Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here: https://www.youtube.com/watch?v=r_ce_yPOflo
New Missions added:
Plateau Run - Venture Grade 1 (Single player only)
Mine Island Rescue - Venture Grade 2
New Blocks:
Venture Little Slipstream Booster
Venture Left Gruntle Armour Block
Venture Middle Gruntle Armour Block
Venture Right Gruntle Armour Block
Venture Whimpy Armour Block
GSO Crafty Mike Cab
GSO Agent Pow Cab
Venture Suzie Vroom Cab
Hawkeye Bomber Command Cab
Localisation Update:
Translations have been updated for various languages:
Many thanks to the TT Translator team, in particular recent translations from:
Nichlas Lafrenz
Teraman64DD
WispM
Yusuf Agcakale
Михаил Соколов
光轲
Release Notes - Version 1.3.9
Hey Prospectors,
Another update has arrived for non-English speaking players. Translations have now been added for the content recently added to the game. Many thanks as always to the team of TT Translators who've contributed with translations for their native languages.
Enjoy!
Localisation Update:
Translations have been updated for the following languages:
French
German
Japanese
Russian
Simplified Chinese
Spanish
Traditional Chinese
Release Notes - TT_Unstable Version 1.3.8.1
Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here: https://www.youtube.com/watch?v=r_ce_yPOflo
Localisation Update:
Translations have been updated for the following languages:
French
German
Japanese
Russian
Simplified Chinese
Spanish
Traditional Chinese
Release Notes - Version 1.3.8
Hey Prospectors,
We've got a brand spanking new update for you!
Reticule Research, the new Corporation coming to TerraTech, have started their prospecting empire by taking over the R&D Labs. They've brought a few toys with them for you to test out. WARNING! USE WITH EXTREME CAUTION!!
Not only that, but there are also three epic new missions in campaign. Put your bombing skills to the test in Bomber Command, take care of the pesky enemy watchtower in Charlie Watchtower and investigate the weird goings-on over at SAM Site Ridge.
Two Community inspired blocks have also made their way into the main game. What awesome Techs are you going to make with the Hawkeye Delta Wings and Type 45 Naval Gun? Make sure you share them to the Workshop!
Enjoy!
New Missions added:
Bomber Command - Hawkeye Grade 2 [Singleplayer only. Will come to Multiplayer in next update]
Charlie Watchtower - GSO Grade 2
SAM Site Ridge - GSO Grade 3
Better Future Hover Training Programme [Set of 11 new missions].
New Blocks:
Geocorp Girder Bracket
Geocorp Extended Corner Block
Hawkeye Delta Wings [Left and Right variants]
Hawkeye Type 45 Naval Gun
Blocks Promoted from R&D:
Venture Big Top Nose Propellor
Art Tweaks:
UI opacity changes to all the main panels in game to reduce the overall brightness.
New R&D Labs menu button
Reticule Research Replaces EXP:
Reticule Research have taken up the position previously held by EXP as the Research and Development department for all other Corporations. This signifies a revamp to R&D Labs, a bunch of new blocks and some more experimental weaponry being added.
R&D Revamp:
New Reticule Research branding
Added new Battle Arena - Drive onto the pressure plate and wait 3 seconds to fight an enemy matched to your tech
Venture time trials from Campaign now added, complete with bespoke terrain
General tidy up and reorganisation of multiple areas
Set to permanent daytime
Tech Allegiance is now controlled in Tech Manager Menu
Return To Checkpoint now returns you to the last teleporter you used
Improved the Start Position area with new signs, charging station and rotating logo.
Improved the Testing Apparatus zone.
Improved teleport menu added.
Added signs to all zones.
Added alternate EXP skin for Reticule Research.
New Floor Texture.
New R&D Labs Blocks:
Reticule Research HIVE Missile Launcher
Reticule Research Rocker Chassis
Reticule Research Cross Chassis
Reticule Research Tri Chassis
Reticule Research Quad Chassis
Reticule Research Sonic Blaster
Reticule Research GIGA PLASMA
Reticule Research One Block
Reticule Research Two by Two Block
Reticule Research Armoured One Block
Reticule Research Armoured Two Block
Reticule Research Faired One Block
Reticule Research Faired Two Block
Reticule Research Front Balloon Wheel
Reticule Research Side Balloon Wheel
Previous existing EXP Blocks now re-branded to Reticule Research
Bug Fixes:
Scrapper in Craftier Business II now defaults to the correct orientation.
In Creative and Co-op Creative, game saves now correctly remember when enemies are turned off.
Fixed bug allowing the Tech Loader "Sort" drop down box to be able to be scrolled out of.
Fixed bug preventing the player from typing in the multiplayer text box if the skins menu is open.
