In this little fix we have addressed two showstoppers on the MacOS version of the game that were introduced with a (somewhat) recent MacOS update:
Hotfix V1.4.13 Fixes
Fixed progress blocking hang-up in tutorial 4 [MacOS]
Fixed progress blocking hang-up in career mode team setup [MacOS]
Fixed issue resulting from this update where your savegames were hidden from you
In the end it turned out to be something as trivial as a mouse pointer deactivation function not working anymore! The little things...
Anyway, have fun with the game! Cheers
Hotfix V1.4.12
Here comes a small patch for a campaign softlock issue and several Cyclist Race Editor fixes.
Hotfix V1.4.12
Fixed softlock in career mode when trying to simulate and empty race
Cyclist Editor Fixes
Fixed issue with having several custom teams at once
Fixed team jerseys not being possible to color properly
Fixed crash when trying to change attributes or name of a rider that didn't exist
Fixed rider selection and attribute buttons not deactivating for empty rider slots
Create rider buttons now enforce sequential use (have to have rider 3 before rider 4)
Fixed race country not displaying correctly
Updated rider specializations table to match the new balance in TCT
Thank you to those of you who reported issues with the game. That is all for now, cheers!
Hotfix V1.4.11
And another quick fix for things discovered over the weekend!
V1.4.11 Hotfix
Fixed a softlock in Tutorial 6
Fixed crash when selecting riders 2, 3, or 4 in single race setup
Thanks for reporting any issues you find. We hope you're enjoying the changed-up gameplay since the balance patch! Cheers!
Hotfix V1.4.10
Quick fix for little bugs that snuck into the big patch we just released:
V1.4.10 Hotfix
Fixed peloton not properly losing resources
Fixed issue with prestige display of AI teams in new UI
Fixed sponsor bar showing up for AI teams in new UI
Tweaked slipstream penalties for steep downhill tech sectors
Enjoy! :)
V1.4.10 Hotfix
Quick fix for little bugs that snuck into the big patch we just released:
V1.4.10 Hotfix
Fixed peloton not properly losing resources
Fixed issue with prestige display of AI teams in new UI
Fixed sponsor bar showing up for AI teams in new UI
Tweaked slipstream penalties for steep downhill tech sectors
Enjoy! :)
Patch V1.4.9
With this patch we're wrapping up the V1.4 milestone. This update brings one very important fix to career progression (XP not being calculated correctly among the team), an equally important fix to team leader AI behavior, as well as new UI that lets you take a close look at other teams and their riders between stages to see how they are faring.
A very large change that at first might seem small is a change to slipstream on easy flat and downhill terrain. Both the slipstream bonus as well as the maximum slipstream values have been increased for that terrain. This has all kinds of consequences, like non-flat proficient riders hiding in P3 not being wasted before they even get to a final climb, escape groups being more viable in general and having better chances at winning, sprinters being better in general because groups are more sticky (on easy terrain), etc.
Big slipstream on easy terrain makes riding in the peloton a breeze.
Another thing that was problematic in terms of balance were that ITTs and TTTs didn't quite matter enough. A little too short and too boring because of it. Going one less than max move most of the time is not challenging in any way. With longer ITTs and TTTs, more foresight is required in handling resources, and larger time gaps are possible for specialists. This also makes weird extreme E/t and A/t builds less powerful.
Patch 1.4.9 Fixes & Improvements
Added UI switch to see the recovery status and prestige gain of AI teams in between stages by switching to their team view. This allows you to closely track AI teams and their riders.
