Mission Journal: Patch #2.5.3.130154 Date of entry: 2147/04/23 A Micro asteroid created a puncture in the habitation dome some time ago. This small leak has been increasing oxygen consumption. After dispatching search teams to identify the location of the leak, we have now resolved the problem. Supply consumption has now returned to normal.
We are aware of the multiplayer issues that many players are facing. The issues have been traced back to our servers. Our server provider and tech teams are working hard to find a solution as swiftly as possible. We apologize for any inconvenience and will continue focusing on moving toward a solution quickly.
Patch Notes — Terraforming Mars 2.5.0.130140
- Fix for the Mars University #073 issue/certain drawing issues.
Hellas & Elysium DLC temporarily unavailable to purchase
Greetings Terraformers,
Just a small notification to all of you looking to terraform the Hellas Basin, Olympus Mons, and more: Due to unforeseen technical complications, the Hellas & Elysium DLC for Terraforming Mars is currently unavailable for purchase on the Steam Store.
We are working to resolve this issue, and the Hellas & Elysium DLC should be available for purchase again soon. We apologize for any inconvenience caused, but rest assured that if you have purchased this DLC previously, it should still be accessible for play inside the game.
Keep up the hard work, Terraformers!
Terraforming Mars 2.5.1.130143 - Patch Notes
Mission Journal: Patch #2.5.1.130143 Date of entry: 2147/04/16 Localized dust storms observed near habitation dome. Implementing enhanced filtration and shielding measures to protect equipment and personnel. Collaborating with atmospheric scientists to develop advanced storm prediction and mitigation strategies.
Patch Notes — Terraforming Mars 2.5.1.130143
When creating a Venus Next game, the “Solar phase on/off” option is now available when Venus Next is “on”.
The Info button in the multiplayer Join game screen is not causing a UI issue anymore.
Fixed some crash technical causes.
The option to remove a resource from Olympus Conference #185 is now given before the Mars University #073 card effect is triggered.
Fixed an inconsistency during discard actions in multiplayer (different actions could be recorded by players).
Fixed an icon issue on Rotator Impact #243.
On Mac, some specific cases that were preventing the player from finishing a turn were fixed.
A NOTE TO OUR COMMUNITY
We remain committed to providing an experience in Terraforming Mars that is befitting both the reputation of the original board game and what our superb community deserves. Expect to see further fixes in the near future.
Terraforming Mars 2.5.0.130140 - Patch Notes
Mission Journal: Patch #2.5.0.130140 Date of entry: 2147/03/04 Corporation competition generating strong progression in the terraforming of Mars. New report to be sent to world government providing contribution details towards final terraforming goals. Expect further results and details soon.
Patch Notes — Terraforming Mars 2.5.0.130140
Temporary removal of card Sponsored Academies #247 (had a high chance to cause loading malfunction when resume a game in which it was played).
Improvements in the “Resume game” screen: added Corporation icons next to the player’s names and time remaining for each player next to their names.
Improvement in the lobby: added an icon on each game for the board used (Tharsis, Hellas or Elysium)
The game now remembers what options you selected if you go back to an earlier stage during the initial phase.
Other players' hand UI will no longer close when the active player draws a card.
Cheung Shin Mars Corp now correctly applies its Building Project reduction from the game's start.
While drafting, there is no need to deselect a card previously selected to pick another anymore.
No more black and white screens for other players when Celestic or Morning Star Corps are performing their action.
Fix for the “It’s a Steal” achievement unlock conditions.
Ants#035 & Predators#024 can now remove the playing player’s resources.
A player can now steal resources from himself properly when one other player played Protected Habitats #173.
Comet for Venus #218 now properly targets only players with a Venus tag.
Fixed a bug with the Solar Phase being able to add a 10th Ocean with the Temperature raise bonus.
A disconnection from the servers in the main menu won’t lock the UI anymore.
Smoothed some inconsistencies in "stealing resources" cases with the card Protected Habitats #173
Minor UI fixes.
A NOTE TO OUR COMMUNITY
We remain committed to providing an experience in Terraforming Mars that is befitting both the reputation of the original board game and what our superb community deserves. Expect to see further fixes in the near future.
Terraforming Mars 2.4.1.130129 - Patch Notes
Mission Journal: Patch #2.4.1.130129 Date of entry: 2146/05/12 [I]Gas leak detected on Venus floater for foodstocks. Emergency services deployed and descent to lower atmosphere halted. Additional gases added to elevate floaters altitude and no further damages detected. Investigating potential causes for puncture.
Patch Notes — Terraforming Mars 2.4.0.130127
Added features:
Added an option to deactivate the warning when a Global Parameter is raised while already maxed out.