Release Notes - TT_Unstable Version 1.3.7.7
Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here: https://www.youtube.com/watch?v=r_ce_yPOflo
Bug Fixes:
Fixed bug causing the SFX for the Reticule Research Sonic Blaster to incorrectly play when targeting enemies.
Fixed bug causing weapons with spin-up state to fire automatically when attached to a Tech after detaching during its spin up.
Made the R&D Labs teleport menu text more legible.
Fixed bug causing the DPS Target in R&D Labs to report inconsistent values.
Fixed the underside of R&D Labs platforms obscuring the player's Tech when in build beam.
Release Notes - TT_Unstable Version 1.3.7.6
Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here: https://www.youtube.com/watch?v=r_ce_yPOflo
R&D Labs Tweaks:
Replaced the raised floor in the starting area with a custom tile.
Bug Fixes:
Fixed various crash bugs.
Removed blank box that appears during the intro sequence of a new game.
Fixed bug causing "Approach trading station mission" to not initially point to the correct trading station.
Fixed issue causing the Trading Station icons on the mini-map to not point to the actual Trading Stations in the world.
Fixed text overrunning out of box issue with hint for explaining flight controls.
Release Notes - TT_Unstable Version 1.3.7.5
Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here: https://www.youtube.com/watch?v=r_ce_yPOflo
R&D Labs Tweaks:
Refined the starting area layout.
Replaced the fixed signs with floating signs.
Added larger hovering matrix displays for speed and mass in the Testing Apparatus area.
Bug Fixes:
Corrected Chinese translation errors.
Release Notes - TT_Unstable Version 1.3.7.4
Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here: https://www.youtube.com/watch?v=r_ce_yPOflo
Art Tweaks:
The front end icon for R&D Labs has been updated.
Hawkeye Naval Gun brass now ejects from chambers on top of the weapon.
R&D Labs Tweaks:
Improved the layout of the Testing Apparatus area.
Repositioned the props in the Playground area to align with the floor pattern.
Bug Fixes:
Fixed bug in Bomber Command causing turrets to sometimes appear underneath the terrain.
Fixed text overlap issue for "MODIFY OTHER PLAYER TECHS" option for Co-op Campaign.
Fixed bug allowing players to join private games via the Steam friends list.
Fixed bug allowing the DPS Target in R&D Labs to be able to switch to a friendly Tech.
Release Notes - TT_Unstable Version 1.3.7.3
Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here: https://www.youtube.com/watch?v=r_ce_yPOflo
Design Tweaks:
Added a fix to detect what the maximum allowable multiplayer players are for the Bomber Command mission and spawn the correct number of planes accordingly.
R&D Labs Tweaks:
The R&D Labs floor has been revised.
Moved ball and socket joints from standard blocks to accessories.
Added a visual countdown timer when waiting on the spawn pad in R&D Labs Battle Arena.
Teleport for Middle of Nowhere has now been moved to Experimental category.
Stunt ramps and Turret Run props are now aligned to the floor tiles.
The resource givers have been spaced out further apart.
Bug Fixes:
In Creative and Co-op Creative, game saves now correctly remember when enemies are turned off.
Chargers in the Sam Site Ridge mission are no longer being destroyed by enemies if the player goes away from the mission's location.
Fixed bug causing enemies to appear during the 2nd Better Future Hover Training Novice Course.
Fixed bug preventing the player from typing in the multiplayer text box if the skins menu is open.
Release Notes - TT_Unstable Version 1.3.7.2
Find out how to switch from the TerraTech main branch to the TT_Unstable Beta branch here: https://www.youtube.com/watch?v=r_ce_yPOflo
New Block:
Hawkeye Type 45 Naval Gun
New R&D Labs Blocks:
Reticule Research HIVE Missile Launcher
Reticule Research Rocker Chassis
Reticule Research Cross Chassis
Reticule Research Tri Chassis
Reticule Research Quad Chassis
New R&D Labs Improvements:
Improved the Start Position area with new signs, charging station and rotating logo.
Improved the Testing Apparatus zone.
Improved teleport menu added (the sub-categories sometimes don't appear correctly).
Added signs to all zones.
Added alternate EXP skin for Reticule Research.
Design Tweaks:
Bomber Command mission is now available in Co-op Campaign mode.
Updated the spawn positions of targets in the Bomber Command mission.
In R&D Labs, moved most of the tow hooks and loops from standard blocks to accessories (several still to be moved).
Bug Fixes:
Fixed issue where SAM Site shield would appear switched on after a save/load event, when it should be switched off.
Fixed bug allowing the Tech Loader "Sort" drop down box to be able to be scrolled out of.
In the Skins palette, fixed the Reticule Research logo appearing as a white square.
Added missing sound effect for the Sticky Bomb explosion effect.
In R&D Labs, replaced incorrect "Return to Checkpoint" tooltip with "Return to Teleporter" text.