I think it's important to clarify a few things about "The Architect: Paris" and its future. Let's start by taking a quick look at its history.
TAP is a game developed by ENODO GAMES that was released on STEAM as an early access game in February 2021. The full version of the game was released in September 2021. Unfortunately, ENODO GAMES had to file for bankruptcy in early 2022.
After many months of negotiations and administrative discussions, we managed to find a buyer for ENODO GAMES' activities and intellectual property. This enabled us to save and transfer some of the team's employees to a new company called 5PM STUDIO.
This company now owns the rights to "The Architect: Paris".
This team had already been working for several months on a new concept called "Bergerac", which appealed to the new investors. When it came to deciding whether the team should continue its work on TAP or develop this new project, we had to take into account a large number of parameters, both technical and marketing.
It was a difficult decision to make, and to be totally transparent, the fact that we were moving on to something else played a big part in the balance. By mutual agreement between the members of the team and the investors, we decided to work on this new project, which is now called Mémoriapolis.
We're still aiming to develop TAP further, and we're already thinking about possible future developments. But I can't tell you when we'll resume development.
I admit my mistakes: I didn't communicate enough with TAP players about the future of the game. Although there are a number of reasons for this lack of communication, I apologise for this.
Jean-Baptiste Game Director
The Architect: Paris is on sales!
Hello everyone!
This year, you changed Paris. Reshaped, modified, full of Park or even turned it into a Cyber-Punk city. You made us proud with your inspirations and your creations.
For celebrating the end of the year and for our Christmas patch,
The Architect: Paris is on sales with 40% off
The offer is available until The Saint-Sylvester (12/31/2021).
Happiness never comes alone, we're running a contest until Friday January 7th, 2022 for our Christmas Architect of the Week! You can find more informations in our article: https://store.steampowered.com/news/app/1525620/view/3138443982667133155
Stay safe, Architects Be proud of you :hearts:
December Update - Christmas Gifts!
Hello Everyone!
Here's December, Chirstmas, gifts under the tree and so on! So, for you, we decided to make a Content update with Christmas designs!
Architect of the Week - Christmas Gift
To make it special, we decided to give a gift to the player who will won the Architect of the Week Challenge!
In order to take part in this challenge, you need to:
Meet us here next Friday to find out who will win the next Architect of the Week! Don't forget to share your creations on our Discord community.
See you next week ♥
Architect of the Week
November's end approaching, we want to celebrate the Architect of the Week title for a global achievement.
First of all, we want to salute Tomak.Chaffe for his impressive work for the adaption of Christiansborg which you can find here.
Today, we want to congrats one of our aspiring architect who made several projects during this month: Aprestat!
We loved his old version of Paris with castles, and, for his desire to deeply change the city through this work. Keep it! You'll be a greater Architect with time!
Meet us here next Friday to find out who will win the next Architect of the Week title! Don't forget to share your creations on our Discord community.
Enjoy it, Architect. See you next week ♥
Architect of the Week | Sandbox
Meet our new Architect of the Week
The votes this week were made on the big creation of Вика!
After a long time to debate, it appears his creation impressed the team. Congratulations!
Meet us here next Friday to find out who will win the next Architect of the Week! Don't forget to share your creations on our Discord community.
See you next week ♥
Architect of the Week | Career
Meet our new Architect of the Week
The votes this week were made on all the creations of Slyfoxhu!
Over several projects he made, we can see his creative work since he started the Career mode, with the School Tutorial at first, diversifying his areas with Greenblock, starting his own Business environnement and trying something more classical with Restoration.
You cand fin his projects here: https://steamcommunity.com/sharedfiles/filedetails/?id=2642992603 https://steamcommunity.com/sharedfiles/filedetails/?id=2643997269 https://steamcommunity.com/sharedfiles/filedetails/?id=2643128611 https://steamcommunity.com/sharedfiles/filedetails/?id=2645130137
Meet us here next Friday to find out who will win the next Architect of the Week! Don't forget to share your creations on our Discord community.
See you next week ♥
November Update
Hello Everyone!
Here's our last patch of November, 2021. We made several changes and fixes.
Take care ♥
Added Main Projects in District 32
New Favela
Botanical Reef
Iron Wave
Added District 6
Landmarks
Palais Brongniart
Fontaine Louvois
Added District 7
Added District 15
Landmarks
Place de la Bastille
Temple du Marais
Place des Vosges
Added the possibility to rename and change the logo of a saved game
Added Career info on Save slots
Added automatic hiding of the UI when taking a screenshot
Made Bundle Market's button not interactable when no bundle can be bought and added a Tooltip
Improved Urban Planner UI behaviour
Disabled saving game during Photo Mode
Fix Saved game loading fail when quickly double-clicking on save slot
Fix cutting a park plot does not generate the right preset size
Fix possibility to be locked when using Goto at the end of a mission
Fix demonstrations not showing in District 52
Fix Camera spawn angle for District 26 & 27
Fix Saint Gervais Church (D14) description
Fix Design Library button interactable if no district is opened
Fix Block's ID displayed in the middle of the Block import panel
A project is always selected in the import panel (avoid error)
The export block pop up no longer accepts emojis (avoid error)
Fix Design market scrollbar blocked when the purchase popup is closed with ESC
Fix Drawing Board design re-selection when a filter is enabled
Fix update of Drawing Board index objective highlight
Fix possibility to launch a District cinematic when only one District is open
Fix many UI items (tip bubble, helpers etc.)
Fix Mods panel when no mods available
Fix Land panel cases when some buttons are interactable but have no impact
Fix button state for V-Sync and auto-save
Fix auto-save toggles disappearing sometimes
Fix Blocks workshop notation display
Fix several cases of UI reaction on hitting keyboard (Photo Mode notably)
Fix bridges models in low graphics appearing white
Fix City View panel for selected Blocks containing Vacant Land
Architect of the Week | Career Mode
Meet our new Architect of the Week
The votes this week were made on all the creations carried out on the America mission, a mission where we had to have a result quite close to what we can find in the United States.
This time the votes were very tight, and we can put a little honorable mention which is juliendenis96, who knew how to use the right names while bringing a touch of originality.
However our big winner of the title this week is a creation which could seem simple but which is very precise in addition to being very realistic. Congratulations to Salata988, who becomes the proud owner of the title this week. You cand find his project just here: https://steamcommunity.com/sharedfiles/filedetails/?id=2638647464&searchtext=
Meet us here next Friday to find out who will win the next Architect of the Week! Don't forget to share your creations on our Discord community.