Hotfix 1469 | Stormbreaker Machines Fixes, Bags of Seeds Fixes, and More
Hello, Fountain Seekers!
Hotfix 1469 is here! We have another patch prepared for you with a new bunch of fresh bug fixes.
Here's the list of changes:
Added a water tank to a hearth on the Stormbreaker
Fixed the bug with a smelter on the Stormbreaker when it was impossible to take an ingot.
Fixed the bug with some items not returning a set of tools after disassembling.
Added more bags of seeds in the game world.
Fixed a frog carcass falling under the terrain.
Fixed the bug with empty lists of recipes for certain resources.
Fixed the bug with the model of the ship falling into textures when upgrading a ship on the shore.
Fixed the bug with Hammerhead sharks sometimes not attacking the character that is close to the seabed.
Reduced ship backward acceleration and drifts.
Replaced tegu resources in the Stormbreaker recipe.
Added pistol, musket, and rifle sounds.
Firearms and gunpowder balance fixes.
Buffalo potion rebalance.
Fixed snake zones in the Snake region.
Fixed the quest zone on the second floor of the Underwater temple.
Strombraker upgrade final fixes.
Multiple visual and animation fixes.
Localization fixes.
The Survival: Fountain of Youth Team
Hotfix 1464 | Stormbreaker Upgrade Fix, Improved dock Fix, and More
Hello, Fountain Seekers!
Hope you are enjoying your adventures in the Snake region! In the meantime, we released a small patch fixing some of the most important issues reported so far.
Here's the list of changes:
Fixed the issue with Stormbreaker upgrade
Fixed the issue with fast travel via Improved dock
Short-eared dog, crab and aguti can now be used for saltpeter production
Fixed the trigger for the barrel on the Santa-Maria ship
Fixed sea rocks in the first region
Added new ambient music in the fourth region
Fixed the bug with crafting machines not working ("Cannot craft. No fire" message)
Fixed Severe wound localization
Fixed animals regen
Fixed dropped items rotation
Rifle particles fix, motor hit impulse fix
Fixed “Meet chief” cutscene
Multiple visual fixes
Localization fixes
Other fixes
The Survival: Fountain of Youth Team
Steam Awards 2023 — Vote Survival: Fountain of Youth!
Hey, Fountain Seekers!
The nominations for the Steam Awards are live, and we'd like to ask you to vote for Survival: Fountain of Youth as the "Best Game You Suck At". We hope you find our game challenging enough, and we just added a whole new region to test your survival skills even more. So, please consider voting for us and leaving a review on the game to make it count even more!
We appreciate your support, and whether we get this nomination or not, we are proud to have such a great community built around our indie survival game. Thank you all!
The Survival: Fountain of Youth Team
Reaping the Harvest Update | Snake Region, Farms, Stormbreaker, and More
Hello, Fountain Seekers!
This is it! We are thrilled to celebrate the release of the Reaping the Harvest update with a whole new region and lots of new features and improvements. Hope you are ready to set sail and head to new uncharted lands!
But this is no ordinary expedition…
Lush mangrove forests, expansive malaria swamps, breathtaking sulfur valleys, and vast fields with bright autumn grass - the natural beauty and inherent challenges of the Snake region will create an experience unlike any other.
Snake Region
Here, vast territories that once were home to the Snake tribe sprawl beneath the skies. As you venture deep into these lands, prepare to battle not only new predators but also mighty forces of nature: chilling cold, howling winds, and heavy rains. Protection from malaria and sulfur gas will also come in handy.
Be prepared to confront new predators. Condors may or may not attack you, but they’ll definitely attack if there is a dead animal nearby. Sharp-toothed caimans will attack you regardless, once you set foot on their beloved swamps. Hammerhead sharks will push you to the sea bottom… So, a lot of new friendly creatures are waiting to meet you!
Sulfur deposits and Silver mines are essential for crafting firearms, but we also added Iron and Copper mines to the new region, as there is always a need for (m)ore.