Players can now see any player’s points coming from Event cards, regardless of whose turn it is. Previously: only the Event points of the active player were visible.
Bug Fixes:
AI properly plays Prelude cards again, no more softlock.
Fixed new cases of games crashing/not reloading.
Fixed the crash caused by a player disconnecting from the game.
Changed some tooltips on Elysium.
“View Game State” button can be pressed properly in all screens.
Fixed Atmoscoop #217 - AI will now get the proper benefit from the card (Venus gauge OR Temperature).
A NOTE TO OUR COMMUNITY
We remain committed to providing an experience in Terraforming Mars that is befitting both the reputation of the original board game and what our superb community deserves. Expect to see further fixes in the near future.
Terraforming Mars 2.4.0.130127 - Patch Notes
Mission Journal: Patch #2.4.0.130127 Date of entry: 2145/02/29 [I]Delivery ship crash landed outside the main habitation dome. Minor damage was made to the dome. Recovery and assistance were deployed to the crash victims to search for survivors. Repairs made to the dome to ensure highest risk prevention according to safety standards. Further updates to come.
Patch Notes — Terraforming Mars 2.4.0.130127
Fixed some cases of the game crashing/failing to load (our fix deals with an issue caused by Martian University).
Mars University now triggers after the Olympus Conference if it’s already in play.
Helion can now play purchase cards drawn with Business Network in Heat.
Dirigibles now properly consume Floaters.
Adaptation Technology effect is not counted twice anymore.
Fixed the glitch caused by the Aerosport Tournament.
Comet for Venus can no longer target a player without a Venus tag.
Fixed the number of Plants given by Arctic Algae if an Ocean is added during the Solar Phase.
Fixed an issue causing the Global Parameter bonuses not to be unlocked properly during the Solar Phase.
A NOTE TO OUR COMMUNITY
We remain committed to providing an experience in Terraforming Mars that is befitting both the reputation of the original board game and what our superb community deserves. Expect to see further fixes in the near future.
Terraforming Mars 2.3.1.130126 - Patch Notes
Mission Journal: Patch #2.3.1.130126 Date of entry: 2144/05/21 [I]Maintenance on the water purifiers has been concluded. Clean water supply has been reestablished to the colony after prolonged rationing. Increased observations on water purifiers will continue in the coming weeks to ensure no additional problems.
Patch Notes — Terraforming Mars 2.3.1.130126
Actions from blue cards cannot be used multiple times anymore.
"Put resources on any Venus cards" type of actions can only affect the player’s cards now.
Fixed Morning Star Inc. + Adaptation Technology interaction.
Fixed the unusable Robinson’s action.
Tharsis Republic's city tile is not placed automatically anymore.
The ingame rules now properly list rules for Venus Next.
Unlocked achievements shouldn’t “relock” anymore.
Note: progression for achievements might still reset from one session to another.
No more softlock during the Venus Next tutorial.
Solar Phase can be activated properly in Solo challenge, regardless of the other modes’ configuration.
AI shouldn’t cause loading failures by duplicating cards anymore.
A NOTE TO OUR COMMUNITY
We remain committed to providing an experience in Terraforming Mars that is befitting both the reputation of the original board game and what our superb community deserves. Expect to see further fixes in the near future.
Terraforming Mars 2.3.0.130124 - Patch Notes
Mission Journal: Patch #2.3.0.130124 Date of entry: 2144/03/18 [I]Damage was recently caused to the habitation dome after a major upgrade was made. Maintenance crews have been dispatched and repairs have been made. We are continuing to monitor the dome for any remaining problems and intervening as swiftly as possible as issues arise.
Patch Notes — Terraforming Mars 2.3.0.130118
Fixed the unloadable saves.
AI now manages the Solar Phase when replacing a player.
Fixed the softlock during the tutorial.
Era cards are present as they should be in the Solo challenge.
A game without VN cards activated won’t have VN cards anymore.
Medical Lab #207 now counts tags properly.
United Nation Mars Initiative can now perform its action after the Solar Phase.
If Global Parameters are maxed out during the Solar Phase, the next generation is properly played before ending the game.
It’s not possible anymore to raise something other than the Venus Phase during the corresponding tutorial step.
On certain resolutions, realigned the “Resource owned” UI in front of players’ names to make it readable when a card removes resources.
Various UI issues and inconsistencies fixed.
The text of Freya Biodomes #227 doesn’t disappear anymore.
The text of Special Design #206 doesn’t change anymore.
Added on and off labels for the Venus Next option in the Solo challenge.
The tooltip of the 8th rank of the Venus scale is now properly placed.
The Venus scale increase previous is now fixed.
