- More Mission 3 fixes
- Revised Mission Completion Screen
Game Update 8/7/14
Another update with some quick fixes!
- Fixed a soft lock that could occur in the third mission, preventing the user from completing the mission
- Engine and targeting UI issues fixed in some cases of a ship jumping out of the sector.
- Damage indicator UI fixed when colliding with a friendly ship or object
Loyalty Discount!
As promised we are pleased to announce that Exodus of Sol Early Access is now 50% OFF for all owners of the original title, SOL: Exodus.
Act now because this offer is only available for a limited time! Get in on the ground floor of what promises to be an epic space-action game unlike any other!
Game Update 8/6/14
We released another update today!
- Hades missiles now have two firing modes. Press the missile button to launch a dummy missile (non-homing). Hold down the missile button to lock-on to a target, release to fire. The main difference between these modes is the missile moves considerably slower when locked-on to a target.
- The second and fouth missions have had mulitple improvements to them (in fact, there is a somewhat secret quick way of completing the fourth mission - see if you can find it!).
- We added an auto-targeting system so that if you don't have an active target selected and you start firing at one the game will make that ship or object your current target. We think this system will improve usability for new players.
- Various bug-fixes.
As always, please use the forums for posting bugs and/or feedback!
Thanks,
BPG
Game update 8/2/14!
Here are the notes for tonight's update:
- Improved the flow of the very first training mission
- Fixed objective score issue
- Altered logos in the main menu and campaign intro sequence
- Fixed sound FX issue in campaign intro sequence
- Fixed bug within Sound and Music settings
- A couple of other minor bugs
We've also started integration of a MAJOR new component to the game that will officially go live soon. It's so big we're going to create another trailer to promote it (officially codenamed: Aftermath).