Wyntervale is now shut down, contact us if you wish to migrate to Florin
Wyntervale realm is now shut down, we will now be working to complete the unified database which will allow us to run Channels instead of stand-alone realms. This means you will be able to connect to whatever server you wish to in the future, while always playing with your own character!
If your character or crumbs still has not been moved over to Florin and you wish to keep it then you must send an email to support@taleoftoast.com with the name of the character you wish to move, as well as the name of the character you have created on Florin that you wish to overwrite. Please be aware that this is a manual process, so it may take some time for the transfer to take place.
The final deadline to have a character transferred from the Wyntervale database to the Florin database is on the 31st of March.
Transfer of characters from Wyntervale to Florin complete
As noted in https://steamcommunity.com/games/taleoftoast/announcements/detail/3397298957522328194 we are going to move to a unified database so we can more easily launch a lot of servers for the official launch, which means that characters on Wyntervale will be lost unless moved to Florin.
We have now processed all the requests, and will be shutting down the Wyntervale server on the 31st of January.
If your character or crumbs still has not been moved over and you wish to keep it then you must send an email to support@taleoftoast.com with the name of the character you wish to move on Wyntervale, as well as the name of the character you have created on Florin that you wish to overwrite. Please be aware that this is a manual process, so it may take some time for the transfer to take place.
Even though the Wyntervale server is down after the 31st of January, we can transfer characters and account data. The final deadline to have a character transferred from the Wyntervale database to the Florin database is on the 31st of March.
Patch 0.2.5f
Yet another update! This time I've added Rested XP Bonus.
From now on whenever you go offline, your character will now be "resting" and gaining a bonus XP value. The max amount of rested XP you can earn is 150% of your current level. It will take a total of 72 hours of being offline to reach the max value, but you can log on anytime before that and use up whatever amount you have earned if you like.
Whenever you gain XP through combat or gathering while rested, you will gain additional experience (at the cost of using up your rested bonus). This will essentially double the amount of XP earned while rested. The bonus will show up in your combat logs as a combined value along with the additional rested bonus. "100 xp (+50 rested)" means you earned 50 regular XP and 50 rested XP, and the amount of rested XP consumed will be equal to the total amount of XP earned (100 in this example).
You can see how much rested XP you currently have by looking at your experience bar. It will show up as a blue bar underneath the regular orange XP bar. You can also hover over the bar to see the exact amount.
Note: You must login to each character at least once after this update to start earning rested experience! Your characters will not be earning rested experience until then.
Patch 0.2.5e
Just a minor patch that affects movement a little bit. "Rubberbanding" has returned, but it should hopefully be less aggressive this time around. If you rubberband (teleport a short distance) frequently, please let me know on Discord: https://discord.gg/taleoftoast
I have also disabled the Ranged support tree skills until they are completed. If you have any points placed in those skills currently, they will be refunded to you automatically.
Patch 0.2.5d
Winter Festivities Have Ended
The Winter Festival is now over, we hope all that participated had a good time!
Changes
General
Players no longer drop their items on the ground upon death. Instead, a tombstone is created and the player's items are sealed inside. The items can then be looted in a similar fasion to a Treasure Chest. The tombstone will not be allowed to despawn until all items inside have been taken.
The tombstone icon on the World Map no longer has a timer and instead always displays your most recent death location
Players no longer have movement control while in the air
Swapping weapons that are not of the same class (e.g. Sword to a Wand) will put all of your skills on cooldown
Added a falling animation when players are not on the ground
Added a 'shield' bar that overlaps the health bar when a player has an absorbtion buff to display how much remaining protection the player has
Added new water-type mount: Rubber Ducky (Yellow and Black)
Arrows now have a 50% chance to be consumed when auto attacking with a bow
Arrows no longer have a 50% chance to get stuck into a monster (drop on death)
Players that die while in the water will now float to the surface
Players that get resurrected will regain 25% of the xp that they lost on death
Added some new spell effects
Fixes
General
Absorbtion type buffs will now refresh to their full value if they are overwritten before expiring
Players now stick to the ground a little better (mainly when running down slopes)
Event-spawned bosses will no longer despawn before the event ends
Status effect tooltips are now hidden when the status effect is removed
Non-boss event mobs no longer gain health from unique threats
Fixed Mana Well not restoring the proper amount of mana per tick
Absorbtion status effects no longer block drowning and fatigue damage
Players can no longer be resurrected in fatigue zones
Player misbehaving in chat?
We want to remind everyone there are rules in place regarding behavior around Tale of Toast.
