The Classrooms cover
The Classrooms screenshot
Genre: -

The Classrooms

0.5.2.279


  • Changed Whispering Wyrm's Face
  • Renamed Goggles to Broken Goggles
  • Added tooltips to picking up progression items in Poolrooms
  • Prevented duplicate progression items from spawning in Poolrooms

0.5.1.275


  • For new players Custom Mode can be unlocked by completing Tape 5 (The Poolrooms).
  • Custom Mode menu will now always be active if you've ever enabled Custom Mode, even if you haven't completed Tape 5.
  • Custom Mode is set to disabled each time you start the game, and if you start a level you haven't finished.
  • Fixed entity ??? doesn't disappear when you look at it through a glass door.

0.5


  • New Level - The Poolrooms: Explore the newly unveiled "Poolrooms" level, featuring large, sprawling, eerie abandoned swimming pools filled with secrets and dangers, adding to the game's atmospheric tension and environmental storytelling.



  • New Entity - Whispering Wyrm

  • New Entity - ???:
    [REDACTED]

  • KNOWN ISSUE Occasionally FPS is low in Poolrooms, this can usually be resolved by either waiting or pressing Rewind to generate a new level.
  • Inventory Size Increase: Players can now carry more items, enhancing strategic possibilities and allowing for greater preparation and resource management in navigating the superstructure.
  • Improved Flashlight: Experience an upgraded flashlight with enhanced lighting, crucial for exploring darker areas and evading entities lurking in the shadows.

  • Improved Reflections: The reflections in the game have been reworked from the ground up to be physically based. They are much more accurate and less prone to glitches an imperfections.

  • Lighting Performance Increase: Enjoy a significant upgrade in lighting performance, ensuring smoother gameplay and more realistic lighting effects that contribute to the game's chilling atmosphere.

  • Anomalous Microwave Object

  • Camera Cover Item
  • Steam/Mist now Damages Camera

  • Collectable Loonie Item

  • Rewind (Restart Level) Added to Pause Menu
  • Improvements to VHS Effects
  • Improved Buoyancy Physics
  • Improved Water Sound and Effects
  • Added Rope Physics System
  • New Rope Light Object

  • Entity ARC-216 (Cloak Figure) now causes flashlight to flicker and turns it red when manifested
  • Natural light sources are now incorporated into the light mechanics for all entities that are affected by or that affect lights.
  • Endgame Procedural Mockup of Level 6

    Bug Fixes
  • Fixed bug where balloon string wasn't swinging
  • Fixed rendering of transparent object underwater
  • Mangler Entity is red in death animation now
  • Many more small bug fixes and quality improvements

0.4.4.259


  • Improved interactions that involve selecting an item from the Inventory by disabling invalid items
  • Fixed "Enter School" stuck on in Tutorial
  • Added more locations where Screw Driver can spawn in Library and Bathrooms.
  • Fixed white fog issue
  • Fixed rare water issue
  • Increased brightness of running light
  • Fixed Main Menu controller navigation
  • Prevented grabbing batteries through the medicine cabinet
  • Improved loading screens

0.4.3.255

Anomalous Ventilation System:

If you manage to find a Screwdriver item, you can take the vent covers off and explore the new Anomalous Ventilation System! Who knows where you will end up?

Physics Manipulation System Reworked

Lifting and manipulating items has never felt better. Take items wherever you'd like, in style! You can also very easily rotate them to your desired orientation!

Better Ceilings and Light Fixtures In Classrooms
Ceilings and light fixtures in classrooms have been majorly upgraded!


Library Difficulty Rebalance
The Clown's Sonar capability now takes slightly longer to detect you and requires you to be directly in the path of the ability. Also player's footsteps while walking are globally quieter in the game, so there is a lower range where entities can hear you walk, especially on carpets. Running however remains the same volume as before.

Flashlight Battery Rebalance
Flashlight batteries now last twice as long but spawn less frequently. However Smiley now drains flashlight batteries twice as fast.

Other awesome changes:

  • Skipping added to opening cutscene
  • Running Light much more powerful (When flashlight is off)
  • Can see your own reflection in the mirror when no lights are in front of you
  • Fixed not able to see water in mirror
  • Fixed issues where Smiler didn't look right sometimes with flashlight on
  • Fixed return books text on monitor in library so it no longer blinks
  • Entities can no longer exit the Library.
  • Many fixes to line-of-sight on Dolls, and Doll behaviors.
  • Tiny footsteps on carpet are louder so you can hear entities approaching
  • Fixed bug where classroom wooden door was too wide for some doorways
  • Fixed codex not auto-scrolling
  • Inventory now consistently closes when returning book to book drop off
  • Fixed desks cling to blue chairs
  • Fixed stuck leaning if you pause while leaning
  • Fixed hovering computers in The Library

0.4.2.247

Added 3 New Custom Mode Entities:

Mangler: a larger, faster, and more ferocious incarnation of the Gangler.

