Survive Me Miolhr cover
Survive Me Miolhr screenshot
Genre: Role-playing (RPG), Simulator, Strategy, Adventure, Indie

Survive Me Miolhr

Patch em up 16.8.1

A Controls Patch Miolhrians!!



Well needed and finally got it in!

Patch 16.8.1​




  • Fixed Inventory Patch!(Crashing while using inventory in Battle)

  • Adjusted HUD! (Temp Meter only shows you temp)

  • Temperature and Watts Updated!

  • Adjusted Controls Keyboard and Controller!

  • Bag can now be set and is saved anywhere on screen!​
  • Num Controls Added

  • Tab used to Access Inventory for Keyboard

  • Ctrl(Control now used to collect all loot for Keyboard)

  • You can now access Inventory with X Key (Controller)

  • You can now loot all with Select Key (Controller)

  • Look Up and Down adjusted to triggers (Controller)

  • WASD controls set in game!​

Update 16.8

Wish List Miolhrians? No just some Fixes and Updates. Get your repair hammers ready!
  • Updated Temp!

  • (You no longer just jump back to 72 Degrees when entering a home)

  • Decrease Lantern's Light Radius!

  • Adjusted Sup. Bike Durability 30/30!

  • Added Fishing Animation to Fishing Spots!

  • Added in New Battle Music and Local Music!

  • Updated and Sort Items in more locations!

  • New Bandit and Miolhrian Quest Added!

  • Adjusted Prices at Trader!

  • New Story Based Items Added!

  • Updated Air Drop Notification and Items!

  • New Map System Added for Biome!

  • Item and Prices Rebalanced!

  • Fixed HUD in Survival Mode!

Thanks Everyone!

Hello Miolhrians!!

I just wanted to post a quick message thanking everyone for the Support! Also wanted to apologies for the game taking as long as it has with multiple issues I suppose it comes with getting into the field of game development solo but well worth it! Great News as the game looks to be coming close to Beta soon! I took the time to list all current items features and more for Build 16.7! I will also work on a Video to help with New Survivors! Above all else Have a Great Night and Survive!

Miolhr is an Open World Zombie Survival Capture Sim Game

. It consist of you having to maintain your characters Food, Water, and Rest while exploring Miolhria. The game is more in depth then most survival games though a ton of features.

Survival

: Not only do you have to worry about Your standard meters but Temp and Watts(Electricity) in a big thing in Miolhria. You temp depends on the clothing you wear, Weather(Snow, Rain, Heatwave etc.) or Food, Drink you have taken.
Watts determine if you can use crafting or any electrical device. Keep in mine each time you use a device it uses Watts in game.

Capture System

: Kind of like in pokemon you can capture animal creatures but just those that are underground or in caves. You will be a be able to use them for one of 3 ways. You can tame them and use them to defend your home, Ride them or for there Perks. Capture Devices can be purchased from traders or crafted.

Elements of Miolhria

: Miohria is full of Illnesses. Fighting enemies and losing can result in you getting poisoned, burned, cutting yourself(bleeding) or a ton of other illnesses. Keep supplies on you to stay ahead of this!

Traders and Quest

: You can find traders in Miolhria to trade your good and buys items to survive. Quest can be taken from Computers or NPC's in game. They range from recover items, Delivery or even defeat an enemy for them.

Homes

: You can purchase Homes in Miolhria by buying deeds from traders or getting them from quest! You home can be decorated with Devices, Furniture, Security Devices and even Captured pet to help you out. Having a home can also lead to attacks so good luck with defending it as you could lose it!

Battles

: Miolhrian battles are a step into Simulation. This is due to Day/Night/Type of Enemy/Location of Battle factor into you win percentage. Keep in mind each lose can deplete you life(HP) hit you with Illness or even slow you down enough where other enemies can surround you! Defeating an enemy will give you loot but will also slow you down if you don't have inventory space to carry it allowing enemies to take advantage! Attacking will give you more loot but has a higher chance of getting more damage on loss and higher chance of illness. Defending allows you to jump back before battle helping you escape if you win or lose.(allowing enemies not to surround you! Speed may be a good strategy!) You also get less loot with defending but can increase chance at winning!

