Survive Me Miolhr cover
Survive Me Miolhr screenshot
Genre: Role-playing (RPG), Simulator, Strategy, Adventure, Indie

Survive Me Miolhr

Update 16.1

Evening Miolhrians!
just small update for today and fixes!
New Legendary Animal Added (1/5)!
Adjusted tunnel in Oaktown!
Adjust chances of catching Infection from Zombie and some meats!
Added Anti Z Spray and Anti Z Spray Plus for Infections!
Eatting in battle Adjusted!
Miolhrian Battle UI Adjusted!
Upon Z's breaking in they now spawn in your backyard and not your home!
Farm Fields updated!
Minor Fixes with spawning in Safehouses of Z's!
and other fixes!


Update 16 Finally Here!

Finally Miolhrians Update 16 is Live!!!
I included most of the updates and changes but was no much to name including framework adjusting.
Thanks again and Enjoy!

Welcome back Miolhrians!

So begins Update 16 v6.0
The Demo will include a snip of all the Updates fixes and adjustments for Upcoming Update March 1 2021!


Update 16 Notes



New Engine with a lot of adjustments allowing game to run at solid 30fps!
New Inventory System
-Depending on Weight and Bag size items are you carried!
-Updated Rarity System! (Based on color and item)
-Polish Character Models, Items, Icons and everything I could get my hands on!
-New Simulation based combat that depends on..
-Environment Type
-Enemy

Time of Day or Night
(which will now cross over into multiple new situations)

New Miolhrian or Bandit System
-Being Miolhrian allows you into safehouses and to do certain quest!
-Being Bandit, Looter or Raider allows you into Bandit locations but bands you from Safehouses!

New Temperature System added!
-Now being a Miolhrian can effect you in a new way! Based on location (Home, Forest, Cave or situation) you body temperature will change!
-Being to hot will cause you to be Heated or Sick!
-Being to cold can cause you to get Sick or Frostbite!
-All Warm or Cold Foods and Drinks can raise or lower your Temp as well!
(Cold water when too warm, Warm soup when to cold)

New Bandit Hideout and Bandit Traders!

Update Bandits, Looters and Raiders!

Update Quest System and Quest!
-New Quest for each Biome and New Quest Device

  • Updated CAS System!

(Chance at survive system adds random situation into game)
-Heatwave (Temp Effected)
-Coldwave (Temp Effected)
-Rainstorm (Temp Effected)
-Air Drops(Updated)
-Zombie Break-In
-NPC leaving Biome(Update)
-Looters in the Area(Updated)
-Traders in the Area(Updated)
Weather Re-Adding but being Adjusted!

Updated
-Bandit take cash from you while you sleep now!

(Bandit Toy distracts them now which allows you to keep your money)

and many more changes and Updates...

In the Works

Capture System being added back in Soon! (small delay with New Engine)
Team Explore System being added back in Soon! (small delay with New Engine)
CAS Tornado Chance being added back in Soon! (small delay with New Engine)

Demo Update 16 0.6...and... (March 1)

Good Morning from here Miolhrians!!
I do apologize I couldn't get the Demo out today as clearing bugs is a thing for the next update and want to go at it all clear!

Great News though the update Demo will be posted March 1 2021 and expect the Game to be released March 3! ...but without further ado..here are the notes for March 1 and March 3 game posts!

Welcome back Miolhrians!

So begins Update 16 v6.0
The Demo will include a snip of all the Updates fixes and adjustments for Upcoming Update March 1 2021!


Update 16 Notes



New Engine with a lot of adjustments allowing game to run at solid 30fps!
New Inventory System!
-Depending on Weight and Bag size items are you carried!
-Updated Rarity System! (Based on color and item)

-Polish Character Models, Items, Icons and everything I could get my hands on!
-New Simulation based combat that depends on..

Environment Type (based on Moon type Fire/Poison..)
-Enemy (Poison/Fire...)
-Time of Day or Night!
(which will now cross over into multiple new situations)

New Crafting System for your Home!
-This allows you to add Devices furniture or pets to your Home!
(Defending it and take care of it!)

New Miolhrian or Bandit System!
-Being Miolhrian allows you into safehouses and to do certain quest!
-Being Bandit, Looter or Raider allows you into Bandit locations but bands you from Safehouses unless for a Quest!
Updated Lighting!

