Greetings! New version of TableTop Soccer, a couple of fixes/bugs fixed, and one new feature added that was requested by users:
It is now possible to cancel a players move if you change your mind. Previously, when you moved a player couldn't move them to where they are currently standing. This is now possible. So if you make a move, and you change you mind, just move that player to where they are standing now, and they will not move!
Fixed a problem where the menu screens could start to flicker. This wasn't happening to many people, but it was very annoying!
Fixed a problem were the Settings Screen would default to having the Graphics page open. This is fixed so that now you are at the default settings page, where you can change Graphics, Music and Control/Other options.
Made some changes to the text in all languages when you completed your turn in a resumable Game. It used to say "Your Opponent is offline... This game will be moved to your resumable game list". I removed the "Your Opponent is offline" part, because that may not be true and it was confusing some new players, especially when you can see your opponent is in fact online... Just to clarify to anyone that is confused - a resumable game, is one where you can play taking turns with another player over a few days. So even though you are ready to continue, your opponent may not be!
I am aware of the following issues:
One player has reported the game can crash when he runs in Windowed mode, but it works fine in Full Screen. Not sure why this is happening yet, still looking into it. If you are having this problem - please let me know asap as it will help me narrow down what is happening!
If you play an Online game and it goes to Penalties, its possible that the game will be shifted into a resumable game. This is bcause of some code that was deployed yesterday to fix cases where a user drops internet connection mid game. The job that is searching for dropped games is running to fast, and can think that someone has dropped the game when in fact both players are waiting for penalities to render. I am fixing this now, and will be updating the server code hopefully later today, tomorrow at the latest.
New Client And Server Code!
Version 4.3.4 - Will be released in about 30 mins!
Firstly, I'm really sorry about having to restart the servers when people were playing - I did send out some warning messages to people in game, this is the first restart/update on the server I have done since launch, I know its a pain but I needed to do it when I knew I would be around for a few hours to watch logs and make sure everything is OK!
Anyway - change list for this version:
Added Support for VSync! A user asked for it on the Discussion page, and it's a great idea.
Game will now better support internet connection drops! This was suggested in a user review recently. If your connection goes out during the middle of the game, the following should now happen:
1 - If it is a Solo game, the game will be set to Resumable, and the next time you login the game will appear in your resumable game list;
2 - If it is a Online game, your opponent will see the message "Your opponent is now offline, this game will be moved to your resumable game list". And the game will switch into Resumable mode, where you can complete it over the next few days (or mins, wheneever you have time)
Two important notes about this!!:
a - There may be up to a 2 minute delay before a game that you dropped out on, appears in your REsumable game list. This is because there is job that now runs ont he server every 2 mins to check for dropped games. So, if you drop and then log in 10 seconds later, the game might not be there yet. Wait a couple mins and it will appear.
b - If you play a solo game, and you drop out before you completed making moves for Turn 1, the game is just deleted. Not really worth saving it as you didnt do anything to save
Changes you make to your team stats, will no longer take effect in the middle of a resumable game. This was an exploit someone noticed, you could keep dumping your points into different skills depending on what you needed for a particular turn. This changes makes it so that you player skills stay the same for a resumable game. New games you play will always use your latest skills data.
Fixed a problem where the turn timer was too slow when you resumed a Solo Game. The slower timer should only happen when either you are very new player, or if you are playing a Resumable game with a human.
Fixed a problem where after you used a tracking boost the line color showing where you are moiving a player was always staying as the checkered line.
(hopefully) Fixed a bug where after an opponent forfeited a game, you could get stuck looking at an empty pitch and the game wouldnt go back to the main menu
Significant improvements to the database to speed up querys, and cut back on old data that is no longer needed to speed things up and take less space.
Fix Patch! Version 4.3.3
This patch fixes a critical memory error that had snuck into the code!
This bug could/would have caused your client to crash after extended use, or sooner, depending on memory available on your machine.
Huge thanks to the users that sent me crash logs to help me figure out what the heck was going on with this bug! If anyone continues to experience crashes - please let me know!
Minor Update - 4.3.2
Another minor update today, two items:
Fixing a problem where the "Start Resumable Game" button was greyed out when you were waiting for a live match. It should only be greyed out when you are at your limit of resumable games (15 games). This button should now be enabled correctly;
Tweaking the logging file to help me narrow down some issues a user is having.
Minor Update Deployed
Pushed out a small update tonight, no changes to the game - just adding some additional logging to help tracking down a couple of client crashes reported today.
If you are having any issues with client crashes, please email me. I have only one report of client crash on Windows, and one on Linux. If you are experiencing any issues - contact me please!
admin@tabletopsoccer.com
Live!!
Super happy to announce that TableTop Soccer is now live in the Steam Store!! Let the games begin!! ːsteamhappyː
Version 4.3.0 - The Final Countdown!
Last version pushed out tonight before the launch tomorrow (Yikes)
The only noticable change for this version is:
When playing a resumable game, the timer will now move very slowly. Was sort of silly to rush people when the opponent isnt sitting waiting for them to complete the turn! So now you have a lot more time to perfect your moves!
The timer for playing Solo or Online games is the same as it has always been.
New Build, New Boost Type - Delayed Move!
Thanks to some genius people (you know who you are), a new boost type was born today! The Delay Boost. This awesome new boost allows you to pull off some unexpected and cheeky moves...
New Boost! The Delay Boost!
The most cunning boost yet..
Activate the boost (the new sand timer icon) and then NEXT player you move/pass/shoot will delay their move in the next turn...
This allows for all kinds of new cheeky ways to annoy your opponent and do something unexpected
It also allows all kinds of new ways for you to fail to anticipate your opponent and make mistakes!
Double the risk, double the fun!
Remember - Dignity and an empty sack, is worth the sack. Why not take some risks?!
Adding in some missing translations on the friends screen, and fixed a couple of other translations
Fixed an issue where friends would show up as In Game when they were not (no seriously, I really fixed it this time)
Version 4.2.0 Released And Steam Approval!
Great news:
New version, with some new fixes and couple new features
Steam reviewed the game yesterday, and it has been approved for release! So its on for April 22nd Release!
New Stuff in V4.2.0
Russian language support!
New font that support full international characters (to help support russian)
Added support for localized Stean Turn Notifications (were in english before)
Fixed an issue when trying to challenge a friend, after you had been playing a resumable game. This would hang.
Fixed an issue where a friend could be reported as "In Game Now" even after they had logged out.
4.1.2 - Minor Update
Fixed a couple of minor issues with this small patch:
New Sound Effect for when losing a match
Fixed issue where the wrong effect would play when an opponent scored a goal in some cases
Fixed an issue where you challenged an opponent, declined, and then would be able to rechallenge them again for a few seconds