Exactly six months ago, on April 19th, Survival: Fountain of Youth landed in Early Eacces. Our whole team is saying a huge thanks to all of you for supporting us, establishing this awesome community, and sharing feedback and ideas that helped shape the game into what it is now.
To celebrate this humble yet very important anniversary, we want to share some curious facts and numbers behind players' achievements:
Thanks again for supporting us so far and being the best community out there!
The Survival: Fountain of Youth Team
Patch 1397 | No-HUD Feature, Rotten Food Destruction, and More
Hello, Fountain Seekers!
It's time for a monthly development update! V. 1397 is live adding some quality-of-life improvements and addressing several pressing issues.
Hope you've been enjoying the latest content patch as we've been enjoying receiving your feedback! We cannot express enough gratitude for your continuous support, streams, funny screenshots, comments, and, of course, bug reports.
And now, to the changes!
IMPROVEMENTS
‘Faint and respawn’ can be done without penalty once per region. So, if you get stuck, you can use it one time in a region without losing items in your inventory. That being said, we'll still try to come up with a more sophisticated unstuck option for the future.
Astrologers proclaim the week of cleaning your containers: rotten food and small animal remains have the ‘Destroy’ button now. The ability to destroy big carcasses needs some additional work but is also on the way!
No HUD-feature. No need to describe it: just go to Settings > Controls > Hide UI. The time for your awesome wallpapers from the game has come!
Blocking ability now works against sharks (but please note that a weapon works even better).
We've added the system for determining recommended graphics settings for the first launch of the game. The game will choose the most suitable graphic settings depending on the RAM and VRAM capacity.
BUGFIXES
Fixed the bug with traps when it was impossible to interact with animal remains in a trap
Fixed the bug with not being able to place an improved floor on an improved pole
Fixed the bug with a Portable Leaf Bed disappearing when pressing the Drop button
Fixed the description of the primitive trap not matching its mechanics
Fixed the bug with the stack continuing to move to the character's inventory when hovering the mouse cursor over a stack of items in a container
Multiple small fixes
WHAT'S NEXT
In the meantime, we are neck-deep in development, concentrating on improving the game's performance, working on the next region, and addressing some of your most popular suggestions. Survival: Fountain of Youth will be bigger, with more features and content. We can promise that.
The Survival: Fountain of Youth Team
Hotfix 1397 | No-HUD Feature, Rotten Food Destruction, and More
Hello, Fountain Seekers!
It's time for a monthly development update! V. 1397 is live adding some quality-of-life improvements and addressing several pressing issues.
Hope you've been enjoying the latest content patch as we've been enjoying receiving your feedback! We cannot express enough gratitude for your continuous support, streams, funny screenshots, comments, and, of course, bug reports.
And now, to the changes!
IMPROVEMENTS
‘Faint and respawn’ can be done without penalty once per region. So, if you get stuck, you can use it one time in a region without losing items in your inventory. That being said, we'll still try to come up with a more sophisticated unstuck option for the future.
Astrologers proclaim the week of cleaning your containers: rotten food and small animal remains have the ‘Destroy’ button now. The ability to destroy big carcasses needs some additional work but is also on the way!
No HUD-feature. No need to describe it: just go to Settings > Controls > Hide UI. The time for your awesome wallpapers from the game has come!
Blocking ability now works against sharks (but please note that a weapon works even better).
We've added the system for determining recommended graphics settings for the first launch of the game. The game will choose the most suitable graphic settings depending on the RAM and VRAM capacity.
BUGFIXES
Fixed the bug with traps when it was impossible to interact with animal remains in a trap
Fixed the bug with not being able to place an improved floor on an improved pole
Fixed the bug with a Portable Leaf Bed disappearing when pressing the Drop button
Fixed the description of the primitive trap not matching its mechanics
Fixed the bug with the stack continuing to move to the character's inventory when hovering the mouse cursor over a stack of items in a container
Multiple small fixes
WHAT'S NEXT
In the meantime, we are neck-deep in development, concentrating on improving the game's performance, working on the next region, and addressing some of your most popular suggestions. Survival: Fountain of Youth will be bigger, with more features and content. We can promise that.