Farming
Hope you have checked our recent Dev Diary post on Farms and already have your shovels prepared - those lush gardens won't cultivate themselves! By the way, with farming, we've also added several new plants to diversify your menu and wardrobe: Linen, Corn, Pumpkin, Tomato, Pepper, and Vanilla.
Firearms
It's time to stop running around with spears and arrows like a savage as we finally fully introduced firearms to the game. Requiring quite a number of resources, pistols, musketoons, and flintlock guns are ready to protect you from the dangers of the Snake region. Recharging takes some time though, just keep it in mind.
Stormbreaker
The legendary ship that Natives used to reach Bimini Island is now in the game. Complete Shaman's side quest line to get the precious blueprint and craft this new addition to the ships’ collection!
Apart from the usual stuff, Stormbreaker also has useful crafting machines on board (adding with each tier): primitive barrel (tier 1), clay rainwater collector (tier 2), improved smelter (tier 3), and advanced chemistry workbench (tier 4).
In one of the future updates, we’ll also add storms to the game, which Stormbreakers will be immune to. What a ship to sail!
New equipment sets
In the Snake region, you will be able to make two new equipment sets to show off in front of the local animals. Collect flax, make linen fabric, and craft the Linen set, which will be essential to battle cold.
If you are attentive enough when exploring the new region, you’ll be able to learn how to craft the Hunter set. Made with rabbit leather, it increases protection from the sun and rain. When the full set is equipped, you receive a special status that makes you less noticeable to animals and reduces stamina costs.
More books to unlock new skill effects
It’s so nice to become smarter! Collect and read books to unlock new skill effects and help with your everyday survival.
New content/Improvements
New decorative items you’ve been asking for, including Weapon Rack, Log Storage, Twig Storage, and new animal trophies. It’s still far from furnished IKEA rooms, but we’re determined to make your houses more and more cozy with each update.
New machines for crafting: Excellent Workbench, Excellent Forge, and Compost Pit.
Improved dock! The basic dock was fine for mooring rafts and canoes, but schooners and Stormbreaker require something more presentable. The improved dock has a roof and increases fast travel speed.
Paralyzing arrows. These are arrows soaked in paralytic poison that paralyzes the victim for a short time (so you can bravely run away!).
New potions: Pinole to temporarily increase weight limit, Diligence Potion that temporarily reduces the time needed for processes, and Heating Ointment to help spend those long cold evenings...
More survival tasks - more survival points! We know there are always some useful abilities to level up.
Bug Fixes
Finally fixed the grass growing through the floor.
Fixed the bug with progress bars freezing.
Fixed the bug with animal skeletons not disappearing in traps.
Fixed the bug with some objects becoming very dark in the shadows.
Fixed game crashes for some players.
Fixed the bug with the ship not automatically mooring to the dock when traveling between regions.
Fixed the bug with not being able to place trophies in inventory.
Fixed the bug with buildings sticking out through the Tier 2 floor.
Fixed the bug with Great Spanish Schooner not being able to dock, if there is a log in the rear Log Storage.
Multiple minor bug fixes.
Important notes
As we tried to release the new region in time, there may be several lines that are missing localization in various languages (English text will however be provided). It is a known issue, and will be fixed in one of the upcoming hotfixes!
Before we let you go on with your journey, we want to thank you for supporting us and contributing to the game’s development. Hopefully, your experience in the new region will be as enjoyable and smooth as possible, but if you encounter any issues, please feel free to let us know!
Let the adventure begin now!
The Survival: Fountain of Youth Team
What's Next | Reaping the Harvest Update
Hello, Fountain Seekers!
