Synthetic Dreams cover
Synthetic Dreams screenshot
Genre: Simulator, Indie

Synthetic Dreams

Winter Update

From Summer of 2018 to December 2020 - 100$ was the price of entry.

An audacious act.



Summer of 2019: An unexplained spike of interest from Eastern Europe.

Добро пожаловать на борт

~

Since 2012, I've been recreating the places I've lived. In the previous version you were able to see 3 of these spaces from a stationary position. With this update you are now able to freely traverse through 5 places.

August Update

The doors to this rocketship have closed.

You're all aboard, you take the form of a seahorse. It's fitting since Synthetic Dreams is a gaze-based experience (no arms required)

Our destination: Into the Void


July Update



UDK Asset Preservation Project complete.

That's my current playspace. (10ft x 15ft)

I'm anticipating the day I can explore the alcoves.

June Update

'Fill your bowl to the brim
and it will spill.
Keep sharpening your knife
and it will blunt.
Chase after money and security
and your heart will never unclench.
Care about people's approval
and you will be their prisoner.
Do your work, then step back.
The only path to serenity.'

Verse 9 - The book of the way

May Update

Artifacts



From Latin arte "by skill" + factum "thing made," from facere "to make, do"


April Update

From November 2016 Monthly Update: "... If VR is "somewhere you go" - then perhaps it would be helpful to think of yourself as selling tickets. Welcome to my Museum."

I think it's time to put INTRO (INTRO/CITY/PIXEL) into a box.

I think it's time to lay the foundations for a Museum.

I know it's time to find a better way to live.

Etymology:

"from the Ancient Greek Μουσεῖον (Mouseion), which denotes a place or temple dedicated to the Muses (the patron divinities in Greek mythology of the arts)"

"The traditional names and specialties of the nine Muses, daughters of Zeus and Mnemosyne, are: Calliope (epic poetry), Clio (history), Erato (love poetry, lyric art), Euterpe (music, especially flute), Melpomene (tragedy), Polymnia (hymns), Terpsichore (dance), Thalia (comedy), Urania (astronomy)"



March Update

The Vive Pro is said to have a 33ft x 33ft (10m x 10m) tracking area. (When using 4 updated Lighthouses)

Combine this with a laptop in a backpack and I think you have a recipe for some amazing large-scale experiences.

I'm also curious how the SantaCruz will handle large, open, empty and bright environments.

~

It's Spring time in the SouthEast. The leafless trees (Analogous to Prison Bars this year) will transform into Massive Green Bushes.

Arguably the best time to be born, or perhaps re-born.

~

I imagine a future future version of ancestrydotcom, where we search cached versions of the internet to find postings from our forerunners.

February Update


A fresh build! Packaged with Unreal Engine 4.19 Preview 5 (!)

I've been shipping builds in development mode - this gives a bit of extra freedom to the console jockeys out there.

In October I mentioned a space to view those little colored dots we call pixels. It's in, but you'll need to travel there yourself.

Just hit the tilde key (~) and type "open hue" then use the keyboard to swap colors.

1 Red
2 Green
3 Blue
4 Yellow (R+G)
5 Cyan (G+B)
6 Magenta (R+B)
7 White
8 Gray
9 Black
0 Hueshift

January Update

Apartment life. The creaking of footsteps above me. Dog barks below me. Air Conditioners outside my bedroom window.

40 hour work week. Get home with a mental haze and vegetate.

I think the key to breaking this cycle will be to give myself an hour or two in the mornings. But then there's the matter of leaving that warm and cozy bed...

To those who purchased SD on the winter sale - you are 1 of 30. I like to imagine you all sitting together in a section of my spaceship.

My goal for next month is to release an update that brings SD up to engine version 4.19. (Pixel Density Standardization a driving factor)

If all goes well there will be a bit of new content too. Wish me luck in that battle against cozy bed bliss...

December Update

I released Synthetic Dreams on itch.io 2 years ago, then on Steam 4 months ago.

Releasing it at a "Normal" price seemed too much like inviting the internet over to my house. I want my patrons to feel invested. I want to create a connection.

For the Winter Sale - I am discounting it to the "Commodity price" - The price I would have released it at if maximizing profit was my goal.

This 'sale' is for the One-hundred and Sixty-three people with Synthetic Dreams on their Wishlist.



Thank you for your interest!

If you have any problems or suggestions, feel free to contact me directly.

Welcome aboard.