Type /rules when entering the game to see the rules, but one of the most important rules are:
Respect fellow users: Insulting, Harassment, hatespeech, raging arguments, etc is not tolerated.
If you spot a player misbehaving, do Not engage. Ignore them (click on the name and hit ignore), and then press the same player and the "Report" button.
This will send the chat over to our in-game moderators, who will then look into the issue.
Discord
Feel free to head over to our Discord, if you want to have a chat with some of the other players or developers: https://discord.gg/taleoftoast
Patch 0.2.5b
Changes
General
Some very minor adjustments to player movement
Removed bonus speed effect that players gain from jumping while mounted (mount no longer becomes 'exhaused' from jumping now)
Fixes
General
Items can now be deposited into guild banks properly
Fixed an issue with passive skills not being applied on login
Player misbehaving in chat?
We want to remind everyone there are rules in place regarding behavior around Tale of Toast.
Type /rules when entering the game to see the rules, but one of the most important rules are:
Respect fellow users: Insulting, Harassment, hatespeech, raging arguments, etc is not tolerated.
If you spot a player misbehaving, do Not engage. Ignore them (click on the name and hit ignore), and then press the same player and the "Report" button.
This will send the chat over to our in-game moderators, who will then look into the issue.
Discord
Feel free to head over to our Discord, if you want to have a chat with some of the other players or developers: https://discord.gg/taleoftoast
Patch 0.2.5a
Changes
General
Altered the method of spawning The Crunch
Fixes
General
Lowered Florin Arena boss hp to accomodate for the recent changes to event boss health
Fixed an issue that was preventing untradable items from being placed into personal banks
Fixed rotation on certain spawned mobs
Player misbehaving in chat?
We want to remind everyone there are rules in place regarding behavior around Tale of Toast.
Type /rules when entering the game to see the rules, but one of the most important rules are:
Respect fellow users: Insulting, Harassment, hatespeech, raging arguments, etc is not tolerated.
If you spot a player misbehaving, do Not engage. Ignore them (click on the name and hit ignore), and then press the same player and the "Report" button.
This will send the chat over to our in-game moderators, who will then look into the issue.
Discord
Feel free to head over to our Discord, if you want to have a chat with some of the other players or developers: https://discord.gg/taleoftoast
Patch 0.2.5
Skill Changes
In this update we've worked quite a bit on the spells and abilities players can learn. We still have some more to add, but this should hopefully be a nice starting point and a little more organized and thought out than before. We don't expect them all to be perfectly balanced, but that will come over time.
The three skill trees that we had before (Melee, Magic and Ranged) have been split into six trees. There are now three trees for offensive skills and three for supportive skills (one for each discipline). We have also added passive abilities alongside the active ones. These will give your character extra bonuses behind the scenes without needing to cast a spell, like increased Strength or special effects like parrying attacks.
With these skill changes we have also cut the amount of skill points a player earns in half. This was done to make it more meaningful as to which skills you choose, as you can no longer have nearly every spell available any longer at higher levels.
We'd love your feedback on the changes and new abilities! You can chat with us directly on Discord (link below) or by sending an email to support@toastyleaf.com. Check out the rest of the changes and fixes below.
Winter Festival
We have activated our Winter holiday decorations and events! These will be available until sometime in January due to this update coming a bit later than we planned. There isn't much, but we hope you all enjoy yourselves this holiday season, both in-game and out!
Changes
General
Cloth Armor items now give a little bit of armor
Cloth Magic Reduction amount has been slightly reduced
Error messages for consuming items has been moved to combat error text (center of the screen) rather than displaying the errors in the chat box
New reindeer mount added
New colored winter hats added
New antler headgear
When selecting spells/skills to learn, there is now an 'Apply' and 'Cancel' button to confirm or reset your selection before making them final
Skill points have been cut in half, reducing the amount to one point every two levels
Skill trees have been reworked
New winter holiday quest and event boss (Wyntervale)
Enemies
Mamma Mouse now has a particle effect when angry to make it easier to notice when she is buffed
Carnivorous Plants now shoot their own custom poison spell at players
Increased the attack range of Carnivorous Plants
Event boss' health will now scale up to the number of unique players that engage with it
Fixes
General
Quest items are no longer bankable
Fixed some spawn points for treasure chests in Astaria
Dungeons
Crimson Catacombs
Players can no longer climb up onto the walls
Player misbehaving in chat?
We want to remind everyone there are rules in place regarding behavior around Tale of Toast.
