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Genre: Strategy, Adventure, Indie

TerraTech

Release Notes - Version 1.3.11

Hey Prospectors,

Matt here with a new update for you!

[previewyoutube="4X9_1GEoZ0s;full"]

Official Mod Support has arrived to TerraTech! Create your own Mods and upload them straight to the Steam Workshop using tools developed and supported by US! For details on how to get started on making your very own mod check here.

The first two parts of a brand new three-part mission have been added to the campaign. Can you take on the Cube? We'd like to see you try!

We've updated some translations for various languages as well as fixed a few bugs.

Enjoy!


New Missions:



  • A mysterious Cube surrounded by even stranger Techs. Find out what's going on when the player discovers the Cube...and if it could return again.


New Blocks:



  • GSO Mighty Minion Head Block
  • GeoCorp Mighty Top Armour Block (In Creative modes only and coming to Campaign soon)
  • GeoCorp Mighty Side Armour Block (In Creative modes only and coming to Campaign soon)
  • GeoCorp Mighty Front Armour Block (In Creative modes only and coming to Campaign soon)
  • GeoCorp MegaReactor Battery (In Creative modes only and coming to Campaign soon)


Mod Support:



  • The first Official Mod Support tools have been added. Please visit our official forum post for information on how to make your own custom Skins.
  • Further Mod Support tweaks and functionality are planned, so be sure to leave us your feedback on the forum thread linked above.


Localisation Update:


Translations have been updated for various languages:
Many thanks to the TT Translator team, in particular recent translations from:

  • Teraman64DD
  • WispM
  • 光轲


Bug Fixes:



  • Fixed bug occurring in Co-Op Creative mode that can leave a player trapped beyond the boundary if the host leaves and creates a Co-Op Campaign game that the client then joins.
  • Fixed bug preventing the player from buying an anti-gravity race Tech from Hubl at the Better Future "Anti-Gravity Race Track."
  • Fixed various text overlapping issues.

Release Notes - TT_Unstable Version 1.3.10.3

Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here:
https://www.youtube.com/watch?v=r_ce_yPOflo

Bug Fixes:



  • Fixed crash bug caused when a mod is uninstalled.
  • Fixed UV mapping on the Hawkeye Split Fort Armour block to address texture issues caused when multiple mod skins are applied to it.


Localisation:



  • Korean translations have been updated courtesy of TT Translator WispM.

Release Notes - TT_Unstable Version 1.3.10.2

Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here:
https://www.youtube.com/watch?v=r_ce_yPOflo

Bug Fixes:



  • Fixed bug occurring in Co-Op Creative mode that can leave a player trapped beyond the boundary if the host leaves and creates a Co-Op Campaign game that the client then joins.
  • Wheely now has a picture when talking in "The Almighty Cube" mission.
  • Fixed issue with Mighty Tech despawning too quickly when flying off in The Almighty Cube missions.
  • Fixed bug preventing the player from buying an anti-gravity race Tech from Hubl at the Better Future "Anti-Gravity Race Track."
  • Fixed the display of "Crafting Station" Tech name in R&D Labs being cut off in some non-English languages.

Release Notes - TT_Unstable Version 1.3.10.1

Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here:
https://www.youtube.com/watch?v=r_ce_yPOflo

New Missions:



  • A mysterious Cube surrounded by even stranger Techs. Find out what's going on when the player discovers the Cube...and if it could return again.


New Blocks:



  • GSO Mighty Minion Head Block
  • GeoCorp Mighty Top Armour Block
  • GeoCorp Mighty Side Armour Block
  • GeoCorp Mighty Front Armour Block
  • GeoCorp MegaReactor Battery


Mod Support:



  • The first Official Mod Support tools have been added. Please visit our official forum post for information on how to make your own custom Skins.
  • Further Mod Support tweaks and functionality are planned, so be sure to leave us your feedback on the forum thread linked above.


Localisation Update:


Translations have been updated for various languages:
Many thanks to the TT Translator team, in particular recent translations from:

  • Teraman64DD
  • WispM
  • 光轲


Bug Fixes:



  • Fixed various text overlapping issues

TerraTech - Charity Pack AVAILABLE NOW!

The world is facing an unprecedented challenge with communities and economies everywhere affected by the growing COVID-19 pandemic, and we wanted to help provide support on a global level. As such, we have decided to offer this DLC pack containing cosmetic skins which were originally exclusive to high-tier Kickstarter backers, in support of COVID-19 disaster relief. 100% of revenue which we receive from the sale of this DLC pack will be donated to the COVID19 Response Fund, coordinated by the World Health Organization (WHO).

