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Genre: Platform, Role-playing (RPG), Strategy, Adventure, Indie

Terraria

Terraria is Turning 10 Years Old - Join the Celebration!



Can you believe it, Terrarians? The game that we all know and love so much is about to reach its tenth birthday! No doubt, it has been a long and amazing journey that we have enjoyed taking with you - one full of twists and turns, ups and downs, and more than a few surprises along the way. Even crazier is that Terraria is stronger than ever as it heads into its second decade - with no end in sight!

We could not do it or be here without the amazing and passionate support of each and every one of you - so we want to formally invite you to join in on the Terraria Tenth Anniversary Celebration! What all do we have in store?

Check out the current slate of events below - and you will want to keep an eye on this page as we may have another surprise or two in store, you never know....



Happy Birthday, Terraria and Terrarians! Today, the game we all know and love so much turns 10 years old. It has been a great time to look back and reflect on the past as well as look forward to what the future might hold. We hope that everyone has been able to participate in our "Pre-Anniversary" Contests thus far... and is looking forward to what today and the rest of the celebration holds. We did promise a few surprises along the way did we not? Let's dive in and open up this first birthday present...

TERRARIA 1.4.2.3 LAUNCHES TODAY!



That's right, Terrarians - the dev team put together their very own birthday gift from us to all of you. Now, this update may not contain any new content (we were serious when we said 1.4.2 was it ;) ) - it does contain a very special celebratory world seed that is unlike any other that we have made previously. Oh, and we did toss in a few neat bug fixes for you while we were at it...

To access this special new World Seed, you will need to figure out its name and enter that into the World Seed field on the World Creation Menu. What is the name of the seed? What surprises await you inside? Well, that is for you to uncover...

TERRARIA 1.4.2.3 CHANGELOG



  • Added Celebratory Seed
  • Corrected the damage on Frost Armor's set bonus debuff from 20 to 25 DPS.
  • Fixed Vulkan and Metal rendering issues that lead to crash, on FNA builds.
  • Fixed a certain exploit.
  • Fixed missing tooltip in Queen Slime's treasure bag.
  • Fixed every vine type except Normal/Flower vines from passing on paint as they grow longer.
  • Fixed King Slime's spiked minions being able to pick up money and despawn with it, similar to Queen Slime's minions previously.


NOTE: Terraria 1.4.2.3 requires a new dedicated server version for those that use it, linked below:

TERRARIA 1.4.2.3 DEDICATED SERVER APP





TERRARIA TENTH ANNIVERSARY SALE



From May 13th until May 17th, Terraria is half off on Steam! If you have been waiting all this time to try out this amazing 2D sandbox adventure, there is no better time than now. Become a part of the second decade of Terraria... or even bring along a friend or four.

https://store.steampowered.com/app/105600/Terraria/

Head on over to our Steam Store Page to pick up - or gift - a copy today!





Of course, you knew we couldn't resist playing an active role in this celebration! The entire Re-Logic team will be conducting an AMA on the r/Terraria Subreddit on May 17th, beginning at 10am Pacific Time. We will do our very best to have as many team members as possible answer each and every question (or at least the ones we have an answer for...). You will NOT want to miss out on this chance to ask the burning questions for the team.


TERRARIA TENTH ANNIVERSARY AMA WITH RE-LOGIC


(When the event is live, the text above will be a link to the thread on Reddit)

On top of that, be on the lookout for Re-Logic team members hanging out in Discord in the Terraria-Chat channel over the next couple of weeks - we have encouraged everyone on the team to take some time out (as they can) to actively hang out and enjoy the festivities! The link to our Discord Server is below!

TERRARIA OFFICIAL DISCORD SERVER







It’s celebration time Terrarians!

Incredible to think that it has been 10 years since we set that initial version of Terraria out into the world. From humble beginnings to selling 35 Million copies across all platforms - it all started with a dream and some imagination.

Now it’s your turn to infuse Terraria with your own imagination. In honor of Terraria’s tenth anniversary, we’re having a contest where you get to show off your own creativity and how you envision Terraria. There are categories for all Terrarians, whether you play on PC, Console, Mobile, or even our new Stadia players.

We have a category for Steam Workshop Maps and Texture Packs, a category for Art, a category for Screenshots featuring in-game builds, and even a category for Other - anything that doesn't fit into the first three categories. You can choose to enter any category you'd like, so get your ideas ready, join us to celebrate, and dive in!

THE CONTEST IS NOW LIVE! CLICK HERE TO CHECK OUT THE DETAILS







At last, Terrarians, we can reveal the entire AMAZING Tenth Anniversary Art Piece by Bohrokki to you all. Celebrating the multitude of armors and weapons from across the world of Terraria - and the seemingly endless ways to play - this piece reflects upon the community gathering together as much as it does the game itself. We are thrilled to be able to share this fitting work of art with each and every one of you out there. You inspire us to great things.