Type /rules when entering the game to see the rules, but one of the most important rules are:
Respect fellow users: Insulting, Harassment, hatespeech, raging arguments, etc is not tolerated.
If you spot a player misbehaving, do Not engage. Ignore them (click on the name and hit ignore), and then press the same player and the "Report" button.
This will send the chat over to our in-game moderators, who will then look into the issue.
Discord
Feel free to head over to our Discord, if you want to have a chat with some of the other players or developers: https://discord.gg/taleoftoast
Moving to a unified database - Wyntervale (EU) users MUST read to keep their character(s)!
Our initial idea when creating Tale of Toast was to have unique databases for each realm.
In theory, this is a nice idea because it means each realm has its unique community. In practise we've come to notice that we have problems both scaling up and down realms - something that is necessary as sometimes we will have a lot more players than otherwise (during our full release, large updates, etc. so people don't need to sit in queue and wait).
By swapping to using so called "Channels", which means multiple realms are connected to one unified database cluster, we can scale up to 100 realms on one day, and back down to 20 realms another day. This can even be done automatically, so the amount of servers currently active will depend on the amount of players online globally after we do the full launch of the game.
For players it means you are able to move across different realms with their characters, so you will no longer be locked to a single realm. We are still evaluating if we need some restrictions in place, but more information will come about that later.
The unified database will be the one currently used for Florin (US).
Players of Wyntervale (EU) Must take the following action Before 16th of December if they wish to keep their characters: 1. Create a new level 1 character on Florin (US).
2. Login to the Wyntervale character you wish to keep, and create a ticket stating the character name of the level 1 character on Florin (US).
3. You can now continue playing as usual, and we will move the character as soon as we can.
FAQ:
How soon will my character be moved?
We will be moving characters in batches, so we cannot state a specific date for your specific character.
What happens to characters on Wyntervale (EU) after the 16th of December?
They are deleted.
Can I move multiple characters?
Yes, but you must then create multiple characters on Florin (US), and create a unique ticket from each character on Wyntervale (EU) you wish to move.
Can I move my EU character to a different account on the US database?
No.
My character name is already taken on the US server, what should I do?
Unfortunately, you need to choose a new character name.
Will I keep my Crumbs?
Yes.
Will I keep my stats, inventory, etc?
Yes.
My character is on Florin (US), do I need to do anything to keep it?
No, the new "master" database will be Florin (US), so you do not need to do anything.
Patch 0.2.4c
Halloween's End The Halloween event has come to and end! Thank you all for participating in the various activities and for your feedback. These were the first automated holiday events, and they won't be the last! You can look forward to more events similar to these for other holidays, we will be working on making some changes to make event bosses a little more balanced in the future.
Changes
General
Kill counts are now tracked for all players on the enemy's threat list when it dies
Click to move now collides with water surfaces
Added leaderboards to the starting and finish lines for both race tracks that displays the top five fastest race records
Removed temporary range effects from enemies
Disabled Halloween event
Removed Rider Fatigue when dismounting
Added XP loss info to the warning text when enabling PvP
Added /showkills emote plus added /showflorinrace and /showblueriverrace emotes to /help.
Added more unique music to the various areas of No Man's Land
Dungeons
Added new dungeon: Patch's House (level 5 - 32)
Dungeon chest loot will now match the current level of the dungeon
Spells
Global spell cooldown removed on Holy Bolt, Regeneration, Holy Barrier and Celestial Knowledge
Quests
Added a short quest chain to unlock the new dungeon
Fixes
General
Paginated guild activity logs to avoid client crash
Air and Fatigue bars are now synced across the network
Fixed some issues with threat list UI
Modal window will now scale with the message text
Spells
Self heals are now reduced with PvP enabled
AoE heals are now reduced on PvP targets
Quests
Fixed text error on 'Search for the Buried Treasure' quest
Fix for NPCs dropping quest items even when the player who killed them doesn't have the quest
Player misbehaving in chat?
We want to remind everyone there are rules in place regarding behavior around Tale of Toast.
Type /rules when entering the game to see the rules, but one of the most important rules are:
Respect fellow users: Insulting, Harassment, hatespeech, raging arguments, etc is not tolerated.
If you spot a player misbehaving, do Not engage. Ignore them (click on the name and hit ignore), and then press the same player and the "Report" button.
This will send the chat over to our in-game moderators, who will then look into the issue.
Discord
Feel free to head over to our Discord, if you want to have a chat with some of the other players or developers: https://discord.gg/taleoftoast