- Game Engine Updated to GameMaker 2024.4, Resolved #42 - Added o_textbuildtime in support section, shows exact build time of the game - Game now uses the actual GM version now instead of being a string - Added an anticheat if quest reward is too high, Resolved #40 - Cleaned drawquest code a bit
TCC Progress Update
You can now see clear progress on the updates of TCC here https://github.com/users/Infiland/projects/1/views/2 Have fun!
TCC Release 1.1.8 (Patch 1)
Patch 1: - Resolved #37 - Fixed troop earrape on troop death - Changed 'You use colors' quest from 50 to 20 - Fixed typo Gravition to Gravitation - Updated linux version of the game from Release 1.0.0 to Release 1.1.8 - Added a sound when you beat a quest
TCC Release 1.1.8 - QUESTS!
Added Quests!
Added quests, and there is 40 OF THEM! You can now earn credits by completing quests, each day you have 3 random quests to beat. Along with the update come general improvements.
And the best part: YOU CAN CUSTOMIZE QUESTS!
Heading over to the game's executable, you can go to the Quests folder and edit/add brand new quests! Get creative!
General Changes
Resolved #22 - Fixed yellow, blue and white item animations
Added github icon
Removed global.asteroidskeypoints
Code-refactored o_title, needs a bit more work but it is fine for now
Cleaned some code for buttons
Game now loads all variables on ran executable
Changed all stats so that they use 'increase_stat' that will work better with Quests
Updated Steamworks Extension from v1.6.2 to v1.6.5
Removed obsolete stats (cookie clicker, asteroids and april fools stats)
Quests menu will now take accurate information from the text file
Updated news banner
Quests that were added:
Unpleasant Quest - Die 25 times
TCC Attention Span - Play for 10 minutes
Time Killer - Play for 30 minutes
Jumper - Jump 100 times
Plumber - Collect 10 coins
The Colorful Creature - Change color 25 times
Gravitation - Change gravity 25 times
Usain - Change speed 25 times
You use colors - Interact with color items 50 times
Locksmith - Collect 20 keys
Now you are thinking with portals - Enter through portals 20 times
Coals and sticks - Collect 15 torches
Level Beater - Beat 10 Levels
Workshop Beater - Beat 5 Workshop Levels
Compton - Shoot 50 times
Glock Glock - Pick up 5 guns
9mm - Collect 10 Ammo items
I HATE BOXES! - Destroy 20 Boxes
Troop Killer - Kill 25 Troops
I love you - Collect 10 1-UPS in Hardmode
Quake 3 Hater - Destroy 10 rockets
Blub Blub - Collect 10 Oxygen Items
Booooing - Collect 15 Double Jump Items
My Relationship Problems - Break 20 Breakable Blocks
Wrong Color - Die 10 times from blocks
Restart! - Restart 5 times
Pointy - Die 5 times from spikes
Where was it - Die 5 times from invisible spikes
Green Spikes - Die 5 times from green spikes
Yellow Spikes - Die 5 times from yellow spikes
Gold Spike - Die to a golden spike
MOST WANTED - Die to a weird spike
Black Hole - Die to the void 5 times
IT BURNS - Burn yourself 5 times
HOT HOT - Die to lava 5 times
Cannon-Shots - Die 5 times to bullet shots (that's what she said)
A bit hardcore isn't it? - Die 5 times to rockets
ENEMY ELIMINATED - Die 5 times to troops
Aquaphobia - Drown 5 times
While most of these quests are "do X of things to get X credits" I plan to do more and give users more power to the quests system.
If you want to improve the game further, head over to https://github.com/Infiland/TheColorfulCreature/ Have fun!
Freedom Update - GAME IS OPEN SOURCED
The Game is NOW Open Sourced!
No this is not an late april fools joke, this game is now open source.
I have been working on The Colorful Creature on and off by myself for the past 6 years or so. This game is like a child to me and having the game handed out to people to see and improve it further sounds exciting.
I decided to open source the game as a thanks, and I want to continue to further support the game by giving the community a chance to contribute and improve the game.
'Open sourcing' any software/game means that the developer(s) are handing out source code entirely for free. It usually requires a license, there's many to choose from but I've chosen Apache 2.0, it means that you can contribute, modify, distribute, or even sell your own version of TCC. It's a legal procedure if I wanted to make the game available to people but I wanted to go on full lengths.
Why did you do this?
For the longest time, I was working on the game by myself, which isn't an issue, but some things took too long to add because of the systems I've implemented that I want to code-refactor, but that takes even longer!
Considering that the game got a full release, I decided to release the game then because I got all of things added that I wanted, but all of these things can be improved in some way.
With me working on other projects, it's difficult to balance TCC and have time for it, I can work on the game but I don't have as much time especially with college and bigger projects planned. So I decided to give the community a chance, with me working on the documentation and help resolve issues with contributors.
I'll be always with the community to help solve issues but now the community can solve the game for me! We can sort the game out together!
Is the game going to be free on steam?
No, the game won't be free on steam, it's just the source code that is becoming free. But you can take the source code and compile the game yourself for free even if you don't own TCC yourself.
There's examples of games that did this, like Cataclysm: Dark Days Ahead where it's sold on steam for 20 euros, but it is free on github.
Keep in mind that the documentation for contributing is work in progress, many things could change to improve workflow of the game, but it will get easier with time.
- Resolved #18 - r_communitylvl8 is transferred to calendar - Fixed typo in README.md - Added new levels to the daily level pool - Changed endless run - Community challenge time increased from 183.2s to 240s - Removed obsolete discord rich presence - Close #11 - Splashtext is now loaded as a .txt file - Resolved #23 - Feedback button goes to github issues page - Development Form was changed into the repository of TCC
TCC Release 1.1.7.2
Added Slovenian, Japanese and Romanian flags, thus having page 5 in skin menu
Added the "InfilandsLocalizationTool v2.1" inside of TCC, it is in Languages/InfilandsLocalizationTool
Fixed a bug where you couldn't buy any hat due to the new array system, very sorry about that, all hats are now 50 credits instead of 75 because of this.