In the ingame shop, using the Rules button in VN drives to the Venus Next rules (not the Prelude rules)
French is not used by default in the tutorial menus anymore.
Known Bugs
Robinson Industries’ action doesn’t have a confirm button and softlocks the game. DO NOT USE!
Sometimes blue cards’ actions can be played multiple times instead of only once (if you find a reproduction, please send us your log files!)
A NOTE TO OUR COMMUNITY
We remain committed to providing an experience in Terraforming Mars that is befitting both the reputation of the original board game and what our superb community deserves. Expect to see further fixes in the near future.
You've been Terraforming Mars, let's do Venus Next
You've done well on Mars, Terraformer. The red planet is well on its way to becoming habitable and humanity is spreading its wings towards the stars. The World Government has commissioned something new while you're at it—The Morning Star, Venus. Travel to our closest orbital neighbor and claim the skies of this amazing planet that brightens our skies.
We have received our order from the world government, and as of today, our work to colonize the Morning Star has begun. Travel to Venus, Earth's closest orbital neighbor and hottest planet in our solar system, and begin the immense project of creating a habitable place for humanity! Take control of several new corporations and use 49 new project cards as you exploit new resources to complete the new optional parameter and place new tiles.
What is new in Terraforming Mars: Venus Next?
49 Venus Next Project cards
New Venus Global Parameter
New Terraforming Objectives
New Venus Next Reward
5 Venus Next Corporations
5 New Venus Next Achievements
Venus Next Tutorial
Venus Next implements a variety of new mechanics and tools to create an even faster-paced and enjoyable experience from what you already know and love. Use all of the new tools at your disposal to not only make Mars a colony of humanity, but also Venus. Take control of a new Corporation, use the new Floaters and Wild resources to achieve your goals and create a new home for Earthlings.
Venus Next Patch Notes
Patch #2.2.0.130112
A big thanks to all of our players who took part in the beta test for Venus Next. We appreciate you for every time you played, every bug you reported and every suggestion you made. We hope that you enjoy terraforming the Morning Star as much as we enjoyed bringing it to you!
Change list
It is now possible to edit the name of a saved game
Implemented new UI that allows you to check the resources of other players before stealing or destroying it
A popup now warns players before performing an action that increases a Global Parameter when it's already maxed out
Some optimizations to memory usage have been made.
A version number has been added to game info to avoid multiplayer on incompatible versions.
Also added info and features in the game info panel: players’ Corporations, timer and the possibility to resign or relaunch a game.
It’s now possible to display the game board when the game is over.
Bug fixes
Game won’t softlock when Experimental Forest #12 is used on a special frozen tile on Hellas.
The "View game stats" button now works during Draft phases.
Karma is no longer reset to one after playing in private games.
Player presence icon now removed when a player forfeits and is replaced by AI.
Lots of UI issues have been fixed (wrong tags, wrong icons, etc.).
Some localizations have been fixed
Blocker on the tutorial “Played Cards” has been fixed
Known bugs
Some saves are becoming corrupted post-patch and will not load
Cards that draw cards cannot be played if the deck has run out.
The iOS version crashes when the game is unfocused.
Venus bar’s arrow button overlaps the card picker arrow.
On mobile and tablet, the feedback on resource theft or destruction is displayed under the card.
Game crashes sometimes in the Compendium.
Ready yourself for Venus, it's coming next!
Venus, our brightest star in the sky and the planet most similar to Earth in our solar system. It has been a part of historical significance for cultures across the globe, known widely as the Morning Star. It is a harsh world, incapable of supporting life on its surface...but the skies are where everything will change.
Terraforming Mars: Venus Next Launches November 02
The world government has spoken, Venus will become the next target to be terraformed alongside Mars. Prepare yourself to travel to the second planet from the sun and create a place where humankind can settle in comfort. With a wide array of new content and an entirely new planet to prepare for colonization, you'll have your work cut out for you in Venus Next.
Expand your terraformation to Venus. Hasten your game with the new Solar Phase and multiply your opportunities with 49 new project cards, 5 new corporations, and a new additional board. The Morning Star awaits!
New Content:
Five new corporations such as the mighty Aphrodite or the floater oriented Celestic
49 New project cards, optionally added to the main deck.
Two new resources: Floaters and “Wild”.
The new Hoverlord milestone and Venuphile award.
The Venus board has its own parameters, tiles, and way to earn a terraforming rating.
The optional new Solar Phase, increasing each generation's chosen parameter for faster games.
Come join us on Discord to explore the depths of Terraforming Mars and join in on the Venus Next beta test. You can find us on Discord, here: https://discord.gg/HznvVRPuq