Animals in Espionage is a quick game for two players in which each player is the director of their own spy agency. Each round, players attempt to discreetly recruit one of the six animal agents, while also trying to send a secret spy to their opponent. Players alternate rounds in which they split a hand of agents into two groups, and their opponent then chooses which group of agents they want to recruit first. After all the agents have been divided between the players, players simultaneously guess the agent their opponent was trying to secretly recruit throughout the game.
Players score points by carefully collecting their assigned recruit, sending their secret spy to their opponent, and correctly guessing their opponent's secret recruit. The player who scores the most points wins.
Trap tigers & devour goats in this ancient Nepali abstract game
Bagh Chal is a traditional abstract game that is popular in Nepal. The name roughly translates to "Tigers Moving". It is an abstract strategy game with an asymmetric setup, i.e. a different number of pieces per side (like Hnefatafl and its ilk). One opponent plays four tiger pieces and the other plays twenty goats.
The board bears a passing resemblance to a Chinese Chess board in that the pieces move along lines from intersection to intersection. However, the gameplay is more similar to Alquerque, Checkers or Draughts. At the start of the game, there are four tigers on the board while there are no goats. The goat player places his/her pieces on the board one by one wherever they choose, with the tiger player getting a move between each placing. Once all the goats are on the board, the two players take turns moving one of their pieces one space. A tiger can alternatively capture a single goat by jumping over it in a line to an empty space. The tigers win if they can capture five goats. The goal for the goats (who cannot make captures) is to hem the tigers in, giving them no opportunity to move or jump.
The team at Lemery Games currently are Kickstarting a pocket-sized edition of the game in order to help revive its popularity and save the game from dying out!
You can learn more about the local conservation efforts that are being persued to keep this ancient game alive at The Kathmandu Post.
Cooperate with members of your extended winemaking family in various asymmetric regions around the world in Viticulture World: Cooperative Expansion as you try to achieve global recognition. Balance the management of your individual vineyard with the combined effort of your fellow players to gain influence within the region.
Using the new game board, tiles, tokens, and event cards combined with the original vineyard mats and game cards, you have six years to achieve the two conditions necessary for victory in the selected region: (1) Each player must reach 25 victory points and (2) the shared influence token must reach the end of the influence track. The cooperation, objectives, and asymmetry in this expansion are similar to that of Spirit Island and Orleans: Invasion.
The Viticulture core game is required to play the Viticulture World expansion. Other expansions are compatible with this expansion.
Tabletopia Steam DLC 30% Off During Steam Summer Sale!
As part of the Steam 2022 Summer Sale, ALL Tabletopia DLC is now available at 30% off! If you're a Steam user who wants access to one of our top Premium games, but doesn't want a recurring subscription, you can choose from 38 games to permanently add to your library.
Remember, if you own a game as Steam DLC, it's yours to keep forever. You can host that game and play even with guest accounts. That means if 5 of you want to play a game, only one of you needs to own it!
Relive the chronicles of the Dark Ages and grow your kingdom
Britain. 796AD. King Offa of Mercia exhales his last breath. A new Bretwalda must be crowned.
Northumbria, Mercia, Wessex and East Angles. The four largest kingdoms of Britain. All vie for supremacy. Take control of one of these kingdoms. Subdue the Viking raiders. Use diplomacy, coercion and, if necessary brute, military strength to overcome your rivals.
Claim the crown. Become the Bretwalda.
Bretwalda is a game for 1-to-4 players that plays in around 2 hours. Each player takes charge of one of the kingdoms of England. Each kingdom has unique leaders and abilities. Victory is achieved through a combination of control of key areas, completing Chronicles, and constructing Abbeys to support the spread of Christianity across the land.
Play is fast-paced. Over 12 seasons players compete by taking collection, development, mobilization and movement actions. With only 2 actions permitted per season, each decision is critical. Each season will see new events, and the armies of Vikings or independent Kingdoms may arrive or be bribed to attack rivals.
Bartering and alliance-building are essential to success, but, with conquest critical to victory, betrayal is never far away.
A century from now all that remains of Earth is the detritus that humanity left behind. The races of a neighbouring solar system have a penchant for artifacts left behind by extinct races. In Excavation Earth, you lead one of these races of alien explorers on their quest to excavate rare human artifacts and curate the ultimate art collection to sell-off.
Excavation Earth is divided into three rounds, each of which starts with players drafting a hand of multi-use cards that will be used to perform actions. Players then take quick turns playing actions that allow them to move their explorers around the world map, excavate for artifacts, and deploy traders to bazaars and influencers to affect prices and wheel and deal on the black market.
The artifacts you dig up can be either sold to the bazaars housed on one of the aliens' ships that landed on Earth or added to a collection that will be sold off as a coherent art collection to museums back home. Excavation Earth ends after three rounds and the player who makes the most money during the game wins.
Excavation Earth's included solo mode by Nick Shaw and Dávid Turczi is now available on Tabletopia!
To make finding the right person easier, you can now add games to “ready to teach” or “ready to play” lists near the Experience section of your Profile.
If you mark a game as “Ready to TEACH” it means that you know the game quite well, enjoy it and are ready to share your knowledge and experience with others teaching them how to play. Only users with the rank “Expert” or “Veteran” in a particular game can choose this option.
If you mark a game as “Ready to PLAY” it means that you like the game and will be likely to accept invitations to play but are not ready to explain all the rules - just looking for co-players. In both cases, your preference will be seen in the leaderboard of the game so people looking for experienced players will be likely to contact you when looking to playing the game.
You can also quickly mark these options on the individual pages of each game by clicking their respective boxes.
And finally, if you want to try a game, but don’t know the rules or want to just look for someone to play with, open its leaderboard and find those who have already confirmed that they are ready to teach and/or play. Just send them a message and introduce yourself!
We hope that these tools – combined with our Player Experience & Chat tools – can encourage you to try something new, or help you find new players for a game you already love!
In Utopia, you control a shadowy 24th century faction, hell-bent on reordering history to set off a chain reaction which will bring about your utopian vision for the world.
At your disposal is a fleet of chronoships, capable of traversing all four dimensions of space and time. You will hunt through all of history to hire the brightest minds to your cause, and each will be given command of one of your precious chronoships. However, you are not the only one with a grand vision for the future and must watch out for rivals, who will attempt to meddle with your plans!
The aim of this 1-4 player worker placement game is to be the first to complete three Butterfly Effect Missions. These are iconic moments in history, from the rise of the Roman Empire to the Industrial Revolution, from the Second World War to the colonization of Mars. Each Butterfly Effect Mission will require knowledge to be collected or technology to be developed.
Avoid excommunication and lead your family to power
Lorenzo de' Medici, also known as "Lorenzo il Magnifico" (Lorenzo the Magnificent), was one of the most powerful and enthusiastic patrons of the Italian Renaissance.
In Lorenzo il Magnifico, each player takes the role of the head of a noble family in a city during the Italian Renaissance to gain more prestige and fame — that is, victory points (VP) — than anyone else. To do so, you send your family members to different areas of town, where they can obtain many achievements. In one location, they get useful resources; in another development cards that represent newly conquered territories, sponsored buildings, influenced characters, or encouraged ventures; and somewhere else they activate the effects of their cards.
Family members are not identical. At the beginning of each round, you roll three dice to determine their value. You must choose carefully where to send your most valuable family members...
You can gain VP in several ways, and you must also pay attention to your relations with the Church. The game is divided into three periods, each formed by two rounds; at the end of each period, players must show their faith, and whoever hasn't prayed enough will suffer hard penalties. After six rounds, you calculate your final score, and the player with the most VP wins.