Improved statistics and credits screen
Holding shift in the hat merchant shop will speed up the scrolling
TCC Release 1.1.7.1
Added "translators.txt"
Updated Ukrainian translation
Changed the credits screen
Fixed crash if "translators.txt" or "contributors.txt" don't exist
TCC Release 1.1.7
Added partial Czech, Portuguese and Slovenian
Updated Serbian/Croatian/Bosnian, Hungarian and Italian
All skins, hats and items are now arrays (changed global.skin001 to global.skin[1] for example)
Same thing with hats and items
Re-adjusted some code to work better with the newer refactored code
Code refactoring with wheel, calendar rewards and "skincustomizelogic.gml"
New hats are available to the calendar
Tiny fixes with stats
TCC Release 1.1.6.2
- Massive resource and old sprite cleanup, leading to -1MB reduction, also makes it easier to work on the game - Updated scribble text engine and Steamworks API - Fixed contributors in credits not showing properly
TCC Update 1.1.6.1
- Fixed infinite credits glitch
Heads up, I plan to add a new challenge quite soon because there wasn't one in 2 years, hope you are ready :)
WELCOME TO THE COLORFUL CREATURE 3D!
WELCOME TO THE COLORFUL CREATURE 3D!
For the past few months, I was learning a brand new game engine Godot. I've always wanted to create a 3D game ever since I started developing games, but never knew the skills of how to do so.
With Godot, I am able to achieve such a dream! So I decided to release a tech demo of TCC 3D!
If your attention span is low, here's how you can access the tech demo
What do you do in TCC 3D?
In TCC 3D, you take care of Reddie pets. Having more pets makes your kingdom profitable. You might be asking yourself many questions, which I'll get to answer in a moment.
Q: Infi, isn't Reddie touching grass? Isn't grass a green color? A: Yes, grass is green
Q: How do you take care of pets? A: You play ball! Here, let me show you!
This is an image of Reddie being held by the player character
Q: Who is the player character? What's his name? A: Well... um
Q: Is there more A: Yes, we added alcoholism!
Q: WHAT? Isn't this supposed to be a family friendly game? A: Y̴͓͈̙̬̩͛̓̒̽́̆͊͘͠͠ê̵̞̳̖̱͎͔̂͛͊̃̚͜͜͝s̶̢̢͚͉̻̺̮̮̖̥͔͍̾̆̂̅̀͜,̴̧͇̼̮͖̲̮̭̘͎̫͌́̉̚͜͜ ̸̧̛̰̮̣̦̱̳͇̖̈́̽̑́̂͊̊̊̂͜͝͠ͅẗ̵̲̫͉̹́̑́̀͌̊̓̈́̋͑h̷̞͔͍̿͛͋̍̆͘ͅi̸̢̬̺͙̲̺͈͇̓̆̄͋̈́͋̐̄̂̓͋̿̚͠s̶̰̟̳̩̰̲͙͒̄͊͋͜͜͝ ̸̢̥̠͓͙͔̦̗̩͍̪̖̓͊̓̌͝ȋ̴̗͓̲̻͆̒̓̍̿̊͒s̴̨̡̛̛̳̞̙̝͔̩̔̓̋̀̊̎̂̿̊̓̆̕͝ ̶̬͉̞̃̿̀̇͝â̸̧̢̯̟͚̩̰̯͚̌̐̑̀̑́̚͘ ̷̧̛̹̊̾̌͂́̑̈̚͝͠f̶̮̭͕̲̟̑̈́̐͗̓̂̿̄̊̉̄̈̌̒̚ă̷̡͖̩͎̹̹͛̈́̌̓̍͆̋̍̚̕̚͠m̵̨͔͖̙͔̫̤̱̩̮͛̏̀̀̉̄͌̔͛̎̐͘͜͝͝͝ȋ̴̢̞̭̱̝͈͕̐̿̏͆̕l̸̨̧̛͔͈̳̖̬̓̂̉͋̈́͋́̀̌̿͗̾ͅy̸̛̠̥͇͍̤̆̔͆̆͐̈́̽̾̈́͌̍̌ ̴̢̧̧̛̫̟̥̰̗̺̦̱̞̊̉̋̾̑̑̒̇̀̎̆̿̀̒͜ͅf̸̠̪͌͑̆r̶̪̺̱̩͇̓̽̊ͅï̸̝͍̣̫͈̫͙̞̜̓͋͊͝ẽ̷̢͕͚̞͔̩̝́͂́̾͗͋͗̄̀͂̚͜͠͝ͅn̵͙̫̥͗̉̓̃d̴͇̦̐͛̐͋͆̌͌̌̑̉͘͝l̷̢͕̘̈́̈́y̴̮̱̰̱͈͌́͆̽̈́̌͝ ̷̡̞̹̰̤͔͓͉͖̤͕̦̐̀͐̓̄͋̅͆͘g̵̨̢͙͓͓̠̺̉̾̏̐͛͌̒̈́̉͂͆̐͝͝ȁ̵̢̧̱̦̱̤̱͕͖͍̮͎͈͈̏̈̊̾̊͌̎̂̈̐̓͗̚͜͝m̷̯̞̰͈̙̩͚̠̱̞̟̯̼̠̂̅̇ͅe̴̡̨̙̳̟̻̮̠͚̳̦̮̼̰̲̓̑
Q: What?
Alright hope that answered your questions! Please give me feedback in the main menu by clicking "Give Feedback"