● Removed the "Destroy enemy while not destroying a specific enemy" quests ( these won't appear with the next daily reset) ● Fixed the issue with Rope Hook extending infinitely (again) ● Backgrounds now transition correctly without visible glitches
Tap Ninja v3.1.0 is live!
● Legendary Katana added in the Amber Store ● Legendary Dye pack added in the Amber Store ● Amber Store slightly reorganized
● New Daily Quests added ● Quests will be rerolled once on opening the game ● Completed quests will show up on the bottom of the quest list ● A new Dye added - unlock it from a random Quest reward ● Reduced the objective for the Shuriken Vortex quest from 150 to 130
● Hotkey rebinding menu added ● Update log added (find it in the settings, under the version button) ● The building Buy All button now wont freeze your device ● Translations for Russian language improved (thank you KG/MOLLY) ● The current Gold bonus for each upgrade added in the statistics window ● Increased the games stability for long sessions ● Bug Fixes and minor improvements
Tap Ninja v3.0.4 is live!
Featured artwork made by Masaman (ちぃくん) @chikunda3
● Building Buy All button now obeys the selected quantity button ● Building Buy All button will prioritize the newest buildings first ● Stats window can now be opened by pressing 'F1' key ● Improved the Quest reward for Elixir ● Samurai Frenzy now spawns enemies correctly ● 144 and 240 Fps limits added ● Using Buy All buildings button now won't destroy ears ● Visual glitch with Ascension skill tree connector lines fixed
Tap Ninja v3.0.0 is live!
● Daily Quests ● Weekly Challenges (unlocked after completing all the challenge packs) ● New Achievements ● More Star upgrade ● Star Upgrades have been reset
● Added an unlockable Buy all button for buildings ● Update animations for the Highlander (a) ● Update animations for the Pirate ● Idle income boosted
● Boosted the Bags of Gold value from the Amber store ● Nerfed all three Amber Store temporary gold boosts ● Cloud saving frequency reduced ● Close button add to achievements popouts ● Gemstone value added in the Info menu ● Ascending now won't hide buildings that were already purchased once ● Slightly change how star upgrade cost is calculated ● "Not All is Lost" Ascension upgrade cost reduced ● Ascension warning simplified ● Adjusted some gold and coin achievement objectives ● Added a statistic for Away income per hour
● Increased the games stability for long sessions ● Performance improvements ● Bug fixes
● More in-game achievements added as Steam achievements ● FPS limiter added for 30, 60 & 120 fps (locked by default to 60 fps)
v3.0.0 teaser for Tap Ninja
The next update (v3.0.0) is coming to Tap Ninja very soon!
The biggest feature will be the Daily Quests
Each day will bring new quests
Different reward rarities with better rewards
Complete quests to upgrade the Quest board
Quest board levels unlock new rarities
Possible rewards = Gold, Elixir, Amber, Stars
More coming with the update
New Ascension upgrades
New Star upgrades
A Weekly challenge pack (complete all previous packs to unlock it)
New Achievements
Supporter pack giveaway
A giveaway for 5 Supporter packs (700 Amber + VIP) is currently happening, check out this video from Army Veteran Gamer for more information! https://www.youtube.com/watch?v=hkTSNbWf3lQ
Note: Players that already have the Supporter pack or are playing on Android / iOS you can also participate
Tap Ninja v2.8.6 is live!
● Even more improvements to Cloud saving/loading ● Cloud save conflict window will now show up way less often or even never
Tap Ninja v2.8.5 is live!
● Improvements to Cloud saving/loading ● Away Income is now correctly awarded every time for players with a cloud account ● Performance improvements ● Bug fixes
Tap Ninja v2.8.4 is live!
● Improvements to Buy All and Buy buildings buttons ● Buy Max limit for upgrades increased by 10 times ● Cooldown timer added on both abilities ● Bringing game in focus will now correctly give the Away income ● Saving stability improvements ● Bug fixes
Tap Ninja v2.8.3 is live!
● Highlander (b) character added, which is unlockable by perfecting Challenge Pack 5 ● Rope Hook and Shuriken Vortex now can't be activated at the same time ● Slightly nerfed challenges 3-23, 5-5, 5-6 ● Having enough Stars for a new Star Upgrade will now give a prompt ● Statistic displaying the current Building Milestones added ● For some users Upgrade and Building buy buttons are now less glitchy ● Now holding Shift or Ctrl and pressing E/W/Q will toggle the Auto usage of Energy/Hook/Vortex ● FPS cap is now the same as your monitors refresh rate ● Performance improvements ● Bug fixes