You will see a nice digital version below for now... and we are working with a handful of merchandise partners to try and bring a variety of printable options your way very soon - from the easy to the fancy/high end. Stay tuned for more on that front!


Unleash Your Creativity- Terraria 1.4.2 & Steam Workshop Support Launches Today!




Greetings, Terrarians... and happy Terraria 1.4.2/Steam Workshop Support launch day!



That's right - at long last, we are able to provide an easy-to-use system and location for Terrarians everywhere to showcase their creative energies in all new ways. Starting today, everyone will be able to create, upload, share, download, and play a variety of types of game modifications within the vanilla Terraria game. Let's break down the new toys at your disposal!


NEW WAYS TO MODIFY THE CORE TERRARIA EXPERIENCE



WORLD UPLOADS





Have a really cool map that you want to share? The best Terraria golf course ever? Maybe an epic adventure map that would blow peoples' minds? This is your chance to share it with the world!



RESOURCE PACKS



Change how Terraria looks, sounds, and reads with custom Packs that can alter various aspects of the game. Resource Packs and alter one, two, or all three of the content types below:

Texture Packs




What if the Zenith were a giant banana? That doesn't sound too apeeling to us, but maybe its your thing - this is your chance to change up one, two, or maybe even all of the sprites in Terraria!

Music Packs


[previewyoutube="QP2jOBq8rUA;full"]

Want to change things up with the in-game soundtrack? Import your custom tunes via this very cool-sounding feature.

Language Packs




Feel like you could make a better translation - or a new one? Want to write your own custom dialogue for the NPCs? This is your lucky day!



Of course, if you want to take your modifications even further, impacting the core gameplay itself, you can take Terraria modding to the next level with the already-available tModLoader:



NOTE: TMODLOADER IS STILL RUNNING ON THE 1.3.5 VERSION OF TERRARIA. THE TML TEAM IS HARD AT WORK GETTING TMODLOADER UP TO THE 1.4 ERA. STAY TUNED FOR MORE ON THAT IN THE FUTURE!





THE ULTIMATE GUIDE TO CONTENT CREATION AND USE FOR THE TERRARIA WORKSHOP



In order to help everyone learn how all of this works - both content users and content creators alike - our very own Leinfors hand-crafted the guide linked above. This is very comprehensive, covering every topic you could think of around how to get around and use these new features - both for Steam workshop and for our non-Steam players. We highly recommend that you check this out before getting started. This will always be linked at the top of our Steam Workshop Home Page as well via the "Learn More" Button.


These features are available to all PC Terrarians - whether you are on Steam or not - however, alongside these new toys comes Steam Workshop support for Terraria, giving players a place to showcase any amazing maps or Resource Packs that they have created for Terrarians everywhere to download and enjoy! Let's learn more, shall we?



STEAM WORKSHOP SUPPORT





That's right folks, we are embracing the wonders of Steam Workshop with this update in order to make Worlds and Resource Packs as accessible as possible to everyone. From within Terraria, you will be able to upload your creations to Workshop in order to share with other Terrarians everywhere!


Once a World or Resource Pack is uploaded to Terraria's Workshop, it will be there for other players to discover, subscribe to, and enjoy! Beyond that, using Workshop allows you to create and foster your own little community where you can discuss your creations and how they might be improved over time.

Features available on your Workshop page for each content item that you have uploaded include, but are not limited to:


  • A description page, which can be updated with a full description of your choosing
  • A dedicated discussion forum for your content
  • A comments page
  • A changelog page for updates you've made
  • A variety of metrics and rating system information for Workshop files
  • An option to change the name of the content (it uses the file name of the uploaded item by default)
  • Options to attach additional screenshots or even videos to demonstrate your content in action
  • A visibility toggle (the same as the visibility option you set when publishing)


Check out the new Terraria Steam Workshop by clicking the banner above - or by clicking the link below!

TERRARIA STEAM WORKSHOP



In addition, you can now easily find the Workshop any time you want by heading to the Terraria page in your Steam Library, clicking on Community Hub, and then clicking on "Workshop" in the top menu within the Hub.






DEVELOPER'S CHOICE



The Re-Logic team is celebrating this release by putting out a couple of Texture Packs created by our own artists, Jimmarn and Lazure. You can find these located in the "Developer's Choice" section of the workshop, which is a special curated part of the Workshop where the Re-Logic team will be hand-picking Worlds and Resource Packs that we feel are the best of the best over time and tagging them with the Developer's Choice flag, placing them in this special section.



This is definitely an honor that we hope that everyone will strive for - and we cannot wait to see what you all will create!






STEAM WORKSHOP - GETTING AROUND



Let's take a few moments to show you around the new Workshop - and then we will close with a very comprehensive Guide to all things Terraria Workshop written by our very own @Leinfors!


