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Genre: Simulator, Sport, Strategy, Indie

TableTop Soccer

Server Update - Bugs Fixed

A new version of the server code has been deployed today, fixing several problems where games would get dropped incorrectly - this effected both live games and resumable games, but not solo games.

Sorry for any problems this caused anyone! But the issue should be fixed now, let me know if you continue to have any issues.

4.5.2 Released - Bug Fixes

Released a quick update today with some bug fixes! Sorry Ive been missing for a while, but Im back!

Anyway, todays release was really just bug fixes for a few things:


  • For the moment, sounds have been disabled in linux. This is to help test whether this is the cause of the problem for several linux users that have reported game crashes upon startup. Looking for feedback on this one guys - if the game is now running on linux for you - let me know!
  • Fixed a problem with the last step of the tutorial, the curve shot boost, where sometimes it would ask you to move a player that you couldnt move..
  • Fixed a problem when starting resumable games and the game would always say your opponent forfeited before the game even began!
  • Few database tweaks to speed things up on the server side

Version 4.5.1 - Bug Fixes!

Quick update this morning for a couple of bugs that were reported in the build released yesterday:


    <*> Problem in the tutorial where if you took too long to finish a turn, the game would reported it had been forfeited!
    <*> Some more fixes for the German language file


      Both of these issues are now fixed and live!

      New Version - Bendable Shots/Passes!! (V4.5)

      Excited to announce a new version of TableTop Soccer - including a user suggested feature - Bendable/Curve Shots/passes!

      • New Curve Shot Boost! This boost lets you bend a shot to the left or right whenever you pass or shoot. This lets you pass around people and pull off more unexpected moves!
      • Activate it with the new Boost icon, and any shot/pass you make that turn will curve slightly. If you click the boost icon again, the direction of the curve will change.
      • Updated the tutorial to include a demo of the new boost type
      • Added improved German Translations (Thanks to Andreas Machowski for providing the translations!)
      • Updated the credits page
      • Fixed a bug where resumable games were getting trashed by the server accidently. Thanks to the user who reported this issue!


      Enjoy! I'm looking for feedback (as always) on this new boost type - any suggestions or ideas - please let me know!

      Scoring Bug!!! (FIXED!)

      Just had a user report a bug regarding scoring goals.

      The short version is right now, you cant miss a goal! Oooooppps

      Looks like some code I was using to test scoring got left in and all goals are scoring right now! I will fix today with a server update.

      Version 4.4 Released!

      Very happy to announce that version 4.4 has arrived.

      Huge thanks to all the players that submitted feature requests and bug reports. It's really really helpful to get ideas from actual users, I'm always listening - so keep your ideas coming! Feel free to message me, post to the developer to-do list page, or use the features in game to submit bug reports or new feature ideas!

      Anyway - here's a run down of whats included in V4.4!

      New Features:

      • Added in 3 new spots to shoot for the goal! There are now two rows, top and bottom, each with 3 possible spots to shoot at the goal.

      • The new goal shoot choices allow you to shoot over opponents trying to block the goal!!. Get around those cheeky defenders lined up in front of the goal by shooting over their heads! With just one caveat.....

      • You cannot shoot for the top row when doing a Combo Boost (i.e pass & shoot in one turn). So if you have the ball, and you just go for a regular shot, you can shot for the top or bottom row, but if you do a combo shot, you can only select from the bottom row.

      • Added post goal celebration animation for scoring player. There are 15 animations for celebrations, which are selected randomly anytime you score a goal!

      • Changed the running speed stat - Level 1 (50pts) allows you to run normal speed when you have the ball, Level 2 (100pts) also lets you run 1 extra grid when you dont have the ball.

      • Added in new Team Stats page that shows details about wins/losses for all games, solo games and penalty shootouts, and info about which players on your team have scored/missed goals. Page is accessed from either the My Team page, the Leaderboard page, or the Friends page. Keep in mind that data about old games prior to this update, will not be tracked.

      • Players can now saved up to 3 replays for watching anytime. Your saved replays can be seen in the new Stats page, which also lets other players watch games you have saved. You can save the replays from the post game screen, or from the replays panel. If you already have 3 replays saved, and you save a new one - one of your existing replays will be replaced.

      • You can now resume Resumable Games to Live Mode! If you have a Resumable Game going with a friend, and both of you are online, you can go to the Friends page, and you will be able to "Resume Game To Live!". This works similar to the challenge friend system, one player initiates the challenge to resume, and then the other player can then accept it. If the challenge to resume to live is accepted, the game will start back up wherever you left it off, but in live mode!

      • Resumable Games now have a time limit for each turn. Each player gets a max of 5 days to complete their turn, if they fail to make a turn within that time then the game is forfeit.

      • Enhanced the Tutorial to include an explanation for the Marking Mode boost and Delay boost. Go through the tutorial to check out the new explanation and understand what all those boosts actually do!

      • Pulled out AntiAlias graphics options to a separation option within the graphics page. You can set AntiAliasing to Off, 2x, 4x, 8x.


      Fixes:

      • Fixed a problem with the start new resumable game button getting hidden after you clicked it once. It not should only get hidden, when you are at the limit of active resumable games. (Which is currently 13)

      • Fixed an issue where the keepers model and name were not getting swapped correctly at half time.

      • Fixed a bug where sometimes the popup waiting for server would appear even though it didn't need to..

      • Prevented being able to challenge someone when they are modifying their formation, or customizing their team as it would lead to a bad state in the game.


      I'll be updating the developer to-do list page later today to reflect the changes and to figure out what I'll be working on next. But just a heads

      Servers Coming Down For Game Update!

      I will be posting the new version (4.4) Of TableTop Soccer to steam in the next half hour, and will need to update/servers for the update!

      Please stand by, shouldnt take more than 15 mins tops!

      Version 4.3.8 Released!

      Another update with some fixes for some issues reported by players. I have a more significant update planned in the next week or so that will add some new content and features, including a time limit on resumable games, better balancing of player points, more ways to shoot goals- but before working on any of that exciting stuff I wanted to get these bugs fixed up!
      Here are the changes for this version:


      • Fixed a problem where the camera could (rarely) get stuck in the first person camerea after a combo shot was blocked, or when watching a replay of a game where this happened.

      • Reduced the goal keeper skill effectiveness slightly, players with levelled up goal keepers were getting a little too hard to score against! GK Saving Skill will still make a difference, but it is less than before.

      • Fixed a problem where after a combo shot, during a resumable game, the ball could suddently jump back to the player that originally passed the ball. This would have resulted in one player seeing the "A Conflict Was Detected" popup.

      • Fixed a problem where sometimes during a replay, or more likely, when watching the recap when resuming a Resumable game ,the ball would start in the wrong place. This was mostly when resuming around the half-time turn.

      • Fixed a problem where replays of penalities the ball would appear to be stuck to one of the keepers hands. This only happened in cases where the last move of the game was the keeper throwing in the ball after saving it.

      • Further improved handling games where a user loses internet connection mid game.

      Minor Update - 4.3.7 - Networking Change

      Greetings again all! This is a minor update to once again try to improve network performance for everyone.
      No code or games changes, although some are coming the next few days, but for now just trying to make sure the game runs as fast as possible for everyone.

      Speed Speed Speed!!! 4.3.6

      New Version Deployed - and its all about SPEED!

      New Server Code and Client deployed to speed things up for users all over the world. The game should now be snappier and more responsive.

      If you are still having lag issues - please get in touch with me and we will figure it out!