The Survival: Fountain of Youth Team
Hotfix 1374 | Throwing Book Fix, Ship Barrels Fix, and More
Hello, Fountain Seekers!
We’ve just released Hotfix 1374, addressing several important issues.
Here's the list of changes:
Fixed the issue with the Throwing book on Iron Island that didn't add a new effect.
Fixed issues with loading of some saves.
To build an Improved Smelter, you now need a Copper Ingot.
Fixed the issue with Ship Barrels and boxes not staying at the places they were moved to.
Updated Learning II and Learning IV descriptions (not retroactive).
Fixed holes in the rocks near the temple on Iron Island where a character could get stuck.
Fixed the issue with the game freezing when trying to read a book near the fire.
Several minor fixes.
Huge thanks for your reports! Feel free to share your feedback in the comments, at support@odinsoft.com, and on our official Discord server!
The Survival: Fountain of Youth Team
Hotfix 1371 | Saves Issue Fix, Bats’ Tuning, and More
Hello, Fountain Seekers!
Hope you are enjoying your adventures in the Puma region! In the meantime, we released a small patch fixing some of the most important issues reported so far. Thank you for your numerous and thorough feedback! It will help us make the game more pleasant for you and other players to come.
Here is what we've addressed in this patch:
Added Water Tank to Heart with a Pot on Schooners
Added a possibility to craft a Saber with a Saber Blade
Fixed the issue when it was impossible to load some saves
Tuned bats' aggro radius; reduced the number of bats in a group
Fixed Hydrilla giving Halymenia resources in the Bird region
Muted weather sounds inside volcano, temple, and underwater temple in the Puma region
Tuned Great Jackal’s behavior and animations
Reduced requirements in baits
Some house upgrade fixes
Localization fixes
Other minor balance and visual improvements
Known issues
If you take a Set of tools from a crate near Foggy Island, it will go to Inventory, not the ‘Special resources’ slot. You must drop it on the ground and take it again, so it goes to the right place.
Please, continue to report any issues you encounter with the game!
The Survival: Fountain of Youth Team
Captain’s Trail Update | Puma Region, Iron, Second-Tier Housing, and More
Hello, Fountain Seekers!
Here is the Captain's Trail update with a whole range of new content, improvements, and bug fixes. So, grab your pickaxe, and a couple of coconuts for the road, and sail to the new lands!
Hot steam bursting from the ground, chilling fog embracing old shipwrecks, occasional howls echoing off the rocks...
Do you dare to venture into the Puma region and brave its challenges?
Puma Region
Welcome to the Puma region! In these unfamiliar and unforgiving lands, mastering the knowledge of its conditions and inhabitants is crucial to your survival. Strong wind chills to the bone and lowers the chances of igniting. Large pumas and fast bats only await to wound and poison every wanderer. Dangerous cliffs and shipwrecks trouble sailing between the islands. So, be ready to improvise, adapt, and overcome to unravel the story of your missing crew members!
Second-Tier Housing
Be sure to gather as many Iron Tree Branches in the Puma region as possible, if you plan to upgrade your house. Second-tier houses are not only a joy to look at, but also provide Improved Home Comfort status and protection from cold compared to first-tier houses. Moreover, your body fights illnesses and your energy is restored faster when you're in it. One more thing: no holes in the walls, in case some creepy tortoise decides to watch you.
Spanish Schooner
It is enough to build a schooner only for its looks, but it also has increased durability, speed, and storage containers compared to all other vessels. What is more, each schooner has a high mast that you can climb to observe and map the area for sea resources.
Please note that schooners are significantly bigger compared to all other sea vessels in the game so far, so you may need to rebuild/move your docks a bit so it is possible to moor.
Iron
Copper is no longer the highest-tier material in the game. Use iron ingots to craft the sturdiest tools, equipment, and that nice-looking schooner you saw above. Further adventures call for upgrades!
Great Jackal
A new challenge that may make you finally use that block feature from the tutorial - Great Jackal. It is the first boss in the game, with minions and a fearsome arena decorated with huge bones. Be sure to bring all your best equipment and weapons there!
