Tavern Tycoon cover
Tavern Tycoon screenshot
Genre: Simulator, Strategy, Indie

Tavern Tycoon

Dev Build DB060 Released!


  • Added: Guest feedback for fireplace.
  • Added: Selected guest positional arrow (previously only visible for staff).
  • Added: Positional tracking for guest.
  • Improved: Decal performance optimization.
  • Improved: Guest AI decision making optimization (early termination).
  • Improved: Guest feedback for waiting and leaving is now clear.
  • Fixed: Guests not actively using benches outside Gambling Den.
  • Fixed: bartender AI throwing excessive log errors.

Version 1.1b Released!


  • Improved: Minor performance improvement.
  • Improved: Internal engine update.
  • Fixed: Research potions not getting saved.

Dev Build DB057 Released!

Quick patch to address the research potions not getting saved.

Enjoy!


  • Improved: Minor performance improvement.
  • Improved: Internal engine update.
  • Fixed: Research potions not getting saved.

Dev Build DB056 Released!

I am releasing an up to date version of Dev Build that matches the Main Build. The next patch should carry on as per usual (DB057)

Thanks!

Hot Fix for save files

There was a bug in the initial release of version 1.1 where it would delete all save files. This is the default action for any version update, but version 1.1 was specifically designed to be compatible with 1.0

It should no longer delete save files upon updating it.

I apologize for the inconvenience.


Please note

  • Only Version 1.0 save files are compatible with Version 1.1
  • While the save files are compatible it is still recommended to start the level again. Some data did not exist in Version 1.0 and may result in strange behaviors (unnecessarily hard or slow etc)
  • Level unlocks are not effected.


Thank you!

Main Build Version 1.1 Released!

It took some time, but it is finally here!

Also, please note that the Dev Build is outdated at this moment (Main Build is more recent).

Thank you and enjoy!


  • Added: Receptionist perk and salesman perk added.
  • Added: Multi-queue system
  • Added: When staff's raise request is rejected, the staff will not immediately quit.
  • Added: Negative perks
  • Added: Support for auto renewal of coupons and discounts.
  • Added: game time control with space key.
  • Added: Staff management windows shows staff's current status.
  • Added: Fireplaces will now dry/burn nearby plants.
  • Added: Staff location button will center camera to staff.
  • Added: Two new achievements
  • Added: Staff feedback on his/her wage
  • Added: Negative perks can be cured via the staff training room.
  • Improved: When staff is dropped to staff training room, training window will be prompted.
  • Improved: Negative feedback show negative emoji's.
  • Improved: Guest's waiting impact in terms of happiness can be seen in feedback history.
  • Improved: Telportation center and shared guest room prices increased.
  • Improved: Lobby performance optimization.
  • Improved: Performance optimization.
  • Improved: Reworked UI memory allocation.
  • Improved: Adjusted how interior scores are calculated.
  • Improved: Interior scores now scale with difficulty.
  • Improved: Furniture placement smoothing.
  • Improved: Global illumination performance increase.
  • Improved: Bench queue and waiting policy.
  • Improved: Earth quake damage model.
  • Improved: Staff happiness/wage change every month is indicated on the quick AI panel.
  • Improved: General difficulty adjustment.
  • Improved: Staff happiness scales more with difficulty.
  • Improved: 1440p resolution and up get better spacing of UI.
  • Improved: Staff training panel prompts during pause.
  • Improved: Some physics driven animations are now driven by animators.
  • Improved: Reception Desk waiting animation added.
  • Improved: 10~20FPS increase in general.
  • Improved: Frame rate dropping when time is set to "fast".
  • Improved: Thinned the steam particle effect for spa baths for better visibility.
  • Improved: Guest interaction at shop's counter.
  • Improved: Staff pathing when area restriction is set.
  • Improved: Thought bubble rendering optimization.
  • Improved: Loaded game camera will be at the game from now on.
  • Fixed: Spa feedback showing wrong text.
  • Fixed: Increased spa wait time tolerance from 2 to 5 seconds.
  • Fixed: Floor space text showing "guest room" for split second before building commences.
  • Fixed: Able to click complete room button twice.
  • Fixed: Piano not accumulating damage/use count.
  • Fixed: Loading taking unusually long at 95%
  • Fixed: Repositioned admin office text.
  • Fixed: Level 6 dwarf mentioning reputation being low when reputation is not a win condition.
  • Fixed: Loading menu columns showing wrong size on ultra wide resolutions.
  • Fixed: Camera jumping when the long tavern sign is clicked.
  • Fixed: Level 10 achievement not being unlocked.
  • Fixed: Negative perk description window not positioning at the correct place.
  • Fixed: Player avatar not displayed on the bottom menu.
  • Fixed: Fireplace range not showing up when prompted for moving it.
  • Fixed: Inspection letter and cycle not being loaded for saved game.
  • Fixed: Staff perk gained while the staff panel is up is not shown.
  • Fixed: Able to interrupt room vacation.
  • Fixed: Furniture panel not updating after repairs if panel was on during repairs.
  • Fixed: Inconsistent furniture placement.
  • Fixed: Staff wage text will wrap if more than 999.
  • Fixed: Gold not displaying separation commas if the value is bigger than 999,999.
  • Fixed: Annual report not displaying separation commas.
  • Fixed: Incorrect description of teleportation center.
  • Fixed: Incorrect description of rogues at range.
  • Fixed: Clerk third job toggle.
  • Fixed: Quick message audio clipping.
  • Fixed: Able to edit staff area even when they are fired.
  • Fixed: Able to pause during loading.
  • Fixed: Upon gaining Master Dealer perk, the Apprentice Dealer perk become trainable.
  • Fixed: Picking up staff in the lowered walkway keeps the staff at lowered height.
  • Fixed: Guest staying in one spot after losing a fight.

Dev Build DB054 Released!


  • Improved: Staff training panel prompts during pause.
  • Improved: Some physics driven animations are now driven by animators.
  • Fixed: Incorrect description of teleportation center.
  • Fixed: Incorrect description of rogues at range.
  • Fixed: Clerk third job toggle.

Dev Build DB053 Released!

Enjoy!


  • Fixed: Able to interrupt room vacation.
  • Fixed: Furniture panel not updating after repairs if panel was on during repairs.
  • Fixed: Inconsistent furniture placement.
  • Fixed: Staff wage text will wrap if more than 999.
  • Fixed: Gold not displaying separation commas if the value is bigger than 999,999.
  • Fixed: Annual report not displaying separation commas.

Dev Build DB052 Released!

I think I am nearing a 1.1 release (for real this time :D). I am not still quite done with all the new feature implementation, but the remaining ones should not take more than a cycle or two. After that, it should take around another week to stabilize and then to 1.1.

Enjoy!


  • Added: Fireplaces will now dry/burn nearby plants.
  • Added: Staff location button will center camera to staff.
  • Improved: Performance optimization.
  • Improved: Reworked UI memory allocation.
  • Improved: Adjusted how interior scores are calculated.
  • Improved: Interior scores now scale with difficulty.
  • Improved: Furniture placement smoothing.
  • Improved: Global illumination performance increase.
  • Fixed: Fireplace range not showing up when prompted for moving it.
  • Fixed: Inspection letter and cycle not being loaded for saved game.
  • Fixed: Staff perk gained while the staff panel is up is not shown until the panel is reopened.
  • Fixed: Fireplace radius being bigger than it actually displayed.
  • Fixed: Incorrect name displayed for "Plant Pot" -> "Pot Plant"
  • Fixed: Annual report getting cut at 1440p and above resolution.
  • Fixed: Typo in staff management panel.
  • Fixed: Bathroom booth missing candle light.
  • Fixed: Level starting potions not given at start.
  • Fixed: Staff Management panel breaking if staff is fired mid training.
  • Fixed: Staff getting stuck during fast forward if he/she has "Flash" perk.
  • Fixed: Clock and pot plant taking damage from earth quakes.
  • Fixed: Dealer share for gambling den can be set to zero.
  • Fixed: Quick message about trade offers when there is none.
  • Fixed: Guest archery range feedback showing "0" happiness for all response.
  • Fixed: Quick message when hiring staff showing half the value of the hired staff's skill.
  • Fixed: Repair count not resetting to zero when replaced with new.

Dev Build DB051 Released!

Enjoy!


  • Added: 2 new achievements
  • Improved: General difficulty adjustment.
  • Improved: Staff happiness scales more with difficulty.
  • Improved: 1440p resolution and up get better spacing of UI.
  • Fixed: Level 10 achievement not being unlocked.
  • Fixed: Negative perk description window not positioning at the correct place.
  • Fixed: Player avatar not displayed on the bottom menu.