This money will help patients get the care they need, help ship essential supplies to frontline workers, and accelerate efforts to develop vaccines, tests and treatments.

This DLC pack contains 5 unique GSO skins that work across all game modes, and include:


  • Corporation VP skin
  • Digital Harvester skin
  • Laser Weapon skin
  • Mining Crew Foreman skin
  • Mining Crew Hardcore skin


https://store.steampowered.com/app/1289390/TerraTech__Charity_Pack/

Release Notes - Version 1.3.10

Hey Prospectors,

Matt here with a new update for you!

[previewyoutube="jbwW2AL0iBI;full"]

1.3.10 brings with it two new missions:

  • Plateau Run - Navigate through the plateau before the time runs out
  • Mine Island Rescue - Traverse the Mine Island to rescue the stranded Tech


There are also 9 new blocks which feature in the new missions as well as NPC cabs from previous missions. Now you can build your own Crafty Mike!

We've also fixed a bug or two and make some tweaks to the UI and Bomber Command mission.

Enjoy!


New Missions added:



  • Plateau Run - Venture Grade 1 (Single player only)
  • Mine Island Rescue - Venture Grade 2


New Blocks:



  • Venture Little Slipstream Booster
  • Venture Left Gruntle Armour Block
  • Venture Middle Gruntle Armour Block
  • Venture Right Gruntle Armour Block
  • Venture Whimpy Armour Block
  • GSO Crafty Mike Cab
  • GSO Agent Pow Cab
  • Venture Suzie Vroom Cab
  • Hawkeye Bomber Command Cab


Design Tweaks:



  • The buttons for Co-Op Campaign and Co-Op Creative in the front end for have been swapped around for consistency with the single player menu.
  • Increased the size of the Rogue AA Turrets in the Bomber Command mission and made them more likely to blow up when hit.


Localisation Update:


Translations have been updated for various languages:

Many thanks to the TT Translator team, in particular recent translations from:

  • Nichlas Lafrenz
  • Teraman64DD
  • WispM
  • Yusuf Agcakale
  • Михаил Соколов
  • 光轲


Bug Fixes:



  • The Linear Motion Engine now spawns in Co-Op modes.
  • Fixed crash bug caused when trying to open the Tech Manager as a Tech is being assembled that has just been deployed.
  • Fixed crash bug when shooting blocks that are attached to a magnet with a shotgun.
  • Fixed an issue preventing non-English text for "Racing" in the R&D Labs teleport menu from appearing correctly.

Release Notes - TT_Unstable Version 1.3.9.5

Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here:
https://www.youtube.com/watch?v=r_ce_yPOflo

Bug Fixes:



  • Reduced the likelihood of enemy Techs wandering into the Bomber Command mission.
  • Fixed an issue preventing non-English text for "Racing" in the R&D Labs teleport menu from appearing correctly.


Localisation Updates:



  • More translations added for Korean and Russian.
  • Many thanks to WispM and Sokolov.

Release Notes - TT_Unstable Version 1.3.9.4

Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here:
https://www.youtube.com/watch?v=r_ce_yPOflo

Bug Fixes:



  • Fixed crash bug when shooting blocks that are attached to a magnet with a shotgun.

Release Notes - TT_Unstable Version 1.3.9.3

Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here:
https://www.youtube.com/watch?v=r_ce_yPOflo

Bug Fixes:



  • Fixed crash bug caused when trying to open the Tech Manager as a Tech is being assembled that has just been deployed.

Release Notes - TT_Unstable Version 1.3.9.2

Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here:
https://www.youtube.com/watch?v=r_ce_yPOflo

Design Tweaks:



  • The buttons for Co-Op Campaign and Co-Op Creative in the front end for have been swapped around for consistency with the single player menu.
  • Increased the size of the Rogue AA Turrets in the Bomber Command mission and made them more likely to blow up when hit.
  • The Plateau Run mission is now prevented from spawning in the ice biome.
  • The purchaseable Zoomer Tech for Plateau Run mission has been made a bit longer to make it less twitchy to drive.


Bug Fixes:



  • The Linear Motion Engine now spawns in Co-Op modes.
  • For the Mine Island Rescue mission, fixed issue where anchoring Techs in the minefield would block the minefield from working.


Localisation Update:


Translations have been updated for various languages:

Many thanks to the TT Translator team, in particular recent translations from:

  • Teraman64DD
  • WispM
  • Михаил Соколов
  • 光轲