What is the best in every boss fight? That’s right, the prize. After killing Great Jackal, in its carcass, you’ll find a key (those predators would eat literally anything!) to the chest with Macuahuitl, the elite Natives' melee weapon. You won’t find its blueprint anywhere else.
Important note: fighting Great Jackal is optional, so if you don't feel strong enough to face it (or you’re following a pacifist path), you can just stay away from that ominous and dreary part of the Craggy Island and let those wolfies live in peace and keep their treasure.
Traps
If you saw our Dev Diary post on Traps recently, you know that this update also brings traps as a new method of acquiring animal resources. No more direct fighting to get those precious tendons - just prepare a bait, set a trap, and wait a bit!
New Skills & Perks
Survival abilities of the fourth rank are open for upgrades! Moreover, there are new survival tasks to complete, and get additional Survival Points to spend on learning them. Feel like doubling your Concentration mode radius or unlocking the Bird Potion recipe?
Harder, Better, Faster, Stronger! A thorough exploration of the Puma region will also reward you with new skill books.
New Content/Improvements
Instant gathering and regeneration of natural resources, including mushrooms and underwater resources. A regular supply of Mushroom Soup, yum!
Hint Catalog. It’s okay not to know something - just check the Journal tab with all the tutorial slides collected.
New crafting recipes to keep you busy, including machine upgrades, food, iron weapons, and tools.
New animal decor set. You already want that Great Jackal trophy on your wall, don’t you?
Quicker campfire ignition from torches. You asked - we delivered!
Slowing down instead of stopping when overloaded. It may take you an eternity to bring all those 32 pieces of iron ore to your camp, but you’ll get there.
Improved Smelter to produce copper and iron and visual changes to the old one.
Useful crates and barrels can be found in the new region, so explore as much as possible and thrive!
New Languages
We added Spanish and Japanese as supported languages, expanding the number of localizations for the game and making it accessible to more players worldwide. More languages to come in the future!
Polishing and Balancing
Added confirmation when destroying all items
Lowered graphics preset for Steam Deck
Added map markers for underwater resources
Increased skunk attack range
Jaguar in the cave on the Windy Island became stronger
Added ability to build on flat rocks in the sea
Replacement of materials on buildings and machines
Improved volumetric lighting in the distance
Prohibited the removal of the cannon barrel from the Santa Maria ship
Banned finishing a book when it's dark
Improved display of paper drawings
Improved crossbow speed and accuracy
Predators run away after an attack without turning on the spot
Optimization of jellyfish
Bugfixes
Fixed bugs with house modules compatibility
Fixed bug with jackals stopping to revive in some places
Fixed several places where you could get stuck
Fixed vitals rolling back when loading a save
Fixed bug with multiple collectors that could be installed on a single palm tree
Fixed work time resetting in some machines
Fixed bug with Clay and Egg Ointment not requiring a tool
Fixed disassembling of Cart and Improved Cart
Fixed bug with negative status not taken into account when calculating vitals
Fixed bug with not getting home comfort status inside a house
Fixed Concentration mode not illuminating Stone Cutter
Fixed shark trophy not requiring a tool to get it
Fixed the bug with the slider when selecting the lowest item on a gamepad
Fixed bug with foundation modules that could not be disassembled
Fixed bug with small sticks spawning vertically
Various visual improvements
Sound improvements
As always, we wish to thank you all for being a part of the development with us. Your feedback has helped shape the game and your bug reports have been invaluable in tracking down some tough-to-reproduce issues. Feel free to report any problem you encounter with the game!
We hope you enjoy this update and are excited for what's still to come!
The Survival: Fountain of Youth Team
What's Next | Captain's Trail Update
Hello, Fountain Seekers!
There's something in the air! Could it be... Yes! The Captain's Trail update is coming on August 7th with a bunch of new content you've been waiting for. More about it - in our infographics below:
Prepare to embrace new challenges and continue your adventure in the Puma region! In the meantime, be sure to follow us on Twitter for game-related content and some sneak peeks. You are also very welcome to join our cozy community on the official Discord server to chat with developers and other players. See you there!
