Tangledeep cover
Tangledeep screenshot
Linux PC Mac Switch Steam Gog
Genre: Role-playing (RPG), Strategy, Turn-based strategy (TBS), Adventure, Indie

Tangledeep

Minor Patch 1.50z13

  • Fixed Steam mod download / workshop modals; they are interactable again
  • Ultrawide: hidden jobs now properly hidden

Minor Patch 1.50z11

  • Fixed issue where saves from previous versions of the game on Mac OSX would not be detected
  • Fixed issue where rapidly clicking on the title screen during the initial scroll could cause game errors
  • Fixed visual issue with “Phasma” tiles
  • Fixed bug with monitor selection change throwing a game error
  • Fixed bug where missing item magic mods could corrupt a save file

Minor Patch 1.50z10

BUGS


  • Attempted fix for bug where pets could sometimes be duplicated in the corral
  • Restored resolution/display prompt removed in previous minor builds
  • (Legend of Shara) Fixed Shara mode unlock not working consistently
  • (Legend of Shara) Fixed hotbar being available during Shara’s opening flashback

Minor (But Important) Patch 1.50z9

Hello adventurers! In this patch, we've addressed some important bugs. and made a few other minor tweaks.


  • Mac OSX should now recognize DLC correctly
  • Control bindings should save and restore correctly
  • Reduced Glitterskin SFX volume
  • Monster relationships should not develop, and trees should not age, in Shara's story
  • Fixed rare game hang errors when starting New Game+ or Savage World

Minor Patch 1.50z7 Notes

BUGS


  • Fixed bug where after returning to title screen from gameplay, you could not create a new character
  • Fixed bug where progress was not correctly saved on a heroic or hardcore defeat, leading potentially to pets or items being lost
  • Fixed bug where monster letters would appear in Shara mode
  • Attempted bug fix for rare issue where items were not properly upgraded after completing a dream, even with full gold entered

Minor Patch 1.50z5

BUGS


  • When trying to attack a monster that is on top of a dangerous destructible tile like an ice block, you should now attack the monster and not the destructible
  • Essence Storm should no longer create a non-functional bar beneath the character


CONTENT/GAMEPLAY


  • Ronin mode should be available in non-English languages!


LOCALIZATION


  • Fixed the pre-game start text box not being localized when selecting a daily or weekly Challenge
  • Control Mapper should be localized for Simplified Chinese

Minor Patch Notes 1.50z4

BUGS


  • Fix for mouse issues on title screen
  • Fix for game load issue related to pets
  • Fix for game load issue related to corrupt monster and level data

Patch 1.50z3 Notes

BUGS


  • Fixed bug where Savage World could not be started after clearing New Game+
  • Attempted fix for game hanging on trying to contact challenge server
  • Attempted fix for bug where if you died with a pet on Heroic mode, that pet would be gone forever (not intended!!!)
  • Fixed bug where equipped relics or relics in inventory would disappear if you died on Adventure mode
  • (Legend of Shara) Sorceress job unlock is correctly checked at character creation now.


LOCALIZATION


  • Updated Chinese translation

Hotfix update 1.50z

BUGS


  • Controller / keyboard mappings should save & restore properly now
  • Quite a few attempted fixes for pets disappearing on their (or your) defeat, including fixes to corrupt 1.50+ save data
  • Fixed incorrectly labeled elemental Damage/Defense columns on the character sheet
  • (Dawn of Dragons) Beastlake Park should now always be enabled and accessible after defeating the Frog Dragon


LOCALIZATION


  • Game will attempt to start in Chinese if the system language is set to Chinese
  • Added Chinese localization for the display settings at the startup screen
  • Fixed broken ‘please restart app’ Chinese text when switching languages


QUALITY OF LIFE


  • Clicking to move now produces less jittery, smoother, and faster move animations.


Hotfix Patch 1.50z

This patch includes some minor fixes.


  • Ensured that after the 2nd boss fight, the victory state should always be confirmed correctly (allowing the exit doorway in the lower-right to appear)
  • Holding the mouse button down on an invalid target no longer repeatedly plays the error sound
  • Created a new display settings screen on launch, as the latest version of Unity removed the previous launcher option. (This can be disabled.)