We are happy to finally announce the release date you've been waiting for! The Reaping the Harvest update for Survival: Fountain of Youth is coming November 21st. More about it - in our infographics below:
Prepare to journey deep into the Snake region overrun by new animals, build the legendary Stormbreaker ship, craft powerful firearms, and much more! In the meantime, be sure to follow us on Twitter for game-related content and some sneak peeks. You are also very welcome to join our cozy community on the official Discord server to chat with developers and other players. See you there!
The Survival: Fountain of Youth Team
Dev Diary | Farms
Greetings, Fountain Seekers!
Well, trees are already regrowing in Survival: Fountain of Youth, and we decided to develop this idea even further, especially since the more activities there are to do, the better. So…
Prepare to reap the harvest!
NEW ITEMS: SEEDS
How to get seeds? When you gather resources from certain plants or trees, there is a certain chance to also receive this nice-looking bag with seeds. Well, we know they don't naturally come in bags, but let's be honest, they’re much easier to sort out this way!
You will be able to grow many different plants that are already familiar to you, along with some new ones (around 20 in total).
NEW MACHINE: FARM
Obtaining seeds is only the first step. Some logs and a shovel - and you’ll be able to build a farm with six slots to grow your plants. There are three tiers - basic, improved, and excellent - with water tanks of various volumes and different times for plant growth.
WATERING AND FERTILIZING
Experienced farmers know that water is the main thing a plant needs to grow. Clean water, to be exact. Good news: farms automatically collect water when it’s raining. So, it's up to you whether to build more water collectors or learn some rain-summoning dance.
For already-grown plants, you can use fertilizers. Fertilizers are made of rotten food in a compost pit - another new machine type. Increasing the speed of fruit/flower/leaf growth + utilizing some of that rotten food = win-win!
NEW SKILLS: FARMING
Growing plants levels up your new skill - farming. It will give you some nice perks: reducing the time it takes to grow a plant, speeding up the resource recovery in plants on a farm, higher chance of collecting seeds from plants on a farm, etc.
And be ready to grow a garden your grandmother will be jealous of!
New autumn plants for your cozy screenshots! Can’t carve it though, but maybe in the future…
While you were reading our guide on farms, the Snake region release date moved a bit closer! It will be announced next week, so prepare your shovels, and if you have any questions about farms, the upcoming update, our plans, or basically anything, please bring them in the comments!
The Survival: Fountain of Youth Team
Dev Diary | Snake Region Sneak Peek
Dear Fountain Seekers!
The story of a 16th-century sailor searching for his crewmates and, if lucky, a magical spring, continues. The 4th story chapter is getting close to its release! While a lot of it is still being actively developed, we've reached a stage where we can shed some light on what is waiting for you in the upcoming content update. Let us give you a brief tour of this next part of the map in the Survival: Fountain of Youth world.
So, some facts about the Snake region. It got its name (no, not from the abundance of those crawling creatures) from the Snake tribe that lived here a long time ago. They were skilled healers who gathered herbs and prepared remedies against the most terrible wounds and diseases.
The Snake region will introduce you to a new set of challenging conditions to survive in. Be ready to deal with piercing colds, new dangerous predators, diseases, and story twists.
Silver Island will remind you of the Island of Hope due to its size. It’s a large island with rocks to climb, spreading meadows, multi-level plateaus, and plenty of places where you can build a large base (or several, no restrictions here!). Be careful though, new animal predators are lurking between those rocks...
Would you like a house with this view?
As you may know from your previous adventures, the Engineer and the Doctor left for Sulfur Island to find resources for gunpowder. Will you meet them there? Time will tell.
Although Sulfur Island doesn’t seem particularly hospitable, it’s an essential stop for everyone wishing to finally craft those firearms.
Well, now to Crocodile Island. Can you guess what its distinguishing feature is? A big part of it is occupied by crocodile-infested swamps. This territory is both resourceful and treacherous at the same time. Even though it serves as a great hunting spot and place to gather valuable plants, sharp-toothed crocodiles and malaria may make your stay on the island fatal.
