First, i wanna thank you all for your support yesterday for the official release. As a solo dev working on this, it's important because it means you all believe in the future of Tales Of Glory.
As stated yesterday on Discord, official release is only a new begining and i'll continue to update the game as frequently as possible.
Based on the first feedbacks, this is the official Roadmap in the next few days & weeks:
- Bug corrections - Add setup screen for custom hand position & rotation - Move difficulty level in Option screen - Enhance second hand grab - floaty hand - Improve NPC parying on head targeted strikes - Improve NPC physics
This is only a first list of features and roadmap is fully evolutive. Join TOG's Discord for new feature requests and bug reporting TOG Discord here : https://discord.gg/nmVPjQb
Also, i'll be working on making Mods available for TOG. So if you're an experienced modder and want to help me creating the modding workflow, feel free to contact me on Discord so we can start working on this.
Cheers,
Jay
## FREE KEY GIVEAWAY INFO - OFFICIAL RELEASE ON MAY 30TH ##
Hey All,
To celebrate the official release of Tales Of Glory on May 30th, i'll be distributing free game keys on TOG Discord throughout the day.
Event starting at 12PM Paris Time TOG's Discord : https://discord.gg/nmVPjQb
Be sure to join the Discord and maybe win your key to Glory
Cheers,
Jay
Tales Of Glory - Action Trailer - Official Release on May 30th
[previewyoutube="gO7jv6vBR0U;full"]
## Join TOG's Discord on may 30th and win free game keys throughout the day ##
This is it... after 3 years of hard work, Tales Of Glory will be officialy released on may 30th. Will you be able to handle the brutality of Tales of Glory large scale full physic battles ?
Teaser - Tales Of Glory - Official Release on May 30th
[previewyoutube="QUfMahm9Ds0;full"]
Tales Of Glory Beta - Review by Ctop
Review of Tales Of Glory in it's upcoming version made by Ctop. Be sure to press the little blue thumb ;)
[previewyoutube="fTMEWeQoQmE;full"]
J-3 before it's out...TIC TAC
Cheers
Jay
Tales Of Glory - Final release - Out of EA - May 30th
Hey All,
On May 30th 2017, Tales Of Glory was first released on Steam in Early Access.
After 3 years of hard work, and thanks to the continuous support of the community during all these years, here we are :
Tales Of Glory will be officialy released on May 30th 2020. including the whole campaign & the full physic large scale battles.
I hope you'll enjoy the game as much as i loved working on it, creating something wich is definitely not some AAA title, but still pretty unique.
Also, going out of EA doesn't mean the game won't be updated anymore. I'll be mainly working on Tales Of Glory 2 after release but i still have some ideas for TOG 1.
Also, to celebrate the official launch, i'll be distributing on may 30th, free Tales Of Glory keys on Discord throughout the day.
So be sure to join the Discord server here : https://discord.gg/nmVPjQb
Cheers,
Jay / Unityraptor
BETA Contest - 100k DeathToll - Free TOG Keys Giveaway
Hey All,
Now that the leaderboard is live on Beta, keeping track of everything, i'll be organizing a free TOG keys giveway on Discord as soon as we reach a global 100k npcs slaughtered in TOG by any means.
TOG Discord : https://discord.gg/nmVPjQb
Have fun,
Jay
FULL PHYSIC UPDATE + CAMPAIGN - OPEN BETA IS UP
Hey All,
3 years ago, on May 16TH 2017, the first build of Tales Of Glory was pushed on Steam.
After 3 years of hard work, i'm proud & happy to tell you that the Beta is up and open to public for campaign & full physic combat.
To acces it, simply optin to BETA branch in Steam.
This version will be the one used for going out of early access in a few weeks.
This will not be the end of Tales Of Glory though, and the game will still be updated once it's fully out.
I hope you'll appreciate the game.
Thanks for your support during these 3 years.
Cheers,
Jay
PS : Note that on some computers, a unity engine bug may lead to random crash. I'm waiting for the engine to be patched in the next few days. TOG will be updated as soon as it's out.
Physic update in open beta this weekend
Hey all,
I'm pleased to announce that the TOG physic update should be released in beta this weekend.
There's still some minor bugs corrections and enhancements to be done, but everything is fully playable, including the campaign in physic mode.
What to expect : - Full physic with almost no perf loss so you should still be able to play with the same number of npcs on the field - Rewritten pathfinding & combat AI with enemies able to really parry/block your blows - Alongside physic, rewritten weapon handling + New combat moves like head smashing on wall, stabbing , weapons getting stuck in enemies, etc - Rewritten infiltration engine for infiltration missions, including Light/Shadow impact on enemies sight distance - Rewritten audio with more than 500 new sound effects + impact driven sounds - Graphic upgrade for a lot of maps - New Villagers AI + full physic villagers + tavern fights in campaign
So, to sum up, it's a brand new Tales Of Glory game hitting beta this weekend.
Hope you'll like it
Jay
Somes pictures :
Showcasing current Alpha
Hey all,
As promised, here is a quick video showcasing the current alpha with full physic