Rebalanced slightly the attribute bonuses of specialization choices
Rebalanced terrain slipstream values, improving slipstream in flat and downhill terrain
Rebalanced the average length of prologues (+), ITTs (+++), and TTTs (++)
Rebalanced Downhill 3 specialization points
Tweaked AI race choice / planning logic for empty races in career mode
Updated and tweaked tutorials to adapt to new balance
Fixed team XP sharing not calculating correctly
Fixed single races set to amateur starting with a peloton without any resources
Fixed tutorial riders missing their country of origin and age information
Fixed peloton not being able to recover energy (for real this time ;)
Fixed AI behavior that made leaders / favorites drop behind the peloton and not catch up again
Fixed instance where riders being able to catch up when they shouldn't have the option
Fixed not being able to see list of favorites for the next stage during a rest day
Fixed display of sponsor prestige requirement not being consistent across screens
Fixed rider tooltip not showing the correct recovery % values between stages
Fixed minor UI alignment issue of peloton Energy / Attack display
We're now going back to slowly working on the next bigger milestone update unless something demands a quick fix. We'll keep you updated!
Cheers!
Hotfix V1.4.8
A few more fixes to the current V1.4 milestone version.
V1.4.8 Hotfix
Fixed crash on leaving stage
Fixed crash when removing a rider from the team who is currently selected in the team manager
Fixed occasional crash when generating seasons
Fixed incorrect points being allocated to riders in simulated races for final stage climbs
We are continuing to address any issues that pop up and with more playtime gone into this version by now, some more fine tuning can be done too. Please let us know of any issues with the game that you’ve discovered. Thank you for your feedback!
Cheers!
Patch V1.4.7
With this update we have some more fixes for the less common crashes and the game tools, but also some important tweaks! Overall, V1.4 seems to be in a good place right now.
Note: This patch was previously rolled back for a few hours due to a save path issue. Now the update is live as originally intended.
V1.4.7 Patch Changelog
Fixed crash on exit on Mac devices
Fixed workshop tool and race editor not starting on Windows
Fixed previous season promotion / demotion results showing incorrectly
Fixed crash on mouse over disqualified rider inside the tactics screen
Fixed occasional crash on reordering when leader was selecting stack position
Fixed crash when pinning disqualified rider inside the tactics screen
Fixed peloton not recovering energy like other riders would
Tweaked slipstream values for mountain terrain sections (making medium slopes milder)
Tweaked the distribution of races in the Pro League calendar (career mode)
More tweaks and fixes are coming down the road, of course. Cheers!
Hotfix V1.4.6
We've managed to localize and circumvent the bug that was causing the game to crash on some Mac systems. It is a specific shader (rendering the shadows on the slopes) that is causing the issue and switching it off will result in the game running as intended. This is now possible in the latest version of the game.
Note 1: If you do not experience this crash when launching into any race or tutorial on a track, then you can ignore this and don't need to do anything!
Note 2: We'll look into rewriting the shader so that the crash doesn't appear. Due to the long iteration times involved due to us not having the hardware that produces the crash, we went with a workaround first so that at least you can play the game properly.
Version 1.4.6 Changelog
Added external option to turn off slope shadow rendering shader for those who had their Mac version of the game crash due to that shader.
The Workaround
Unfortunately this doesn't work without your input yet. You'll need to go to the options.json file found at: "/Users//Library/Application Support/com.camshaftsoftware.cyclist"
and open that file in a text editor. Then search for the debug section. It should look like the following: "debug":{"log_level":"warning"}
Replace that with "debug":{"disable_slope_rendering":1.0, "log_level":"warning"}
The game should now launch and run correctly. Setting this option will remove shading effects on mountain and downhill sections, but should not effect the game in any other way.
That's it, cheers!
Hotfix V1.4.5
We got another small patch for you, fixing some of the remaining issues. As far as we know, this puts the game into a solid state again (well... apart from what is noted below) and we can continue with improving more aspects and tweaking.
Version 1.4.5 Changelog
Fixed riders who are alone in the peloton not getting the opportunity to reorder
Fixed specific situation where the game through an "Invalid Stance" error
Fixed being able to set the number of teams to zero in single race setup
Fixed momentum preview missing when rendered on the current peloton target node
Note: We're currently investigating why on specific Mac hardware, starting any race results in a game crash. Due to this happening on a game engine level, it is very tricky to work out what is causing this. We will be flying blind in fixing this as there is direct way to debug it. We have contact with some individuals who get this type of crash and will be iterating to figure out what in the rendering pipeline causes this malfunction.