Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here: https://www.youtube.com/watch?v=r_ce_yPOflo
Localisation Update:
Translations have been updated for various languages: Many thanks to the TT Translator team, in particular recent translations from:
Szymonicus
Teraman64DD
Known Issues:
Reticule Research Fabricator and Payload Terminal are currently unavailable. These will be added in a future update.
There is currently no Reticule Research vehicle audio. This will be added in a future update.
Release Notes - TT_Unstable Version 1.3.12.4
Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here: https://www.youtube.com/watch?v=r_ce_yPOflo
Bug fixes:
Players will have no starting crate in Co-op Campaign if the host loads a single player save game file beforehand. This has now been fixed.
Fixed issue to allow Reticule Research Mecanum Wheels to drive forward or backwards when placed on the front and back of the Tech only.
When the player reloads a save for Laser Labs after completing it beforehand, the mission will complete after speaking to Atom at the beginning of the mission. He will deliver his start of mission dialogue, disappear then re-appear straight away to deliver the completed mission dialogue. This occurred when reloading without rebooting the game and has now been fixed.
When playing the Laser Laboratory mission in Co-op Campaign, the large door at the end of the mission not opening has now been fixed.
Fixed issue to prevent enemy Techs from attacking players at the end of Co-Op Campaign Laser Laboratory mission.
In Co-op Campaign Blaster Battle mission, the client can get out of the arena and not cause the mission to fail by switching to another buggy. This has now been fixed.
If the player is set to Japanese, Korean, Simplified or Traditional Chinese, and use those characters when saving a snapshot, the game failed to save auto snapshots. This has now been fixed.
Fixed bug preventing Tech snapshots with R&D Labs EXP blocks from loading in.
Known Issues:
Reticule Research Fabricator and Payload Terminal are currently unavailable, but will be added in a future update.
Release Notes - TT_Unstable Version 1.3.12.3
Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here: https://www.youtube.com/watch?v=r_ce_yPOflo
Bug fixes:
If the player reloads a save game made during Laser Laboratory after opening any of the doors, the doors become closed again. This does not block the player from finishing the mission, only prevents them from exiting out of the front door if they wish to abandon the mission. This issue has now been fixed.
Fixed bug causing enemy Techs in Blaster Battle to incorrectly give the player XP.
Fixed bug causing chat box in Co-Op Campaign to report that players have gained "0 XP" for destroying Techs that don't give XP to the player when destroyed.
Fixed bug causing a blank dialogue box to appear when restarting the Blaster Battle mission in Co-op Campaign, when the mission has been failed by removing the weapon from any player's Tech.
Fixed bug preventing enemy Techs in R&D Labs Battle Arena from being manually targeted.
Localisation Update:
Translations have been updated for various languages: Many thanks to the TT Translator team, in particular recent translations from:
LucasZ3214
Szymonicus
Teraman64DD
WispM
光轲
Known Issues:
Enemy Techs may attack the player at the start of the Blaster Battle mission.
Reticule Research Fabricator and Payload Terminal are currently unavailable, but will be added in a future update.
Release Notes - TT_Unstable Version 1.3.12.2
Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here: https://www.youtube.com/watch?v=r_ce_yPOflo
Reticule Research missions:
The new Reticule Research missions introduced in version 1.3.12.1 are now available in Co-op Campaign mode.
In Search of Science
Laser Laboratory
Blaster Battle
Bug fixes:
The following GeoCorp blocks can now be fabricated and scrapped;
Front Armour Block
Side Armour Block
Top Armour Block
MegaReactor Battery.
In "The Almighty Cube II" mission, fixed issue causing some blocks on the minions to not self-destruct.
In the Hawkeye missions to destroy Techs, an issue has been fixed to set the waypoint marker back to Sergeant Smash if the player navigates away before Sergeant Smash finishes delivering his introduction dialogue, in order to allow the mission to resume correctly.
Fixed issue causing certain characters in Simplified and Traditional Chinese to not appear correctly.
Localisation Update:
Translations have been updated for various languages: Many thanks to the TT Translator team, in particular recent translations from:
LucasZ3214
Szymonicus
Teraman64DD
WispM
光轲
Known Issues:
Enemy Techs may attack the player at the start of the Blaster Battle mission.
Reticule Research Fabricator and Payload Terminal are currently unavailable, but will be added in a future update.
Release Notes - TT_Unstable Version 1.3.12.1
Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here: https://www.youtube.com/watch?v=r_ce_yPOflo
New Reticule Research missions:
In single player Campaign initially.
In Search of Science
Laser Laboratory
Blaster Battle
New mission blocks:
GSO Left Di-gon Wing
GSO Right Di-gon Wing
Hawkeye BMB (Ballistic Missile Battery)
Reticule Research Talon Laser
Reticule Research Mecanum Wheel
Blocks promoted from R&D Labs:
Standard Blocks
Reticule Research One Block
Reticule Research Two by Two Block
Reticule Research Tri Chassis
Reticule Research Quad Chassis
Reticule Research Cross Chassis
Reticule Research Rocker Chassis
Reticule Research Faired One Block
Reticule Research Faired Two Block
Reticule Research Ramp Small
Reticule Research Ramp Medium
Reticule Research Ramp Large
Reticule Research Platform
Reticule Research Armoured One Block
Reticule Research Armoured Two Block
Wheel Blocks
Reticule Research Front Balloon Wheel
Reticule Research Side Balloon Wheel
Weapon Blocks
Reticule Research Fireworks Launcher
Reticule Research HF Vibro Blade
Reticule Research Sonic Blaster
Reticule Research AA Repulsor Cannon
Reticule Research GIGA PLASMA
Reticule Research HIVE Missile Launcher
Reticule Research Zero Point Energy Gun
Reticule Research Sticky Bomb Launcher
Power Blocks
Reticule Research Dynamo Generator
Localisation Update:
Translations have been updated for various languages: Many thanks to the TT Translator team, in particular recent translations from:
LucasZ3214
Szymonicus
Teraman64DD
WispM
光轲
Known Issues:
Enemy Techs may attack the player at the start of the Blaster Battle mission.