Army of Dolls: 5 dolls with unique outfits that behave similarly to the original doll entity.

Hell Doll: [REDACTED]


Dynamic Water Damage System
When you put your camera into water, it now takes water damage. This includes a nice watery lens effect as well as the possibility for the tape to end (death) from too much water contact.


Other awesome changes:

  • Reduced Number of books to return in the library to 5
  • Prevented entities from entering the exit portion of the library.
  • Fixed text on the screen on library computer
  • Fixed fog effects on Smily
  • Improved the power of the Running Light (when flashlight is off)
  • Fixed hanging codex papers so they don't fall
  • Put a new and improved label on the janitor closet door
  • Fixed major interaction bugs in Darkrooms level
  • Improved the death animation for gangler

0.4.1.241

- Fixed a soft-lock during the opening tutorial sequence by moving along the fence.

- Increased the speed and total zoom ability of the camcorder zoom.

- Fixed bug with phone in library where phone would ring after entity spawns

- Made Gangler's kill trigger slightly smaller

0.4.1.237


    New Features
  • Added story introduction when you start new game

  • Added introduction sequence to Library before entity spawns

  • Prevented glass and small props from affecting player movement
  • Moved goal closer to start in The Darkrooms
  • Improved The Darkrooms goal door to make it easier to recognize from the hallway
  • Improved accuracy of interactions
  • The water valve in The Bathrooms now makes a detectable sound
  • Improved microphone level UI
  • Improved look of Van
    Bug Fixes
  • Fixed loud fluorescent light buzz
  • Fixed Medicine Cabinet collider
  • Decreased Elevator sound volume by 50%
  • Fixed glowsticks turning off if you get too far away
  • Fixed entity door navigation issues

0.4.1.238


    New Features
  • Added story introduction when you start new game

  • Added introduction sequence to Library before entity spawns

  • Prevented glass and small props from affecting player movement
  • Moved goal closer to start in The Darkrooms
  • Improved The Darkrooms goal door to make it easier to recognize from the hallway
  • Improved accuracy of interactions
  • The water valve in The Bathrooms now makes a detectable sound
  • Improved microphone level UI
  • Improved look of Van
    Bug Fixes
  • Fixed loud fluorescent light buzz
  • Fixed Medicine Cabinet collider
  • Decreased Elevator sound volume by 50%
  • Fixed glowsticks turning off if you get too far away
  • Fixed entity door navigation issues

0.4



  • Brand New Game Mode (Custom Mode): Play in any level with any combination of entities (Including all or none) See how entities interplay with each other and challenge yourself to unique gameplay situations.
  • Complete Graphical Overhaul: with a better presentation, new graphical features, enhanced lighting, improved textures and models, improved culling, advanced lens effects.
  • Horror Audio Overhaul: Audio soundscape redesigned, volume levels balanced, improved environment ambience, improved physics interaction sounds, improved entity sounds. Sneakers even squeak on tiled floors now.
  • General AI Improvements: Improved seek AI (sight and sound), Improved behaviors, Improved Pathfinding, All entities can now function properly in all levels.
  • Dynamic Shattering Glass System: Glass in the game can be dynamically shattered by physics objects or interactions with strong entities.
  • Physics Improvements: Collectable Loot is now physical and can move around in drawers and be knocked around by entities and the player. New interactions for breaking doors and windows. New interactions for interplay between entities, and entities interacting with physics objects.
  • Level 2 Rework: More consistent progression mechanic (Find any 6 books)
  • Entity 011 (Gangler): Improved Look, Animation, Navigation, Looking and Listening Behaviors, Sounds, Physical interactions with the game world.
  • Entity 555 (Demented Clown): Improved Behaviors, Improved physics interactions, the ability to break doors and windows, ability to function in all levels.
  • Entity 608 (Smiley) Redone look, Redone audio, Redone Lighting Effects, Improved behaviors, the ability to phase through doors and some walls, Improved stalking behavior. Ability to function in all levels.
  • Entity 004 (Cursed Doll) Improved textures, improved line-of-sight mechanics, improved behaviors, doll is now an interactable physics object when it's in view, ability to move while in complete darkness.
  • Entity 216 (Cloaked Figure) Improved Behaviors, investigates sounds now, more reliably manifests and disappears in darkness, no longer teleports to a random place on the map when shrouded in darkness.

    Bug Fixes
  • Fixed issue with egg timers culling
  • Fixed issues with TV where loss of power didn't always turn off TV properly.
  • Fixed issue where lights that are off can buzz.
  • Fixed issue where sounds would play at the wrong times with TV, Floor Vent, and lights.
  • Hundreds more small bug fixes