A mysterious Labyrinth lies on the further part of Crocodile Island. Tangled corridors of rocks conceal not only valuable objects but also dangerous challenges. One of them is to find your way back.
As we wrap up for today, we're excited to see your comments and can't wait to share this content with you. Stay tuned for the next Dev Diary in which we'll tell you about farms - an important feature coming with the update.
The Survival: Fountain of Youth Team
Hotfix 1442 | Game Freezing Fix and Small Palms Respawn Fix
Hello, Fountain Seekers!
We have one more small patch for you, fixing a couple of bugs.
Here's the list of changes:
Fixed the issue with the game freezing on time-skipping processes.
Fixed the bug with Small Palms not respawning. Now all trees with logs should respawn from a stump (except for Dead Tree, for obvious reasons).
Grass optimization.
The Survival: Fountain of Youth Team
Hotfix 1437 | Animals Carcasses Fix and Visual Fixes
Hello, Fountain Seekers!
We released a small hotfix to address the issues reported since the update release.
Here's the list of changes:
Fixed issues with grass loading in the first and third regions (including grass growing through the floor).
Fixed the issue with animal carcasses not disappearing in traps. Unfortunately, this won’t affect carcasses that are currently in traps, those won’t disappear.
Fixed textures of the Bamboo Flask.
Fixed textures of equipment made of leaves.
Known Issues
Small Palms don't regrow from stumps right now. Coconut, Date, and Chinese Palms have no issues.
Huge thanks for your reports! As always, you can share them in the comments, at support@odinsoft.com, and on our official Discord server!
The Survival: Fountain of Youth Team
Patch 1433 | Trees Respawning, Game Optimization, and More
Greetings, Fountain Seekers!
Patch 1433 is ready to be downloaded! This time we bring you some long-awaited features — yes, trees, finally! — as well as a whole bunch of improvements, changes, and bug fixes.
As always, thank you for providing us with feedback and suggestions for the new update!
So, let’s jump into some details, shall we?
NEW FEATURES AND IMPROVEMENTS
The number one requested feature is in the game — trees respawn now! Finally, you don’t have to choose between a big proper base and saving the ecology of the Survival: Fountain of Youth’s world. Just remember to leave a stump for the tree to regrow — and in a certain number of days, you’ll be able to chop it off once again!
Art assets/textures optimization. Can’t promise you’ll be able to launch the game on a calculator now, but as a result, players should experience reduced memory consumption, better game performance, and higher fps. Please note that some textures are not final yet, we'll continue polishing them, as we consider the visual part of the game as important as its performance.
Improved animals’ behavior and animations in battle. A bit more natural and less scripted, a bit more diverse, and a bit easier to control with a new red highlight before the attack (Animal Attack Indication — you can turn it off in Controls).
Improved Barrel which contains up to 60 units of liquid. Storing water is as important as gathering it!
Animals’ carcasses now disappear over time. Just 3 days and you can say goodbye to your pet cemetery!
Native support for Sony DualSense (PS5) and Sony DualShock 4 (PS4) controllers.
BUGFIXES
Fixed the visibility of the ignition failure.
Fixed long loading time when traveling from the first region to any other.
Fixed the bug with a quiver disappearing when trying to equip it.
Fixed the bug with a stingray getting stuck in the monolith and electrocuting when approaching it.
Fixed several bugs with loading save slots.
Fixed interactive objects that couldn’t be interacted with.
Fixed the bug with Set of Tools counting as an inventory item until it is dropped and retaken.
Fixed the bug when a character could catch the Burning Sun and Heat statuses while standing in the shadow.
Visual improvements.
Localization fixes.
Multiple small fixes.
WHAT'S NEXT
The Snake region is coming! It is being shaped, built, tuned, filled with features, and tested — and after today’s release, it has our full and unshackable focus. While we can’t give you any specific dates or details just yet, we promise not to leave you in the dark and share our development news as we move closer and closer to day X! And we’ll definitely have some interesting things to share!