch (Europe, Australia and Americas only).
That's all for now!
DYA GAMES
New Evil Tonight Gameplay Video!
[previewyoutube="uWtTEvmhLxw;full"]
Hello, everyone!
We have uploaded a new video showcasing some core gameplay elements of our upcoming new game, Evil Tonight. It's just the tip of the iceberg! The project is still on the works, but it's also about to end. We just need to finish all cutscenes and boss battles, and translate all the texts into 10 different languages. Regarding release, we're targeting this summer, but if we need to delay the release date for polishing purposes, we'll let you know.
We hope you like what you see! If you're interested in this game, please, add Evil Tonight to your wishlist, so that you don't miss our usual launch discount!
As you can see, our new game Viviette is available now! We hope you like this hand crafted exploration adventure, and also the horror side of the experience. We highly recommend avoiding any kind of spoilers before playing. Long long time ago we had this idea floating around our heads, and just this year we decided to make it a reality. And this is the result!
As we have mentioned before, this is a classic horror game where you'll have to explore and solve some puzzles. In adversity, you should persevere. We really encourage solving everything by yourselves. But if you need any help, we're sure other players will assist you in the game's discussion forums.
That's all we have to say, to be honest. Just enjoy the experience!
Alberto & Dani
Viviette Release Date: 18 October 2018
Hello everyone!
Our upcoming new game, Viviette, now has an official release date:
18 October 2018
Well, that's next week, on Thursday!
Viviette is an exploration-puzzle game with touches of classic horror. We highly recommend avoiding any kind of spoliers before playing the game, so that you can enjoy the full experience your own way. We think the game is super immersive from start to end.
In adversity, you should persevere. But if you get stuck in the game, just ask for help in the project's discussions forum. We won't reply, but surely other players will do. We will only reply to bug reports or technical issues, though we think the game is bug free.
Meanwhile, adding it to your wishlist will help with visibility before launch:
The Steam Page of our new game, Viviette, is now live. Viviette is an exploration game with a touch of classic horror.
The release date is provisional. We're aiming for late September or early October, but this time the launch date depends on other external factors, so don't be surprised if we delay it. We'll keep you informed.
If you like what you see, please, add the game to your wishlist so that you don't miss the launch. We highly recommend playing this game on release, before spoliers come up. And if you know friends that may like this kind of game, let them know!
SSP is now multi-language, supporting the languages you see in the picture above. For new players, the language should be selected automatically the first time you run the game. Anyway, to change the language go to:
OPTIONS > LANGUAGE
We have also fixed a music loop bug in the audio engine and improved the gamepad detection system, among other things.
Thanks for supporting this little game!
Update v3.0 - Lots of fixes!
Finally!
After so long, we have been able to recover Super Star Path base code, so we have fixed / improved a lot of stuff! For the moment, these changes are only available for Windows. We will update Mac and Linux builds probably next month.
Changes in v3.0
- New game engine. The game code now matches our current game engine, so maintaining this project won't be a pain anymore.
- The game now uses DirectX 11, and we have also improved overall performance.
- New options UI. We have implemented a more functional options menu, and now you can customize keyboard and gamepad controls. Also, menu navigation is more intuitive.
- Difficulty modes. Now you can select the difficulty level that better suits your needs. Three modes available: Easy, Normal and Hard.
- Improved procedural level generator. You should always find a path... if you choose the right path, obviously! It's a puzzle game after all, so you need to know the rules and select your next target carefully!
- Higher quality sound. We have increased the bitrate at which music and sound is encoded, with no much impact on download size.
- Removed the on-screen radio text message. The pilot still talks (you can disable this), but the text message won't bother you anymore during boss fights.
- Some visual improvements on sprite animation, smooth parallax scroll, etc.
- Many bug fixes and adjustments.
Support
If you have any issue with this new version, let us know in the forums.
Thanks for supporting this little game!
Alberto & Dani
Super Star Path on sale this week! 25% off!
Hello!
This is our first sale of the year (the second one in SSP lifetime). Now you can get SSP with a 25% discount.
We updated the game recently in order to fix an achievements bug. We also added subtle "3D sound", so now you'll notice some sound effects panning while playing with headphones.
Have a nice day!
Alberto & Dani
Get Super Star Path and 11 more games in a bundle!
Hello!
Since November 27, 2015, you can get Super Star Path and 11 more Steam games at a reduced price in a bundle via IndieGala, here: