Tea Garden Simulator cover
Tea Garden Simulator screenshot
Genre: Simulator, Strategy, Indie

Tea Garden Simulator

BUG FIX Special and SFX

Note from the devs: We've worked hard on the bugs to make this a smoother experience so that you can have a nice time with the game during the holidays.

Happy Holidays!

Changelog :
Game save and continue bug
The 'next day' button is discontinued and the progress is streamlined
Bug where the Kg values are different on the field and details
Bug where delivery can't be completed
Pests Attacks and Pest protection now have visible markers
Numerous other bugs.

New Music and SFX for farming, building, and equipment.

Update 11/22

This update has all the gameplay content that will be featured during the release.

Yes, guys, this is the entire content for the sandbox mode. The campaign story is still pending, as is the challenge mode. Please see the 'Full Version" tab on the main screen of the game to see the progress.
Of course, these contents are still undergoing play testing, bug fixing, and tweaks.
We appreciate the involvement of the community in the form of feedback and suggestions. Several of them are implemented in this update.


Changelogs :

  1. From this update, we have disabled the handicap of using the plucked leaves in the same day. Fresh leaves will not decompose in the holding areas.
  2. Addition of Handheld Harvester (Plucking Equipment)
  3. Addition of Mechanized Harvester (Plucking Equipment)
  4. Shade tree planting and uprooting
  5. Tea plants can now be uprooted, and you can start from scratch.
  6. Weather reports are now always visible (community request).
  7. Overall audio volume is lowered (community request).
  8. Farms now have a soil moisture metre visible beside the fields (community request).
  9. The blending facility is available at level1 if you mistakingly dropped your leaves, you can now mix them again (community request).
  10. A small toolbox opens up beside the factories from level 2, which can serve as a short menu to access the different panels.
  11. The facilities now have proper animations depicting building and deconstruction.
  12. All the plant treatment animations
  13. All the land treatment animations
  14. 25 more factory slots available for you from level 3
  15. small and major bug fixes.

Update 10/22

Your Tea house is now open!

We are happy to implement the most important feature of the game, the 'Tea Store' where you can showcase and sell your custom and unique teas to the Tea Connoisseurs of the world.

This feature will be a permanent part of the game. Though it will be unlocked at Level 3, we have made it accessible at Level 1 for this update only. To let you try this feature.

So, go ahead and fill your store with your own unique creations. Also, don't forget to share your masterpieces with the community.



Various other improvements include:
1. Zoom on the map via mouse scroll.
2. Bug fixes.

Tutorial Bug Hotfix

The bug that prevented progressing in Tutorial is fixed.
Alongside other small fixes.

Update 9/22

Hello, teaheads,

We are happy to implement more features in this update.

1. The change of seasons now affects the color palette of the entire level. In addition to that, the fog and cloud cover and rain fx are also added.

2. We are introducing a bunch of BRAND NEW tea processing equipment which can be helpful in preparing more variations of tea.

a) Hand rolling - This manual process is extremely helpful for subtly damaging your tea and processing it again for more flavors. Make sure you keep an eye on the chemical charts for better understanding.

b) Hand Tossing - This is even subtler than hand rolling. This tradition of bruising tea is quite common among oolong producers. This method is for further tweaking your tea flavors.

c) Bruising Machine - This tumbling machine is predominant in oolong factories. They are trying to mimic hand shaking or tossing via a machine. But can it really replace manual bruising? What do you think?

d) Sha Qing Wok - This is the staple equipment for Chinese producers. It's still an irreplaceable part of tea production, especially Puerh. A hard labor-intensive process, but with its benefits.

e) Automated Sha Qing Machine - This is the automated version of sha qing wok. Fast, efficient. But, will it give the same quality as manual sha qing? You have to experiment with it to find out.

f) Steaming Machine - This is also a very popular option. Especially among Japanese and Indian green tea producers. But you have to tweak your pipeline a bit to accommodate this.

g) Ball Rolling Machine - This is popular among Oolong producers. Especially who like to preserve the volatiles.

h) Rack Drying Machine - No fuss, efficient and effective. But they give a slightly different result than the traditional roasting machine.

i) Charcoal Roasting - This is quite a specialty tea equipment. We are really unsure about its effectiveness apart from the nuances it brings in flavors. We tried our best to implement it. Let us know the results.

There are also numerous small improvements and bug fixes apart from these. But we don't want to bore you with that. Go ahead and play with these new toys and let us know what you think.

Cheers

Update 8/22

Changes in this version :

  • A rating system is added for calculating the average quality of the production.
  • When you try to put too many kgs of tea into a machine and get the error message, the slider at the correct amount of kgs the machine can take for you to approve or cancel the transfer.
  • At the moment you can give an order more kgs of tea than it asked for, the maximum amount of tea you can deliver is the same as the amount it requested.
  • Financial Info, Financial report showing the breakdown of income and costs and labor cost.


All these and numerous bug fixes.

Furthermore,

We'd like to share with you, a preview of the graphics upgrade, that's going to be implemented in the upcoming versions

Firstly, we are working on new graphics for the buildings. Here are some concept arts for the pieces.



Secondly, we are implementing visual feedback on the season changes.


Let us know your feedback on these changes.

Patch Update 0.391

Bugfixes :
Autosave bug fixed
The areas which still hold tea are highlighted at the end of the day.
Tutorial Skip Button

Update 7/22

Major features:

1. Automation: The processes in the factory can now be linked to create batches. So that you can automate the production of several types of tea.





2. The tutorial is now merged with the game. Which will be expanded into the campaign mode with a narrative in place.

3. Chemical charts are hidden until level 2 for better onboarding. The charts were overwhelming.
We still think the UI needs more trimming. Expect lesser texts in next version.

Other Changes includes :
1. Fast forward factory time
2. Dying of plants with no watering
3. Scrollable process details
4. Blending machine fastforward
5. Audio and sfx bugs
6. Bug that didn't allow factory progress after 2nd day.
7. Funds bug
8. Hover tips on buttons and UI.

0.382 Patch

Fixes : Infinite Loop after 1st order delivery
Recycle Pointer:
Order No. Bug

0.381 Patch

Fixes: Game-breaking bug when 0 Kgs are plucked
Fixes: Worker count bug when the plant was growing
Warning if Tutorial not played
Additional help when recycling during first-time play.