- axes now do more damage than fists - zombies outside will no longer see the player when he is in a building - added new ambient sound - added footstep sound for rabbits - added snakes - added snake meat - enlargement of the map - added survivor camp - added merchant in survivor camp - the player can recover the crafting table and the campfire to put them in another place - whiskey warms the player - the player's temperature no longer drops when he is in a building - the campfire can now be upgraded - the campfire goes out when it rains if it is not improved - added new recipes when campfire is upgraded
Update 04/10/2022
addition:
- minimap. - the map has been enlarged. - gives a buff to the player when eating food crafted with the Campfire.
modification:
- The loot has been slightly revised downwards. - player could move while fishing(fixed). - the seed prepared must be placed in the garden. - Slight modification on the fishing time (I'm still working on it). - problem related to rain when saving and reloading the game (fixed).
Update 12/09/2022
A fresh start and lots of changes to the game, too many to list, but most known bugs have been fixed although a few remain. Thank you all
- New sleep system.
- Addition of a basic day / night indicator.
- Addition of a humidity system (manages the chance that it raining in game).
- New sprite for the sleeping bag.
- Optimization and improvement of the rain.
- Problem of the player stuck in the bed resolved (on the test perform).
- New management of the A.I (optimization).
- New start-up logo.
- Addition of craft "gourd".
- You can now drink in the lakes and fill your gourd.
- New camera placement.
- Additions of craft table, furnace, ect ... randomly on the map.
- Most inventory bugs are resolved, but the one that allows you to make an
Object when the inventory is full (take the resources but do not give the object)
and always present so think to keep a free slot when you want to make an
object (I am currently working on this point in order to solve it as soon as
possible).
- Global optimization of the game (the first two areas its subject has some
performance issues).
- Your character will not move when you are interaction
- Only one bullet or several hits in the head can kill the zombies.
- Addition of a sound when the player goes to sleep, or gets out of bed.
- Addition of footprints.
"SURV" News 30/03/2018
Hi everyone, an inventory system bug that I did not spot, prevents me from updating "Surv", I will do my best to solve it and offer you a stable update as soon possible.
Thank you all.
"SURV" News 16/03/2018
Hello everyone the development of "SURV" has slowed in a recent months and some critical bugs are still present in the game.
The next update will correct most of the known bugs and brought new features and optimizations, this update will be published before the end of the month if everything goes as planned.
Thank you for your patience and support !
Update 16/11/2017
-Adds new items that you can consume or sell.
-When zombies hit you, you lose a little thirst, food, and stamina.
-Fixed the bed bug (you could not get out of it anymore).
-Fixed the bug in the pause menu.
-The fog has been removed because of performance issues, it will be reworked and reimplanted in the next updates.
-Slight optimization of the "rain" weather.
-The fishing system has been reviewed and should work properly.
-Slight modification of the second part of the map.
-Now your game is saved when you leave the game (you will get back to where you were).
-Adds a suicide button in the options menu to completely restart the game (your inventory and action bar will be empty).
Update 09/11/2017_0.99
- Most buildings have a door.
- New camera moving system.
- Inventory problem resolution (negative inventory, complete inventory but the player can always pick up objects that do not appear in the inventory).
- New position of the arms dealer.
- Adds gamma and brightness options in the options menu.
- you lose your inventory when your character dies, you keep the action bar.
- Add shortcuts 1,2,3,4,5,6 for the action bar.
- optimisation (new collision management (performance gain).
Update 31/10/2017_ 0.99
- most usable items have a life bar.
-additions of a new merchant system.
-building system.
-addition of a money system.
-Additions of the biome "Snow".
-you can use the beds to get through the night.
-New spawn system of resources.
-it may be dark when you start the game.
-Zombies have a particularity at night.
-new placement system for some objects (will be applied to all objects in future updates).