HOME PAGE



This is what it sounds like - the landing page for the Terraria Steam Workshop. You will find a few sections of interest here:


  • Top Bar navigation allows you to quickly move between Home Page - Items - Collections - Favorites/Subscribed Items - Discussions about Workshop
  • Below that, you will see two featured sections - one based on the most popular (most downloaded/rated) items and then another that is tied to the Developer's Choice section we mentioned above.
  • Right Sidebar (top) allows you to see your Workshop Files (content you have personally uploaded) as well as the most popular/top rated/most recent content
  • Right Sidebar (bottom) allows you to Browse all of the Terraria Workshop content via key terms/tags to help narrow your search. Note that on the home page, you can only select one tag, but on the Browse and other pages, you can select as many as you want to narrow down your search!
  • At the very bottom, you will see three tabbed lists for Most Popular, Most Subscribed, and Most Recent



BROWSE PAGE


The Browse Page allows for you to do what it says... browse the available content items in the Terraria Workshop. Each listing is displayed in a grid complete with the name of the content, the author, and an average user rating (1-5 Stars). You can also check out your favorites list... your friends' favorites/content... and even follow your favorite content creators.

As mentioned on the homepage, you will see the list of tags on the right side so that you can narrow down your search. We will be listening to community suggestions to improve this starter list over time as well.



Once you find and click on something that you might be interested in, you will be whisked away to the...

WORKSHOP CONTENT PAGE


Once again, this is precisely what it sounds like - the place where you can find out all there is to know about a specific piece of content prior to downloading.



Most of what is here is pretty self-explanatory. However, let's run it down:


  • Image pane shows the feature image the creator chose as well as any other screenshots, etc.​
  • Upper right shows the file size as well as creation date and any updates. You can also view any changelogs the author has shared here.​
  • Below the image pane, you can give the content a thumbs up/down, favorite/share, award it (Steam Points), add to a collection, or report it (the little Flag icon)​
  • Please familiarize yourself with the rules of what is and is not acceptable on Steam workshop​
  • Vulgar, offensive, etc. content will be removed. As will any reported content that violates any legal issues/copyrights/etc.​
  • Finally, we have the big green SUBSCRIBE button. Clicking this will allow you to download the content as well as sign you up for any future updates to this content.



Down below, you can leave comments on the content and interact with the author/creator.


Lots to go over there, to be sure - but those are the basics. There is really so much to know and learn here about how to create and use Workshop content on Terraria, we highly recommend that you check out Leinfors ' Guide linked below.


THE ULTIMATE GUIDE TO CONTENT CREATION AND USE FOR THE TERRARIA WORKSHOP





OTHER CHANGES IN THIS UPDATE


Other than the new customization features and Workshop support, we did have the time to squash a few more bugs within the core Terraria experience. That comprehensive list is shared below. Hopefully your "favorite" bug is there and will no longer haunt you. As always, if you run into any issues, please report them via the link below!



Other New Features



  • Added Steam Workshop Integration to Terraria, allowing the downloading and sharing of World Files and Resource Packs
  • Expanded Resource Pack Functionality to include Language Replacement and Music Replacement
  • Added a button to the Research and Bestiary Menus that lets you delete all current search text
  • Enemy Banners now also give increased player protection against enemy projectiles (previously they only applied to contact damage)
  • Added an option to change the name of characters and worlds



Terraria 1.4.2 Bugfix Changelog



  • Fixed a recurring issue with Rolling Cacti spawning on Demon Altars and causing crashes
  • Fixed an issue where seeds would not always generate identical worlds, depending on how many worlds had been generated in that play session
  • Fixed an issue where some falling tiles would fall through platforms instead of landing on them
  • Fixed an issue where Paper Airplanes did not drop in the quantities that the Bestiary said they should be dropping at
  • Fixed an issue where falling coins were no longer able to land on top of other coins
  • Fixed an issue where Trap Doors would not properly sync in multiplayer, allowing enemies to move through them
  • Fixed an issue where sitting players wearing the Gi outfit would be in a "jumping" pose
  • Fixed an issue where spreading Moss would not always use the proper frame when on servers
  • Fixed an issue where Smooth Marble Blocks would merge with Echo Blocks
  • Fixed an issue where Ale Tosser did not properly receive Frostburn effects from Frost Armor
  • Fixed an issue where Smoke Blocks did not stay hammered between gameplay sessions
  • Fixed an issue where some Ocean enemies could spawn even behind safe walls
  • Twinkle Popper's Twinkles no longer pick up money, as they would delete it forever during their explosion attack
  • Fixed an issue where Fossil Pickaxe, Tree Globe, and World Globe would fall through blocks forever when dropped
  • Fixed an issue where the Wall of Flesh can drop below the world's boundary
  • Fixed an issue where Sergeant United Shield was accidentally showing accessory dyes under some specific circumstances, even though it is a weapon
  • Fixed an issue where Resonance Scepter and Life Drain could only knockback enemies to the right
  • Fixed an issue where High Velocity Bullets could sometimes hit particularly large targets twice (does not apply to multi-segment enemies, this should still allow multiple hits)
  • Fixed an issue where Pupfish were sometimes spawning in the Ocean
  • Fixed an issue where Wand of Sparking's projectile was using Melee damage modifiers, not Magic
  • Fixed a rare issue where the game could freeze if it was literally impossible to spawn a meteorite
  • Fixed an issue where Wasp Gun had a tooltip that just said "Wasp Gun"
  • Fixed an issue where players who died, or Hardcore player ghosts, would interfere with Player Logic Sensors
  • Fixed an issue where Star Cannon's projectile could not land critical hits, and wouldn't always receive proper stat bonuses from player equipment
  • Fixed an issue where Star Cannon's projectile could not be fired through platforms
  • Fixed a certain duplication exploit
  • Fixed an issue where Spikes would not hurt the player from some angles at certain elevations
  • Fixed an issue where World Globe would skip some forest backgrounds
  • Fixed an issue where Amphibian Boots stacked with other Frog Leg variants, even though Frog Leg variants do not otherwise stack





