● Pets have been added to the game ● New currency added - Eggs, use it to summon new Pets! ● Stars from Challenge have been replaced by Medals ● New Ascension Skill upgrades added ● New Star Upgrades added ● New Achievements added ● Eggs and Keys added as a rare reward from the Quests ● Activity menu redesigned
● Quest rewards for Elixir majorly improved ● Price reduction upgrades are now multiplicative ● Upgrade Tiers that were unlocked will stay unlocked across Ascensions ● Sound effects added for turning Energy on or off (obeys the "Firefly audio only" toggle) ● Multiple new statistics added
● Major performance improvements ● Energy unlock has been moved to Tier 1 Research. You will have to re-unlock it ● Cross platform cloud saving is now a lot more reliable ● Failing to connect to the cloud save now gives an error message ● The "Ascend in each zone in order" achievement objective has been changed
● Text size increased for the Ascension upgrades ● Infinite Rope Hook glitch causing game crashes fixed ● Away income now displays the correct amount ● Bug fixes
Another announcement - the Tap Ninja's Discord server just surpassed 5'000 members! Be sure to join the awesome community here: https://discord.gg/WcgUKc8Fp5
Upcoming Pet update news & Beta test
First of all the Stars from Challenges will be swapped to Medals.
What are Pets? At launch there is going to be 12 different pets, each with their own abilities, passive bonuses, a Star level and a Bond level. While both Star and Bond levels increase the Pets passive bonus, the abilities will be unlocked once the Pet reaches a certain Star level. There are three types of Pets – Critters, Beasts and Birds. Each type has a unique passive bonus. You will be able to select one Pet at a time to follow you and help on your journey.
How to obtain Pets? Pets will be obtainable though a new currency – Eggs. Opening these Eggs will have a chance obtain a stronger or a weaker pet. Obtaining a weaker pet will award you with another new currency - Critter Stars, Beast Stars and Bird Stars. The Star type that you earn will depend on the Pets type.
How to strengthen the Star level? While obtaining a stronger pet though Eggs will automatically increase that Pets star level, you can also collect enough Stars of the appropriate type and upgrade the Star level for a pet of your own choosing.
How to strengthen the Bond level? To increase the Bond level you have to keep the Pet by your side and bonding with it though your journeys, this will gradually fill up your pets bond meter and once it’s full you can spend Medals from Challenge levels to advance the pet to the next Bond level.
The Pet Collection And yes - you can name each pet with your favourite names!
Swapping between pets is only doable once per day to avoid any unnecessary power gaming. The Pet update will be released in 14 to 18 day time from now.
Note that all of the pet Star costs and Bond level timers have been drastically reduced so that later Pet level abilities can be tested.
Suggestions for the Pet update
Greetings!
The pet update is coming along nicely and I expect it to be done sometime in the first part of October.
Here is some basics on how the pets will benefit you:
Each pet will have a different benefits - one could make the fireflies appear more often while another one would reduce the cost of buildings.
Pets will also have levels, these would either boost their primary benefit or unlock a new one.
You will be able to choose one to help and fight by your side
So now I want to hear your suggestions on what kind of Pets would you like to see and what would be their ability to focus on.
Here is an example Snake - based around the Rope Hook Lvl 1: Increases Rope Hooks length by x Lvl 2: Decreases Rope Hooks cooldown by x Lvl 3: Each Critical hit takes away 1 second from the current Rope Hooks cooldown Lvl 4: Rope Hook can now penetrate one enemy
Thanks everyone!
Tap Ninja v3.2.3 is live!
● Lithuanian language added (thank you Mejlus!) ● Quest rarity odds added in the Quest Board level menu ● Completed quests will now shine if they are completed ● Star upgrades now display only the Stars that are unspent without the maximum Stars ● Star Upgrade description box is now hidden while no upgrade has been selected ● Firefly spawning sound effect now won't destroy ears for some players when tabbing back into the game
Tap Ninja 1 year anniversary!
One year ago on this date Tap Ninja was released on Android.
It's been a crazy year with a lot of improvements (a lot of bugs, some bigger than others) and some new content. I just wanted to say a big thank you to everyone that plays or has played Tap Ninja (and might play).
Just for fun I wanted to share a few screenshots from early development stages of the game going though some menu changes:
What's Next - A lot players are already talking about and speculating about the next update, which will bring collectable companions and pets who will follow you around and help you on your journey. I don't have anything much to share about it at this point, only that the release is planned for no later than early October.
The Roadmap - In a true indie gamedev fashion I didn't realise how time-consuming some updates and bug fixes might be, so the roadmap predictions should be pushed back by one season later.
I'm very grateful for all of the players that gave it a shot and stuck around making it possible for the game to keep on growing.
A big thank you to the Discord mods (AMK, Panda, KG/Molly Laser, and Insane96) that keep the community going and happy!
Regards, Shamahan
Tap Ninja v3.2.0 is live!
● Tap Ninja 1 year anniversary event! (starting from 31. August to 6. September) ● Archdemon skin added (get it from the Amber Store) ● Firefly audio only toggle added ● Added an option in settings to disable the parallax effect ● Each character type now has a unique shuriken sprite ● Challenge Dojo is now less nauseating ● Gold counter from enemies now counts the gold together again ● Added an option to wipe your progress to zero in the "info" panel ● Buffed the "Fertilizer" upgrade while slightly nerfing an early game Coin upgrade ● Daily quests now will award more Amber while rewarding less Stars ● Bug fixes to some achievements
Apology for the problems
As an apology for all of the troubles with the latest updates, everyone that had played with yesterdays or todays update will be receiving 500 Amber and 5 Keys, and a lot of Elixir.
For anyone that has any currency which is not restored with this update, please take a look at this post https://steamcommunity.com/app/1891700/discussions/0/3439081454521973409/
Tap Ninja v3.1.9 is live!
● Time manipulating now might break the daily quests and other daily reset benefits ● Fixed a bug where collected coins could go over a certain limit and become negative
Tap Ninja v3.1.5 is live!
● Android version is now compatible with Cloud saving ● Currency cheating has been removed ● Having all star upgrades flashes the Star upgrade menu still ● Bug fixes for Shuriken Vortex ● "Effective Idler" achievement requirement nerfed from 72 hours to 48 hours
Tap Ninja v3.1.3 is live!
● To earn Discord ranks for 1. Dan and up, you will now have to apply by writing your Discord username inside the game though Discord button found in the Settings tab (cheaters won't be granted the rank) Discord link ● Quests now won't repeat in one day ● Background changing is now more smooth ● Extra shuriken are no longer thrown randomly during a Shuriken Vortex