POI

: There are tons of POI for Deli, Auto Shops, Homes and even malls in Miolhria to loot! The best way to loot these locations is by having a Bike or Kart which allows you to store more.

(8)Bikes & (1)Karts

: Bikes are a good way of getting around town! Not only this but some also include features from storage, lanterns, heating and cooling. Karts are a good way to having extra storage but take up a lot of room.

Enemies

: Enemies Range From Bandits, Animals and Zombies!

Bandits Looters Raiders

: Looters will only attack you when you sleep stealing your money. You can counter this with some devices in game or having good security on you Base.
Raiders and Bandits are found throughout Miolhria and are mostly found in POI's. This will not stop them from surprise attacks or Raids oh Safehouses and Bases. Bandits are know to take you money when winning in battle and are know to set up mini bases in Towns. By looting them you can make a lot of money!
Raiders tend to have more capture related items but aren't as strong as bandits!
Zombies range from Poison, Water, Fire, and Ice. These Zombies will hit you with illnesses upon getting a win and something even an Infection which prevents you from healing! Keep an eye out as Boss Zombies can be found thought Miohria and do a lot of damage but have the best loot!

There are multiple Devices from Workbenches, Sewing machines, Dark Matter Teleporters, Storage containers, Research Benches and tons more to Loot, Craft, Upgrade in Miolhria!

CAS

: Every time you sleep you have a Chance of Calling on Multiple Events or (Chance at Survival)!
Chance at Survival are random events that happen at Random!
They are but not limited to:
Air Drops, Bandit Spawning Bases, NPC leaving Biome, Trader coming to Safehouses, Hordes Breaking in, Bandit Breaking in, Weather Change, Heatwave, Coldwave, Waterpipes breaking Boss Zombies in the Area and Horde base attack! (Tornado's have been removed for tweaking)


Update 16.7

[previewyoutube="McH-dNBpsoE;leftthumb"]

Another great day in Miolhria and a Update to follow!!!



Update 16.7



Field Bosses Added in!

Fix Class Leveling!

Kid Classes +0Hp per Level

Bandit & Looter +0.25Hp per Level

Fire Ice Poison Water Classes +1Hp per Level

Loot Response in POI after 500 Steps in CAS!

Looters will now take your bike if you leave it in a POI!

Increase Bag Weight for most Items and Clothing!

New Coal Crafts Book Updated!

Communication Device Upgraded!

New Trader Quest Added!

Updated Base Defense!

(Based on Defense % Looters will not break in your home!)

Extended Tutorial!

You can now heal from Infections by Sleeping!

16.6 Patch with some bandaids!

Just some patch work Miolhrians!


Fix Spawning by Bandits without warning!

Added Wolf Animal and Slugs!

Fixed destroying Items in none Player Homes

and more adjustments!

Update 16.5!

Good Morning from here Miolhrians!!





Update 16.5 Notes





Fishing Animation, Spot, Research and Craft Added!

6 New Animals/Pets Added!


Bandit Trader Update!

Device Update!

Environment Update!

States Update!

Well Rested boost(Rest+100) (+1 Life Regeneration every 5 steps)

Well Fed boost(Food+100)(+1 Life Regeneration every 5 steps)

Full with Water(Water+100)(+1 Life Regeneration every 5 steps)

Updated Bandits and Looters!


Updated Petal Bike!

Audio Update!

New Miolhrian Speak Added to all human characters!

New Themes added for most Locations!(Caves, some homes, safehouses!)

Some Audio Changes!(Drinking, Sleeping and more..)

In Battle Audio for Bandit, Raider, Looter, Miolhrian, Animal, Zombie and Pet Battles!



New CAS Added!

(Winds of change situation responds back pet based animal in caves and tunnels)

New Updated UI for Battle!

Depending on Chance of winning you Heart fade in battle!

New Sewing Machine Added!

Fix shadow gap on models!
Fix set property plugin command!
Fix changes to alphaFog not saving!

Deconstructor Device Updated! (Now includes all Crafts)

...





and many more changes and Updates...

