Added Egg Timers for distracting sound sensitive entities
Improved culling
Fixed fluorescent light sounds
Fixed TV fuzz audio
Improved flashlight battery replace sound
Added setting for turning off Blood and Gore
Improved post processing effects
Improved Clown walking animation
Fixed time doesn't reset when you start a new game
Improved tutorial door locks so they show the lock icon
Improved 011 sounds
Added separate inventory slots for Keys
Fixed windowed resolution keeps resetting
Fixed able to walk through Coffee Table in Library
Fixed overlapping bookshelf in Library
Fixed Classroom Library doorway baseboard
Improved item glow
0.3.2.203
Fixed bottom of balloon clips through objects
Made book return text more readable
Minor improvements to Library
Prevented more than one record player tile from spawning
Added a hint to the computer in Library
Fixed balloons becoming invisible
Added prompt with book name when you collect a book
Fixed 555 drawing on top of player during kill
Improve 555 hearing
Adjusted footstep sound volumes
Made 555 kill sequence visible in darkness
Prevented 555 from spawning behind locked door
Added titles and motifs for every tape
Improved black chair impact sounds
Time is now persistent across levels, but doesn't reset in New Game (Known issue)
0.3.1.201
Replaced music on record player since it's triggering copyright claims even though it is public domain.
0.3.0.200
Today is the second major content update for The Classrooms!
The new level replaces Tape Two so make sure to replay it to try the new content! This new level has a new entity and new mechanics not seen in any of the other levels.
Changes
Replaced Tape Two with new "Library" level
Added Entity 555
Added new sound hazards
Improved all AI wander/hearing logic
Improved shadow settings to reduce flicker
Improved footsteps
Flashlight now makes noise when toggled
Added pictures on each Tape showing each level
Added blood to most death by entities
Improved Entity 011 codex entry to actually be helpful
Improved some small details in levels
Added interact-able Record Player to new level
Fixed Entity 011 sound in high water
0.2.8.190
Fixed tutorial displays WASD when leaving van using a controller
Fixed unable to scroll Codex with controller
Fixed issue exiting Tape Five with controller
Fixed settings don't save when you close panel
Fixed mic device resetting
Fixed master volume resetting
Fixed main menu buttons occasionally misaligning
0.2.7.182
Since the first level has multiple progression steps we have changed it so you keep keys when you die so you don't have to start the level over from the start
Fixed item icon getting stuck on screen
Fixed Cloaked Figure facing wrong direction
Fixed Cloaked Figure weakness
Fixed Cloaked Figure occasionally killing itself
Fixed player footsteps playing at bad times
Prevented collecting the same key more than once
Removed first level keys upon completion
Moved Janitor's closet farther into first level so doll won't spawn so close to start
Improved dialog logic to handle if you already have the key
Fixed unlocking door doesn't switch to open interaction
Fixed occasionally doors and keys don't play audio
Fixed use item interaction stuck on after using wrong item or closing Inventory
Fixed Section2 Elevator occasionally blocked by overlapping tile
0.2.6.169
The new level and entity are still under development but here are some general improvements we've also been working on.
Level1 now has 2 keys but they are much easier to find
Added a special room for the doll
Added locked Janitor's closet
Added intercom switch
Improved post processing
Added the ability to drop certain items on the floor (Right Click / R3 instead of dragging)
Improved Codex so it automatically scrolls to the newest entry
Prevented picking up items when Inventory is full
Add item name/descriptions
Added the ability to quickly drop glow stick with controller (D-Pad Down)
Prevented spamming whistle
Fixed some audio issues
Fixed Section2 very rarely generating without a location to spawn a key
Fixed stuck in opening door interaction if it breaks while opening it
Fixed pressing close button in bottom right corner of settings windows doesn't close it
Improved AI wander
Changed Section2 Elevator starting hallway
0.2.5.145
Controller Controls (PlayStation, Xbox, Nintendo)
Use = Left Trigger
Zoom = Right Trigger
Sprint = Left Joystick Click / Right Bumper
Flashlight = Triangle, Y, X
Crouch = Circle, B, A
Jump = X, A, B
Replace Battery = Square, X, Y
Changes
Add Controller support (Almost full support)
Added TV with VHS player
Added water fountains
Added Janitor Closet Tile
Added intercom system with intercom voice clips
Improved open lockers so door is more open making it more visible
Increase controller look sensitivity by x5
Updated Tutorial to detect controller
Fixed unable to turn off lights that are flickering due to 216
Prevented dragging items between collectables and equipment
Fixed still able to turn lights on in Tape Four bathroom after turning off power
Changed tutorial loading to use black loading screen
Reduced max corruption when Smiler is nearby but invisible
Fixed gap in Tape Two Elevator Hallway
Fixed light leaking from breaker room in Tape Four
Adjusted flashlight angle
Improved garbage cans
Fixed unable to grab glow stick in single desk
Fixed rare floating objects
Made doors close more reliably
Fixed footsteps in water don't make detectable sound
Improved Scanline and other visual effects
Added Ambient Occlusion
Improved fluorescent light sounds
Prevented 011 from spawning near entrance
Fixed 011 unable to walk through pair of toilets
Prevented crouching into water
Fixed invisible soap dispensers
Improved lighting
Increased brightness of camera running lights
Fixed crouching into sink
Fixed medicine cabinet doors occasionally breaking off
Reduced camcorder zoom sound
Added magic 8 Ball Collectable (But it's not usable yet)
Known Issues
Unable to use menu drop downs with controller
Basketball Court Tile temporarily disabled for performance reasons.
0.2.4.129
New Item! Glow Sticks.
Added the ability to open and loot drawers
Added more quality settings including adjusting the VHS effects
Implemented mirror reflections
Level 3 and 4 Procedural Generation Improvements
Improvements to 216 including less relentless pursue behavior and larger kill range
Improved 216 cloth physics
Added medicine cabinets to bathrooms
Added marker drawings on white boards, stalls, mirrors, etc. Including hints and lore.
Prevented 004 from blocking metal doors
Increased Field of View
Fixed various issues with basketball court tile
Lowered key/codex entries to the middle of lockers so they're easier to find
Fixed 011 getting stuck outside of map
Various Bug Fixes
0.2.3.108
Made breaker switch easier to interact with
Added more ambient audio (Clocks, computers, fans, etc)
Prevented rapidly clicking power and light switches
Changed zoom to right click
Enabled door breaking and added ability to pick up broken doors
Improved splash screen so you can click to skip
Fixed various issues at low aspect ratios
Fixed mic input detection in Main Menu
Changed Tutorial battery to a pack of 3 batteries
Fixed various issues with mic device settings
Improved water footstep sounds
Fixed crash detection doesn't disable mic properly so it keeps crashing