DEDICATED SERVER - UPDATED TO 1.4.2.1



DEDICATED SERVER FOR TERRARIA

Terraria: No Greater Labor of Love Nominee - Get Your Votes in Today!



You did it everyone! Terraria is officially a Nominee for the 2020 Labor of Love Steam Award! On behalf of the entire Re-Logic development team, a sincere thank you to each and every Terrarian out there for your support.


Now we need your help to finish making this a reality by getting your votes in now for Terraria to win the 2020 Labor of Love Award!



2020 has brought a lot of insanity to all of us - but also one constant, and that is Terraria being in our gaming lives and releasing more amazing content.

10 years, from 250 items to over 5000. Never a microtransaction. Never a paid DLC. If any game defines the "Labor of Love", it is Terraria. This is it, friends, let's make it happen - Terraria = your Labor of Love winner for the 2020 Steam Awards.


Netting a win here would honestly mean a lot for the Re-Logic team and would be the perfect way to cap off what truly and fully has been our Labor of Love for nearly 10 years now. Terraria is not just a game to us, it is family.

So, once again, we earnestly ask for your support, your votes, and for your help in getting the word out to everyone you can think of to head on over and vote for Terraria!

To vote for Terraria, just head to the Steam Awards Voting Page (or just click the big VOTE button in the banner at the top of the page), find Labor of Love, pick Terraria and let's go!

Terraria: No Greater Labor of Love



2020 has brought a lot of insanity to all of us - but also one constant, and that is Terraria being in our gaming lives and releasing more amazing content.

10 years, from 250 items to over 5000. Never a microtransaction. Never a paid DLC. If any game defines the "Labor of Love", it is Terraria. This is it, friends, let's make it happen - Terraria = your Labor of Love winner for the 2020 Steam Awards.

Get those Nominations in now everyone, we got this!

To nominate, just head to the Terraria store page, click that nominate button and let's go!

Rounding Out the Journey: Terraria 1.4.1 is Here!



Greetings, Terrarians! Terraria 1.4.1 releases today for our PC players!



Welcome to launch day for Terraria 1.4.1 on PC! As we have alluded to in previous news items and spoilers around this update, Terraria 1.4.1 is primarily focused on adding in pieces that were not quite ready in time for the Journey's End launch date - along with more fixes, balance tweaks, and a few new tidbits that we decided to add along the way. Located below, you will find the full changelog for Terraria 1.4.1

A SUMMARY OF TERRARIA 1.4.1(OFFICIAL CHANGELOG)



So, what all does Terraria 1.4.1 contain? Here are some of the bigger topline tidbits of note - but again, refer to the full changelog for a more complete accounting of things.




VANITY CONTEST WINNER SETS



[previewyoutube="FtUrljrk8FI;full"]

As promised, we have added the winning Vanity Sets from the Journey's End Vanity Design Contest! These turned out really well, and we are beyond excited to see these in game. Be sure to once again congratulate the winners and thank them for making such awesome designs possible!

- Plaguebringer
- Wandering Ronin
- The Timeless Traveler
- Floret Protector
- Capricorn
- Bonus winner: TV Head!


All six of these are craftable with pre-Hardmode materials of various sorts, so that all players can experience these awesome vanity sets! Thanks to everyone who participated and voted in the Vanity contest, and especially to our winners!


CREDITS






Who made all of this anyway? At long last, Terraria on PC has it's own credits! Upon defeating the Moon Lord for the first time, be sure to stay tuned for an awesome throwback credit sequence, including an exclusive never-before-heard music track! Want to see it again? You can access the Credits from the main menu at any time.


The Music Box (Journey's End) is now created by recording the Credits music sequence. Additionally, using it in a normal accessory slot will play the Credits sequence in-game, while using it in a social slot will only play the music.




NEW NPC - THE PRINCESS





How will you discover and unlock this regal companion? What does she do? You will have to explore and find out on your own!




