Swarm the City cover
Swarm the City screenshot
Genre: Real Time Strategy (RTS), Strategy, Tactical

Swarm the City

Save 70% in the Steam Winter Sale!

We're happy to offer discounts on Swarm the City: Zombie Evolved, and DLC during the Steam Winter Sale! The sale ends 5th of January.

Happy New Year to everyone!

Patch Notes for July 21st

1. Fixed item drop display bugs while in a level
2. Indestructible buildings at East Energy Research Institute level are no longer indestructible.
3. A boss could be defeated without being killed. It should work properly now.
4. Corrected various text errors in Clues section

Patch Note for July 14th

Fixed the issue of item dropping in Dark Iron Prison

Patch Notes for July 7th


  1. Solved several problems related to settlement in level [Technology and Commercial Capital "Kojarena"]
  2. Demonic Claw is no longer invalid for the Four-winged Angel

Patch Notes for June 28th


  1. Necro Abyss cannot be cast without a zombie corpse now, works as intended now.
  2. Zombies are no longer jumping around the water inlets.
  3. You can exit dialogue cut-scenes during a pause now.
  4. Selection circle no longer falls underground at stage 2-1.
  5. Adjusted the height of the selection circle of animal walkers
  6. Fixed a bug on generals' talent tree, it was refunding an infinite number of magic crystals while a talent point was refunded.

Patch notes June 23rd (Summer Sale! & Trading Cards Available Now!)

Hi, here is some news for you!

Summer Sale


Summer Sale is coming. And Swarm the City will have a 40% discount soon!
Summer Sale time: 6.23-7.7 (PDT)
https://store.steampowered.com/app/1597290/Swarm_the_City_Zombie_Evolved/

[Trading cards are available]


Swarm the City's Trading Cards are now available. A total of 9 regular cards and 9 flash cards have been updated. Try to collect all the cards and synthesize the badges!

Patch Note 6.23


1. Karr's Memory 1 now displays the correct subtitles.
2. The barrier in the level "Dark Iron Prison" cannot be traversed directly and should function as intended now.
3. Fixed several issues related to special effects in General interface.
4. Special effects are no longer lingering on screen after consuming a Magical Tome.
5. Mutated Three-headed Dog cannot cast skills while turning anymore.
6. Reduced difficulty of achieving %100 city destruction rating on the Tario Cathedral level
7. Optimized the guiding and difficulty on stage "The Lavender Estate", also Flas can correctly execute its action.
8. Improved King's Skill: Bloody Revelry's effect
9. Improved the effect of basic attack talent points for all generals
10. Improved the effect of "Flesh Fusion" talent point for fusion gargoyles
11. Upgraded the attack bonus of "Flesh Fusion" talent point while holding a weapon
12. Lowered all sniper rifle damage and fixed sniper towers not displaying targeting line correctly
13. The difficulty of the levels "Kelah City" , "Storm Island" and "Deliade" is lowered.
14. The difficulty of the level "Titus" is optimized.
15. Changed MG6 attack speed
16. Increased Crystal rewards in the early levels
17. Lowered the fear value required for each level of Karr
18. Amalgadon Sphere is no longer getting stuck while its passing the beach
19. Navigational improvements on level Church's Holy City of "Hitlins"

Patch Note June 21st


  1. Fix the bug that the level "Gettiville" gets stuck in the transition animation.
  2. Adjusted the opening difficulty of level "Titus" downward
  3. Reduce the HP of boss type in level "Deliard".
  4. Fix the bug that the story pieces of level "Pula" and "Kojarena" don't drop.
  5. Adjusted downward the shelling damage of ships in the island area
  6. Modify the navigation of 4-4
  7. Optimize the level settlement process
  8. Prioritized Memory Fragments
  9. Improve the speed of typing effect after clicking on teaching tips
  10. Repair the problem that Colossal's attacks cause buildings to fall repeatedly
  11. Repair the bug that the blood bar of Zombie Wolf Riders is incorrectly positioned
  12. Repair HP bar of generals when summoning generals when pausing, and the
  13. Repair the problem of probability of not being able to attack with the right key on the ground

Patch note June 17th


  1. Replaced the King's Memory icon
  2. Fix the abnormal HP bar size change problem
  3. Fix the problem of no poisoning effect of ship attack
  4. Adjust the number of supporters in some levels
  5. Fix some settlement abnormalities
  6. Optimize the sound effect
  7. Optimize boss actions
  8. Fix the problem of cursor switching anomaly

[Important Notice] Two Versions on the Store Page and DLC price is not correct

Dear Players,

Congratulations to us, the game is finally Full Launched, with two discounts...

Right now, you will see TWO versions on the store page, one is 50% OFF, the other is 40% OFF. And you can see one DLC is FREE. There's some issues here, and we are working with Steam to fix this.

The correct situation would be: only one game with 40% OFF, one DLC cost $1.99.

If you don't know which one to buy, here's the different:
A. If you buy 50% OFF one, you will get the game and the DLC
B. If you buy 40% OFF one, you will ONLY get the game. The DLC will be priced $1.99.

So if you want to buy the game now, we suggest you buy the 50% OFF one. But it will be changed back sometime soon.

Sorry for the inconvenient. We will try to fix it soon.

Swarm the City Team

Swarm the City: Zombie Evolved Full Release Announcement

Swarm the City: Zombie Evolved Full Release Announcement
After a period of internal development following the release of the EA version, we released the Prologue version as open test in May. After this test, we decided to full release the game on June 17 and will open a discount event in the near future!

Update content.


1. The basic controls are heavily simplified and optimised, you now can command the zombie army smoothly.
2. The zombie generals are revamped, generals are buffed and clearly diversified.
3. The zombie king's magic arsenal is enriched, you now have more ways to deal with humans.
4. Various lore pieces are placed around the world, and now you can finally discover interesting aspects of zombies and humans.
5. Normal zombies can devour human brains and thus use human weapons and carriers. When you see a decent human weapon, be sure to grab it!
6. Dogs and cows in the city can be zombified so you can use whoofs and moos as rallying cries now.
7. Destroying important buildings and killing important humans drop soul crystals, which provide random Artifacts to buff your armies to destroy human cities more effectively.
8. Killing more people and destroying more cities will allow you to gradually restore your zombie king and generals to their former power, and you can customize the evolution of your zombie army in any direction you like.
9. Updated voice acting resources, and some other convenience optimization
Note: Since the game has been drastically updated, you need to reopen an archive. Sorry for any inconvenience caused to you.

The Heart of Thundering Python DLC update


Heart of Thundering Python is an ultimate artifact that once belonged to the Kingdom of Mist. This lost artifact is the key to unlocking mighty lightning powers for your zombie generals.
To celebrate the full release, the Thunder Python Heart DLC will be given free with the game proper to players who purchase the game during the EA phase!
Price: $1.99 USD
Note: If you purchased the game during EA but did not unlock the DLC, please join our Discord server to contact the administrator with proof of purchase. We will send you a CDK as long as you provide us with proof.

Steam trading card and Achievement update


We will also be releasing Steam Trading Cards and more than 20 achievements in the near future. Please refer to the actual version for the specific card style and achievement content.

Finally, thank you for your support and have fun!

Swarm the City Team