The Survival: Fountain of Youth Team
Dev Diary | Traps
Hello, survivors!
Simfest is here!
Until July 24, Survival: Fountain of Youth participates in this year's Simfest, an event full of amazing sim games. It's an excellent chance to find some hidden gems of the simulation genre and add them to your library!
And now, how about some light Friday reading?
Tired of chasing those chickens? Not confident enough to face a jaguar? With the upcoming update, we're introducing traps, an ultimate way to get animal resources without brandishing a spear and getting hurt. Although, you’ll need some patience. And a bait.
It's a Trap!
The trap has a range. If an animal's spawn area falls within the trap's range, that animal may be trapped. There are four types of traps: the higher its tier, the more various animals it can capture, from sneaky crabs to scary pumas.
What are the chances?
The chance of triggering is checked once a day and is calculated depending on various factors: the type of trap, the type of animal it is set to catch, how long ago the trap has been set, etc. The trap didn’t catch anything? Check it the next day!
Don't forget the bait!
Every trap needs a certain bait to lure an animal you’re hunting for. Want to know how to catch a jackal with some petals? You catch a chicken with a couple of sage flowers, and then a jackal — with a chicken’s carcass.
The trap is automatically marked on the map with an icon. On hover, it will also show the radius of the trap and what animal areas it covers.
One at a time
Catching an animal in a trap does not affect the number of animals in the area. And with no live animals around, the trap can still catch one. One more important thing: in one area, you can only catch one animal at a time, no matter how many traps are there.
The trap can only be triggered if it is not within the player's line of sight. No way to cheat the game here, even if you hide really-really well.
We hope that you enjoyed this little guide on traps and you're eager to try them when the time comes, and it is coming already in about two weeks. If you have questions about traps, the upcoming region, or anything else, bring them in the comments!
The Survival: Fountain of Youth Team
Dev Diary | 3rd Region Sneak Peek
Hello, survivors!
It's been a couple of months since the game was released in Early Access and you started your journey in the world of 16th-century explorers. We know you're waiting to continue the adventures, and we've been working hard to develop the upcoming third region as soon as possible. Today’s the day for a little sneak peek of what you might expect there (including some atmospheric screenshots).
The third region is a tough and challenging place where you'll go in the footsteps of the lost expeditions. Be prepared for various challenges whether it will be ancient puzzles, dangerous animals, unwelcoming weather conditions, or heavy-going pathways. A reward for a skillful survivor is iron deposits hidden in the depth of the Iron Island that will open numerous crafting blueprints for some of the finest items in the game. Looking forward to upgrading to a good iron axe, aren’t you?
The Iron Island with inexhaustible lava streams was a home for one of the tribes before most of their homes were taken by the sea. They gathered valuable metal and coal and built impressive temples connected to the system of caves that hold great treasures. That's probably where members of your crew are camping too.
Deep into the sea, over the thick fog and dangerous riffs lies the mysterious Foggy Island covered with shipwreck. Some say it is impossible to leave it. Certainly, there must be something of value and rumors could be just talks of some unlucky sailors.
Cliff Island is a labyrinth of rocky passages populated by hostile creatures and full of valuable resources to gather. Be as careful as you can as passes between cliffs could be deceiving and treasures could be heavily guarded.
Are you a good sailor? To move between the islands, you’ll have to bypass all those reefs, which can be tricky. At least, be sure to stack some ship repair kits. Never too many of those.
That's it for today! We hope that you are eager to experience this content that is releasing in the first half of August. In a couple of weeks, we're also planning to tell you more about one of the upcoming features — traps, so stay tuned! And once again, we want to thank you for your constant support and interest in the game!
The Survival: Fountain of Youth Team
Hotfix 1321 | Misaligning Modules Fix
Hello, survivors!
We released a small patch fixing the issue of new modules not aligning with the old ones. Now you should be able to match them properly.
We also fixed a rare bug that could lead to the duplicating of items and implemented some minor localization improvements.
Thanks for your support! Be sure to report any other bugs that you encounter!