NEW ACHIEVEMENTS





Who doesn't like Achievements, right? Updated for the Journey's End era, we have included a handful of new goals for you to chase down!



NEW ITEMS





We have included a handful of new items - with several focused on filling out the early/pre-hardmode Summoner options. We are personally fans of the new Flinx-based Summoner gear.



VANITY OVERHAUL



Vanity Overhaul? What exactly do we mean here? Well - the way armors and vanity sets used to work was a bit limiting, particularly in regards to the way "back" items worked. So, we made it better! For just one example: why pick between showing Wings or a Cape, for example, when you can have both!


Armors and vanity items which draw on the back (backpacks, tails, wings, and capes) are now no longer mutually exclusive. This means that you can now have one of any of those four categories all displaying at the same time. Previously, only one of those could ever be visible at a time (for instance, if you had visible wings, you could not ever see a cape, backpack, or tail).

Here is a visual explaining what we mean:




Prior to Terraria 1.4.1: The use of visible wings prevented capes from being visible, while the use of capes prevented shields from being visible.



In 1.4.1, these elements no longer conflict with each other, and can be used together in various combinations

There are even more overhauls to the vanity system to explore, so be sure to check out the full changelog for all the juicy details!



QUALITY OF LIFE CHANGES



Beyond Bug Fixes, we always want to try and enhance the user experience as much as possible. Here are just a few of the ways we have explored doing so in Terraria 1.4.1:


  • The Journey Mode duplication menu has been overhauled, with the addition of several new filters to break up some of the larger categories
  • Additionally, the Misc option in the duplication menu should more properly encompass items that do not fall under any other category
  • Torch God now plays an Otherworldly track when that setting is toggled
  • Bestiary now indicates if a drop is Wave-based/if it only drops after a certain wave in Frost Moon and Pumpkin Moon
  • Plantero's Sombrero has made its triumphant return
  • Reorganized menu settings for resolution/fullscreen/windowed borderless to all use the same sub-menu, to reduce confusion
  • Updated FNA (Mac/Linux related)
  • RGB support is now available for SteelSeries game peripherals
  • Updated localization for all languages up to 1.4 (some 1.4.1 content may still be untranslated, and these translations will come in an upcoming hotfix)




BALANCE CHANGES




As you likely are aware, Terraria: Journey's End contained a ton of changes to balance across the entire progression of the game. As with any changes of this nature, everyone had thoughts and feedback. We invited everyone to weigh in on this robust discussion in our Official Balance/Feedback Thread on Terraria Community Forums - and you did not disappoint! With that feedback in hand - along with our own post-launch thoughts - we have made even more balance changes that we hope will bring things ever-closer to feeling "just right" for most folks. A little bit of everything has been impacted here, so we really encourage you to read up before you are surprised! :)

TCF Terraria: Journey's End Balance Discussion Thread

There are simply too many things to list here, so for the full list, please click the link below to check it out!

Terraria 1.4.1 Balance Changes





BUG FIXES



What update would be complete without a laundry list of Bug Fixes? There are far too many to list here - if you want to check out the full list, click on the link below:


Terraria 1.4.1 Bug Fixes





TERRARIA OFFICIAL SOUNDTRACK - JOURNEY'S END TRACKS ADDED!



Alongside Terraria 1.4.1, we have updated the Terraria Official Soundtrack with all of the Journey's End tracks - and some older favorites! There has never been a better time to pick up this collection of amazing tunes! The full OST is now updated on Steam, and all of the new tracks will be available on Spotify/iTunes/etc. in the very near future!

TERRARIA OFFICIAL SOUNDTRACK ON STEAM




Of course, if you get or are addicted to the alternate tunes on the 05162020 World Seed, be sure to check out the Terraria: Otherworld Official Soundtrack as well!

TERRARIA: OTHERWORLD SOUNDTRACK ON STEAM






That's Terraria 1.4.1 in a nutshell! To check out the full changelog and to participate in the discussion around the update, learn how best to report any bugs, etc. please check out our official Terraria 1.4.1 Launch Thread, linked below!

TERRARIA 1.4.1 OFFICIAL LAUNCH THREAD & CHANGELOG






TERRARIA: JOURNEY'S END & 1.4.1 BUG/ISSUE REPORTING



Having an issue? Found a nasty bug that you want us to squash? We are here for you!

While the team will be searching far and wide all over the Community, the best place to report bugs is over on TCF!



Click the Bug Report Banner above to head on over to share any issues you are having!

The End of the Journey - The Beginning for Terraria: Journey's End Out Now!



Happy Launch Day, Terrarians... and welcome to Journey's End!



