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Tap Ninja screenshot
Genre: Indie

Tap Ninja

Tap Ninja - Halloween holiday tasks are live!

To celebrates the eve of all Hallows, the Halloween holiday week is now live!

During this week complete as many tasks as you can to unlock various rewards, among them the spooky Screaming Mask!
(Not all tasks can be completed by all players)

The event is active from October 27 to October November 2

Tap Ninja v5.0.9 is live!

● Boosted Gold and Elixir income mostly towards the end-game
● Reduced the prices for the Shrine building
● Fixed a bug with multiple Pets not multiplying the Critical Hit chance properly

Tap Ninja v5.0.8 is live! (yet another update...)

● Fixed Elixir skill prices for "Way of the Jōhyō" & "Hive Management"
● Boosted Elixir gains at the end-game
● Boosted Away income
● Nerfs to the gold gains in the end-game. Tier 13 & Shrine made more expensive

Tap Ninja v5.0.7 is live!

With this update the Gold income should be comparable to the pre-v5 income, meaning that all of the Achievements are now reasonably achievable once again.

Another is to the Elixir costs for unlocks after the Shrine - they have been increased. Why? The end game was simply too unbalanced and unreasonably too fast, there were two ways I could have gone with the balancing, either decrease the Elixir bonuses or increase the Elixir costs, the second option was chosen. Because of this, the Elixir bonuses have been boosted to compensate the increase in costs.

Apologies about the continuous number changes, but I'm hoping that this is the last of the balancing change updates. If all goes well then the work on v5.1.0 is going to begin, as a sneak peak it will include: Tier 14, unique achievements, 3 new pets, weekly riddles, and more.


● Skill Elixir costs for early and end game increased. Player Elixir has been adjusted accordingly
● Boosts to Elixir gains
● Boosts to Gold income
● Building income boosted & cost reduced
● Adjustments to Research upgrade costs
● Quest rewards for Gold & Elixir improved
● Pet passives for Critters boosted and Birds nerfed
● 'Claim All' button for Achievement rewards added
● The shuriken now will only target the clicked Firefly, until it has been taken care of
● Shift clicking in the sky now lets you throw shurikens
● Coins found by Pet Mouse now correctly award the appropriate Elixir
● Statistics for Firefly value now display more accurate values
● Pets are no longer running over each other in portrait mode

Tap Ninja - Harvest Festival holiday tasks are live!

To celebrates the day of feasting and abundance, the Harvest Festival holiday week is now live!

During this week complete as many tasks as you can to unlock various rewards, among them the glowing Pumpkin Head!
(Not all tasks can be completed by all players)

The event is active from October 6 to October 12

Tap Ninja v5.0.6 is live!

● Major boosts to the Gold income
● Price reductions to Tier 12 & 13
● Element of Wind & Fire boosted
● Further balancing changes all around
● The Mouse pet now correctly adds to the Away income
● Having Dragonfly & Mouse selected together now correctly awards Amber from both instead of only Dragonfly

Tap Ninja v5.0.5 is live!

● Boosts to the active play Gold income

Tap Ninja v5.0.4 is live!

● Reduced the prices on Upgrade Tiers 6 and higher
● Each rank for every Legendary item now gives an Elixir boost
● Legendary Quest rewards for Gold & Elixir improved

Tap Ninja v5.0.3 is live!

● Boosts to Gold & Elixir gains for early to before end game
● Boosts to GpS overall
● Enemies drop less coins now but their value is highly increased
● Fixed a bug that affected a few save files not being properly loaded
● Katana of Legends buffed but it no longer benefits Elixir

Tap Ninja - Oktoberfest holiday tasks are live!

To celebrates the day of foods and drinks, the Oktoberfest holiday week is now live!

During this week complete as many tasks as you can to unlock various rewards, among them the cheerful Drink Helmet!
(Not all tasks can be completed by all players)

The event is active from September 29 to October 5