1) Changed the algorithm of track and chassis damage modeling.
2) Added map markers depending on the side.
3) Changed the algorithm of soldiers placement in buildings, soldiers with heavy weapons take places first.
4) Changed the algorithm of high-explosive wave and reinforced concrete structures interaction.
5) Fixed bugs in the damaged large house visual model.
New update - August 27, 2017
1) Changed the algorithm of the vehicle damage system
2) Enhanced the damage effects
3) Changed the initial state of hit vectors in the statistics to “show penetrations”
New update - August 13, 2017
1) Separated the path displaying and selecting displayed information buttons
2) Fixed incorrect displacement of buttons in the statistics interface
3) Changed the displaying distances of last names of squad commanders in battle in the squad displaying mode
4) Added new options for deploying platoon squads and changed the deployment algorithms
5) Fixed a bug with AI not following some commands in the operational phase
6) Added a setting for disabling Hyper Threading
New update - August 11, 2017
1) Changed the algorithm of fire mixture effect on vehicles
2) Fixed a bug with trees left when digging trenches in a forest
3) Fixed a bug with distortion of tracers
4) Increased the area of sectors which are cleared when digging trenches
5) Added reports about mine clearance and tripping mines
New update - August 9, 2017
1) Unhistorical units are not shown in the reserves list when the setting is enabled
2) Changed the algorithm of blast effect on armored vehicles
Tank Warfare DLC "Longstop Hill" is now live on Steam!
The first DLC for Tank Warfare: Tunisia 1943 is now live on Steam! For the first week of release, you can purchase the DLC at 15% off the price!
About this DLC:
The British spring offensive in Tunisia was brought to a halt on the approaches to Djebel el Ahmera (Longstop Hill) by the German 5th Panzer Army. German forces took defensive positions on key heights along the roadway leading to Tunisia's capital. Despite the fierce resistance of the enemy, British 78th "Battleaxe" Division units supported by the Churchill tanks of the North Irish Horse regiment are advancing along the roadway.
Take control of a squadron of Churchill tanks and retake Longstop Hill in one of the key battles for control over the route to Tunisia!
Add this DLC to your library today!
http://store.steampowered.com/app/603760/Tank_Warfare_Longstop_Hill/
New update - July 18, 2017
1) Fixed displacement of tooltips in the statistics table
2) Added different attenuation for different types of explosions and shots
3) Changed the algorithm of tearing off of hatches
4) Adjusted chassis and gearbox for some tanks
5) Added “transparency” for side panels in tactical battle
6) Changed the pathfinding algorithm on slopes and in mountains for vehicles
7) Fixed a bug with inability to give orders to units on 2D map at maximum zoom
8) Fixed a bug with incorrect shadowing of map edges
9) Infantry can use passages in wire fences made by vehicles or explosions
10) Fixed a sound bug when starting a quick battle
11) Changed the algorithm of covert movement for vehicles and infantry
12) Increased the time delay for infantry breaching wire fences
13) Fixed a bug with leftover smoke trail of a downed aircraft
14) Added StuG 3 ausf F/8 to the encyclopedia
15) Expanded the user manual.
16) Added the possibility of mine sweeping (and its indication).
17) Fixed a bug with incorrect indication of ranks in tactical battle.
18) Adjusted the algorithm of blast wave impact on the chassis of armored vehicles.
19) Added a new side to quick battle - United Kingdom
20) Added British organizational structure of infantry brigade, infantry battalion and tank regiment
21) Added new vehicles in QB and encyclopedia: Churchill Mk 3, Churchill Mk 1, Humber LRC, Truck, 3-in mortar
22) Added British soldiers and small arms
23) Added new achievements
24) Added new British theme for the menu
New update - May 15, 2017
1) Added circles on the water from swimming soldiers.
2) Adjusted the algorithm of applying shading.
3) Fixed a bug with PgUp and PgDown keys not working.
4) Increased the resolution of the German vehicles textures.
5) Fixed a bug with locking on a unit when switching to the map mode.
7) Some adjustments in the pathfinding algorithm on rough terrain.
8) Removed the exit dialog when saving is enabled.
9) Extended the zoom range of the map in the operational phase.
10) Area of sight automatically switches depending on unit type and the location of the commander.
Hotfix - May 2, 2017
1) Fixed a bug with incorrect showing of dirtying on some aqueduct pillars.
2) Added German heavy tank battalion to QB organizational structure.
3) Fixed the trigger mechanism on M1918 howitzer.