This update has been a labor of love, tirelessly worked on by our team over a good while, and we truly feel that it brings Terraria to the next level, to a place where the core game can finally be called "complete". From new ways to play the game to over 1000 new items to find and craft to new bosses to challenge and even a full-pass review of all content of the game for balance, graphic quality, and mechanics - truly, Journey's End has something for everyone. We cannot wait to see your reactions as you dive in to all that this update has to offer, and we hope that you thoroughly enjoy our gift to you. It has been an amazing journey indeed... but we truly feel that this end is really just a new beginning for the amazing world of Terraria.

So, what awaits you in Journey's End? In case you missed our advance Terraria: Journey's End Changelog post last Thursday, we have linked it below for your reading pleasure. Also located in today's post are where and how to report bugs as well as other important information that you may find interesting.


As a reminder, Mac/Linux optimizations, additional Localization, and the Vanity Contest winners will be added in a post-launch update.





THERE & BACK AGAIN: A SUMMARY OF TERRARIA: JOURNEY'S END (OFFICIAL CHANGELOG)



The Journey's End changelog is simply too massive to post here (seriously, just the text alone is over 45 pages long!), so we have created an organized and easily-navigated version over on our Forums. Click the link above to head there and check it out!



TERRARIA: JOURNEY'S END FAQ/GUIDE CENTRAL



We have also put together an ever-evolving FAQ/Guide that should cover many of your burning questions. Again, click the link above to check it out!



TERRARIA: JOURNEY'S END BUG/ISSUE REPORTING



Having an issue? Found a nasty bug that you want us to squash? We are here for you!

While the team will be searching far and wide all over the Community, the best place to report bugs is over on TCF!



Click the Bug Report Banner above to head on over to share any issues you are having!



TERRARIA: JOURNEY'S END COVER ART WALLPAPERS - A SPECIAL GIFT FROM RE-LOGIC TO YOU!



The Re-Logic Team is thrilled to be able to share our amazing Journey's End cover art - courtesy of our very own Jimmarn! Our team feels like this epic panorama really captures how we - and you, our community - feel with this release finally being out in the wild. A time to reflect on all that has been accomplished as much as a time to prepare for what is next!

Jim has created three versions of this art for everyone to enjoy (Day - Night - Sunset). Each of these are now available for download on the Media page of Terraria.org, via the link below. Alternatively, you can click the cover art below to be whisked away to the download page so that you can grab the wallpaper(s) that you want and then proudly display Journey's End on your PC or Mobile Device!

TERRARIA.ORG MEDIA PAGE



Terraria: Journey's End Changelog

Journey's End is very near, Terrarians!



This update has been a labor of love, tirelessly worked on by our team over a good while, and we truly feel that it brings Terraria to the next level, to a place where the core game can finally be called "complete". From new ways to play the game to over 1000 new items to find and craft to new bosses to challenge and even a full-pass review of all content of the game for balance, graphic quality, and mechanics - truly, Journey's End has something for everyone.

In the writing of this changelog, it was even more apparent than ever to our team just how much has been packed into this epic final major content update to Terraria. Truly, a fitting end to an absolutely amazing journey.

So, what awaits you in Journey's End? Click the banner below to head over to our forums and read over all of the juicy details...


Click The Journey's End Banner to View the Changelog

(The changelog is over 40 pages long, even just as plain text - so we are having to host it over there)



For those who would prefer an old school full text changelog, we have got you covered as well - this is available for download at the top of the thread linked above.

TWO DAYS TO GO!

Terraria: Journey's End Launch Weekend Events



Greetings from the last stop before the plunge that is Terraria: Journey's End - the launch weekend!

We sincerely hope that you have enjoyed our series of Feature Articles over the past 2-3 weeks. We have certainly had a lot of fun introducing you to much (but most definitely not all!) of what Journey's End brings to the game. If you missed any of those, check them out at the bottom of this post.

JOURNEY'S END LAUNCH WEEKEND CELEBRATION




With that now behind us, we have quite the lineup of fun and interactive community events ahead over the next several days. Let's dive into that schedule so that you can mark your calendars appropriately - this is not something you will want to miss!!!!



THURSDAY, MAY 14TH



Enjoy an advance copy of the Terraria: Journey's End Summary & Changelog - see what lies down the path to Journey's End!



FRIDAY, MAY 15TH



Celebrate Journey's End Eve with the Re-Logic Team as we hang out with some Community favorites as they check out what Journey's End has to offer!


The Re-Logic folks will be making the rounds to chat, answer questions, and celebrate the launch. Join Redigit, Cenx, and the rest of the crew for a fantastic time as we count down the hours to the "pushing of the button"!



PEDGUIN'S CHANNEL

CHIPPYGAMING'S CHANNEL



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BADGER'S CHANNEL

BOUPHE'S CHANNEL




SATURDAY, MAY 16


Be there for the run up to the "pushing of the button" to release Terraria: Journey's End! The entire Re-Logic Team will gather together in Kargoh's Channel for the final hour run-up to the launch. Come and join the madness - Don't miss this!



