Updated the native linux version from 1.0.3 to 1.1.9.4, and this version is the fastest one that was ever on linux! Try it out and give me feedback!
TCC Release 1.1.9.3 (Patch 2)
Updated Game Engine to GM 2024.6
TCC Release 1.1.9.3 (Patch 1)
Fixed crash for new users (thanks xiex)
TCC 1.1.9.3 + SUPER SOUNDTRACK
THE SUPER SOUNDTRACK HAS BEEN RELEASED
What is better than a soundtrack? A SUPER SOUNDTRACK!
A super soundtrack includes all .flp files used for TCC which are files that includes all instruments, melodies and effects in songs, you can change them to your hearts content, make remixes or alternate versions of the songs, or make up your own!
This super soundtrack also contains a playlist that has most of the songs in a uncompressed .wav format compared to the official soundtrack which only has .mp3 files. This playlist will keep updating when the base game also receives brand new songs!
You can run those files in FL Studio (you can do that completely for free using the free trial and it will work).
Humanity has expanded their technology and improved in Rocketry. There was nothing out of the ordinary until disaster struck!
A moon one light year away exploded and has spread asteroids all over our solar system, this is where YOU come in!
You play as one of the captains who will control one of the spaceships! Go from planet to planet and get rid of the Asteroids!
What to expect?
Asteroids ++ is the best Asteroids clone you will ever play in your life.
The game currently has 12 weapons, 6 abilities and 6 utilities, each will a skill tree that the player can use to their advantage to beat those pesky asteroids!
Conquer and beat sectors to gain control and save planets in your solar system!
The game currently has two campaigns, Main Game and Pluto where players can save various planets and gather trophies! More will be added throughout updates!
The game has steam achievements that the player can try and get by beating planets in campaigns
The game has statistics that track the player, as well as leaderboards of how much money players have
The game has an economy with droppable items with their own rarities and value
The game has... lore??
What is coming?
During the livespan of the game I expect to add more content and features, such as:
Customizable Weapons (Adjust your weapon to your liking, more money spent = more powerful weapon)
Endless Run (Compete in a leaderboard with other people)
Campaign Editor (Make your own levels, planets and scenarios!)
Steam Workshop Support
Controller Support
Local Co-OP (And maybe online multiplayer)
Keep in mind, this is a game that is free to play! So there will be upcoming DLCs (mainly OST) that support me to continue making this game.
- Added Serbian Cyrillic (Thanks rammba) - Updated Steamworks to 1.6.7
Unmentioned changes in R1.1.9.1:
- Releases are now starting to be uploaded on GitHub from now on - Fixed Kaizo-L2 being impossible - Changed serbian hat to have a coat of arms - Added "OnGround" and "OnCelling" attributes for the player - Code refactored player's jump sound - Fixed a bug where the player could stay on the celling just because of coyote - When jumping while in air, the player makes a different jump sound (same with double jump) - Fixed community and flag hats not displaying if they have masteries or not - Updated locked skins/hats/icons sprites
Release 1.1.9.1
Added Coyote Time, that's it
TCC Release 1.1.9 (Patch 1)
Owning an item from steam inventory will now properly unlock that item (Thanks Sydew)
TCC Release 1.1.9 - ECONOMY UPDATE
Release 1.1.9
TCC Economy
Added TCC Economy! You can now get drops of skins and sell them on the Steam Market
Players will get random drops of skins/hats/items, drop frequency depends on player playtime.
You can now trade / sell skins to different players
Acquiring skins in the steam inventory will not just give you that skin but also will contribute to the "skin mastery"
Skin Masteries
Added Skin Masteries! Gather all 5 tiers for each skin/hat/item!
Added the TCC Store, you can buy skins/items/hats to gain masteries faster
Added the TCC Market where you can buy/sell masteries from players for a decided price
Added Serbian Translation
Serbian translation is now it's own translation, thanks rammba for contributing!
Other
Fixed a serious crash regarding entering endless run
Updated Engine using Gamemaker 2024.4.1
Updated Magyar/Hungarian and added new translations for English
Changed Contributing.md with the translation guide, and also improved some other bits, close #55
Added 'Serbian' in the settings UI
Resolved #50, the game Auto-Defaults Languages on first launch
Translated quest keywords
The game now uses an alternative launcher for steam, this allows developers to use the TCC Steam id - instead of Gamemaker's steam id, so the steam API properly works now.
Cleaned up code a bit with languages
Fixed troop earrape when you are in leveleditor
You can no longer hear breakable blocks break when you are far away
Code-refactored level editor/workshop smooth camera
Updated contribution and translation credits
If you want to contribute or add new features, go to this repository: https://github.com/Infiland/TheColorfulCreature
TCC Release 1.1.8.2
For my quest to code-refactor the entire game (well, it will take a while (25 years)), I have decided to code refactor one of the parts which is the skin menu, it is significantly faster for me to add skins, but other areas can still be improved.
From now on, I'll include changelogs from github, you can contribute here: https://github.com/Infiland/TheColorfulCreature/issues
For the todo list, see here: https://github.com/users/Infiland/projects/1/views/2
For the current progress, see here: https://github.com/Infiland/TheColorfulCreature/milestones
R1.1.8.2 Changes
Added portuguese hat, resolved #45
Reorganized folders again
Code-refactored o_skinselectbox, resolved #47
Removed s_skinselectlegendary, as legendary skins no longer exist, also removed global.skinschange