Reticule Research Fabricator and Payload Terminal are currently unavailable, but will be added in a future update.
The TerraTech Naval Warfare Challenge
Hey Prospectors!
It's time to get nautical! Who can build the most powerful warship?
The challenge is to build the strongest warship you can. We will then pit them against each other in a knock-out style completion to be streamed LIVE!
So how will this work?
Start a Co-op Creative Game
Build a Warship that costs less than ฿฿10,000,000 and can float on air - Use any blocks that are available in Co-op Creative
Submit a snapshot or Steam Workshop link of the Tech to this thread
We will then battle each Tech in a best-of-three 1vs.1 battle to the death. The winner will progress to the next round culminating in the grand final! It will look something (exactly) like this:
Rules:
No modded blocks - Play fair
No Multi-techs - Your ship must consist of one Tech
One Cab per Ship (this includes AI Modules) - Once it's gone you're out!
Your Tech must cost less than ฿฿10,000,000
Your Tech must be able to load into a Co-op Creative game
Your Tech must float on air - Anti-grav is your friend
It must resemble a sea fairing vessel
Entries close 24th June
Prizes:
1st Prize - TerraTech Deluxe Edition & ALL TerraTech DLC
2nd Prize - Choose between: TerraTech Deluxe Edition OR ALL TerraTech DLC
3rd Prize - Your choice of ONE TerraTech DLC Steam Code
Some additional notes:
Each Tech will start the battle fully charged
These are allowed:
Modded Skins - Made using Official Mod support tools ONLY and uploaded to the Stream Workshop (make it clear in your submission which mod has been used)
Hoverbug - If you can make it work then go for it
As we will be using a Co-op Creative game to host the battles your Tech can only contain blocks that are in that game mode
One entry per person
We will set each Tech to 'Enemy' and let the AI duke it out
For more details and to see how the battles will take place see this week's Stream: https://www.youtube.com/watch?v=hYDF_jKP93w
Good luck and gave fun!
Release Notes - Version 1.3.12
Hey Prospectors,
Matt here with a new update for you!
The final part of the mighty Cube Mission is upon us! Can you take on the toughest challenge yet? Great spoils await the victor including new blocks and a battery that's MEGA!
We've also included some localisation updates thanks to the TT Translators.
Enjoy!
New missions:
The Almighty Cube part 3.
All 3 parts of the Almighty Cube missions are also available in Co-op Campaign.
New mission blocks:
The following mission blocks are now available in Campaign mode on completion of The Almighty Cube part 3:
GeoCorp Mighty Top Armour Block
GeoCorp Mighty Side Armour Block
GeoCorp Mighty Front Armour Block
GeoCorp MegaReactor Battery
Localisation Update:
Translations have been updated for various languages: Many thanks to the TT Translator team, in particular recent translations from:
Teraman64DD
WispM
光轲
Release Notes - TT_Unstable Version 1.3.11.3
Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here: https://www.youtube.com/watch?v=r_ce_yPOflo
Bug fixes:
FIxed bug causing enemy missiles and mortars to not lock onto players at all.
Fixed bug preventing blocks from despawning when minions of The Almighty Cube are destroyed.
When tackling The Almighty Cube mission in Co-op Campaign, a bug has been fixed preventing the non-hosts from seeing the mission timer.
Release Notes - TT_Unstable Version 1.3.11.2
Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here: https://www.youtube.com/watch?v=r_ce_yPOflo
Design tweaks:
The GeoCorp MegaReactor Battery mass has increased from 24 to 50.
The GeoCorp MegaReactor Battery capacity has increased from 45,000 to 60,000.
Bug fixes:
For The Almighty Cube mission part 3, fixed issue causing the timer to start abruptly when attempting to destroy the cube for a third time.
Fixed issue causing the names and descriptions of Reticule Research blocks in R&D Labs to incorrectly display "This block no longer exists."
Release Notes - TT_Unstable Version 1.3.11.1
Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here: https://www.youtube.com/watch?v=r_ce_yPOflo
New missions:
The Almighty Cube part 3.
All 3 parts of the Almighty Cube missions are also available in Co-op Campaign.
New mission blocks:
The following mission blocks are now available in Campaign mode on completion of The Almighty Cube part 3:
GeoCorp Mighty Top Armour Block
GeoCorp Mighty Side Armour Block
GeoCorp Mighty Front Armour Block
GeoCorp MegaReactor Battery
Known Issues:
In R&D Labs, most of the names and descriptions for Reticule Research blocks are incorrectly displaying "This block no longer exists."