KARGOH'S CHANNEL





PYTHONGB'S CHANNEL




JOURNEY'S END FEATURE ARTICLES



FORE-RRARIA: HITTING THE LINKS WITH TERRARIA GOLF


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MYTHICAL BEASTS & WHERE TO FARM THEM: EXPLORING TERRARIA'S BESTIARY


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WITH GREAT POWER COMES GREAT ACCESSIBILITY: INTRODUCING TERRARIA'S NEW JOURNEY MODE


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WHAT WAS OLD IS MADE NEW AGAIN: REVISITING THE TERRARIA EXPERIENCE


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EXPAND YOUR TERRARIA EMPIRE: PYLONS, TOWN BUILDING, AND NPC HAPPINESS


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FULL STEAM AHEAD: TMODLOADER TO LAUNCH AS FREE DLC FOR TERRARIA WITH JOURNEY'S END

With Great Power Comes Great Accessibility - Introducing Journey Mode

Greetings, Terrarians!

The massive and highly-anticipated Journey's End update for Terraria is nearly here... only 10 days to go!

Today's Feature Article is one that we have been looking forward to for quite some time, as we will be giving you a first glimpse into the brand new Journey Mode. The goal of Journey Mode is to provide a more accessible experience by providing the player unprecedented control over the gameplay experience. A way to bring in all players of various skill levels and to be able to customize your experience to optimize the fun you have in game. This is not Creative Mode, this is a whole new way to experience Terraria - and one we feel represents the ultimate evolution of being able to play your Terraria any way that you want.

What does all of this mean? How does it all work? Let's dive into just the high level here... but if you want the full details, complete with a lot of fun images, check out the announcement thread over on TCF, linked below:

JOURNEY MODE FEATURE ARTICLE ON TERRARIA COMMUNITY FORUMS




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For starters, the only rule of Journey Mode is that Journey Mode Characters can only play on Journey Mode Worlds and vice versa - no exceptions!



ENHANCED STARTER GEAR


Every Journey begins with that first step, but of course, every smart traveler packs the right gear before heading out. In Journey Mode, you will begin your adventure with an enhanced starter gear package, which includes:


  • Iron Shortsword
  • Iron Axe
  • Iron Pickaxe
  • Iron Hammer
  • Finch Staff (a bird that is happy to sit on your head when it isn't attacking your foes)
  • 100 Torches
  • 100 Rope
  • Magic Mirror
  • Starter Wings (very limited flight, removes fall damage)



Of course, you are free to use as much - or as little - of this gear as you choose. As you will hear us say over and over in regards to Journey Mode - the choices are all yours! Take as much or as little help as you need. You can even make things harder on yourself if you so choose, but more on that later

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WELCOME TO TERRARIA LABORATORIES - THE FUTURE OF R & D



R&D? What in the world are we talking about? Welcome to the wide, wide world of Terraria R&D: Research & Duplication.

R&D is going to quickly become your best friend - and latest obsession - during your adventures in Journey Mode. How does it all work? Why, it is so easy, the Guide could do it!

RESEARCH


Once you complete your Research on any item in the game, you will unlock the power to Duplicate it at will. Let's pause a second to let that sink in. Ok, are you back with us? Let's continue along our tour.

Researching an item is pretty straight forward - start by opening up your inventory and clicking on Benny the Construction Bunny. This hardhat-wearing friendly critter is your gateway to the immense powers bestowed upon you in Journey Mode.


DUPLICATION


Clicking the icon for any item appearing in the Duplication Menu will instantly spawn a full stack of that item (materials, blocks, etc.) or a single duplicate of things like Weapons/Armor/Accessories. Anything you can Duplicate is yours to use as you see fit. Again, this is a power you can choose to utilize - or not. As we keep saying, Journey Mode is about you playing your way!

So just how powerful does this get? Aren't there over 5.000 items now? How in the world can I keep track of all of that?! With a fully searchable interface along with filter tabs, you will be able to quickly find what you are looking to recreate!


R&D works in Multiplayer sessions as well! Work together as a team to help your partners keep up! Share gear (or don't!) - make sure that everyone gets that early Magic Mirror or epic boss drop. What you and your friends decide to do with all this power is entirely up to you!

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THE POWER TO MANIPULATE YOUR WORLD - CONTROL WEATHER & TIME ITSELF



You ever have those days in Terraria where it seems to have become monsoon season and the rain never stops? How about those times when you are ready to challenge Skeletron but you look up and it is 6:59am in game? What if you just wanted to engage in a bit of kite-flying, but the wind isn't cooperating? Once again, Journey Mode has the answers to all of these problems and more

The weather has become a bigger and bigger part of the Terraria experience over time - and 1.4 takes that to the next level, with new wind effects and storms to add to the already-robust environmental effects. That being the case, it only makes sense that Journey Mode gives you the power to control the very weather itself!

What if I told you that you could jump ahead in time, accelerate it's passing, and even freeze it altogether - and that you would not even need a single gigawatt to do so? Sounds like a pipe dream? Well keep dreaming, folks, because with Journey Mode, that is precisely what you can do!