Pre Update 16.5

Pre-Update 16.5 Notes


Hello Miolhrians!
Here is a pre Update for 16.5 to setup for Update 16.5 (3/25/21)


Fishing Animation, Spot, Research and Craft Added!

6 New Animals/Pets Added!

Bandit Trader Update!

Updated Bandits and Looters!

Updated Petal Bike!

New CAS Added!

(Winds of change situation responds back pet based animal in caves and tunnels)

New Updated UI for Battle!

New Sewing Machine Added!

Fix shadow gap on models!
Fix set property plugin command!
Fix changes to alphaFog not saving!

Deconstructor Device Updated! (Now includes all Crafts)
and many fixes!

Update / Patch 16.4 is here!

​Good Morning from here Miolhrians!!




Update 16.4 Notes/Patch





Last Update/Patch for a Week Guys! Think I may need a break...sleep required!

Gonna take a small break between this and next update guys...
...but for todays Update!





Updated Containers for Individual Storage only!

Animal Storage Device added for Storing you Animals! (Pets only container)

Wood Storage container only allows you to store Wood Now!

Fixes Zombies Spawning in Safehouses!

Fixed Bandit Animation!

Raider and Bandit Dialog upon battle Updated!

Animal Pet Audio Updated!

Few Item Fixes!

New Blanket Item for drying off from rain!

Updated Teleport Stairs animation between floors!

Added back in Item Devices!

Item Devices contain a random Item depending on Rarity

(Poor Rarity Item Container will give you a random Poor Rarity Item)

and last but not least...

Intro to Pets has made it's way in finally!

You can now capture Animals in Tunnels, Caves and Dungeons!

(Capture Device Ready?) only 4 out of 140 in as of now but Next Update should fix that!​





https://www.miolhr.com/update16-4
and many more changes and Updates...

Update 16.3 is Here!!

Good Morning from here Miolhrians!!



Update 16.3 Notes



Re-balanced Win % Based on Location

Zombies Higher percentage at Night!

Looters Robber Bandits and Raiders have a higher Percentage in Inside Homes!

Animals have a higher Percentage in Caves and Tunnels!



Trader Updated! (Now Spawns at Safehouses with CAS)

Traders now kick you out of home after hours!(8-6pm)

Safehouses will now not allow you to enter if you are Bandit/Looter/Raider!

Safehouses and stores will not allow you to enter after hours!(8-6pm)

Type Updated with HUD (UI)

Add 2 New Maps!

New Items and Updated multiple Items and Clothing!

Environment Items and Icons Updated!

Trader and Animal Dog Updated!


Beds can now be reused! (Pillow Item now allows you to re-sleep in used beds)

Tutorial Updated!

Conscience Character Update!

Death at Survival Updated!

​​

New Critical and Counter Boost added to Miolhrian Battles!

Critical Bonus added if Weaker Elemental Attack! 

Fire get Critical (+5 Bonus in Battle) when Fighting Ice!

Water get Critical (+5 Bonus in Battle) when Fighting Fire!

​​

Animal Spawn Chance Fixed!

Based on Rarity animals have a 50%+ Chance of spawning in the Wild and Caves!

​​

4 New Capture Devices Added!​

Copper Capture Device(Craft able and Purchasable from Traders)

Lead Capture Device (Craft able)

Iron Capture Device (Craft able)

Pyrite Capture Device (Craft able)

​​

Weather Update!

Rain CAS will Soak you with a chance of getting you Sick!

Snow CAS will Soak you and decrease your Temp until it hits 0!​



Updated Map in Safehouses!

Added Beacon Device!

Fixed Bandit Spawn radius!

Added Hidden locations for loot!





and many more changes and Updates...

Update 16 (0.6.2)

Good Morning from here Miolhrians!!
I do apologize I couldn't get the Demo out today as clearing bugs is a thing for the next update and want to go at it all clear!
[previewyoutube="ZiWB7EA4qwE;leftthumb"]

Great News though the update 16.2 is here!

Weather Added into game and will change gameplay!

When Raining or Snowing players will be soaked (10% of becoming Sick)

Use of Bag will be removed from Battles!

Increase turn speed!

Re Adjusted Rarity and Weights for Items and Weapons!

and more to come!

and many more changes and Updates...