New Temperature System added!
-Now being a Miolhrian can effect you in a new way! Based on location (Home, Forest, Cave or situation) you body temperature will change!
-Being to hot will cause you to be heated or Sick!
-Being to cold can cause you to get Sick or Frostbite!
-All Warm or Cold Foods and Drinks can raise or lower your Temp as well!
(Cold water when too warm, Warm soup when to cold)

New Bandit Hideout and Bandit Traders!

Update Bandits, Looters and Raiders!

Update Quest System and Quest!
-New Quest for each Biome and New Quest Device!

  • Updated CAS System!

(Chance at survive system adds random situation into game)
-Heatwave (Temp Effected)
-Coldwave (Temp Effected)
-Rainstorm (Temp Effected)
-Air Drops(Updated)
-Zombie Break-In
-NPC leaving Biome(Update)
-Looters in the Area(Updated)
-Traders in the Area(Updated)

Updated
-Bandit rob you in sleep now! ($$$)
(Bandit Toy distracts them now which allows you to keep your money)

and many more changes and Updates...

In the Works

Capture System being added back in Soon! (small delay with New Engine)
Team Explore System being added back in Soon! (small delay with New Engine)
CAS Tornado Chance being added back in Soon! (small delay with New Engine)


Miolhr Update 16 is days away

HELLO MIOLHRIANS!!!
It has been a while but I do bring presents?
No not really but major update this weekend!
So much to get into so very much.
We will include a trailer and Demo very so as need to do a bit more testing this week!
2/25/2021 will be the release of the Demo and Fingers cross 27 of Feb will be the release of Miolhr V.16!
With a New engine and more control of the game to run smoothly I am looking forward to everyone seeing it!
Update notes of all New Features and Updates will be posted on the 25!
For now back to testing!
Have a good night Miolhrians!!

Update 15 0.5.0 is Now Available!!

Hey Miolhrians!
Sorry about that long delay but we are back in action.
Expect a big Update by the end of June and lots more soon!
As a Special Thanks for all those who waited...here is an issue of Miolhr Comic issue 1 at not cost! I hope you all like it!

(Sub name in link and email to send code)!!!

https://youtu.be/owxgTuUOiTc

Click here for New Miolhr Issue 1!!!

Miolhr Issue #1

R>P Miolhr.com

Patch 14 0.4.5

(Fix) Menu Fix!
(Fix) Delayed Battle Fix!
Fixes and minor changes...

Update 14 (0.4.4)

(New) Newer Pet Models Added!
(Added) New Achievements Added!
(Added) New Comic Covers Added!
(Added) Remove Pet and Re-Cage Added to Pet Storage!
(Update) Multiple Menu Fixes and adjustments!
(Update) Environmental Update! (Barrels)
(Updated) Pet Collection Page Updated!
(Fix) Fixes and changes!


Patch 14 0.4.3




<*>(Update) Updated Achievements!
<*>(Update) Trading Cards Update!
<*>(WIP) 8 New Pets in Development!
<*>(Added) 5 New Pet Models Added!
<*>(Added) New Boss Dog Added!
<*>(Update) Custom Pet Chance Icon Update!
<*>(Update) Updated Pellets now spawn immediate attacks!
<*>(WIP) New! Mod-Enable customizable pets!(Coming Soon)
<*>(Fix) Removed Pet-Battlers for more testing!
<*>(Fix) Fixed Menu Crashing Issue!
<*>(Update) Updated Main Menu!(WIP)
Fixes and minor changes...

Update 14.2 Posted! (0.4.2)



Patch Update from Patch 14 0.4.1 Updated!
​​
(Added)Added Growth Plots for inside growing!
(Added) Traits added to all pets and character making all captures unique!
(Added) 12 Unique Traits!
(Added) Gold cage captures added! (1/500)
(Update) Adjusted movement speed!
multiple small fixes!

Patch 14 0.4.1 reworking..

Hello Miolhrians!

I would like to apologize in advance and like to thank everyone for there support! Due to an Issue with the last patch I will sent the current build back to Update 14 0.4.0 and do my best to fix this issue ASAP!!
R>P