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CREATING A CHALLENGE WORTHY OF YOUR SKILLS - REAL-TIME DIFFICULTY AND SPAWN RATES




In the past, Terrarians were forced to select their level of difficulty at the World Creation screen. While this is certainly still the case in the normal game modes, Journey Mode once again breaks the mold and allows players to create a challenge tailored to their skill level - and to adjust it back up or down as they see fit, with real-time results.

What does this all mean? Well, this means that the challenge level in Journey Mode is in your hands - from an easy no-enemy jaunt through the countryside to a murderous gauntlet full with hordes of Master Mode enemies, once again, the choice belongs to you. With Journey Mode you can create both the easiest and the most difficult experiences that Terraria has to offer.

For this power, you have two levers to pull. Difficulty - which will impact everyone you are playing with (in multiplayer) - and Spawn Rate, which will only impact the area around your character. With Spawn Rate, everyone can have their own mini-challenge slider even though the difficulty level is the same for everyone.

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ROUNDING OUT JOURNEY MODE - ADDITIONAL POWERS




There are a small handful of additional powers that we would be remiss to not mention - and we are pretty sure these will be fan favorites! Two of these are player-based powers, while one of them impacts the world itself.

Godmode - Also sometimes known as Kidmode... a nice set of training wheels to help new or younger players learn the game (don't worry, we won't tell anyone when you use it on yourself to get over the tougher challenges)

Infection Spread - Don't want it? Then you don't have to have it

Increased Placement Range - Ok, sure, but just how big of a difference does this make? A lot, trust us.

Whew, so you made it to the end of our journey into Journey Mode. We are sure your minds are swimming with the ideas and possibilities right now. Let's close out with some thoughts from a dedicated community content creator and influencer. Someone whom has never failed to cover and provide his thoughts on the big news in the world of Terraria. Of course, we speak of none other than ChippyGaming - so without further ado, we are happy to share his advance-view thoughts on Journey Mode!

[previewyoutube="M01jQ2XRqfE;full"]


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If you have missed any of our previous Journey's End Feature Articles, check out the links below to learn more!



Expand Your Terraria Empire - Pylons, Town Building, and NPC Happiness



What was Old is Made New Again: Revisting the Terraria Experience



Full Steam Ahead! tModLoader to Launch as Free DLC for Terraria with Journey's End!

tModLoader to Launch as Free DLC for Terraria with Journey's End!

Greetings, Terrarians!

We are just shy of three weeks out from the highly-anticipated release of Terraria: Journey's End, and we know that as the anticipation builds, so will the excitement! Well, allow us to add more fuel to that fire with the official announcement that the long-standing "Terraria mod to make and play mods", tModLoader will be coming to Steam on May 16th as a free DLC for Terraria alongside Journey's End!


(Click the Gear to hear do the TML Store Page)

TMODLOADER IS OUT NOW! DOWNLOAD YOUR COPY VIA THE STORE PAGE BY CLICKING THE GEAR ICON ABOVE!




Though fully-integrated official mod support is not something that is feasible within the Terraria codebase, tModLoader has served faithfully as that "bridge" between the main game and the amazing library of player-created mods that exists for Terraria. With this launch, modding has never been more visible or accessible for Terrarians - so, if you have not ever tried out modded Terraria, there is no time like the present!

The launch version of TML for Steam will be based on the 1.3.5 version of the game - as will all of the currently-available mods out there. This will allow for players to continue to enjoy modded Terraria uninterrupted while they can also separately dive into all that Journey's End/1.4 has to offer on the vanilla side of the fence. The TML Team will be working diligently to get a 1.4-tier TML out as quickly as possible on Steam so that, as mods are updated to the 1.4 standard, support for them will already be available.



Always remember that playing with mods is at your own risk, etc. Neither Re-Logic nor the TML Team can vouch for the quality and/or functionality of each and every mod. If you are having issues with any specific mod, the best way to sort that out is to get in touch with the team behind that specific mod!




Future plans also include the addition of Steam Workshop support underneath the TML banner, allowing mod creators to upload and host their mods on Steam for the first time. This will take the accessibility and visibility of these amazing community creations to yet another level.

The Re-Logic team felt strongly that with Journey's End being the final major content update to Terraria, there was no better way to tie things off than to hand the keys over to the fans. With tModLoader and a stable foundation to work from in 1.4, modders are now free to explore any number of ways that the game might be interpreted or experienced. We cannot wait to see where you take this wonderful world that we have created!

Check out the Steam Page for tModLoader below - make sure you wishlist this so that you will know the instant it is released!




Learn more about tModLoader and join the conversation on our official reveal thread on Terraria Community Forums!

https://forums.terraria.org/index.php?threads/full-steam-ahead-tmodloader-to-launch-as-free-dlc-for-terraria-with-journeys-end.88057/